View Full Version : Titans Training 32
Jackofhearts2005
08/16/2010, 14:22
V Nightwing 79
w/Stunning Blow 10
R Arsenal 45
R Tempest 40
V Beast Boy 53
w/Camo 8
E Raven 65
U Terra 60
360
Init: 7
Obj: 11
eagletsi
08/18/2010, 08:56
Brotherhood and Doom Patrol Team Up:
80 AA015 Plasmus
-- Armor Piercing 10pts.
138 CD084 Monsieur Mallah & the Brain
87 JL005 Mento
46 OR007 Robotman
361
Init: 5
Obj:9
eagletsi
08/18/2010, 08:59
My Team:
1) aa015 E Plasmus
Team: No Affiliation
Range: 0 :bolt:
Points: 80
Keywords: Brotherhood of Evil, Brute
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(Attack) Burning Touch: Plasmus can use Poison and Quake.
-- awF007 Armor Piercing
Choose a character.
Damage dealt by this character may not be reduced below 1.
2) cd084 V Monsieur Mallah & the Brain
Team: No Affiliation
Range: 8 :bolt::bolt:
Points: 138
Keywords: Animal, Brotherhood of Evil, Scientist
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3) jl005 V Mento
Team: Outsiders
Range: 8 :bolt:
Points: 87
Keywords: Doom Patrol, Psychic
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(Speed) Mental Hold: Mento can use Incapacitate.
4) or007 R Robotman
Team: Outsiders
Range: 0 :bolt:
Points: 46
Keywords: Doom Patrol, Robot
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Jackofhearts2005
08/18/2010, 16:22
cr029 V Nightwing
Team: Batman Ally
Range: 6 :bolt:
Points: 79
Keywords: Detective, Gotham City, Martial Artist, Outsiders, Police, Teen Titans
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(Speed) Dual Membership: Nightwing can use the Outsiders and Titans team abilities and possesses the Outsiders and Titans team symbols.
(Attack) Fisticuffs: Nightwing can use Flurry.
(Defense) Acrobat: Nightwing can use Combat Reflexes, Energy Shield/Deflection, and Leap/Climb.
cr005 R Speedy
Team: Titans
Range: 8 :bolt:
Points: 45
Keywords: Star City, Teen, Teen Titans
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(Attack) Brave Bow's Apprentice: When Speedy makes a ranged combat attack, modify his attack value by +1.
(Damage) Trick Arrows: Give Speedy a ranged combat action; Speedy can remove from the game up to three hindering terrain markers, or barrier terrain markers (removing makers one at a time) to which he has a clear line of fire at the time the marker is removed, after which he can make a ranged combat attack.
cr004 R Aqualad
Team: Titans
Range: 0 :bolt:
Points: 40
Keywords: Atlantis, Teen, Teen Titans
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(Speed) From the Depths: Aqualad can use Charge. When Aqualad occupies water terrain, any line of fire drawn to him is treated as if it crosses blocking terrain.
ht066 V Changeling
Team: Titans
Range: 0 :bolt:
Points: 53
Keywords: Animal, Teen Titans
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io029 E Raven
Team: Titans
Range: 8 :bolt:
Points: 68
Keywords: Mystical, Teen Titans
m-boota-fistd-shieldg-starburst1081628816188151781517714167131KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
io052 U Terra
Team: Titans
Range: 8 :bolt:
Points: 60
Keywords: Teen, Teen Titans
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1) V Nightwing 79 J2
w/Stunning Blow 10
2) R Arsenal 45 I2
3) R Tempest 40 K2
4) V Beast Boy 53 N2
w/Camo 8
5) E Raven 65 O2
6) U Terra 60 P2
vs
1) E Plasmus 80 (7/7)
2) w/ Armor Piercing 10pts.
3) V Monsieur Mallah & the Brain 138 (9/9)
4) V Mento 87 (7/7)
5) R Robotman 46 (5/5)
361
HO: R11
LO: M12, E12
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-436y434&L1=x-408y-6&L2=x-437y244&f1p1=x-716y-54&f2p1=x-752y-86&f3p1=x-787y-23&f4p1=x-822y72&f5p1=x-854y105&f6p1=x-888y132
I'd like to go first after you set up. I have a figure with an activation click after all.
eagletsi
08/19/2010, 09:36
Bad Guys Deployment:
Your Up. Hit me
1) V Nightwing 79 J2
w/Stunning Blow 10
2) R Arsenal 45 I2
3) R Tempest 40 K2
4) V Beast Boy 53 N2
w/Camo 8
5) E Raven 65 O2
6) U Terra 60 P2
vs
1) E Plasmus 80 (7/7) L23
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) L24
3) V Mento 87 (7/7) M24
4) R Robotman 46 (5/5) M23
HO: R11, L22, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-436y434&H2=x-253y468&H3=x-164y245&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-716y-54&f2p1=x-752y-86&f3p1=x-787y-23&f4p1=x-822y72&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-61y-59&f2p2=x-67y-60&f3p2=x-102y-33&f4p2=x-167y-28&f5p2=x-131y-9
Jackofhearts2005
08/19/2010, 15:28
Titans 1A
1) Beast Boy to N6.
