View Full Version : ABF's Marvel Expansion, Take 2 == ALL STARS
Amora's_best_friend
07/13/2010, 22:49
A redo of my attempt at a Marvel Expansion featuring solid versions of essential characters. (Original thread (http://www.hcrealms.com/forum/showthread.php?t=205336))
Common
1. Peter Parker (http://www.hcrealms.com/forum/showpost.php?p=4846080&postcount=4)
2. Bruce Banner (http://www.hcrealms.com/forum/showpost.php?p=4847380&postcount=13)
3. Spider-Man (http://www.hcrealms.com/forum/showpost.php?p=4846081&postcount=5)
4. Hulk (http://www.hcrealms.com/forum/showpost.php?p=4847389&postcount=14)
5. Wolverine (http://www.hcrealms.com/forum/showpost.php?p=4847462&postcount=15)
6. Captain America (http://www.hcrealms.com/forum/showpost.php?p=4847515&postcount=17)
7. Ghost Rider (http://www.hcrealms.com/forum/showpost.php?p=4847865&postcount=25)
8. Deadpool (http://www.hcrealms.com/forum/showpost.php?p=4848053&postcount=26)
9. Elektra (http://www.hcrealms.com/forum/showpost.php?p=4848068&postcount=28)
10. Punisher (http://www.hcrealms.com/forum/showpost.php?p=4853705&postcount=34)
11. Blade (http://www.hcrealms.com/forum/showpost.php?p=4856555&postcount=38)
12. Blob (http://www.hcrealms.com/forum/showpost.php?p=4856590&postcount=39)
13. Pyro (http://www.hcrealms.com/forum/showpost.php?p=4856686&postcount=40)
14. Avalanche (http://www.hcrealms.com/forum/showpost.php?p=4865429&postcount=51)
15. Toad (http://www.hcrealms.com/forum/showpost.php?p=4871555&postcount=54)
16. Scorpion (http://www.hcrealms.com/forum/showpost.php?p=4871579&postcount=55)
17. Sentinel (http://www.hcrealms.com/forum/showpost.php?p=4950093&postcount=56)
Uncommon
18. Bullseye (http://www.hcrealms.com/forum/showpost.php?p=4962070&postcount=57)
19. Rhino (http://www.hcrealms.com/forum/showpost.php?p=4962085&postcount=58)
20. Black Widow
21. Black Widow II
22. Psylocke
23. Shadowcat
24. Cyclops
25. Jean Grey
26. Colossus
27. Emma Frost
28. Nightcrawler
29. Iceman
30. Polaris
31. Beast
32. Rogue
33. Havok
34. Angel
Rare
35. Cable
36. Warbird
37. Spider Woman
38. Wasp
39. Lady Deathstrike
40. Scarlet Witch
41. Cloak & Dagger
42. Medusa
43. Black Cat
44. Super Skrull
45. Venom
46. Msytique
47. Abomination
48. Selene
49. Viper
50. Magneto
51. Dr. Doom
Super Rare
52. Phoenix
53. Dark Phoenix
54. Mr. Sinister
55. Master Mold
56. Shadow King
57. Onslaught
58. Morgan Le Fay
59. Nightmare
60. Mephisto
Chases:
101. Mary Jane Watson
102. Moira McTaggert
103. Franklin Richards
104. J. Jonah Jamieson
Like the real marvel universe: Mutant heavy
ONSLAUGHT!!!! I would love him in clix form. The set looks great as well. A lot of big names in one set thats prob why they will never do this. Got to mis them up make people want to by different sets b/c spiderman may be in this one, and Hulk in that one if you know what ime saying.
Amora's_best_friend
07/13/2010, 23:19
#001 U Peter Parker
Team: No Affiliation
Range: 0 :bolt:
Points: 50
Keywords: Reporter
m-normala-normald-normalg-normal7916179181891818818287172KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - "NOT TO PLAGERISE, BUT THIS LOOKS LIKE A JOB FOR SPIDER-MAN!": Give Peter Parker a free action and replace this character with Spider-Man (AS #3) on its orange starting line. Existing action tokens from this character are applied to the replacement Spider-Man. If replaced, no victory points are awarded for this character and the replacement Spider-Man is considered to be 50 points for all game effects.
