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adamkomar
08/05/2010, 00:20
Unique Wolverine
Team: X-Men
Range: 0 :bolt:
Points: 158
Keywords: Martial Artist, Mutant, X-Men
m-normala-normald-indomitableg-normal81117381117381117381016371017271016279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Trait - Indestructible: Wolverine can use Blades/Claws/Fangs and Toughness. At the beginning of your turn, heal Wolverine of 1 damage.
Speed - Extensive Training: Wolverine can use Charge, Flurry and Stealth.
Damage - Berserker Rage: (non-optional) Wolverine possesses Battle Fury and can use Perplex. When he uses Perplex, he can only modify his own speed, attack or damage values.

Flurry
Leap/Climb
Super Senses
Combat Reflexes
Exploit Weakness
Battle Fury
Close Combat Expert

Deadpool and Wolverine have fought each other a lot and while Deadpool sometimes gets a leg up sometime during the fight, Wolverine seems to always come out. When it comes to skill level, they're about the same, but Wolverine has a great deal more stability and discipline than Deadpool. Deadpool's new dial represents his unstable and unpredictable nature very well. I wanted to come up with a predictable and reliable dial that represents Wolverine's stable and disciplined nature just as well and be able to stand up to the new Deadpool for around the same amount of points as Deadpool.

Overthrower
08/05/2010, 02:54
That would be a sweet Wolverine, but he's too powerful. Especially the trait, I can see Toughness as a trait, but not Invuln. And the removal of tokens can wind up completely broken if he doesn't ever get hurt.

adamkomar
08/05/2010, 04:29
Okay, changed the Invulnerability to Toughness and toned down the healing part of the trait. Since that would drop the point value a bit and I want to keep him at the same cost as the new Deadpool, I changed the Battle Fury to a special power that gives him Battle Fury and Perplex, but he can only Perplex his own speed, attack or damage.

Wolf_Otaku
08/05/2010, 05:59
Change the top click to 8-11-17- 3 and I'd be set. otherwise, too powerful.

Terman8er
08/05/2010, 09:24
Yeah....I knew it would happen. Deadpool envy has struck. :(

VenomDaBomb
08/05/2010, 10:01
Wayyyy too over the top.

indom, un-outwittable blades, toughness and a free regen!. then add Charge, Flurry and Stealth, super Senses and values that i high through out the dial.... I am surprised you didn't give him multi attack and HSS....

its a good fan boy clix though lol

adamkomar
08/05/2010, 12:22
Change the top click to 8-11-17- 3 and I'd be set. otherwise, too powerful.

Done.

Yeah....I knew it would happen. Deadpool envy has struck. :(

Not really. It's more about accuracy and balance. I'm a Deadpool fan, but I'll readily admit that between Wolverine's skill and powers, he's better and stronger than Deadpool.

Wayyyy too over the top.

indom, un-outwittable blades, toughness and a free regen!. then add Charge, Flurry and Stealth, super Senses and values that i high through out the dial.... I am surprised you didn't give him multi attack and HSS....

its a good fan boy clix though lol

Care to say why? I just know I can explain everything included on the dial with something from his biography.

Indomitable: "He also has a limited immunity to the fatigue poisons generated by bodily activity, and hence he has greater endurance than an ordinary human."

His Blades and Toughness are his adamantium skeleton. Adamantium is virtually indestructible in its solid form only having been pierced by Antarctic Vibranium a.k.a. anti-metal. The only person known to be able to manipulate it in its solid form is Magneto. I'd say that's grounds for not being countered at the whims of any random person.

His 1-click-of-healing-per-round is his Healing Factor and exactly what the WoS version of Wolverine will have.

Extensive Training: "Due to his extensive training as a soldier, a C.I.A. operative, a samurai, a spy, and a member of the X-Men, Wolverine is an exceptional hand-to-hand combatant, having mastered virtually every fighting style on Earth. He is also a trained expert in multiple types of weapons, vehicles, computer systems, explosives, and assassination techniques." Wolverine dials since the start of HeroClix have had either Charge, Flurry, Stealth or a mix of the three.

Berserker Rage: He's known for flying into a blind rage at which point his destructive nature comes out full force. I considered only having the Perplex modify his attack or damage.

Flurry: Again, part of his extensive training.

Leap/Climb: He sometimes uses his claws to climb up walls by stabbing into the wall just a bit higher than he did previously. He's also a bit acrobatic.

Super Senses: "Wolverine also possesses superhumanly acute senses, making him capable of seeing things at a maximum distance greater than a normal human’s. His hearing is enhanced in a similar manner, and he is able to recognize people and objects by scent, even if that person or object is hidden. Wolverine can use these enhanced senses to track any creature with an impressive degree of success."

