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View Full Version : The Best at What They Do: Impervious


saturnflight
07/07/2010, 21:01
http://www.hcrealms.com/forum/picture.php?albumid=680&pictureid=10816

In the world of damage reducers, Impervious is already the best at what they do. Combining Invulnerability with a Super Senses-like effect nets the only damage reducer to really convey 'untouchable'. So who's the best when it comes to standing up against damage?

You'll have to read more to find out...

saturnflight
07/07/2010, 22:23
When this character is dealt damage, roll a d6. On a result of 5 or 6, the damage dealt is reduced to 0. On a result of 1–4, the damage dealt is reduced by 2.

Impervious is the top dog of damage reducers. Back in the days when Rookie thru Veteran versions of a character appeared in the same set, it wasn't uncommon to see a character's rookie and experienced dials max out at Invulnerability, with the veteran gaining that intimidating brown defense. It's still difficult to find the ability on a character under 75 points.

Impervious isn't quite the mesh of Invulnerability and Super Senses that it appears. The difference is slight, but occasionally significant. Super Senses, for instance, avoids an attack, thereby making it effective against penetrating damage; Impervious, on the other hand, has the leg up on Senses during a double target ranged attack, as it allows you to roll once damage is assigned rather than once the attack succeeds.

http://t1.gstatic.com/images?q=tbn:NOB9nNV8G6uGqM:http://blogudeces.files.wordpress.com/2007/02/spiderman_wtf.jpg

I doubt that was clear at all.

As most Impervious figures drop from it into the other damage reducing powers, a character's rating as an Impervious character is effected also by what follows. Long runs of damage reducers extend a character's dial, and that's what Impervious characters do best.

Low-Range

http://t3.gstatic.com/images?q=tbn:SVgvtcyC_UJWLM:http://media.comicvine.com/uploads/0/4907/163998-11264-cameron-chase_large.jpg
un201 LE Cameron Chase
Team: Police
Range: 6 :bolt:
Points: 36
Keywords: Detective, Police
m-boota-fistd-starburstg-starburst7815178141671416713157131KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Cameron is the only character on this list not to open up with Impervious, and at only 36 points it's easy to see why. Moreover, her Impervious protects Outwit, giving her a purpose and you motivation to maneuver her to those third and fourth clicks. With all the Mastermind options available to the Police Department, it's not hard to imagine the applications for Ms. Chase.

http://t2.gstatic.com/images?q=tbn:hlXeRTScL6tCJM:http://i.newsarama.com/images/SolomonGrundy-01.jpg
ht075 V Solomon Grundy
Team: No Affiliation
Range: 0 :bolt:
Points: 75
Keywords: Brute, Opal City
m-boota-fistd-starburstg-starburst711153610153610142610142691325913258122481213711127101KOKOKOKOKOKOKOKO
Grundy again? When you're sporting a dial that long, with that much damage reduction, at an unbelievably cheap 75 points, you'll make a lot of lists too. A great attack value adds to his threat level, as does reasonably high damage potential. When you look back at what Hypertime gave him, it's easy to see why Arkham's Grundy came as such a disappointment.

http://t2.gstatic.com/images?q=tbn:KZoSdhhkDvoscM:http://media.comicvine.com/uploads/0/6799/830076-jocasta_01_super.jpg
aw087 U Jocasta
Team: No Affiliation
Range: 8 :bolt:
Points: 78
Keywords: Avengers, Robot
m-boota-fistd-starburstg-starburst8101638916289152781527815268142681416714157131KOKOKOKOKOKOKOKOKOKOKOKO
3 points makes a world of difference, especially if you asked Hank Pym! Jocasta improves on the basic long-living design above with range, a wider array of powers, and a hard silver casing that's apparently attractive enough to cause a family feud. Accurately, Jocasta makes a great minion for a Mastermind, such as her one-time fiancee Ultron... Really, did anyone stop and consider the implications of this character's story?!

