PDA

View Full Version : couple easy questions


z06need4speed
09/09/2010, 11:43
First question is about the timing for when a player declares the damage split for a ranged multi attack ? Is it before the dice is rolled? After but b4 super senses and impervious and such or after the defense rolls ?

Other question is about elevated terrain and ladders. Does climbing a ladder take a space or do u just instantly get to the top/bottom ? And if a character is at the top of the ladder are they preventing characters from getting to the elevated terrain? And also, can a character on the ground in front of a ladder attack the character at the top of the ladder with a close combat attack ?


Thanks guys!

italian_thug
09/09/2010, 11:46
The damage is split after the Dice Roll and the Super Senses roll but before the Impervious roll because you split the damage among the successfull hit.

lancelot
09/09/2010, 12:11
^
Correct.

Splitting up against Super Senses, you have to split up right then because SS triggers on any attack that hits, so you split after SS hits...it helps to shore up the entire damage output on the other figure if Super Senses hit.

Not so with Impervious since it triggers on Damage, so you have to split first and hope s/he misses the Impervious roll.

IceHot
09/09/2010, 12:14
Technically you declare targets before you roll dice.

Then you DEAL damage after the dice are rolled. Allocating who takes what is part of DEALing out the Damage. Super Senses occurs before damage is dealt. Impervious occurs after Damage is Dealt.

As to the ladders/stairs...it sounds like you may be using the old, old, old rules.

You can download the most recent rule set and player guide here...
http://heroclix.com/downloads/

FrankyTheClamp
09/09/2010, 12:25
Technically you declare targets before you roll dice.

Then you DEAL damage after the dice are rolled. Allocating who takes what is part of DEALing out the Damage. Super Senses occurs before damage is dealt. Impervious occurs after Damage is Dealt.

As to the ladders/stairs...it sounds like you may be using the old, old, old rules.

You can download the most recent rule set and player guide here...
http://heroclix.com/downloads/


Actually when you multi target the order goes like this

-Declare your targets
-Evasion/avoidance powers (WC batman, Skrull, Shapechange)
-Dice roll
-Determine hits
-super senses or other evasion of attack rolls
-Divide damage
-Impervious/protected

z06need4speed
09/09/2010, 12:50
Ok thanks for the first part what about the second? Under the movement stairs and ladders it doesn't quite touch on my ?'s.

lancelot
09/09/2010, 12:54
Ok thanks for the first part what about the second? Under the movement stairs and ladders it doesn't quite touch on my ?'s.

No, you do not count a square for climbing a ladder.

It's just one space to another, only that you MUST climb up to the square directly above the square containing the ladder art.

I.E., you cannot go diagonal from the ground to the rooftop, only in a straight line up, down, left, right, then you can move about freely.

hope that helps.

FrankyTheClamp
09/09/2010, 12:57
Ok thanks for the first part what about the second? Under the movement stairs and ladders it doesn't quite touch on my ?'s.

for your second questin moving up the ladder is the same as moving from one square to the next

figures can block the ladder (you have to move straight up it you can't move on the diagonal)

and no the figure at the top and the figure at the bottom are not adjacent for an attack

Puuka
09/09/2010, 12:58
Actually when you multi target the order goes like this

-Declare your targets
-Evasion/avoidance powers (WC batman, Skrull, Shapechange)
-Dice roll
-Determine hits
-super senses or other evasion of attack rolls
-Divide damage
-Impervious/protected

Can't WC to Batman (or other TA's) after the attack is declared now if it makes the attack illegal.

FrankyTheClamp
09/09/2010, 14:17
Can't WC to Batman (or other TA's) after the attack is declared now if it makes the attack illegal.

Oh, i thought that when someone declared an action you had a chance to set wild cards

skull_one_leader
09/09/2010, 14:33
Oh, i thought that when someone declared an action you had a chance to set wild cards
They change that, If the WC is the direct target of the action, you CANNOT change it. It will keep the last one it copy. other WC can still set. Running shot and charge, you can still Change your WC, before he target that WC.

There thread about this somewhere

Tarnish
09/09/2010, 14:45
They change that, If the WC is the direct target of the action, you CANNOT change it. It will keep the last one it copy. other WC can still set. Running shot and charge, you can still Change your WC, before he target that WC.

There thread about this somewhere

Not entirely correct. You can still change teams with every action, but not to a team that would make the declared action illegal. So if you get attacked from range you would need to have already copied BTA last action. But you could copy Mystics or Defenders for example.

Tarnish

FrankyTheClamp
09/09/2010, 14:50
Ok thanks for clearing up that


other then that my list is pretty good lol

z06need4speed
09/09/2010, 14:54
Awesome thanks everyone!

MegaLotusMan
09/09/2010, 16:38
Not entirely correct. You can still change teams with every action, but not to a team that would make the declared action illegal. So if you get attacked from range you would need to have already copied BTA last action. But you could copy Mystics or Defenders for example.

Tarnish

Does it still work though, that once they choose for that action, that they are stuck with it?

Example - You are fighting someone who alternates between mystics/batman.

Target the character for outwit or somethng and they say "I am coping the batman team ability, that action is illegal."