2) Tempest to Q8.
3) Arsenal to L8.
1) V Nightwing 79 J2
w/Stunning Blow 10
2) R Arsenal 45 L8@
3) R Tempest 40 Q8@
4) V Beast Boy 53 N6@
w/Camo 8
5) E Raven 65 O2
6) U Terra 60 P2
vs
1) E Plasmus 80 (7/7) L23
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) L24
3) V Mento 87 (7/7) M24
4) R Robotman 46 (5/5) M23
HO: R11, L22, S18
LO: M12, E12, F18
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-436y434&H2=x-253y468&H3=x-164y245&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-718y-55&f2p1=x-570y8&f3p1=x-602y164&f4p1=x-697y67&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-61y-59&f2p2=x-67y-60&f3p2=x-102y-33&f4p2=x-167y-28&f5p2=x-131y-9&u1=x-591y-101&u2=x-542y40&u3=x-575y-160
eagletsi
08/31/2010, 08:06
Bad Guys 1B:
1) Robotman picks up HO and moves to S19
2) Mento moves to S18
3) Plasmus move to T19
1) V Nightwing 79 J2
w/Stunning Blow 10
2) R Arsenal 45 L8@
3) R Tempest 40 Q8@
4) V Beast Boy 53 N6@
w/Camo 8
5) E Raven 65 O2
6) U Terra 60 P2
vs
1) E Plasmus 80 (7/7) L23 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) L24
3) V Mento 87 (7/7) M24 @
4) R Robotman 46 (5/5) M23 (HO) @
HO: R11, L22, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-436y434&H2=x-253y468&H3=x-164y245&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-718y-55&f2p1=x-570y8&f3p1=x-602y164&f4p1=x-697y67&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-61y-59&f2p2=x-67y-60&f3p2=x-102y-33&f4p2=x-167y-28&f5p2=x-131y-9&u1=x-591y-101&u2=x-542y40&u3=x-575y-160
Jackofhearts2005
08/31/2010, 12:15
Titans 2a
1) Beast Boy to N9.
2) Tempest grabs a HO and runs to T4.
1) V Nightwing 79 (7/7) J2
w/Stunning Blow 10
2) R Arsenal 45 (5/5) L8
3) R Tempest 40 (4/4) T4@@ w/HO
4) V Beast Boy 53 (5/6) N9@@
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) L23 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) L24
3) V Mento 87 (7/7) M24 @
4) R Robotman 46 (5/5) M23 (HO) @
HO: R11, L22, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-718y-55&f2p1=x-570y8&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-192y191&f2p2=x-67y-60&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t1=x-223y79&t2=x-202y67&t3=x-199y152&t4=x-559y-49&t5=x-578y-64&t6=x-712y117&t7=x-721y131
eagletsi
08/31/2010, 14:10
Bad Guys 2b
Actions:
1) V Monsieur Mallah & the Brain move to S20.
2) Everyone else clears.
1) V Nightwing 79 (7/7) J2
w/Stunning Blow 10
2) R Arsenal 45 (5/5) L8
3) R Tempest 40 (4/4) T4@@ w/HO
4) V Beast Boy 53 (5/6) N9@@
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) T19
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20 @
3) V Mento 87 (7/7) S18
4) R Robotman 46 (5/5) S19 (HO)
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-718y-55&f2p1=x-570y8&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-192y191&f2p2=x-192y158&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t2=x-13y7&t3=x-170y107&t4=x-559y-49&t5=x-578y-64&t6=x-712y117&t7=x-721y131
Jackofhearts2005
09/04/2010, 17:46
1) Nightwing to P7.
2) Arsenal to N6.
1) V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) R Arsenal 45 (5/5) N6@
3) R Tempest 40 (4/4) T4 w/HO
4) V Beast Boy 53 (5/6) N9
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) T19
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20 @
3) V Mento 87 (7/7) S18
4) R Robotman 46 (5/5) S19 (HO)
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f2p1=x-628y73&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-192y191&f2p2=x-192y158&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t3=x-170y107&u1=x-546y1&u2=x-584y-94
eagletsi
09/06/2010, 21:16
Badguys Turn 3B:
See below on Do Over:
Actions:
1) Mento uses TK on Robotman N11
2) Robot man range attacks beast boy with his Heavy object. Att 8 vs DF 16 needs a 8+. Rolls a (5,6)=11. Shape Change roll: 1. Beast boy takes 3-1(tough)=2 clicks.