http://t2.gstatic.com/images?q=tbn:Br-i-61OaGNgaM:http://media.comicvine.com/uploads/0/77/221455-130087-unus_super.jpg
mu042 V Unus the Untouchable
Team: The Brotherhood
Range: 4 :bolt:
Points: 90
Keywords: Brotherhood of Mutants, Mutant
m-boota-fistd-starburstg-starburst7918271018269172681726816257152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO(Defense) Untouchable: Unus the Untouchable can use Impervious and Super Senses.
(Damage) Bounce: Any successful close combat attack make by Unus the Untouchable knocks back the target 3 squares; Unus the Untouchable does not otherwise knock back targets of his attacks.
90 points may feel like a lot to pay for a TK option, but Unus' bizarre power set makes him worth every point. Unus lives up to his untouchable title by constantly knocking back opponents while shrugging off their attacks with a mixture of Impervious and Super Senses. That means, once the attack hits, he has a 1/3 chance of avoiding it; and then, when damage is dealt from that attack, he has a 1/3 chance of reducing it to 0! Despite his terrible name and his constant habit of pushing people away, Unus is a guy you'll want to make friends with.

Mid-Range

http://t0.gstatic.com/images?q=tbn:H59w0r5oYcmx7M:http://media.comicvine.com/uploads/0/7666/1070077-volstagg01_large.jpg
ha059 U Volstagg
Team: No Affiliation
Range: 0 :bolt:
Points: 103
Keywords: Asgardian, Warrior, Warriors Three
m-boota-fistd-starburstg-starburst811184711184710184710173791737917369163610164611164KOKOKOKOKOKOKOKOKOKOKOKO(Special) Warriors Three: Volstagg gets +1 to his attack value for each other friendly character on the map that has the Warriors Three keyword.
(Speed) Volstagg the Enormous: Volstagg can't be knocked back. Opposing characters adjacent to Volstagg get -1 to their break away roll results.
Volstagg made his big debut in a big way, netting the popular vote for 'evidence of power surge' for the Hammer of Thor edition. Long-running damage reduction is all you need when your stats are as solid as Volstagg's are. Well, that and mutton.

http://t3.gstatic.com/images?q=tbn:g8KLv__Xj755FM:http://img352.imageshack.us/img352/7279/ironmanv308317ocdhoruswc8.jpg
aw075 V Titanium Man
Team: No Affiliation
Range: 8 :bolt:
Points: 128
Archenemy: Iron Man (White)
Keywords: Armor
m-winga-fistd-starburstg-starburst81017489174781637816368163681625716256152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
A much more straightforward dial design than the modern game emphasizes, Titanium Man has a lot of damage soaking ability. What he lacks in attack value he makes up for in range and mobility. One of the biggest perks of the underdog selections of these lists, however, is the element of surprise; Veteran Titanium Men were hard to come by, and as the rest of his REV set were uninspiring, many people aren't even aware of the potential beneath that Gilette-inspired armor.

http://t3.gstatic.com/images?q=tbn:hnlXm_5jUo18DM:http://media.comicvine.com/uploads/0/7086/579007-thor_10__zone_megan__pg22_large.jpg
ha017 E Balder
Team: No Affiliation
Range: 0 :bolt:
Points: 130
Keywords: Asgardian, Deity, Warrior
m-boota-fistd-starburstg-starburst8111838111837101737101737917269172610163610163611154KOKOKOKOKOKOKOKOKOKOKOKO(Attack) Warrior of Light: Balder can use Pulse Wave as if he had a range of 6.
A true bargain for the level of endurance he brings, Balder is the more common Asgardian alternative to Volstagg. Charge can be used freely with Balder; you can count on his high defense and Impervious to keep him safe from most retaliation.

