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Steven M
07/31/2010, 22:28
Just got some 3D objects and was wanting to ask some questions on them.

1) One of our players claims that "continual" means that it is not destroyed when used in a hand to hand attack (we know that it is destroyed but he will not let it go until he sees it on here).

2) Can the Dumpster, that is not destroyed when use in a Hand-to-Hand attack but placed in a square next to the attacker, be used in a HtH attack by a person using Hypersonic Speed then be picked back up as the person flies away?

3) Does a person need to list all the 3-D or Print and Play objects they plan to use or can the just bring all they have? (I know they need to list the ones they have to pay for like the lanterns)

4) Can a Character with Super Strength and Flight (or some other way to carry another character) carry both a Character and an Object.

Since I just played
211pts CD-218 Superman Le
168pts SI-008B Ms. Marvel
20pts XP-022 Destiny
in a 400pt game with the Dumpster as my Object

which brings a Bonus Question

5) Does a Character making a Hypersonic attack have to turn their Stealth off to allow Destiny to use Probability Control a)when Destiny is next to the Attacker with Stealth? b) when Destiny has line of sight blocked by hindering to the Attacker with stealth?

Steven M
07/31/2010, 22:31
Would turning off Exfiltration on Ms. Marvel remove it til the beginning of the players next turn or would she get to "use it"

Would turning off Batman Team Ability on Superman remove it til the beginning of the players next turn or would he get to "use it" during the next players turn like Wildcards being able to choose a new Team Ability during the opponents turn.

Tarnish
07/31/2010, 22:43
Just got some 3D objects and was wanting to ask some questions on them.

1) One of our players claims that "continual" means that it is not destroyed when used in a hand to hand attack (we know that it is destroyed but he will not let it go until he sees it on here).

2) Can the Dumpster, that is not destroyed when use in a Hand-to-Hand attack but placed in a square next to the attacker, be used in a HtH attack by a person using Hypersonic Speed then be picked back up as the person flies away?

3) Does a person need to list all the 3-D or Print and Play objects they plan to use or can the just bring all they have? (I know they need to list the ones they have to pay for like the lanterns)

4) Can a Character with Super Strength and Flight (or some other way to carry another character) carry both a Character and an Object.

Since I just played
211pts CD-218 Superman Le
168pts SI-008B Ms. Marvel
20pts XP-022 Destiny
in a 400pt game with the Dumpster as my Object

which brings a Bonus Question

5) Does a Character making a Hypersonic attack have to turn their Stealth off to allow Destiny to use Probability Control a)when Destiny is next to the Attacker with Stealth? b) when Destiny has line of sight blocked by hindering to the Attacker with stealth?

1. Or he could just read the rule book
Normally, when a special object is being carried
or moved, all special abilities and rules associated with it are ignored; it is only an object of its type (light or heavy). If a special object’s special ability is prefaced with the “Continual” keyword, it is not ignored while that object is being carried or moved

2 Yes.

3 ? Not up on latest tourny stuff

4 Yes.


Tarnish

Tarnish
07/31/2010, 22:55
Would turning off Exfiltration on Ms. Marvel remove it til the beginning of the players next turn or would she get to "use it"

Would turning off Batman Team Ability on Superman remove it til the beginning of the players next turn or would he get to "use it" during the next players turn like Wildcards being able to choose a new Team Ability during the opponents turn.

I'm not sure I understand exactly what you are asking. Is someone Mind controlling either of these figures to have them turn off the powers? There is almost no reason why either of them would ever turn them off on their own. Because both powers use the "can use" wording rather than the "possesses" wording. They don't have to cancel the power/ta they can just opt not to "use" it.

But that being said ALL canceled powers and TAs return at the beginning of the next Players turn. So if player A cancels a power on figure 1, it comes back at the beginning of player B's turn(assuming this is a two player game and there is no player C).
If player B Mind Controls Player A's Figure 2 into canceling a power/TA, then that Power/TA will return at the beginning of Player A's turn (assuming this is a two player game and there is no player C).

Tarnish

Harpua
07/31/2010, 23:05
3) Does a person need to list all the 3-D or Print and Play objects they plan to use or can the just bring all they have? (I know they need to list the ones they have to pay for like the lanterns)

5) Does a Character making a Hypersonic attack have to turn their Stealth off to allow Destiny to use Probability Control a)when Destiny is next to the Attacker with Stealth? b) when Destiny has line of sight blocked by hindering to the Attacker with stealth?