Attack - HIDDEN WEB SHOOTERS: If no friendly character can draw line of fire to Peter Parker, he can use incapacitate as though he has 6 :bolt:.
Damage - "LOOK OUT!": Peter Parker can use Defend if the only friendly characters adjacent to him are bystanders.
Amora's_best_friend
07/13/2010, 23:20
#004 E Spider-Man
Team: Spider-Man Ally
Range: 6 :bolt::bolt:
Points: 100
Keywords: Fantastic Four, Marvel Knights, Avengers, Amazing Friends
m-transport-boota-normald-normalg-normal89161810161810162910172108182|
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|891728916278163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: DOES WHATEVER A SPIDER CAN: Spider-Man can use Leap/Climb and Super Senses. When Spider-Man evades an attack, you may immediately place him in an adjacent unoccupied square.
Speed - WEBSLINGER: Spider-Man can use Charge and Running Shot. When Spider-Man ends an action adjacent to an opposing character you may place him in any other unoccupied square also adjacent to that character.
Defense - WITH GREAT POWER COMES GREAT RESPONSIBILITY: Spider-Man can use Willpower and Defend.
Damage - FRIENDLY NEIGHBOURHOOD SPIDER-MAN: Spider-Man can use Close Combat Expert and Perplex (targeting only other characters).
the spidey looks more than 100 IMHO.
Toughest 1 there is
07/14/2010, 00:20
Woah there. The Alter ego looks wayyy too powerful for 50 points.
Amora's_best_friend
07/14/2010, 14:04
the spidey looks more than 100 IMHO.
Maybe. His weak offense (for the points) makes up for strong defense and mobility. Also, he's the "premier piece" of the set; he's fairly costed when compared to the Fantastic Four starter set pieces, which are all "premier pieces" IMO.
its just that he has full dial super senses, L/C, and willpower. Thats all added on top of everything else he has.
Amora's_best_friend
07/14/2010, 14:07
Woah there. The Alter ego looks wayyy too powerful for 50 points.
Not really, considering he can do very little. Sure, you can push, and immediately turn into Spidey, with a potential for 6 damage, but that's with an 8 attack, which is much worse than the SI Spider-Man who is also 50 points. Plus, he's unique, so he's not abusable in the same way as the SI version is.
I think he's playable for 50, but it's not like he's going to be doing much.
Amora's_best_friend
07/14/2010, 14:12
I edited Spidey a bit, to make him more balanced.
Amora's_best_friend
07/14/2010, 15:21
#002 U Bruce Banner
Team: No Affiliation
Range: 0 :bolt:
Points: 80
Keywords: Scientist, Brute
m-normala-normald-normalg-normal6715167151671616816178161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: "YOU WON'T LIKE ME WHEN I'M ANGRY": When Bruce Banner is KO'd, do not award the opponent victory points, instead, replace him with Hulk (AS #4) on his orange starting line. Existing action tokens from this character are applied to the replacement Hulk. The replacement Hulk is considered to be 80 points for all game effects.
Defense - GOING GREEN: (Non Optional) Bruce Banner possesses Toughness and Battle Fury. When you remove tokens from Bruce Banner, you may heal him 1 click of damage.
Amora's_best_friend
07/14/2010, 15:25
#004 E Hulk
Team: Defenders
Range: 3 :bolt:
Points: 150
Keywords: Brute, Defenders, Avengers
m-normala-normald-normalg-giant8101839918399184810174810173810163|
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|89153881447713477134KOKOKOKOKOKOKOKODefense - HULK SMASH!: Hulk can use Combat Reflexes and Impervious.
Amora's_best_friend
07/14/2010, 15:54
E Wolverine
Team: X-Men
Range: 0 :bolt:
Points: 100
Keywords: X-Men, Mutant, Avengers, SHIELD, Alpha Flight
m-normala-normald-normalg-normal81017381017381017289162791527915279162710163610173KOKOKOKOKOKOKOKOKOKOKOKODefense - INSTANTANEOUS REGENERATION: Wolverine can use Regeneration. When Wolverine removes tokens, heal him 1 damage.