High-Range

http://t2.gstatic.com/images?q=tbn:Jf7S4ETqW37piM:http://i53.photobucket.com/albums/g69/lost_angelwings/comics/pgwindow1.jpg
bb035 V Power Girl
Team: Justice Society
Range: 0 :bolt:
Points: 199
Keywords: Justice League Europe, Justice Society
m-winga-fistd-starburstg-starburst1010174101017410918499184991838817388173881638716387163KOKOKOKOKOKOKOKO(Special) Trait: Power Girl can use Super Strength.
(Damage) Eyes Up Here, Soldier : Power Girl can use Exploit Weakness, but cannot use it on a character that can use Willpower or Indomitable or a character that possesses the Robot keyword.
It was the one redeeming element of an initially unpopular dial (remedied by an unprecedented preemptive errata). Power Girl knows how to survive taking a hit! Combined with the JSA team ability, it's not difficult to maintain an 18+ with that Impervious. Which is good, because Power Girl is definitely an 18+ kinda character. PG can feel free to target the big guns; her 'diversionary tactics' will ensure she's the only one using damage reduction.

http://t2.gstatic.com/images?q=tbn:QiLysrnegUaJCM:http://www.leaderslair.com/powercosmic/thanos001pic1.gif
sv096 U Thanos
Team: Power Cosmic
Range: 10 :bolt::bolt:
Points: 267
Archenemy: Silver Surfer (Grey)
Keywords: Infinity Watch
m-boota-fistd-starburstg-starburst913184912174812173812184812175811175811174810163710164710155KOKOKOKOKOKOKOKO
Thanos is nothing if not theatrical. In his Infinity Challenge debut, he brought the highest attack value of any standard-sized figure to date. And when he came back in Supernova, he was a finely tuned, no-opportunity-wasted killing machine that earned the love of death on the heroclix battlefield. It doesn't matter how much damage you push past that Impervious; the Mad Titan doesn't let up for a single click. Thanos represents the unoutwittable Impervious on today's list, an upgrade people will regularly pay 25 points to acquire.

http://t1.gstatic.com/images?q=tbn:Hr4RMTiPNQMDAM:http://media.giantbomb.com/uploads/1/17531/917885-doctor_manhattan_large.jpg
wm005 U Dr. Manhattan
Team: Watchmen
Range: 10 :bolt:
Points: 276
Keywords: Scientist, Watchmen
m-boota-fistd-starburstg-starburst141218413111841211174121017311101731110163109162109162109162109152KOKOKOKOKOKOKOKO(Special) Trait: The powers of Dr. Manhattan can't be countered.
(Attack) Atomic Manipulation: Dr. Manhattan can use Barrier, Penetrating/Psychic Blast, and Telekinesis
(Defense) That Didn't Kill Osterman...: Dr. Manhattan can use Impervious, but on a roll of 3-4, instead of the normal effect, you may choose to reduce the damage dealt to 0 and place Dr. Manhattan in your starting area.
While still unreleased, Dr. Manhattan made quite the impression with 7 clicks of Impervious, 4 of which are improved upon in a powerful special ability. He also packs a straight run of Psychic Blast. And clothes; I think I speak for all of us when I say we're glad he packed those. Dr. Manhattan should prove quite difficult to contend with once the Watchmen make their heroclix debut.

http://t0.gstatic.com/images?q=tbn:FS5UigcA1E6T6M:http://i117.photobucket.com/albums/o65/frozenmummy/ShazamvsBlackAdam.jpg
bb055 U Shazam! and Black Adam
Team: Justice Society
Range: 0 :bolt:
Points: 280
Keywords: Justice Society, Mystical
m-winga-duod-starburstg-starburst91217591116411101631191649915399143101117510111741010183101017381016389164(Special) Reluctant Team-Up: When you build your force, choose a 140 or 280 point cost. In both cases, each time you reveal your force at the beginning of a game choose the light green starting line (Shazam!) or the dark green starting line (Black Adam). If you chose 140 points, this character is KO'd when the first red KO line is crossed. If you chose 280 points, this character is KO'd when the second red KO line is crossed.
(Speed) Fury Enough to Destroy Countries : Black Adam can use Hypersonic Speed. If he can also use Close Combat Expert of Exploit Weakness, he can use that power as a free action instead of a close combat attack while using Hypersonic Speed.
(Attack) Call Down the Lightning : Shazam can use Energy Explosion as if he had a range of 6. Each character successfully hit is dealt damage equal to twice the number of times it was hit by this attack instead of once.
A one-of-a-kind dial layout makes Shazam! and Black Adam a must-have. The dual starting points also created a scenario requiring a lot of damage reduction throughout the 12 click dial so that, regardless of where you start, the Marvels show their Imperviousness. Or, run just Black Adam at 140 points; alone, Shazam! doesn't particularly rock the Impervious listings.