So then you change that action something liek charge to go in and punch them. They have already chosen Batman for that action, can they switch it to mystics now? Or have they been caught with their pants down?

Questions
09/09/2010, 18:09
Does it still work though, that once they choose for that action, that they are stuck with it?

Example - You are fighting someone who alternates between mystics/batman.

Target the character for outwit or somethng and they say "I am coping the batman team ability, that action is illegal."

That can't happen. If the wild card is not already copying the Batman Ally team ability and I declare that I am going to Outwit the wild card (and the LOF will cross hindering terrain), the wild card cannot change to the Batman Ally team ability. That would make the Outwit action illegal so the wild card cannot do it and I would be able to Outwit the wild card.

So then you change that action something liek charge to go in and punch them. They have already chosen Batman for that action, can they switch it to mystics now? Or have they been caught with their pants down?

Since the above didn't happen, that doesn't really happen either. For the first action, I used Outwit on the wild card. Using Charge will be a separate second action. In response to my declaration of Charge, the wild card can change to a different team ability.

(What you're remembering is the old way. The new way stops that from happening.)

From p. 16 of the 2010 Core Rulebook:
A wild card may change the team ability it is using (or choose not to use a team ability) to any team ability possessed by a friendly character when an action is declared by any player but before the action begins.
A wild card retains its most recently used team ability until it uses another team ability, chooses not to use a team ability, or until after the resolution of an action during which all characters whose team ability the wild card is using are defeated or removed from the battlefield.
A wild card may not change the team ability it is using if doing so would make the action illegal. A wild card may use a team ability that prevents an action from being declared, but it would need to begin using that team ability with the declaration of an earlier action.

MegaLotusMan
09/09/2010, 19:50
That can't happen. If the wild card is not already copying the Batman Ally team ability and I declare that I am going to Outwit the wild card (and the LOF will cross hindering terrain), the wild card cannot change to the Batman Ally team ability. That would make the Outwit action illegal so the wild card cannot do it and I would be able to Outwit the wild card.



Since the above didn't happen, that doesn't really happen either. For the first action, I used Outwit on the wild card. Using Charge will be a separate second action. In response to my declaration of Charge, the wild card can change to a different team ability.

(What you're remembering is the old way. The new way stops that from happening.)

From p. 16 of the 2010 Core Rulebook:

Well you answered my question on accident. I mean assuming they were using Batman TA on the previous action therefore can use it for this action...Now I say I want to out wit...they so "no you cant." then i say "ok i will charge" and they can't change their minds now because they locked themselves into the Batman TA and cant use mystics.

AS opposed to if i had began by simply saying, "I am going to charge you", then they say "ok then i am switching from Batman to Mystics"

yourbudrob
09/09/2010, 20:05
Trying to outwit someone (hidden in a bush) who is using the batman ally team ability is an illegal action and therefore not an action at all. It is an idea of yours that your opponent pointed out you can't do. So it isn't like someone rolled shape change on you and you are stuck in the middle of an action.

So when you try to punch the guy in the bush you opponent can then switch to mystics when your attack action is declared.

But after that attack if the next thing you do is try to outwit that bushed character you can because they can't change to batman with the outwit action because doing so would make the outwit illegal.

Like how you can't go back in time to change the past because once you change the past event there was no reason for you to go back to change it so you would have never gone back in time in the first place so that past event that you changed would have never gotten changed.

Makes total sense right?

Questions
09/09/2010, 20:45
Well you answered my question on accident. I mean assuming they were using Batman TA on the previous action therefore can use it for this action...Now I say I want to out wit...they so "no you cant." then i say "ok i will charge" and they can't change their minds now because they locked themselves into the Batman TA and cant use mystics.

AS opposed to if i had began by simply saying, "I am going to charge you", then they say "ok then i am switching from Batman to Mystics"

My bad. I meant to mention that, but then got lost in everything else.

If a wild card is copying the Batman Ally team ability and I say, I'm going to Outwit the wild card...that action is illegal and won't happen. If I then say I'm going to use Charge, then the wild card can change team abilities in response to my declared action. It doesn't matter if I say, I'm going to Out...and you say they can't. When I say I'm going to use Charge this is a different action completely separate of the Outwit (or the not-Outwit) so the wild card can change team abilities in response to the declared Charge action. It doesn't matter if it was a clean I'm going to use Charge declaration or right after a botched Outwit action; either way, the wild card can change team abilities in response to the declared Charge action.

MegaLotusMan
09/09/2010, 21:18
My bad. I meant to mention that, but then got lost in everything else.

If a wild card is copying the Batman Ally team ability and I say, I'm going to Outwit the wild card...that action is illegal and won't happen. If I then say I'm going to use Charge, then the wild card can change team abilities in response to my declared action. It doesn't matter if I say, I'm going to Out...and you say they can't. When I say I'm going to use Charge this is a different action completely separate of the Outwit (or the not-Outwit) so the wild card can change team abilities in response to the declared Charge action. It doesn't matter if it was a clean I'm going to use Charge declaration or right after a botched Outwit action; either way, the wild card can change team abilities in response to the declared Charge action.

Your right, the other guy cleared it up for me. In the old rules you could have, and they could have said they were switching and be locked...but not that doesn't occur.