#3 - Yeah, even though they are 0 points, they are as much a part of your force as any figure or feat. You cannot play dumpster, pop machine, and mailbox in round one and then play the bookcase, computer, and crate in round two. You WILL be using the dumpster, pop machine and mailbax in all rounds.

#5 - If the line of fire crosses hindering terrain when Stealth is active, whether the PCer is in the next square or 10 away, then no LoF can be drawn.

Tarnish
07/31/2010, 23:14
Totally didn't see that "Bonus Question"....


Tarnish

PONX
08/01/2010, 00:03
#1: Page 18 from Blackest Night rule book;
If a special object’s special ability
is prefaced with the “Continual” keyword, it is not
ignored while that object is being carried or moved.

#2: Page 18 from Blackest Night rule book; PICKING UP AN OBJECT
While a character using Super Strength is moving
due to its own action, it can pick up an object. The
object must be in either a square the character
occupies or an adjacent square. A character can
pick up an object even if another character occupies
the same square as the object. Immediately place
the object token someplace that indicates the
character with Super Strength is carrying the object.
If entering that square requires that the character end
its movement, it cannot pick up an object adjacent
to that square (the object must be in either a square
the character occupies or in an adjacent square). If
a character is not carrying an object and is given an
action that requires the character to not be carrying
an object during that action, then the character
cannot pick up an object during that action.

Hyper Sonic Speed fills the bolded text requirements telling us it is ok to pick up the object Immediately after you use it given that you still have movement available. (I use this tactic many times with the danger room ganerator)

#3: Page 17 from the Blackest Night rule book; OBJECTS IN YOUR FORCE
You may bring up to three objects as part of your force to a game. One object must be a light object, one object must be a heavy object, and the third object can be light, heavy, or immobile. Any or all of these objects may be special objects.
Standard objects cost 0 points to add to your force, but special objects may have a point value listed on their associated card, and cost that many points to add to your force.

And The Army sheet that one uses to write down thier force has lines to mark down what objects are included in your force, here http://wizkidsgames.com/v3/products/heroclix/downloads/2010_Army_Sheet_Golden.pdf we know that one may not change pieces in their force in between rounds during a tournament there for the objects one uses remain constant and may not be changed.

#4: From Blackest Night powr and ability card; CARRY When moving as a result of being given an action, this character can carry one friendly character. When this ability is used, modify this character’s speed value by –2 until the end of the action. Only characters with a combination of the following symbols can be carried: ,, , , , , . If a character has any other symbols or is carrying an object it cannot be carried. To be carried, the friendly character must be adjacent to this character at the beginning of this character’s action. When this character ends its movement for the action, the carried character must be placed in a square adjacent to this character at the same elevation. While being carried, a carried character is not adjacent to any character nor can it draw a line of fire until placed at the end of this character’s movement for the action. A carried character can’t be given an action (other than a free action) until the beginning of the next turn. The ability spicifies that a character holding an object can not be carried, it says nothing about a character holding an object not being able to carry another character.

Also the players guide doesn't say anything about carrying an object and a character. Both superstrength and carry ability lack texts that prevent one from working with the other.

#5:from the Blackest Night power and Ability card; BATMAN ALLY: Characters using the Batman Ally team ability can use Stealth.

I'm guessing in your case the CD 211 point superman is the character in question. Since superman can only use stealth and doesn't have/posses the power it would need to be declared in order to be in use i.e. destiny would be able to see superman unless specified by the character's controller that "stealth" is now being used.

PONX
08/01/2010, 00:11
Would turning off Exfiltration on Ms. Marvel remove it til the beginning of the players next turn or would she get to "use it"

Would turning off Batman Team Ability on Superman remove it til the beginning of the players next turn or would he get to "use it" during the next players turn like Wildcards being able to choose a new Team Ability during the opponents turn.

EXFILTRATION: Ms Marvel can use Hypersonic Speed, Stealth and Plasticity.

Because Ms.Marvel can only use HSS, Stealth and Plasticity, the power would have to be declared before it can be used.
Also for superman, you don't have to turn off the TA simply declare that stealth is not in use.

Ginormous
08/01/2010, 03:45
Also note that if Ms. Marvel is carrying Destiny during the HSS attack, Destiny is not on the board during the attack and can not use Probability Control for the attack. This is true, even if Ms. Marvel has moved her full movement value before making the attack.