That's all I have this week; who are your favorite Impervious-focused characters?

Defensive abilities are nearing their close, but first we need to take on Regeneration! See you next week!

Pepsirox08
07/08/2010, 01:00
pretty good... very glad supes did not make this listing but power girl and Thanos did!!! and i cant wait to field dr. manhattan!

CREED
07/08/2010, 01:01
No Cain Marko????

Pepsirox08
07/08/2010, 01:05
and just because... no Omni-Man!?!?! no Darkseid!?!?!

Crow
07/08/2010, 01:14
I'm a little surprised by the omission of Unus the Untouchable.

Thor, Frog of Thunder also sports a very prominent and cheap Impervious.

V Arcane and U Eclipso have good runs of it too.

2 Gun Kid
07/08/2010, 01:35
Unus!!! Its ok to touch him for this list.

Mr.x_20xx
07/08/2010, 01:41
The new, and sadder, Wrecker should have been on there instead of Power Girl.

dantheman5999
07/08/2010, 01:56
Titanium Man is horrible

loganspeedo
07/08/2010, 02:17
I would have included Bishop of XSE for the low end figures

commandercool
07/08/2010, 02:18
Titanium Man is horrible

No he isn't. Eight range and four damage make him not horrible.

larthosgrr8
07/08/2010, 03:57
man thing, swamp thing are two of my favorite imperv. pieces!!

Thunderwebs
07/08/2010, 08:18
I'm a little surprised by the omission of Unus the Untouchable.

Thor, Frog of Thunder also sports a very prominent and cheap Impervious.

V Arcane and U Eclipso have good runs of it too.

Good call on Unus and the Frog.

No he isn't. Eight range and four damage make him not horrible.

Agreed. I've played Vet Titanium Man several times and he generally does very well, usually requiring characters many more points than him to deal with him.

saturnflight
07/08/2010, 08:31
I'm a little surprised by the omission of Unus the Untouchable.


UNUS!! Every time I do an article, I seem to think of him, but remember, "I'm saving him for Impervious..." That's what I get for writing at midnight!

Watch for an edit.

Batarang96
07/08/2010, 08:38
This thread needs Unus, JL Doomsday, and Wrecker!

Clclix
07/08/2010, 08:42
The new, and sadder, Wrecker should have been on there instead of Power Girl.
Yeah, but Wrecker doesn't have it up front, and for the most part, it looks like more up front characters later...I like Wrecker for it too.
Titanium Man is horrible
Not at all. Hes a fine clix, especially for his points.

saturnflight
07/08/2010, 09:06
Which Wrecker? The infamous M&M version was on the initial list, but my list was too long and he got cut.
JL Doomsday, while awesome with Impervious, is more about his 'stop mid-damage' ability, if you ask me.
Still, these all make great suggestions; I love seeing so many people rallying for Wrecker!

zangiefsjm
07/08/2010, 09:06
I use the rookie Titanium man to carry around my mastermind-ing figs. He's cheap (cuz he's terrible) so he's prime to suck up damage from Dr Psycho.

I Am The Game
07/08/2010, 09:45
I prefer the novelty of Gremlin, the Titanium Man LE, who has Impervious and Stealth on his top click :)

Eviljeter
07/08/2010, 09:49
What? No Metron?

Balderdash!

brojase
07/08/2010, 10:14
I would echo the Swamp Thing sentiment (not sure if he was on another list or not).

