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Terman8er
09/14/2010, 04:45
I have, in a highly competitive convention tournament against some highly ranked* players.

He really is broken. And I like to think I proved it to a rather large group of Judges and players.

So, has anyone else played him?










*=players that placed in the top 10 in various portions of the GenCon Championships.

Dragon
09/14/2010, 12:40
He's amazing. Thankfully Nightcrawler owns him ;)

Use Nightcrawler to either pull him from his MM fodder or pull his MM fodder away from him. I agree though at 49 points he is stupid good.

Terman8er
09/14/2010, 18:37
He's amazing. Thankfully Nightcrawler owns him ;)

Use Nightcrawler to either pull him from his MM fodder or pull his MM fodder away from him. I agree though at 49 points he is stupid good.

In all honesty there should be no way NC stops an Alpha Strike team using Big Figure.

Dragon
09/14/2010, 21:08
Remember that NC can be both Carried and TK'd. I don't see how you keep NC from not getting to Big Figure provided that your using properly NC support.

Terman8er
09/14/2010, 21:29
Remember that NC can be both Carried and TK'd. I don't see how you keep NC from not getting to Big Figure provided that your using properly NC support.

Give me a team.

As it stands I would play:

Big Figure
Ult Thor
R Mandoird Armor
Jarvis Bystander (x8)
Lian Bystander (x5)

Objects: Kinetic Accelerator, Telephone Booth and Vines.

On turn two I can attack anywhere on the board 10 times. This isn't a guess. I did this against some very good players and decimated their teams on turn two. And keep in mind that as soon as Big Figure takes damage I get a free attack since he has Mastermind and is surrounded by bystanders.

So even if you manage to come across the map on turn one to grab him, or you act before me on turn two, you will hurt him...he MM's to a pog and Thor, with a 12 (or possibly a 13) attack value gets a free shot on NC right then and there.

Dragon
09/15/2010, 06:53
You do realize that you cannot use Running Shot from Big Figure right? You cannot hit the entire board. If you get Ult Thor in the middle of the map you can hit damn near everything, but not everything. Not to mention if I win map roll I'm putting you on a pain in the ### map.

Terman8er
09/15/2010, 20:51
I don't need to use Running Shot with BF's SP (And I know I can't).

Look, on turn 2 BF pushes, perplex's Thor's AV or DaV (depending on what I am facing) Mandroid TK's Thor to the accelerator then Thor uses Running Shot to move where he can see everyone on your team and attacks. His 5 move coupled with the addition from the accelerator assures this.

Then, after Thor attacks I push each pog (Jarvis pogs have the Avengers TA hence they move for free) attacking again with Thor.

When I played this at D*C I lost map choice every round. There really isn't a map that cripples this team completely. Some slow this team down (Prison map) but nothing really stops it.

Dragon
09/16/2010, 14:53
OK, but how do you prevent a TK'd or carried NC from pulling Big Figure away from his MM fodder and throwing him into a wood chipper? Remember NC doesn't have to deal Damage to Big Figure he just has to hit him. With a TK and maybe some perplexed Speed boost he can easily grab Big Figure and throw him to the wolves in wait prior to you even getting a chance to push him. NC, Shazadam, and Gee, still leaves me with 34 points of fun. NC Shazadam will see a ton of play b/c of Shazadam's movement and damage with built in PC. I'm not saying you have a weak team, I'm just saying its not broken and is easily countered by pieces that already and will see a lot of play.

perryj
09/16/2010, 15:59
Part of your problem:
TELEPHONE BOOTH
 This special object should read ―Once per turn, a character
occupying the same square as this object can be dealt 1
unavoidable damage as a free action.‖

UNAVOIDABLE DAMAGE
Unavoidable damage is damage dealt that can’t be evaded, reduced, ignored, or transferred to another character.

But obviously that doesn't change much, but a small part of your strat perhaps.

Terman8er
09/16/2010, 19:17
OK, but how do you prevent a TK'd or carried NC from pulling Big Figure away from his MM fodder and throwing him into a wood chipper? Remember NC doesn't have to deal Damage to Big Figure he just has to hit him. With a TK and maybe some perplexed Speed boost he can easily grab Big Figure and throw him to the wolves in wait prior to you even getting a chance to push him. NC, Shazadam, and Gee, still leaves me with 34 points of fun. NC Shazadam will see a ton of play b/c of Shazadam's movement and damage with built in PC. I'm not saying you have a weak team, I'm just saying its not broken and is easily countered by pieces that already and will see a lot of play.

OK...you don't want to damage BF (so you don't trigger his SP) that means you are going to have to Perplex his DaV down by two. And you have 34 points to work with. Um....how are you going to Perplex his DaV down 2 and, and you say, "perplexed speed boost" him with 34 points to work with? Three Con-Artists? That means you are waiting until turn two as well.

And this team is not easily countered with any figures let alone the ones you mentioned. And it is bvery broken. And the very idea that you call it "not weak" and "not broken" plays to your ignorance of BF and what his SP allows.

Terman8er
09/16/2010, 19:21
Part of your problem:
TELEPHONE BOOTH
 This special object should read ―Once per turn, a character
occupying the same square as this object can be dealt 1
unavoidable damage as a free action.‖

UNAVOIDABLE DAMAGE
Unavoidable damage is damage dealt that can’t be evaded, reduced, ignored, or transferred to another character.

But obviously that doesn't change much, but a small part of your strat perhaps.

