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SuperDuper
02/27/2003, 20:23
There are a few rules that my friends and I are unclear about. We have "house rules" to make-up for it- but we want to ensure we are playing by the book, as we will probably enter tournaments in the future- so we want to make sure we are playing it right.

I'm sure that many of these questions have probably been covered several times- but I'd like get some definite answers so I can print them out and clear things up for my friends.

1. Can you hide people behind a stealthed character? Sounds kind of cheesy- wolverine hides in a bush, then 5 people stand behind him and become safe also?

2. Can a flyer come in and rescue someone who is getting pummeled without a break-away roll? I'm pretty sure this is the case, but just want to make sure.

3. Are Shield team members the only way to boost up damage in addition to the RCE value?

4. Can I blast a wall out with RCE or CCE if my "normal" damage is only 1 or 2?

5. When I use flurry, do I have to declare beforehand who my two attacks will be against? If I roll a knockback on the first roll and have already declared that both attacks will be on the same guy- is my second attack lost- or do I get to choose someone else- or is knockback resolved AFTER BOTH attacks? If my damage is 2, and I successfully attack the same guy twice in a flurry who has invincibility- does he take 2 points of damage- or does he take 0?

6. Is there a limit to how many people a flyer can taxi around? I know it's only one at a time- but can I grab one, move him 2 spaces, grab another and move him 1 space, grab another and go 2 more, etc... what is the limit, or is there a limit?

7. Can hovering characters use ranged attacks on adjacent ground units, and vice versa?

8. Invincibility and toughness- do they eliminate poison damage?

9. Does anyone have a house-rule increasing the point value of Firelord? I was thinking it would be a good rule (for "fun" games) to say that it's at least a 100 point character- 81 is much too low IMHO.

10. For teams with free movement like avengers and JLA- can they ONLY move for free? What other actions may they do for free- if any?

11. If JeanGrey and Wolverine are BOTH adjacent to Sabretooth- can JeanGrey STILL TK Wolverine away without either character needing a break-away roll?

12. Can someone with superstrength "throw" another character? Seems like throwing a dumpster would be tougher than tossing Toad a few spaces... :)

Appreciate the responses!

Psylockeslover
02/27/2003, 20:35
1. Yes
2. A flyer has to start his movement next to the character he is taxiing. See rule book p. 12 (marvel- don't have the dc rules)
3. I think so...
4. Yes
5. Attacks are done one at a time. You declare the second attack after the first attack is resolved. (including knockback)
6. See #2
7. Hovering characters can do a ranged attack only at adjacent figures. A grounded character can use a ranged attack at an ajacent hovering character only if there are no other opposing grounded characters.
8. No
9. No comment- we don't need another FL arguement.
10. They can only move
11. Yes-I think...
12. No

I hope this helps....

imafineboy
02/27/2003, 20:38
1 yes

2. yes. also see #

3. SHIELD is the only way to boost damage when using RCE

4 yes

5 you can declare the second attack after the first has taken place. and yes you can attack someone else should the first be knocked back (knockback occurs immediatly) flurry damage does not stack. it is two seperate attacks (damage of 2 and flurry wouldn't go through Invl.)

6 a flier must be adjacent to the carried character at the beginning and end of its movement in order to taxi a figure. (so only one, and you can't pick them up mid-run, or drop them halfway)

7 yes

8 no

9 search for posts that say "firelord is borken" :p

10 they can ONLY move nothing else. even if it says give this figure a move action (and that includes charge or RS)

11 yes

12 no



HE BEAT ME!!!!!!

fridayweb
02/27/2003, 20:42
1. Yes, but since a diagonal move costs just as much as a straight one, it wouldn't be hard to move around the Stealthed character and fire at the one(s) behind. Also a character on Elevated terrain can shoot over the Stealthed character to those behind.

shakuan
02/27/2003, 20:45
Why are you answering yes to number 1 it defies logic!
"Any line of fire drawn to this character that crosses hindering terrain, including the square that this character occupies, is treated as though it crosses blocking terrain."