And definitely agree with Balder- he's one of my fav Asgardians to run!

AngelofDarkness
07/08/2010, 10:42
What about inserting a starting clix 19def impervious, called Ares in that list? :)

zangiefsjm
07/08/2010, 11:25
21 De Imperv on Galactus. I think that's his best part.

thereaper
07/08/2010, 11:41
Kurse is a much better candidate from HoT than Volgstag and where is DC ARES also why not Experienced Drax the Destroyer

larthosgrr8
07/08/2010, 12:06
how bout old school despero!! he's a beast even in modern age!

Neff
07/08/2010, 12:11
I don't really get why Power Girl is on this list. Having Impervious instead of Invulnerability on her first two clicks doesn't save her from sucking. I'd put in BN Wonder Woman instead, who has four clicks of Impervious (whereas most high point figures have no more than 3).

DoctorImpossible
07/08/2010, 12:19
I am a bit surprised that some of the high-cost figures like Trigon, Black Adam, and Marvel's Ares didn't make it on to the list. Each one has Impervious starting out, as well as at the end of the dial making it even harder to finish off the character (a good sign of a tough character).

Trigon has probability control to help him avoid a hit to begin with, enough damage to hurt any character, flurry to hit twice in melee, and psychic blast to knockout characters at range.

Marvel's Ares has a great attack value of eleven, a good defense of seventeen, a low damage value of two, and a self-perplex power that can increase any of that by +2 (or his eight range or six movement).

Black Adam still has Charge for his last two, impervious, clicks. Along with three damage he is able to hurt most everything around him, and the quake helps him keep from being overwhelmed by a bunch of melee characters at once (especially those pesky figures with B/C/F that could potentially KO him with one failed impervious roll).

I could see wanting to leave out Doomsday (From Justice League) because his ability to take all of one click of damage out of the seven assigned him, but he does have 6 clicks of Impervious, all with a defense value of 16-17 (And the majority being in the high end).

Otherwise I did like a lot of your picks, they did get me looking over a lot of dials that I had never paid much attention to (Which I think is one of the bigger points for these articles).


DoctorImpossible.

UniqueLoginNamor
07/08/2010, 12:47
Swamp thing was ridiculous. 11 clicks for under 200 points is impressive, but under 100. His Vet is only 93. His rookie has only 1 click of impervious, but 5 clicks of toughness and then 5 MORE clicks.

The REV of Swamp thing, all 3 add up to 250 for a combined 33 clicks (6 impervious, 15 toughness 10 n/a). Swamp Thing wins.

saturnflight
07/08/2010, 12:50
There are certainly a lot of big-name characters that could make this list. Ares (either), Darkseid, Black Adam, take your pick.

Some of these I skipped over due to more prominent dial elements (Black Adam, for example, is clearly a highlight of Flurry), while others I passed over simply because they're EXPECTED to have Impervious, and they don't really exceed expectation as much as meet it (Trigon, Marvel Ares).

That said, I would never argue that they aren't good, or that they don't deserve mention. I try to keep my lists down to 8-12 figures, so sometimes Wrecker needs to get cut (and really, who's gonna fault me that one? ;))

Thanks as always for reading, and especially for those who add to the value of these articles with the postgame roundup!

Amora's_best_friend
07/08/2010, 12:52
I am a bit surprised that some of the high-cost figures like Trigon, Black Adam, and Marvel's Ares didn't make it on to the list. Each one has Impervious starting out, as well as at the end of the dial making it even harder to finish off the character (a good sign of a tough character).

Trigon has probability control to help him avoid a hit to begin with, enough damage to hurt any character, flurry to hit twice in melee, and psychic blast to knockout characters at range.

Marvel's Ares has a great attack value of eleven, a good defense of seventeen, a low damage value of two, and a self-perplex power that can increase any of that by +2 (or his eight range or six movement).

Black Adam still has Charge for his last two, impervious, clicks. Along with three damage he is able to hurt most everything around him, and the quake helps him keep from being overwhelmed by a bunch of melee characters at once (especially those pesky figures with B/C/F that could potentially KO him with one failed impervious roll).