Sensualninja
07/14/2010, 15:56
eagerly awaiting Dr.Doom
Amora's_best_friend
07/14/2010, 16:14
E Captain America
Team: Avengers
Range: 6 :bolt::bolt:
Points: 120
Keywords: Avengers, Soldier, SHIELD, Invaders
m-normala-normald-indomitableg-normal8101828111728101728916279162791627916279162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: MIGHTY SHIELD: Captain America can use Toughness. When Captain America has no action tokens he can use Energy Shield/Deflection.
Attack - SUPER SOLDIER: When Captain America targets an opposing character with Invulnerability, modify his damage by +1.
Damage - AVENGERS ASSEMBLE!: Captain America can use Leadership. Adjacent friendly characters with the Avengers keyword can use Willpower.
hellskingpin
07/14/2010, 17:14
E Captain America
Team: Avengers
Range: 6 :bolt::bolt:
Points: 100
Keywords: Avengers, Soldier, SHIELD, Invaders
m-normala-normald-normalg-normal8111838101828101728917279162791627916279162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
I'm not sure what it is I'm just not feeling it. It's definitely better than the HoT #### we got, but I feel like Cap deserves some kind of special power. Maybe I just don't like the starting willpower.
#004 E Hulk
Team: Defenders
Range: 3 :bolt:
Points: 150
Keywords: Brute, Defenders, Avengers
m-normala-normald-normalg-giant8101839918399184810174810173810163|
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|89153881447713477134KOKOKOKOKOKOKOKODefense - HULK SMASH!: Hulk can use Combat Reflexes and Impervious.
dont care for him being a giant.
michiganj24
07/14/2010, 17:50
I like the set and even though they arent true all stars I like the inclusion of the Brotherhood but really how can you give us Toad, Pyro, Avalanche, Mystique and Magneto and neglect.... BLOB
glory hole
07/14/2010, 18:13
Great set list!
Curious about the perplex on Wolverine. What's that supposed to represent?
Amora's_best_friend
07/14/2010, 19:32
Curious about the perplex on Wolverine. What's that supposed to represent?
The fact he's had a century's worth of experience in fighting, and is a master martial artist. Also shows his team-work skills (he appears in almost every single team in the Marvel universe), and how he can intimidate an opponent.
I think banner's a Tad Expensive. Then again he automatically becomes Hulk..hmmmm
Amora's_best_friend
07/14/2010, 19:39
I like the set and even though they arent true all stars I like the inclusion of the Brotherhood but really how can you give us Toad, Pyro, Avalanche, Mystique and Magneto and neglect.... BLOB
Swapped some stuff around to make room for him.
Amora's_best_friend
07/14/2010, 19:58
#007 E Ghost Rider
Team: No Affiliation
Range: 6 :bolt:
Points: 100
Keywords: Mystical, Midnight Sons, Champions, Defenders
m-normala-normald-normalg-normal1110172111017281016289162781621081521091631010163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - FLAMING MOTORCYCLE: Ghost Rider can use Running Shot. When Ghost Rider moves, he ignores hindering and elevated terrain.
Damage - PENANCE STARE: Ghost Rider can use Exploit Weakness. Give Ghost Rider a power action; he may make a close combat attack, modifying his damage by 1 for every character the target has KO'd this game.
Amora's_best_friend
07/14/2010, 21:49
#008 V Deadpool
Team: No Affliation
Range: 6 :bolt::bolt:
Points: 135
m-normala-normald-normalg-normal8101638916389172891628816288152810172791627817278162KOKOKOKOKOKOKOKO:star: MERCENARY: Deadpool possesses any and every non-generic keyword that friendly characters possess.
:star: MERC WITH A MOUTH: When Deadpool would take pushing damage, roll a D6. On a 1 deal him 2 unavoidable damage, on a 6, ignore pushing damage.
Speed - UNPREDICTABILITY: At the start of each of your turns, roll a D6. Deadpool possesses the corresponding power until the start of your next turn:
1) Charge 2) Running Shot 3) Leap/Climb 4) Phase/Teleport 5) Stealth 6) Battle Fury.