1) V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) R Arsenal 45 (5/5) N6@
3) R Tempest 40 (4/4) T4 w/HO
4) V Beast Boy 53 (3/6) N9
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) M10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20 @
3) V Mento 87 (7/7) S18 @
4) R Robotman 46 (5/5) N11 @
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-16y300&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f2p1=x-628y73&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-191y190&f2p2=x-194y159&f3p2=x-288y161&f4p2=x-540y4&f5p2=x-131y-9&t1=x-203y86&t2=x-434y-70&u1=x-546y1&u2=x-584y-94
Jackofhearts2005
09/06/2010, 23:01
Beast Boy has camo, so you can't attack him at range if he's next to a wall.
eagletsi
09/08/2010, 15:41
Darn your Right! Didn't Realize That. Sorry. I will retake my turn tonight.
eagletsi
09/08/2010, 15:51
Turn 3B Re-do:
Actions:
All Clear
1) V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) R Arsenal 45 (5/5) N6@
3) R Tempest 40 (4/4) T4 w/HO
4) V Beast Boy 53 (3/6) N9
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) M10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20
3) V Mento 87 (7/7) S18
4) R Robotman 46 (5/5) N11
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f2p1=x-628y73&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-192y191&f2p2=x-193y157&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t3=x-18y16&u1=x-546y1&u2=x-584y-94
Jackofhearts2005
09/08/2010, 16:09
Clear................
eagletsi
09/09/2010, 10:56
Monkey see, monkey do, Eh!!
Pretty sneaky :)
eagletsi
09/09/2010, 23:53
Turn 4B:
Actions:
1) Mento uses Tk on Plasmus and moves him to N11
2) Plasmus moves to N10
1) V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) R Arsenal 45 (5/5) N6@
3) R Tempest 40 (4/4) T4 w/HO
4) V Beast Boy 53 (3/6) N9
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) P2
vs
1) E Plasmus 80 (7/7) N10 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20
3) V Mento 87 (7/7) S18 @
4) R Robotman 46 (5/5) N11
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-658y496&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f2p1=x-628y73&f3p1=x-726y256&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-888y132&f1p2=x-469y-26&f2p2=x-193y157&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t1=x-198y114&t2=x-462y-96&t3=x-18y16
Jackofhearts2005
09/12/2010, 13:40
Turn 5A
1) Arsenal's shape change on Mento is a 2. Arsenal runs to O10 and fires at Mento, needing a 7. Gets an 8 for 2 clicks.
2) Beast Boy's shape change on Plasmus is a 5. Break away roll is a 3. He's staying put.
3) Tempest to M6.
4) Terra to M8.
1) V Nightwing 79 (7/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (5/5) O10
3) R Tempest 40 (4/4) M6@ w/HO
4) V Beast Boy 53 (5/6) N9@
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) M8@
vs
1) E Plasmus 80 (7/7) N10 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) S20
3) V Mento 87 (5/7) S18 @
4) R Robotman 46 (5/5) N11
HO: R11, S18
LO: M12, E12, F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-598y278&H2=x-253y468&H3=x-258y464&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f2p1=x-504y101&f3p1=x-666y37&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-702y42&f1p2=x-469y-26&f2p2=x-193y157&f3p2=x-288y161&f4p2=x-293y159&f5p2=x-131y-9&t1=x-198y114&t2=x-462y-96&u1=x-444y-30&u2=x-525y-60&u3=x-649y-139&u4=x-579y-130
eagletsi
09/14/2010, 14:12
Turn 5B
Actions:
Free: Plasmus uses poison on Beast Boy with Armour Piercing. Beast Boy takes 1 click.
1) Mento pushes and uses TK on Robotman who is moved to
O11. Robot Man Close Combat attacks Arsenal.
Att 8 vs Df16 needs and 8+. Rolls a (5,6)=11. Arsenal takes 3+2(HO)=5 clicks of Damage and is KO'ed. No Raven PC due to line of sight block by Arsenal. Mento takes 1 for the push
2) Monsieur Mallah and The Brain move to P11
1) V Nightwing 79 (7/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (4/4) M6@ w/HO
4) V Beast Boy 53 (4/6) N9 @
w/Camo 8
5) E Raven 65 (6/6) O2
6) U Terra 60 (6/6) M8@
vs
1) E Plasmus 80 (7/7) N10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (9/9) P11 @
3) V Mento 87 (4/7) S18 @@
4) R Robotman 46 (5/5) O11 @
Objects:
Hvy: Tempest, S18
Lgt: E12,M12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H1=x-598y278&H2=x-253y468&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f3p1=x-666y37&f4p1=x-604y70&f5p1=x-854y105&f6p1=x-702y42&f1p2=x-469y-26&f2p2=x-474y65&f3p2=x-288y161&f4p2=x-541y34&f5p2=x-131y-9&t1=x-198y114&t2=x-433y-8&t3=x-453y-21&u1=x-212y100&u2=x-525y-60&u3=x-649y-139&u4=x-579y-130
Jackofhearts2005
09/14/2010, 14:24
Youch. Leave my characters that need experience alone. :p
1) Nightwing uses stunning blow on Mallah and the Brain, neeing a 7. Gets a ten for a click and a push click.
