Arsenalroy2k
07/04/2010, 01:47
Can't seem to find it mentioned in other threads, so forgive me if this was asked before, but does Pulse Wave ignore the modifier granted by the Tombstone object?
TOMBSTONE (Continual) - The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
PULSE WAVE Give this character a ranged combat action; halve its range value until the action has been resolved. Draw lines of fire to every character within range in every direction; these lines of fire are only blocked by walls, blocking and elevated terrain. All powers, abilities, traits and feats used by characters with a line of fire drawn to them are ignored until the action has been resolved, though wild cards using this power can use the team ability of a friendly character within range of this attack. At least one opposing character must have a line of fire drawn to it to activate this power. If ignoring a game effect would cause a character with a line of fire drawn to it to no longer have a line of fire drawn to it, then it is not ignored. If lines of fire can be drawn to two or more characters, this character’s damage value becomes 1 until the action has been resolved. Make a single attack roll and compare the result to the defense value of each character with a line of fire drawn to it (hindering terrain still increases character’s defense values by +1); each character hit is dealt damage. Attacks made with this power do not target characters.
Note that it doesn't say the effects of objects are ignored.
TOMBSTONE (Continual) - The defense value of a character carrying a Tombstone is modified by +2. After the resolution of an unsuccessful attack against a character carrying a Tombstone, remove Tombstone from the game.
PULSE WAVE Give this character a ranged combat action; halve its range value until the action has been resolved. Draw lines of fire to every character within range in every direction; these lines of fire are only blocked by walls, blocking and elevated terrain. All powers, abilities, traits and feats used by characters with a line of fire drawn to them are ignored until the action has been resolved, though wild cards using this power can use the team ability of a friendly character within range of this attack. At least one opposing character must have a line of fire drawn to it to activate this power. If ignoring a game effect would cause a character with a line of fire drawn to it to no longer have a line of fire drawn to it, then it is not ignored. If lines of fire can be drawn to two or more characters, this character’s damage value becomes 1 until the action has been resolved. Make a single attack roll and compare the result to the defense value of each character with a line of fire drawn to it (hindering terrain still increases character’s defense values by +1); each character hit is dealt damage. Attacks made with this power do not target characters.
Note that it doesn't say the effects of objects are ignored.