Attack - GUNS AND SWORDS: Deadpool can use Blades/Claws/Fangs and Energy Explosion.
Defense - DEAL WITH DEATH: (Non-optional) Deadpool can use Invulnerability and Willpower. When Deadpool rolls a 5 or less, he gets a critical miss; when he rolls a 10 or more, he gets a critical hit.
#008 V Deadpool
Team: No Affliation
Range: 6 :bolt::bolt:
Points: 130
m-normala-normald-normalg-normal8101638916289172891528815288142811172791627817278162KOKOKOKOKOKOKOKO:star: MERCENARY: Deadpool possesses any and every non-generic keyword that friendly characters possess.
Speed - UNPREDICTABILITY: At the start of each of your turns, roll a D6. Deadpool possesses the corresponding power until the start of your next turn:
1) Charge 2) Running Shot 3) Leap/Climb 4) Phase/Teleport 5) Stealth 6) Battle Fury.
Defense - DEAL WITH DEATH: (Non-optional) Deadpool can use Invulnerability and Willpower. When Deadpool rolls a 5 or less, he gets a critical miss; when he rolls a 10 or more, he gets a critical hit.
Sorry but I just dont like this Deadpool.
Amora's_best_friend
07/14/2010, 22:02
#009 E Elektra
Team: No Affiliation
Range: 4 :bolt:
Points: 80
Keywords: Hand, Hydra, Martial Artist, Marvel Knights
m-normala-normald-normalg-normal8101728101728917289162791527814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - ASSASSIN: Elektra can use Stealth. When damage dealt by Elektra is reduced, give the target an action token.
Amora's_best_friend
07/14/2010, 22:09
Sorry but I just dont like this Deadpool.
Any particular reason why?
I tinkered about with him a bit.
Well the new one looks much better. But I dont like RCE he just runs and shoots wild never really takes aim. the dial is a little to long and Invulnerability does not really work on him.
Amora's_best_friend
07/14/2010, 22:26
Well the new one looks much better. But I dont like RCE he just runs and shoots wild never really takes aim. the dial is a little to long and Invulnerability does not really work on him.
He can't die, so... :laugh:
yeah he can he just comes back. but even if he just jumped right back up he still takes the shots and feels the pain.
Wolf_Otaku
07/15/2010, 09:03
The only one I really like so far is the Ghost Rider.
Amora's_best_friend
07/17/2010, 22:40
#010 E Punisher
Team: No Affiliation
Range: 6 :bolt:
Points: 90
Keywords: Marvel Knights, Soldier
m-normala-normald-normalg-normal71117281016281016279162791626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE PUNISHER: When damage dealt by Punisher is not reduced, deal the target 2 additional damage.
Speed - .50 CAL.: Punisher can use Stealth. Punisher can make ranged combat attacks as though he has 10:bolt:.
E Punisher
Team: No Affiliation
Range: 6 :bolt:
Points: 90
Keywords: Marvel Knights, Soldier
m-normala-normald-normalg-normal81117281016281016279162791626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE PUNISHER: When damage dealt by Punisher is not reduced, deal the target 2 additional damage.
Speed - SNIPER: Punisher can use Stealth. Punisher can make ranged combat attacks as though he has 10:bolt:.
So I take it the trait means however targeted the punisher takes 2 damage?
The speed SP should be called 50. Cal and should grant him RCE if he uses it.
Amora's_best_friend
07/18/2010, 09:52
So I take it the trait means however targeted the punisher takes 2 damage?
No. Whenever he targets a "squishy" -- someone without a damage reducer -- he does 2 extra damage.
The speed SP should be called 50. Cal and should grant him RCE if he uses it.
I wanted to go for the comic accurate feel of Punisher killing street thugs over power-houses. It makes little sense with the existing version how he can outwit Hercules and hit him with an attack which takes off a third of his longevity.
Without some sort of help (enhance, perplex, outwit, critical etc) this Punisher isn't going to be taking down big-guns (until he gets to Psy-blast), instead he'll be focusing on the second string attackers and support - which is his role in the comics.
well yeah but in heroclix just about everyone can hurt the big dogs. Batman, Daredevil, robin, and so on. I could see punisher having RCE. A shot from a .50 Cal in the eye would hurt alot of big guns IMHO. It also makes him more playable.