I could see wanting to leave out Doomsday (From Justice League) because his ability to take all of one click of damage out of the seven assigned him, but he does have 6 clicks of Impervious, all with a defense value of 16-17 (And the majority being in the high end).

Otherwise I did like a lot of your picks, they did get me looking over a lot of dials that I had never paid much attention to (Which I think is one of the bigger points for these articles).


DoctorImpossible.

You said it yourself (well, not really, but you hinted at it :p): why list dials everyone knows about anyway? I much prefer seeing which treasures Saturn picks out for us.

Widowmaker03
07/08/2010, 13:14
these best at what they do articles are getting pretty stupid. the only real articles for powers you can write about are the cheap utility pieces like enhance, medic, perplex, outwit, and TK... maybe defend.

I would prefer we had articles like "PRIMARY Attacker" "Secondary Attacker" "Ranged Combat" "Close Combat" "Tie UP (I think it was done...)"

On a side note I cant believe Superman didn't make this list. He was one of the first figures to even sport the power (him and doomsday in HT... and a few others). He is one of the few figures that embodies imperviousness.

cHaO5
07/08/2010, 15:45
How about Lobster Johnson? He may only get impervious for 1 to 2 clicks, but he has stealth to keep it from being outwitted, outwit to provide support (and consequently people will try to kill him because of it, yay imperv) as well as wildcard TA.

Superclone
07/08/2010, 15:54
Yay love for Power Girl! She was the first to jump into my be...head!

Superclone
07/08/2010, 15:55
these best at what they do articles are getting pretty stupid. the only real articles for powers you can write about are the cheap utility pieces like enhance, medic, perplex, outwit, and TK... maybe defend.

I would prefer we had articles like "PRIMARY Attacker" "Secondary Attacker" "Ranged Combat" "Close Combat" "Tie UP (I think it was done...)"

On a side note I cant believe Superman didn't make this list. He was one of the first figures to even sport the power (him and doomsday in HT... and a few others). He is one of the few figures that embodies imperviousness.

Wow ... what a negative post to put up to someone who is doing this because they enjoy it and ... oh right ... FOR FREE!

You don't like it? Put your money where your mouth is and write your own article.

Saturn, ignore stuff like this. These are great articles and I love seeing them!

treboreleets
07/08/2010, 16:27
I also think Swamp Thing should have made the list. At least the vet, who gives you 3 clicks of Impervious on an 11 click dial! And all for 93 points!!! Plus you get Phasing, Super Strength, a decent attack value, and a good damage. I used to love this guy back in the day, he could really catch people by surprise.

Top10
07/08/2010, 16:30
I prefer the novelty of Gremlin, the Titanium Man LE, who has Impervious and Stealth on his top click :)

I was hoping he was on the list. His shorter range limits him but you don't see many figures like him.

saturnflight
07/08/2010, 17:06
I couldn't justify simplifying the Gremlin to Impervious. Though let me go on the record here saying I love that LE!

Swamp Thing, if I remember right, was already highlighted in Phasing or Super Strength or somewhere. Admittedly, he would have fit better here.

I'll be happy to get past defensive powers; there's very little to be said for most of them! Getting on to RCE, Enhancement, Probability Control and the like will be a lot more enjoyable to write!

saturnflight
07/08/2010, 17:14
Anything worth saying is worth saying twice and deleting once.

Heroman
07/08/2010, 18:59
good job on impervious

kuthell
07/08/2010, 20:48
I prefer the novelty of Gremlin, the Titanium Man LE, who has Impervious and Stealth on his top click :)

I love this figure, but more for his stealth/range combat expert combo. People didn't see him coming with trick shot on him.



As always, love the article. It's really cool seeing some figures i either forgot about or just never thought of.

Khatt
07/08/2010, 23:43
Thanks for not overlooking Cameron Chase. I've used her on and off to good effect. I always look forward to these lists.