2) Tempest charges Plasmus. 1 for SC. 4 for the attack roll. Misses and burns that object.
3) Terra to O4, taxi Beast Boy to P3.
4) Raven heals Beast Boy a click. Titans roll is a 3. Rerolls that to another 3. Raven takes a click.
1) [2]V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (4/4) M19@@
4) V Beast Boy 53 (5/6) P3
w/Camo 8
5) E Raven 65 (5/6) O2@
6) U Terra 60 (5/6) O4@@
vs
1) E Plasmus 80 (7/7) N10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11 @
3) V Mento 87 (4/7) S18 @@
4) R Robotman 46 (5/5) O11 @
Objects:
Hvy: S18
Lgt: E12,M12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-253y468&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f3p1=x-567y39&f4p1=x-791y136&f5p1=x-854y105&f6p1=x-826y100&f1p2=x-469y-26&f2p2=x-474y65&f3p2=x-288y161&f4p2=x-541y34&f5p2=x-131y-9&t1=x-198y114&t2=x-428y25&t3=x-453y-21&t4=x-620y29&t5=x-569y-70&t6=x-573y-70&t7=x-724y-36&t8=x-740y-22&t9=x-823y-41&u1=x-212y100&u5=x-475y-7
eagletsi
09/14/2010, 14:48
Turn 6B:
Sorry about that, he was the only one I could attack. I was suprised you moved him into the open like that.
Actions:
Free) Plasmus uses Poison with Armour Piercing on Tempest for 1 click.
1) Plasmus close combat attacks Tempest
Att 10 vs DF 17 needs a 7+. Rolls a (3,1)=4 miss
Free) Monsieur and the Brain Perplex their defense +1
1) [2]V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (3/4) M19@@
4) V Beast Boy 53 (5/6) P3
w/Camo 8
5) E Raven 65 (5/6) O2@
6) U Terra 60 (5/6) O4@@
vs
1) E Plasmus 80 (7/7) N10 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11
3) V Mento 87 (4/7) S18
4) R Robotman 46 (5/5) O11
Objects:
Hvy: S18
Lgt: E12,M12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-253y468&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f3p1=x-567y39&f4p1=x-791y136&f5p1=x-854y105&f6p1=x-826y100&f1p2=x-469y-26&f2p2=x-474y65&f3p2=x-288y161&f4p2=x-544y34&f5p2=x-131y-9&t4=x-620y29&t5=x-569y-70&t6=x-573y-70&t7=x-724y-36&t8=x-740y-22&t9=x-823y-41&t10=x-591y-95&u1=x-2y0
Jackofhearts2005
09/15/2010, 18:45
Yeeeeah.
I'll just clear.
eagletsi
09/15/2010, 22:45
Turn 7A:
Actions:
Free) Plasmus uses Poison with Armour Piercing on Tempest for 1 click.
1) Mento moves to Q14
Free) Mento perplexes Monsueir and Brain damage +1
free) Monsuier and Brain Perplexes his attack +1 to 10
2) Monsuieur and Brain DUO Range attack Terra. Att 10 vs Df 15+1=16 needs a 6+. Rolls a (4,3)=7 and hits. Terra takes 3 click due to Psychic Blast.
Att 10 vs 14+2(ESd)+1(Hind)=17 needs a 7+. Rolls a (3,2)=5 and misses
3) Robotman moves to M12 and picks up LO
1) [2]V Nightwing 79 (7/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (2/4) M19
4) V Beast Boy 53 (5/6) P3
w/Camo 8
5) E Raven 65 (5/6) O2
6) U Terra 60 (2/6) O4
vs
1) E Plasmus 80 (7/7) N10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11 @
3) V Mento 87 (4/7) Q14 @
4) R Robotman 46 (5/5) M12 LO @
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f3p1=x-567y39&f4p1=x-791y136&f5p1=x-854y105&f6p1=x-826y100&f1p2=x-469y-26&f2p2=x-472y69&f3p2=x-414y95&f4p2=x-506y-27&f5p2=x-131y-9&t1=x-322y49&t4=x-35y1&t5=x-16y-4&t6=x-501y-4&t7=x-468y-94&t8=x-83y-4&t9=x-8y-2
Jackofhearts2005
09/19/2010, 01:27
Mallah and the Brain is unfortunately not a true duo figure.
Titans 7B
1) Nightwing misses Mallah.
2) Tempest misses Plasmus.
3) Terra to O3.
4) Raven tries to support Terra but gets a critical miss.
