SuperDuper
02/27/2003, 20:23
There are a few rules that my friends and I are unclear about. We have "house rules" to make-up for it- but we want to ensure we are playing by the book, as we will probably enter tournaments in the future- so we want to make sure we are playing it right.
I'm sure that many of these questions have probably been covered several times- but I'd like get some definite answers so I can print them out and clear things up for my friends.
1. Can you hide people behind a stealthed character? Sounds kind of cheesy- wolverine hides in a bush, then 5 people stand behind him and become safe also?
2. Can a flyer come in and rescue someone who is getting pummeled without a break-away roll? I'm pretty sure this is the case, but just want to make sure.
3. Are Shield team members the only way to boost up damage in addition to the RCE value?
4. Can I blast a wall out with RCE or CCE if my "normal" damage is only 1 or 2?
5. When I use flurry, do I have to declare beforehand who my two attacks will be against? If I roll a knockback on the first roll and have already declared that both attacks will be on the same guy- is my second attack lost- or do I get to choose someone else- or is knockback resolved AFTER BOTH attacks? If my damage is 2, and I successfully attack the same guy twice in a flurry who has invincibility- does he take 2 points of damage- or does he take 0?
6. Is there a limit to how many people a flyer can taxi around? I know it's only one at a time- but can I grab one, move him 2 spaces, grab another and move him 1 space, grab another and go 2 more, etc... what is the limit, or is there a limit?
7. Can hovering characters use ranged attacks on adjacent ground units, and vice versa?
8. Invincibility and toughness- do they eliminate poison damage?
9. Does anyone have a house-rule increasing the point value of Firelord? I was thinking it would be a good rule (for "fun" games) to say that it's at least a 100 point character- 81 is much too low IMHO.
10. For teams with free movement like avengers and JLA- can they ONLY move for free? What other actions may they do for free- if any?
11. If JeanGrey and Wolverine are BOTH adjacent to Sabretooth- can JeanGrey STILL TK Wolverine away without either character needing a break-away roll?
12. Can someone with superstrength "throw" another character? Seems like throwing a dumpster would be tougher than tossing Toad a few spaces... :)
Appreciate the responses!
I'm sure that many of these questions have probably been covered several times- but I'd like get some definite answers so I can print them out and clear things up for my friends.
1. Can you hide people behind a stealthed character? Sounds kind of cheesy- wolverine hides in a bush, then 5 people stand behind him and become safe also?
2. Can a flyer come in and rescue someone who is getting pummeled without a break-away roll? I'm pretty sure this is the case, but just want to make sure.
3. Are Shield team members the only way to boost up damage in addition to the RCE value?
4. Can I blast a wall out with RCE or CCE if my "normal" damage is only 1 or 2?
5. When I use flurry, do I have to declare beforehand who my two attacks will be against? If I roll a knockback on the first roll and have already declared that both attacks will be on the same guy- is my second attack lost- or do I get to choose someone else- or is knockback resolved AFTER BOTH attacks? If my damage is 2, and I successfully attack the same guy twice in a flurry who has invincibility- does he take 2 points of damage- or does he take 0?
6. Is there a limit to how many people a flyer can taxi around? I know it's only one at a time- but can I grab one, move him 2 spaces, grab another and move him 1 space, grab another and go 2 more, etc... what is the limit, or is there a limit?
7. Can hovering characters use ranged attacks on adjacent ground units, and vice versa?
8. Invincibility and toughness- do they eliminate poison damage?
9. Does anyone have a house-rule increasing the point value of Firelord? I was thinking it would be a good rule (for "fun" games) to say that it's at least a 100 point character- 81 is much too low IMHO.
10. For teams with free movement like avengers and JLA- can they ONLY move for free? What other actions may they do for free- if any?
11. If JeanGrey and Wolverine are BOTH adjacent to Sabretooth- can JeanGrey STILL TK Wolverine away without either character needing a break-away roll?
12. Can someone with superstrength "throw" another character? Seems like throwing a dumpster would be tougher than tossing Toad a few spaces... :)
Appreciate the responses!