Amora's_best_friend
07/19/2010, 18:38
#011 E Blade
Team: No Affiliation
Range: 6 :bolt:
Points: 65
Keywords: Midnight Sons, Nightstalkers
m-normala-normald-normalg-normal81016289162891527915279152781527814279133KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE DAYWALKER: Blade can use Stealth.
Amora's_best_friend
07/19/2010, 18:50
#012 E Blob
Team: Brotherhood
Range: 0 :bolt:
Points: 60
Keywords: Mutant, Brotherhood of Mutants, Freedom Force
m-normala-normald-normalg-normal5815348164481544814348133471324713237132KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE IMMOVABLE BLOB: Blob cannot be carried or be moved by telekinesis. Blob cannot be knocked back.
Damage - ROLLS OF FAT: After the resolution of an action where an opposing character makes a close combat attack against Blob, give that character an extra action token if they have 0 or 1 action tokens, but do not deal them pushing damage.
Amora's_best_friend
07/19/2010, 19:31
#013 E Pyro
Team: Brotherhood
Range: 6 :bolt:
Points: 55
Keywords: Mutant, Brotherhood of Mutants, Freedom Force
m-normala-normald-normalg-normal791627916379152791526815166151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - FLAME CONSTRUCTS: Give Pyro a power action if there are 2 or fewer Fire Demon bystanders in play; Place a Fire Demon bystander from outside the game in an unoccupied square within 4 squares.
Fire Demon
Team: No Affiliation
Range: 2 :bolt:
m-normala-normald-normalg-normal48120KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
#011 E Blade
Team: No Affiliation
Range: 6 :bolt:
Points: 65
Keywords: Midnight Sons, Nightstalkers
m-normala-normald-normalg-normal81016289162891527915279152781527814279133KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE DAYWALKER: Characters 8 or more squares away from Blade cannot draw line of fire to him.
No stealth? still a good dial though.
Sentinel25
07/19/2010, 22:11
Bruce Banner possesses Battle Fury and Outwit on the same click? That's...really...just weird. If his mind is together enough to outwit somebody, isn't it together enough to be clear of Battle Fury?
Amora's_best_friend
07/19/2010, 22:52
Bruce Banner possesses Battle Fury and Outwit on the same click? That's...really...just weird. If his mind is together enough to outwit somebody, isn't it together enough to be clear of Battle Fury?
Noted, and edited. :cool:
No stealth? still a good dial though.
i will quote myself on this one just because I did not see the trait that gave him like a super stealth. :( shame on me with my hasty posting.
#012 E Blob
Team: Brotherhood
Range: 0 :bolt:
Points: 60
Keywords: Brotherhood of Mutants, Freedom Force
m-normala-normald-normalg-normal5815348164481544814348133471324713237132KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE IMMOVABLE BLOB: Blob cannot be carried or be moved by telekinesis. Blob cannot be knocked back.
Damage - ROLLS OF FAT: After the resolution of an action where an opposing character makes a close combat attack against Blob, give that character an extra action token if they have 0 or 1 action tokens, but do not deal them pushing damage.
I've alwasy wondered: How does Blob Charge? I"ve never seen Him RUN At anyone in the comics. Just wondering since he already "Can't Be knocked back" by his trait.
Amora's_best_friend
07/19/2010, 23:34
Edited alot of dials.
Amora's_best_friend
07/19/2010, 23:36
I've alwasy wondered: How does Blob Charge? I"ve never seen Him RUN At anyone in the comics. Just wondering since he already "Can't Be knocked back" by his trait.
He lunges at people, tumbling over (quake). It's largely just to add to his playability.
I've alwasy wondered: How does Blob Charge? I"ve never seen Him RUN At anyone in the comics. Just wondering since he already "Can't Be knocked back" by his trait.
Its more of a slow walk. But if you think about it he is just about always moving at you, its just very slow. This may be because everyone know the best way to fight him is like a stick and move deal or stay at range. either way charge show blob moving forward in his own Blob time.