1) [2]V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (2/4) M19@
4) V Beast Boy 53 (5/6) P3
w/Camo 8
5) E Raven 65 (5/6) O2@
6) U Terra 60 (1/6) O3@
vs
1) E Plasmus 80 (7/7) N10
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11 @
3) V Mento 87 (4/7) Q14 @
4) R Robotman 46 (5/5) M12 LO @
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f3p1=x-567y39&f4p1=x-790y135&f5p1=x-854y105&f6p1=x-857y102&f1p2=x-469y-26&f2p2=x-472y69&f3p2=x-414y95&f4p2=x-506y-27&f5p2=x-131y-9&t1=x-322y49&t4=x-35y1&t5=x-16y-4&t6=x-501y-4&t7=x-468y-94&t8=x-83y-4&t9=x-8y-2
eagletsi
09/19/2010, 15:21
Mallah and the Brain is unfortunately not a true duo figure.
Dude I didn't even realize that.
Actions:
Free) Plasmus uses poison on Tempest. Tempest takes 1 click for poison.
1) Plasmus uses Close Combat on Tempest. Att 10 vs Df 15 needs a 5+.
Rolls a (4,2)=6 and hits. Tempest takes 3 clicks and is Ko'ed
Free) Monsueir and the Brain Perplex their defense +1
Free) Mento perplexes Monsueir and Brain Defense +1.
Everyone else clears
1) [2]V Nightwing 79 (7/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) M19@
4) V Beast Boy 53 (5/6) P3
w/Camo 8
5) E Raven 65 (5/6) O2@
6) U Terra 60 (1/6) O3@
vs
1) E Plasmus 80 (7/7) N10 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11 (+2 Defense)
3) V Mento 87 (4/7) Q14
4) R Robotman 46 (5/5) M12 LO
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
Jackofhearts2005
09/26/2010, 23:59
Free) Nightwing uses the Outsiders ta against Mallah and the Brain.
1) Nightwing misses Mallah again.
2) Raven succeeds in healing Terra with a 7. Heal roll is a 4. 2 clicks.
3) Beast Boy to O7.
Free) Nightwing perplexes up Beast Boy's defense.
1) [2]V Nightwing 79 (6/7) P7@@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (5/6) O7@
w/Camo 8
5) [2]E Raven 65 (4/6) O2@@
6) U Terra 60 (3/6) O3
vs
1) E Plasmus 80 (7/7) N10 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) P11 (+2 Defense)
3) V Mento 87 (4/7) Q14
4) R Robotman 46 (5/5) M12 LO
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-437y244&L3=x-285y25&f1p1=x-566y132&f4p1=x-665y100&f5p1=x-854y105&f6p1=x-857y102&f1p2=x-469y-26&f2p2=x-473y65&f3p2=x-414y95&f4p2=x-506y-27&f5p2=x-131y-9&t1=x-322y49&t2=x-549y-36&t3=x-748y-4&t4=x-588y-3&t5=x-770y-5&t6=x-525y-70&t8=x-653y15&t9=x-8y-2
eagletsi
09/28/2010, 18:10
Bad Guys Turn 9A:
Actions:
Free) Mallah and Brain Perplex their attack +1
Free) Mento Perplexes Mallah and Brain Damage +1
1) Mento uses tk on Mallah and Brain moves them to S7
2) Mallah range attacks Terra. Att 9+1(perplex)10 vs DF 14+2(ESD)=16 needs a 6+. Rolls a (5,3)=8 and hits. Terra takes 2+1(Perplex)=3 clicks and is Ko'ed.
3) Robotman moves to Q7
4) Plasmus pushes and moves to Q8 and takes a Click
1) [2]V Nightwing 79 (6/7) P7@@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (5/6) O7@
w/Camo 8
5) [2]E Raven 65 (4/6) O2@@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8 @@
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) Q14 @
4) R Robotman 46 (5/5) Q7 @
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-595y365&L3=x-285y25&f1p1=x-566y132&f4p1=x-665y100&f5p1=x-854y105&f6p1=x-169y312&f1p2=x-535y95&f2p2=x-596y158&f3p2=x-414y95&f4p2=x-664y91&f5p2=x-131y-9&t1=x-322y49&t2=x-549y-36&t3=x-748y-4&t4=x-588y-3&t5=x-770y-5&t6=x-594y25&t7=x-639y105&t8=x-653y15&t9=x-8y-2&u1=x-513y18
Jackofhearts2005
09/28/2010, 18:13
Outsiders ta prevents characters from having their values modified. So...2 clicks to Terra.
Do you want to keep the rest of your move the same?
eagletsi
09/29/2010, 07:58
Yea that's fine. I didn't read it carefully, I thought you used outsiders on Nightwing. Sorry about that
Jackofhearts2005
09/29/2010, 14:30
9B
1) Terra tries to hit Mallah and the Brain but misses with a 7.