Contingency Plan
07/09/2010, 00:53
I am glad Unus made the list. Impervious with Super Senses make him a fun piece to play. Probably one of my all time favorites to be honest.

zangiefsjm
07/09/2010, 01:11
Glad somebody mentioned Lobster Johnson. I don't use the Vet, but I do love the figure. When Bizarro carries him around they BOTH have outwit.
Great article on a tough assignment.

saturnflight
07/09/2010, 08:19
Lobster was great in the day, but these days I felt like he just cost too much...

bigbro911
07/09/2010, 09:14
John Walker too...
just sayin

Faster Than Flash
07/09/2010, 10:50
where is superman?

Crow
07/09/2010, 11:13
where is superman?

Who is this... Superman?

Come to me, Superman, if you dare. Come, come and kneel before Zod!

Iago
07/09/2010, 11:19
If Power Girl is worth the nod for being able to complement her Impervious with a borrowed 18+ defense, I'd submit that Ultra Boy deserves recognition for bringing his own 18 D Impervious to the table for 66 points less (and still being able to wild card JSA).

My only submission for honourable mention this week! Ultra Boy - 3 clcks of Impervious headed by an 18 D; versatile dial with a little range and a variety of mobility and damage avoidance options; wildcard; 130 points.

spider_ham
07/09/2010, 12:53
Cameron Chase is my favorite Police-based character and "Queen of Impervious." I remember the look of complete shock on my opponent's face when his V Joker (Icons) Poisoned Cameron onto her first Imp/Outwit click, only to have her counter his Mastermind and hit Joker for two on the following turn, dealing knock back into a wall. :cool:

Beck
07/09/2010, 13:23
quick question. Not being nitpicky, I'm just curious.

How did Thor, Frog of Thunder not make the list? 72 points with 18/19 w/ Impervious.

biggnatedogg
07/09/2010, 13:54
No he isn't. Eight range and four damage make him not horrible.

QFT! V Titanium Man has made more impervious rolls than I can count. He makes my opponents lives miserable just for how long he hangs around.

saturnflight
07/09/2010, 14:08
quick question. Not being nitpicky, I'm just curious.

How did Thor, Frog of Thunder not make the list? 72 points with 18/19 w/ Impervious.

If I remember right, Throg doesn't start with Impervious, and has a fair chance of getting hit past it. But that's just my thoughts to narrow down the list.

Cyaegha
07/09/2010, 16:35
Swamp Thing, if I remember right, was already highlighted in Phasing or Super Strength or somewhere. Admittedly, he would have fit better here.Sorry, but he wasn't highlighted in any of your article so far;)
(I know, I take note of every DC figure you put in to help me in my teams)

saturnflight
07/09/2010, 17:13
Wow, I can't believe I've never listed Swamp Thing! I must have actually saved him for this after all, then assumed I'd not been so patient!
Can we call this his official honorable mention? I'll even say a few words about him:

Swamp Thing brings that same low-cost long dial we've seen succeed in the list, and even carried objects like the Grundy. But what makes Swamp Thing unique among these damage sponges isn't the maxed-out dial length or the longer string of Impervious. It's his unusual mobility. Swamp Thing can not only Phase at the front of his dial, he can ignore water terrain the entire dial. As a forgotten character of the DC universe (as mirrored ironically in this article's oversight), Swamp Thing manages to stick around and make his presence felt.

The7ofDiamonds
07/09/2010, 17:53
Wow, I can't believe I've never listed Swamp Thing! I must have actually saved him for this after all, then assumed I'd not been so patient!
Can we call this his official honorable mention? I'll even say a few words about him:


What is this, a funeral!? hahaha. But yeah, he should be on here.

Anyway, where is Maestro? 3 clicks up front of 18 defense impervious followed by 4 more with invulnerability.

