View Full Version : Adjacent Melee and blocking terrain Question
Silent Coyote
09/11/2010, 05:01
Here is the Scenario
Raven uses Barrier protecting Trigon from all four sides that is to say straight a head, directly to his right and left, and behind him. Leaving all his corner adjacent squares open. I use spider-girls charge and move adjacent to Trigon in one of his unblocked diagonal spaces, and try to make a close combat attack, but my opponent says I can't. I thought that the corner to corner blocking terrain only blocked line of fire, and that as long as you are adjacent to them, and no special powers apply you can make a close combat attack blocking terrain or no.
Captain Krueger
09/11/2010, 06:31
Two adjacent squares of blocking terrain form a continuous blocking terain, even if they are diagonnaly adjacent. So if this is the situation :
..B
BTB
..B
where T is Target and B are barrier markers, there is no way you can attack Target, no matter where you are, even with a close-combat attack.
Captain Krueger is mostly correct. Since it was Trigon, the statement "there is no way you can attack Target" is not quite right.
. . . . B .
. . . B T B
. .|. . B .
R .|. . . .
Since Trigon is a giant, even though he is surrounded by Barriers, the markers are still grounded. And our elevated Ranged attacker gets to treat the giant as an elevated character, drawing a line of fire that would ignore grounded blocking terrain. So that attack is possible (without even getting into weird exceptions like Cosmic Spidey and Captain America)
thefriendlyfoe
09/11/2010, 08:20
The work-around is to get a character capable of 3 damage and able to make ranged attacks. You destroy the barrier, then rush in with your other character.
Captain Krueger
09/11/2010, 10:09
Captain Krueger is mostly correct. Since it was Trigon, the statement "there is no way you can attack Target" is not quite right.
Yep, forgot abour that. My bad. The initial question was about a close-combat attack and my answer stand in that case, but you are right : Trigon can indeed be shot from an elevated terain.
Questions
09/11/2010, 10:58
Two adjacent squares of blocking terrain form a continuous blocking terain, even if they are diagonnaly adjacent.
While they were continous under the Fantastic Four Rulebook, nothing in the current rules actually makes them continuous anymore. In fact, they should actually be two separate distinct areas of blocking terrain.
From the Player's Guide:
An ―area of terrain is a square or group of squares that are enclosed by a single colored line. 2 sets of colored lines that overlap or are adjacent are separate areas of terrain.
Which made finding the rule justification pretty difficult.
From p. 5 of the 2010 Core Rulebook:
Squares are not adjacent if they are on the opposite sides of terrain that blocks movement (see Terrain, p.11).
From p. 12 of the 2010 Core Rulebook:
Movement: Blocking terrain prevents movement. Characters can’t move into or through blocking terrain.
From p. 13 of the 2010 Core Rulebook:
Whenever a character would move diagonally through an intersection point between four squares on a map, whether by their own movement or movement forced upon them by other characters, treat the point as the least restrictive of the two squares that touch that point not along the path of movement. Include all relevant game effects, such as characters and objects occupying those squares, in determining whether each square acts as clear, hindering, or blocking terrain for movement purposes.
Put all three of those together and the ruling is justified. This was much clearer in the Fantastic Four Rulebook (page 11): "Diagonally adjacent squares of blocking terrain are considered continuous blocking terrain...."
Silent Coyote
09/11/2010, 13:15
So is this last response saying I can't attack it is somewhat confusing. Ten this team he made is much better than previously anticipated. He had 2 ravens each one shielding Trigon taking turns, and then Trigon used his Dopplegangers to block attacks to the Ravens.
Ok Thank you everyone.
So is this last response saying I can't attack it is somewhat confusing. Ten this team he made is much better than previously anticipated. He had 2 ravens each one shielding Trigon taking turns, and then Trigon used his Dopplegangers to block attacks to the Ravens.
Ok Thank you everyone.
How was he using Doppelgangers to block attacks? They are not blocking terrain. They don't affect LoF at all. The only thing they have in common with blocking terrain is that they can be destroyed like blocking terrain.
As far as attacking goes, you can't attack through the diagonal with a close combat attack.
normalview
09/11/2010, 13:23
So is this last response saying I can't attack it is somewhat confusing. Ten this team he made is much better than previously anticipated. He had 2 ravens each one shielding Trigon taking turns, and then Trigon used his Dopplegangers to block attacks to the Ravens.
Ok Thank you everyone.
Double Barrier almost always makes a team 10 times better ;)
The7ofDiamonds
09/11/2010, 13:59
Double Barrier almost always makes a team 10 times better ;)
Whoa full on Double Barrier. All the way across the sky. It's starting to even look like a triple barrier. What does this mean?
Holy Knight
09/11/2010, 14:06
Whoa full on Double Barrier. All the way across the sky. It's starting to even look like a triple barrier. What does this mean?
It's SO BEAUTIFUL! :cry:
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