Combat Reflexes: Part of the healing factor explanation, "His agility and reflexes are similarly enhanced."

Exploit Weakness: "his claws are capable of cutting through almost any substance depending on its thickness and the amount of force he can exert." Since it's dependent on thickness and exerted force, I only gave him Exploit Weakness for two clicks, when he would have the most strength.

Close Combat Expert: More of his combat training.

And I'm not a fan of Wolverine at all.

UniqueLoginNamor
08/05/2010, 12:46
This si good. The only thing is i don't like the Stealth/flurry overlapping.

He can be a stealthy tracker (stealth+ l/c) OR go Berserker rage and claw people up (charge+flurry) He can't really go Berserk quietly without giving himself away

I'd do two clicks of just Stealth, then 3 of Charge+Flurry special

UniqueLoginNamor
08/05/2010, 12:53
Here's a WTF-olverine:

V Wolverine
Team: X-men
Range: 0 :bolt:
Points: 88
Keywords: Martial Arts, Mutant, Past, Spy, Soldier, X-Men, Warrior, Weapon X
m-normala-normald-normalg-normal9101738121628101516914269130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Berserker Rage: Wolverine can use Charge and Flurry
Defense - Healing Factor: When Wolverine's dial is turned from taking damage, stop taking damage wehn this power appears and roll 1D6. On 4-6 heal Wolverine 1 damage. This power can't be ignored


Annoying, yet admirable

EDIT: I should probably explain that the Support is a Blood transfusion. It was going to be a sp that also did him 1 damage if he healed for 2 or more

VenomDaBomb
08/05/2010, 12:56
Done.



Not really. It's more about accuracy and balance. I'm a Deadpool fan, but I'll readily admit that between Wolverine's skill and powers, he's better and stronger than Deadpool.



Care to say why? I just know I can explain everything included on the dial with something from his biography.

Indomitable: "He also has a limited immunity to the fatigue poisons generated by bodily activity, and hence he has greater endurance than an ordinary human."

His Blades and Toughness are his adamantium skeleton. Adamantium is virtually indestructible in its solid form only having been pierced by Antarctic Vibranium a.k.a. anti-metal. The only person known to be able to manipulate it in its solid form is Magneto. I'd say that's grounds for not being countered at the whims of any random person.

His 1-click-of-healing-per-round is his Healing Factor and exactly what the WoS version of Wolverine will have.

Extensive Training: "Due to his extensive training as a soldier, a C.I.A. operative, a samurai, a spy, and a member of the X-Men, Wolverine is an exceptional hand-to-hand combatant, having mastered virtually every fighting style on Earth. He is also a trained expert in multiple types of weapons, vehicles, computer systems, explosives, and assassination techniques." Wolverine dials since the start of HeroClix have had either Charge, Flurry, Stealth or a mix of the three.

Berserker Rage: He's known for flying into a blind rage at which point his destructive nature comes out full force. I considered only having the Perplex modify his attack or damage.

Flurry: Again, part of his extensive training.

Leap/Climb: He sometimes uses his claws to climb up walls by stabbing into the wall just a bit higher than he did previously. He's also a bit acrobatic.

Super Senses: "Wolverine also possesses superhumanly acute senses, making him capable of seeing things at a maximum distance greater than a normal human’s. His hearing is enhanced in a similar manner, and he is able to recognize people and objects by scent, even if that person or object is hidden. Wolverine can use these enhanced senses to track any creature with an impressive degree of success."

Combat Reflexes: Part of the healing factor explanation, "His agility and reflexes are similarly enhanced."

Exploit Weakness: "his claws are capable of cutting through almost any substance depending on its thickness and the amount of force he can exert." Since it's dependent on thickness and exerted force, I only gave him Exploit Weakness for two clicks, when he would have the most strength.

Close Combat Expert: More of his combat training.

And I'm not a fan of Wolverine at all.

its easy to explain. look at any clix. Take any hulk that has been created in the comics he regen, imperv, quake, close combat e, battle fury, super string can charge and leap but its not all at once. but thye only give the hulk regen at the end ect...a dial needs to tell a story. as well as what they can do. its how they do it, when they do ect. I agree wolverine can have all the powers you pick but its just so much through your whole dial. wolverine should not have a high defense cause he is not afraid of being hurt he gets shot, hit, exploded all the time cause he doesn't need to move. so there goes any defense over 16 to me. plus he goes into rage all time which to me would lower attack cause he just swing wildly. and he does get tried he has been knocked out and beat up to a point he can't even stand. yes the healing factor kicks in and he recovers faster but he is still flesh and blood.

look at the most expensive wolverine we have to date 148 pts and its a zombie verison with the power cosmic.

To me there has to be a scale. your wolverine can drop HoT Thor in a couple of turns which i just don't see.