Mr_Nobody
08/01/2010, 05:00
Additional note-

the super strength quote says an object.

this sounds to me like you can only pick up an object once during any one action.
so you cant hypersonic, pick up the meteorite, hit someone with it (and thus lose it) then run away and pick up the tombstone as you go.
the dumpster is only one object, so picking it up twice in one action is still only An object, so pick up, hit, pick up is a valid tactic.

Also Units section isn't helping but I thought it was place the object in an unoccupied square next to the TARGET, not the attacker. this is a big difference (especially if you are attacking say, galactus)

Captain Krueger
08/01/2010, 05:28
Additional note-

the super strength quote says an object.

this sounds to me like you can only pick up an object once during any one action.
so you cant hypersonic, pick up the meteorite, hit someone with it (and thus lose it) then run away and pick up the tombstone as you go.
the dumpster is only one object, so picking it up twice in one action is still only An object, so pick up, hit, pick up is a valid tactic.
Actually, both situations you are describing are correct : picking up an object with Super Strenght is a free action. When using HSS to move, attack (in close combat) and then move, you can use SS again after the attack is made, but since it will be a different free action there is no reason you cannot pick a different object.
Also Units section isn't helping but I thought it was place the object in an unoccupied square next to the TARGET, not the attacker. this is a big difference (especially if you are attacking say, galactus)
Ypu are perfectly right on this one.

Witchyfire
08/01/2010, 06:09
Hey TARNISH i really like your Avatar....and just wanted to ask, Who is that?

Harpua
08/01/2010, 07:26
#5:from the Blackest Night power and Ability card; BATMAN ALLY: Characters using the Batman Ally team ability can use Stealth.

I'm guessing in your case the CD 211 point superman is the character in question. Since superman can only use stealth and doesn't have/posses the power it would need to be declared in order to be in use i.e. destiny would be able to see superman unless specified by the character's controller that "stealth" is now being used.
The bold part is incorrect.

Additional note-

the super strength quote says an object.

this sounds to me like you can only pick up an object once during any one action.
so you cant hypersonic, pick up the meteorite, hit someone with it (and thus lose it) then run away and pick up the tombstone as you go.
the dumpster is only one object, so picking it up twice in one action is still only An object, so pick up, hit, pick up is a valid tactic.
The "an" does not denote singular.


Hey TARNISH i really like your Avatar....and just wanted to ask, Who is that?

Dr. Horrible, aka NPH.

Questions
08/01/2010, 12:08
Since superman can only use stealth and doesn't have/posses the power it would need to be declared in order to be in use i.e. destiny would be able to see superman unless specified by the character's controller that "stealth" is now being used.

EXFILTRATION: Ms Marvel can use Hypersonic Speed, Stealth and Plasticity.

Because Ms.Marvel can only use HSS, Stealth and Plasticity, the power would have to be declared before it can be used.
Also for superman, you don't have to turn off the TA simply declare that stealth is not in use.

Like Harpua suggested, powers are on unless canceled/not used. So Stealth would be used, and Destiny could not draw a LOF, unless Superman's controller said Stealth was not being used. The same is true for Ms. Marvel.

Also Units section isn't helping but I thought it was place the object in an unoccupied square next to the TARGET, not the attacker. this is a big difference (especially if you are attacking say, galactus)

Ypu are perfectly right on this one.

That said, it doesn't usually make a huge difference. The active player (i.e.: the attacker) picks where to put the object and will normally just pick a square adjacent to the target (as required) and the attacker.

The "an" does not denote singular.

It's inconsistancies like this which are troublesome. Here "an" does not denote singular. When used in TK Option 3, it does.

From the Player's Guide:
Telekinesis
...
(3) Attack with an Object: This character targets an object and must also have a clear line of fire to a single opposing character occupying the destination square as if this character occupied the target square. This character makes an attack roll against the opposing character. The target of a successful attack using a light object is dealt 2 damage; a heavy object, 3 damage.

It could just as easily say "a single object" and eliminate the issue.

Tarnish
08/01/2010, 22:33
Hey TARNISH i really like your Avatar....and just wanted to ask, Who is that?


Doctor Horrible (http://en.wikipedia.org/wiki/Doctor_Horrible)


Neil Patrick Harris (http://en.wikipedia.org/wiki/Neil_Patrick_Harris)


Tarnish