Also... Old School Despero.

afromanjohnson
07/09/2010, 20:54
I think all three Swamp Things should be on this list. All of his versions have Impervious with 11 clicks of life.

larthosgrr8
07/10/2010, 00:06
i'm glad i could mention a figure that should have really been on this list! i love my old school figs. the best thing to do is use them in the modern age to throw folks off. nobody expects swamp thing or man-thing to be on the field. if you make him base the right person, he'll stay around for a while! long live clix!!

Invis-slayer
07/10/2010, 00:46
Loving all the Swamp Thing love!! Nobody has mentioned the plasticity though. Not only does he live forever and have reasonable damage dealing ability and mobility to boot, he also forces the opponent to finish him off when he is at the end of his life. Used to play him alot and the number of times I have heard something like 'He is dead now right?' is just...well..just precious lol!

Thunderwebs
07/10/2010, 04:08
A number of high point figures have been mentioned: Ares (both), Maestro, Superman, Wrecker, Doomsday. After thinking about it, there's another high point fig that should top the list: Odin.
Odin has all those others beat with an un-outwittable 19:d-normal: Impervious on his top click, 18:d-normal: Imp second click, 11 clix of life, and even ends the dial with 16:d-normal: Imp! :eek: A trait granting Super Strength means he can carry the desk, making his top click near-untouchable!

Cyaegha
07/10/2010, 07:32
Wow, I can't believe I've never listed Swamp Thing! I must have actually saved him for this after all, then assumed I'd not been so patient!

Haha no problem, it happens to us all;) And now it's repaired.

OK, now if we could talk also about the might of V Arcane with its Impervious, Leap/Clib, Supe Strength, long dial and range, Psyblast and Poison next...:grin:

mcrounds
07/10/2010, 16:17
If Power Girl is worth the nod for being able to complement her Impervious with a borrowed 18+ defense, I'd submit that Ultra Boy deserves recognition for bringing his own 18 D Impervious to the table for 66 points less (and still being able to wild card JSA).

My only submission for honourable mention this week! Ultra Boy - 3 clcks of Impervious headed by an 18 D; versatile dial with a little range and a variety of mobility and damage avoidance options; wildcard; 130 points.

Absolutely, Ultra Boy is one of the ultimate abuse figures. His high defense with impervious is sick.

The7ofDiamonds
07/10/2010, 22:37
i'm glad i could mention a figure that should have really been on this list! i love my old school figs. the best thing to do is use them in the modern age to throw folks off. nobody expects swamp thing or man-thing to be on the field. if you make him base the right person, he'll stay around for a while! long live clix!!

True. True. Nothing catches someone off guard quite as much as looking across the table and seeing someone lay down their man thing on the table.

The7ofDiamonds
07/10/2010, 22:39
A number of high point figures have been mentioned: Ares (both), Maestro, Superman, Wrecker, Doomsday. After thinking about it, there's another high point fig that should top the list: Odin.
Odin has all those others beat with an un-outwittable 19:d-normal: Impervious on his top click, 18:d-normal: Imp second click, 11 clix of life, and even ends the dial with 16:d-normal: Imp! :eek: A trait granting Super Strength means he can carry the desk, making his top click near-untouchable!

He does so many other things though, I wouldn't say impervious is what he does best.

Ross...
07/11/2010, 12:57
chock full of mediocre figures who don't really represent the power very well.

doomsday
cain marko
man/swamp thing.


cameron chase? lol.

Nice effort though, well written.

theanalogkid
07/12/2010, 10:12
Shazam! doesn't particularly rock the Impervious listings.


I disagree. He's has either Impervious or Defend, 3 clicks of each. It just that Adam has 4 clicks of it on top of 2 clicks of Invunerability.

Grandmaster_owl
07/12/2010, 22:53
Vet Lobster Johnson. I don't know if he's been mentioned, but he needs to be. For his points, he's good mastermind fodder, plus he has outwit and stealth up top, with two targets. Sure, he's only got it for one click... but WHAT A CLICK IT IS!

Geof-Force
07/14/2010, 02:44
No Doomsday from JL? Or Superman for B&B?

traz
07/16/2010, 18:00
metron dc ares odin? Color me confused