it does not say that this character turns into blocking terrain, where i play we decided to treat the character as non-existant because of stealth, and allow them to shoot through as normal

Tarnish
02/27/2003, 20:51
why do you say no for #8. I'm 99% sure I've seen it ruled that Invulnerabillity and toughness DO stop Poison damage where Impervious will not do to the fact that poison doesn't target,

Tarnish

Psylockeslover
02/27/2003, 20:51
Marvel Rule book-p. 15:

To determine if there is a line of fire, use any straight edge or draw an imaginary line from the center of the attacker's square to the center of the target's square. Line of fire is blocked and the attack cannot be made if the imaginary line passes through a square that containes a figure other than the attacker or the target, or the line of fire crosses blocking terrain.



Thats why i say yes to #1.

Psylockeslover
02/27/2003, 20:53
why do you say no for #8. I'm 99% sure I've seen it ruled that Invulnerabillity and toughness DO stop Poison damage where Impervious will not do to the fact that poison doesn't target,


I was told this by a judge friend of mine. If I'm wrong, so be it.

Tarnish
02/27/2003, 20:56
Ok taxi rules are basically: The taxi fig must start adjacent to the fig to be taxied. He picks up the fig moves and then puts down the fig. That ends the taxis movement and he can take no other action. The exception being a Taxi fig with Charge or Running shot. They may carry a fig as the movement part of the action, drop the fig to end the movement part and THEN attack. If the Taxing figure isn't base to base with another enemy fig then he may pick up a friendly fig that IS in base2base with the enemy and move them away Without a breakaway roll. If both the Taxi and the fig to be taxied are in Base to base then the Taxi must roll to break away and if he succsedes he may move away with the fig to be taxied.

Tarnish

shakuan
02/27/2003, 20:58
Originally posted by Psylockeslover
Marvel Rule book-p. 15:

To determine if there is a line of fire, use any straight edge or draw an imaginary line from the center of the attacker's square to the center of the target's square. Line of fire is blocked and the attack cannot be made if the imaginary line passes through a square that containes a figure other than the attacker or the target, or the line of fire crosses blocking terrain.



Thats why i say yes to #1.
looks like one for wizkids!

Liquid Havok
02/27/2003, 21:21
Impervious doesn't but the rest do, refering to the poison Q.

HeroComplex
02/27/2003, 21:23
For the ones that have developed beyond yes/no.

1. The reason is that figures block LOF. Stealth, you'll notice, only has any effect when LOF is being drawn to the character. If that is not the case at any particular time, then the figure acts as normal and Stealth is irrelevant. Hence---the figure blocks LOF. There would have to be an explicitly stated exception (as there is among the elevated terrain rules) to allow LOF through a Stealthed character.

5. Not only can you declare the second target after the first attack has resolved, but you must whether it helps or hurts your planning. For instance, if your first attack knocks back the figure, then he is no longer adjacent and therefore no longer a valid target for close combat; you cannot declare the second attack against him, and you may be out of luck.

8. Invulnerability and Toughness reduce all Poison damage, as their descriptions include the provision that they reduce damage from super powers. Super Senses and Impervious cannot reduce Poison damage because Poison is not an attack.

Psylockeslover
02/27/2003, 21:23
-edit- nevermind


Thats what I thought, but i was told I was wrong.

Manchine
07/20/2004, 14:21
Lets raise the the Dead on this Thread!

CosmicHippo
07/20/2004, 17:20
Originally posted by SuperDuper
10. For teams with free movement like avengers and JLA- can they ONLY move for free? What other actions may they do for free- if any?

The Flash can actually attack for free, because his Hypersonic Speed is a move action. Pretty nifty, huh?

Funky Jett
07/20/2004, 17:24
Just remember... it's not completely free. Your figures still get an action for moving, it just doesn't count against your pool for that turn.

Psylockeslover
07/20/2004, 20:00
Also remember that this thread is about a year and a half old....;)

Manchine
07/21/2004, 07:28
Why no I am not raising the dead OLD posts! coughonpurposecough!



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