Free) Nightwing perplexes up Beast Boy's damage to a 4.
2) Beast Boy pushes to charge to R6. Needs a 6 to hit Mallah but gets a 4. Push click to Beast Boy.
Free) Nightwing will use Outsiders against Robotman.
1) [2]V Nightwing 79 (6/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (4/6) R6@@
w/Camo 8
5) [2]E Raven 65 (4/6) O2
6) U Terra 60 (1/6) O3@
vs
1) E Plasmus 80 (6/7) Q8 @@
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) Q14 @
4) R Robotman 46 (5/5) Q7 @
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-595y365&L3=x-285y25&f1p1=x-566y132&f4p1=x-696y196&f5p1=x-854y105&f6p1=x-859y102&f1p2=x-535y95&f2p2=x-596y158&f3p2=x-414y95&f4p2=x-664y91&t1=x-322y49&t6=x-594y25&t7=x-639y105&t8=x-653y15&t9=x-8y-2&u1=x-513y18&u2=x-626y34&u3=x-642y55&u4=x-705y-44
eagletsi
09/29/2010, 15:32
Bad Guys Turn 10A
Wow. You sure hate Mallah :) Seriously, you need a new dice roller.
Free) Plasmus uses Special power Poison with armor piercing. Nightwing takes 1 click of damage.
Free) Mallah perplexes his own defense +1
Free) Mento Perplexes Plasmus Defense +1
Free) Mento uses Outsider ability on Beast Boy. Ha, two can play at that game!
1) [2]V Nightwing 79 (5/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (4/6) R6@@
w/Camo 8
5) [2]E Raven 65 (4/6) O2
6) U Terra 60 (1/6) O3@
vs
1) E Plasmus 80 (6/7) Q8
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7
3) V Mento 87 (4/7) Q14
4) R Robotman 46 (5/5) Q7
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-595y365&L3=x-285y25&f1p1=x-566y132&f4p1=x-696y196&f5p1=x-854y105&f6p1=x-859y102&f1p2=x-531y96&f2p2=x-590y163&f3p2=x-414y95&f4p2=x-663y96&t6=x-39y22&t7=x-7y-7&t8=x-85y15&t9=x-8y-2&u2=x-626y34&u3=x-642y55&u4=x-705y-44
Jackofhearts2005
09/29/2010, 17:11
Better bad rolls now than in my next issue.
Speaking of bad rolls...
Good Guys 10B
1) Raven supports Terra. Critical miss and Terra goes down.
2) Nightwing perplexes up his damage and targets Plasmus. Shape change is a 6. Lets go for Robotman instead. Critical hit. There we go. 3 clicks after toughness and knockback to R7.
Free) Outsiders Plasmus for as long as that lasts.
1) [5]V Nightwing 79 (5/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (4/6) R6
w/Camo 8
5) [2]E Raven 65 (4/6) O2@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7
3) V Mento 87 (4/7) Q14
4) R Robotman 46 (2/5) R7
Objects:
Hvy: S18
Lgt: E12,Robotman,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L2=x-599y396&L3=x-285y25&f1p1=x-566y132&f4p1=x-696y196&f5p1=x-854y105&f1p2=x-531y96&f2p2=x-590y163&f3p2=x-414y95&f4p2=x-667y131&t6=x-770y-28&t7=x-7y-7&t8=x-650y-20&t9=x-8y-2
eagletsi
09/30/2010, 10:30
Bad Guys 11A
Free) Plasmus Poison on Nightwing. Nightwing takes 1 click of damage
1) Plasmus close combat attacks Nightwing. Att 10 vs DF 17+2(CR)=19 needs a 9+. Rolls a (4,2)=6 a miss.
Free) Mallah perplexes Robot Man's attack +1
Free) Mento perplexes Robot Man's Attack +1
2) Robot man close combat attacks Beast Boy. Shape Shift Roll: 2. Att 7+2(Perplex)=9 vs DF16 needs a 7+. Rolls a (3,3)=6 a miss.
3) Monsiuer Mallah and the Brain close combat attack Beast Boy: Shape Shift Roll:4. Att 9 vs DF 16 needs a 7+. Rolls a (6,3)=9 and hits. Beast Boy takes 2 Clix. Penetrating.
4) Mento moves to R11
Free) Outsiders Plasmus for as long as that lasts.
1) [5]V Nightwing 79 (4/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (-2/4) KOed
4) V Beast Boy 53 (2/6) R6
w/Camo 8
5) [2]E Raven 65 (4/6) O2@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (2/5) R7 @
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f4p1=x-696y196&f5p1=x-854y105&f1p2=x-531y96&f2p2=x-590y163&f3p2=x-504y125&f4p2=x-667y129&t4=x-555y45&t5=x-479y78&t6=x-770y-28&t7=x-634y70&t8=x-650y-20&t9=x-662y107
Jackofhearts2005
09/30/2010, 13:48
Psiblast/penetrating only works for ranged attacks. Exploit weakness would be for close combat attacks. However, Beast Boy pushed so his defense is only a 13. Therefore, the first hit would have done 1 damage and caused knockback. The second hit would have been a shot instead (and thus penetrating), putting Gar at R5 on his last click.