He lunges at people, tumbling over (quake). It's largely just to add to his playability.
Kinda what I was trying to say. even though you posted it first. lol i forgot to refresh b4 posting and did not see your post.
crimson_triangle
07/20/2010, 04:49
#012 E Blob
Team: Brotherhood
Range: 0 :bolt:
Points: 60
Keywords: Brotherhood of Mutants, Freedom Force
m-normala-normald-normalg-normal5815348164481544814348133471324713237132KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: THE IMMOVABLE BLOB: Blob cannot be carried or be moved by telekinesis. Blob cannot be knocked back.
Damage - ROLLS OF FAT: After the resolution of an action where an opposing character makes a close combat attack against Blob, give that character an extra action token if they have 0 or 1 action tokens, but do not deal them pushing damage.
Best Blob design ever
Amora's_best_friend
07/22/2010, 17:03
#013 E Avalanche
Team: Brotherhood
Range: 8 :bolt:
Points: 55
Keywords: Mutant, Brotherhood of Mutants, Freedom Force
m-normala-normald-normalg-normal8916381016379162791517815167142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - SEISMIC CONTROL: Give Avalanche a power action. He may may use quake as though he occupies a square within 6 squares as a free action.
Defense - LANDSCAPING: Avalanche can use Barrier. Give Avalanche a power action. Place 2 special tokens in 2 unoccupied clear squares within 6 squares to which Avalanche can draw line of fire. These tokens are blocking terrain.
Attack - SEISMIC CONTROL: Give Avalanche a power action. He may may use quake as though he occupies a square within 6 squares as a free action.
Defense - LANDSCAPING: Avalanche can use Barrier. Give Avalanche a power action. Place 2 special tokens in 2 unoccupied clear squares within 6 squares to which Avalanche can draw line of fire. These tokens are blocking terrain.I love the Seismic Control SP, but I don't quite grok why you gave him the Landscaping SP rather than just Barrier.
Amora's_best_friend
07/22/2010, 18:05
I love the Seismic Control SP, but I don't quite grok why you gave him the Landscaping SP rather than just Barrier.
The blocking terrain remains in the game until its destroyed -- it's a more powerful version of barrier.
Amora's_best_friend
07/25/2010, 11:27
#015 E Toad
Team: Brotherhood
Range: 0 :bolt:
Points: 30
Keywords: Mutant, Brotherhood of Mutants
m-normala-normald-normalg-normal981629815288152871428714176131KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - AMPHIBIAN AGILITY: Toad can use Leap/Climb and Combat Reflexes.
Amora's_best_friend
07/25/2010, 11:44
#016 Scorpion
Team: Sinsiter Syndicate
Range: 6 :bolt:
Points: 70
Keywords: Armour, Sinister Syndicate
m-normala-normald-normalg-normal89173810172891627916378163781627815267152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: CITY STALKER: Scorpion possesses Leap/Climb.
Amora's_best_friend
08/28/2010, 10:05
#017 E Sentinel
Team: No Affiliation
Range: 6 :bolt:
Points: 80
Keywords: Sentinel, Robot
m-winga-normald-normalg-giant891627101537101537914378142681426813258132KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: ELIMINATE MUTANT THREAT: When Sentinel makes an attack targeting a character with the mutant keyword or the X-Men or Brotherhood team abilities, increase his attack value by 1.
Amora's_best_friend
09/02/2010, 19:39
#018 E Bullseye
Team: No Affiliation
Range: 8 :bolt::bolt:
Points: 90
Keywords: Martial Artist
m-normala-normald-normalg-normal811172812162711162791527915268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: DEADLY WITH ANY WEAPON When damage dealt by Bullseye is not reduced, deal an extra click of damage to the target.
Amora's_best_friend
09/02/2010, 19:51
#019 E Rhino
Team: Sinister Syndicate
Range: 0 :bolt:
Points: 70
Keywords: Brute, Sinister Six
m-normala-normald-normalg-normal8816388154871438713386134861338613386133KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO:star: RHINO HIDE Rhino cannot be carried.
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