Titans 11B
Free) Nightwing perplexes up his damage to 3.
1) Nightwing wants to flurry Plasmus but shape change is a 5. He'll take a no move action and takes a push click.
Free) Nightwing outwits poison/quake on Plasmus.
2) Beast Boy to O1
3) Beast Boy turns off shape change (if needed. I'm not sure). Raven pushes to support him. Needs a 3, gets a 7. Heal roll is a 6 so Gar is healed for 4.
1) [5]V Nightwing 79 (3/7) P7@@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (5/6) O1@
w/Camo 8
5) [2]E Raven 65 (3/6) O2@@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (2/5) R7 @
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f4p1=x-855y100&f5p1=x-854y105&f1p2=x-531y96&f2p2=x-590y163&f3p2=x-504y125&f4p2=x-667y129&t1=x-552y-15&t2=x-708y-14&t3=x-779y-51&t4=x-555y45&t5=x-479y78&t6=x-770y-28&t7=x-634y70&t8=x-650y-20&t9=x-662y107
eagletsi
09/30/2010, 18:53
How was beast boy knocked back? Just curious. Are you saying he was actually on click 4 and robot man hit him. Because Robot man had an object and 3+1(object) would have been 4-1(tough)=3 clicks. Then If Mallah hit him, again he would be KO'ed. I had him on his 5, I think that was right and my turn should stand, except you would only take 1 click instead of 2.
I may be wrong, it's happened before, Let me know,
Jackofhearts2005
09/30/2010, 21:30
I didn't notice the object. Though his damage was only 2 (from being smashed by Nightwing), that third click of damage (2nd after toughness) would land Beast Boy at 2 clicks of life. 2 more clicks from Mallah and he's koed.
Guess I need to redo my turn.
eagletsi
10/01/2010, 08:31
Yep. I forgot about the damage to robotman also until you pointed it out.
Jackofhearts2005
10/01/2010, 17:13
Good Guys 11B
Free) Nightwing perplexes up his damage to 3.
1) Nightwing wants to flurry Plasmus but shape change is a 5. He'll take a no move action and takes a push click.
Free) Nightwing outwits poison/quake on Plasmus.
2) Raven pushes to incap Roboman. Hits with an 8.
1) [5]V Nightwing 79 (3/7) P7@@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) O2@@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (1/5) R7 @@
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-854y105&f1p2=x-531y96&f2p2=x-590y163&f3p2=x-504y125&f4p2=x-667y129&t1=x-543y62&t2=x-707y-12&t3=x-586y-20&t4=x-555y45&t5=x-479y78&t6=x-770y-28&t7=x-634y70&t8=x-650y-20&t9=x-662y107
Assuming Plasmus is still next to Nightwing and he's still got outwit and is still in hindering terrain, he'll outwit Plasmus' poison and I'll clear on my next turn.
eagletsi
10/02/2010, 09:44
Bad Guys Turn 12A
Action:
All Clear
1) [5]V Nightwing 79 (3/7) P7@@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) O2@@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7
3) V Mento 87 (4/7) R11
4) R Robotman 46 (1/5) R7
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-854y105&f1p2=x-534y95&f2p2=x-597y157&f3p2=x-504y125&f4p2=x-666y124&t2=x-707y-12&t3=x-586y-20&t6=x-770y-28&t7=x-7y1&t8=x-650y-20&t9=x-112y0
eagletsi
10/02/2010, 09:48
Good Guys Turn 12B
Action:
Free) Nightwing Outwits Plasmus Poison, and uses Outsider team ability on Plasmus (I assume you will want to do this?)
All Clear
1) [5]V Nightwing 79 (3/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) O2
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7
3) V Mento 87 (4/7) R11
4) R Robotman 46 (1/5) R7
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-854y105&f1p2=x-530y94&f2p2=x-597y157&f3p2=x-504y125&f4p2=x-666y124&t7=x-7y1&t8=x-2y2&t9=x-112y0
eagletsi
10/02/2010, 09:58
Bad Guys Turn 13A
Wow. Nightwing is holding off my whole team. He is a very good piece, I never realized that!
Action:
1) Plasmus close Combat Attacks NightWing. Att 10 vs DF 16+2(CR)=18 needs an 8+. Rolls a (2,2)=4 miss
2) Robotman moves to N3
Free) Mento Perplexes Mallah's attack +1
Free) Mallah perplexes his attack +1
3) Mallah and Brain range attack Raven. Att 9+2(Perplex)=11 vs DF15 needs a 4+. Rolls a (2,1)=3 and misses
1) [5]V Nightwing 79 (3/7) P7
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) O2
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (6/7) Q8 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) R11
4) R Robotman 46 (1/5) R7 @
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-854y105&f1p2=x-530y94&f2p2=x-597y157&f3p2=x-509y122&f4p2=x-792y1&t7=x-7y1&t8=x-2y2&t9=x-112y0&u1=x-534y81&u2=x-5y3&u11=x-829y-88&u12=x-678y19
Jackofhearts2005
10/02/2010, 15:51
Yeah, Nightwing is pretty amazing. Too good, even, if you ask me. He doesn't have the Outsiders team ability anymore, though. Just on those first couple clicks.
13B
1) Raven teleports to N7.
Free) Nightwing outwits toughness on Plasmus.
2) Nightwing targets Plasmus for a flurry. Shape change is a 4. First attack is an 11. 2 clicks. 2nd attack is a 7 which hits for another 2.
1) [9]V Nightwing 79 (3/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) N7@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (2/7) Q8 @
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) S7 @
3) V Mento 87 (4/7) R11
4) R Robotman 46 (1/5) R7 @
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-697y72&f1p2=x-530y94&f2p2=x-597y157&f3p2=x-509y122&f4p2=x-792y1&t1=x-532y-69&t7=x-7y1&t8=x-2y2&t9=x-664y-10&u1=x-534y81&u2=x-5y3&u11=x-829y-88&u12=x-678y19
eagletsi
10/03/2010, 08:57
Bad Guys 14B
Free) Plasmus uses poison on Nightwing. He takes 1 click.
Free) Mallah perplexes Plasmus attack +1
Free) Mento Perplex Plasmus attack +1
1) Plasmus uses Willpower and close combat attacks Nightwing. Att 8+2(Perplex) vs DF 15+2(Cr)=17 needs a 7+. Rolls a (5,1)=6 miss.
2) Mento uses TK on Mallah and moves him to N12.
1) [9]V Nightwing 79 (1/7) P7@
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) N7@
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (2/7) Q8 @@
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) N12
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (1/5) R7
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f1p1=x-566y132&f5p1=x-697y72&f1p2=x-530y94&f2p2=x-413y2&f3p2=x-506y124&f4p2=x-789y1&t1=x-532y-69&t7=x-7y1&t8=x-2y2&t9=x-664y-10&u2=x-532y29&u3=x-446y39&u11=x-142y4&u12=x-678y20
Jackofhearts2005
10/03/2010, 16:10
Titans 15A
1) Nightwing flurries Plasmus, needing a 6. Gets a 7 for 1 click. 2nd flurry needs a 6, gets a 6. 1 more click and that's a double KO.
1) [11+2]V Nightwing 79 (0/7) KOed
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (3/6) N7
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (0/7) KOed
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) N12
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (1/5) R7
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f5p1=x-697y72&f2p2=x-413y2&f3p2=x-506y124&f4p2=x-789y1&t7=x-7y1&t8=x-2y2&u3=x-446y39&u11=x-142y4
eagletsi
10/04/2010, 08:36
Bad Guys 15B
Wow. I didn't expect you to Push Nightwing to death, but at least you took out Plasmus. This was a great game. I didn't realize how good Plasmus or Mallah and Brain were before. I had a lot of fun, look forward to playing you again.
Actions:
Free) Mento Perplexes Mallah's attack +1
Free) Mallah Perplexes his Damage + 1
1) Mallah range attacks Raven. Att 9+1(Perplex)=10 vs Df15 needs a 5+. Rolls a (4,2)=6. Raven Takes 3 damage and is Ko'ed
1) [11+2]V Nightwing 79 (0/7) KOed
w/Stunning Blow 10
2) [2]R Arsenal 45 (0/5) Ko'ed
3) R Tempest 40 (0/4) KOed
4) V Beast Boy 53 (0/6) KOed
w/Camo 8
5) [3]E Raven 65 (0/6) Ko'ed
6) U Terra 60 (0/6) O3
vs
1) E Plasmus 80 (0/7) KOed
w/ Armor Piercing
2) V Monsieur Mallah & the Brain 138 (7/9) N12 @
3) V Mento 87 (4/7) R11 @
4) R Robotman 46 (1/5) R7
Objects:
Hvy: S18
Lgt: E12,F18
Map:
http://www.ianparmenter.com/hcutils/map.jsp?map=AC&H2=x-252y470&H3=x-24y9&L1=x-408y-6&L3=x-285y25&f5p1=x-140y19&f2p2=x-413y2&f3p2=x-506y124&f4p2=x-789y1&t7=x-7y1&t8=x-2y2&u3=x-389y-70&u11=x-142y4
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