I don't even need the telephone booth to be honest (I didn't use it at Dragon*Con). The Jarvis' and BF can all push on round 2. If I fear an attack (ala NC across the board on rd1) and I am player 1 (meaning I give BF an action thus nullifing "First Turn Immunity") I will Telephone Booth him onto click two and surround him with Jarvis pogs leaving only one empty spot for which NC to attack.

And once NC attack, he deals damage to BF who then MM's to a pog, he allows Thor to attack NC for free. A 13AV on that 19DV? Yes please.

And Thor gets that attack before NC can move after the attack on BF.

analink
09/17/2010, 04:15
I don't even need the telephone booth to be honest (I didn't use it at Dragon*Con). The Jarvis' and BF can all push on round 2. If I fear an attack (ala NC across the board on rd1) and I am player 1 (meaning I give BF an action thus nullifing "First Turn Immunity") I will Telephone Booth him onto click two and surround him with Jarvis pogs leaving only one empty spot for which NC to attack.

And once NC attack, he deals damage to BF who then MM's to a pog, he allows Thor to attack NC for free. A 13AV on that 19DV? Yes please.

And Thor gets that attack before NC can move after the attack on BF.

Why even bother letting him attack? It would seem better just to surround BF with 9 pogs?

RedDragon
09/17/2010, 06:19
I don't even need the telephone booth to be honest (I didn't use it at Dragon*Con). The Jarvis' and BF can all push on round 2. If I fear an attack (ala NC across the board on rd1) and I am player 1 (meaning I give BF an action thus nullifing "First Turn Immunity") I will Telephone Booth him onto click two and surround him with Jarvis pogs leaving only one empty spot for which NC to attack.

And once NC attack, he deals damage to BF who then MM's to a pog, he allows Thor to attack NC for free. A 13AV on that 19DV? Yes please.

And Thor gets that attack before NC can move after the attack on BF.

all special objects must be placed 6 sqaures away from your starting zone.

Silver Lantern
09/17/2010, 08:31
Remember that NC can be both Carried and TK'd. I don't see how you keep NC from not getting to Big Figure provided that your using properly NC support.

Let me break this down for you because you don't seem to be grasping how his team works...

Big Figure's SP reads: THIS PLACE IS GONNA EXPLODE!: Immediately after a character friendly to Big Figure is defeated, Big Figure or a character friendly to Big Figure can make a close combat attack or a ranged combat attack as a fre action.

On turn one, you cannot attack Big Figure because he has 1st Turn immunity. Even if he goes 1st, about your only shred of hope is that you manage to move across the board and KO a few pogs, preferably via energy explosion if they are bunched together. I am sure he positions Lian Harpers on either side of Big Figure for mastermind fodder thwarting any hope you had to KO Big Figure even if you could take a shot at him.

On turn 2, he TK's Thor up 10 square into the map (8 + the 2 from your starting area). At that point in time, Thor is 14 squares away from smacking anything on the board with a 15-16 square swing (depending on what you perplexed with BF) and Ultimates team ability to see through stealth. This doesn't even take into account additional swing range from Kinetic Accelerator.

The prison map is about the best you can hope for here. Continuing with his Turn 2, he moves up Big Figure pushing onto the power "This place is gonna explode" and then 8 free move pogs push to surround Big figure. As said pogs are pushing, they will die at the end of the move activating Big Figure's power "This place is gonna explode". As each pog dies, Ultimates Thor proceeds to Running shot to hit people for 5 to the dome anywhere they may be on the board. If you're hiding at the end of the prison map, he can proceed to do running shots on the walls, and move up until he gets around the bend, and proceeds to dismantle your team unless you have a team specifically designed to defeat this team, in which case you may or may not have a chance to deal with 5-10 attacks on your force for 5-6 damage a piece.

Honestly something here is gonna be errata'd. At least if Bombastic Bagman was not unique, you could throw 3 at this thing and tell Thor to go fly a kite, but he is unique. The only other strat I see is hiding at the end of the prison with Mastermind figures up front and enough fodder behind them to absorb the 5-10 attacks for 5 damage that are coming your way. Again, highly doubtful.

Even if you manage to supersenses with your NC and pull Big figure away. You better get him far enough that he cannot just push pogs into him to go off with Thor.

krusticlese
09/17/2010, 09:11
Let me break this down for you because you don't seem to be grasping how his team works...

Big Figure's SP reads:

On turn one, you cannot attack Big Figure because he has 1st Turn immunity. Even if he goes 1st, about your only shred of hope is that you manage to move across the board and KO a few pogs, preferably via energy explosion if they are bunched together. I am sure he positions Lian Harpers on either side of Big Figure for mastermind fodder thwarting any hope you had to KO Big Figure even if you could take a shot at him.

On turn 2, he TK's Thor up 10 square into the map (8 + the 2 from your starting area). At that point in time, Thor is 14 squares away from smacking anything on the board with a 15-16 square swing (depending on what you perplexed with BF) and Ultimates team ability to see through stealth. This doesn't even take into account additional swing range from Kinetic Accelerator.

The prison map is about the best you can hope for here. Continuing with his Turn 2, he moves up Big Figure pushing onto the power "This place is gonna explode" and then 8 free move pogs push to surround Big figure. As said pogs are pushing, they will die at the end of the move activating Big Figure's power "This place is gonna explode". As each pog dies, Ultimates Thor proceeds to Running shot to hit people for 5 to the dome anywhere they may be on the board. If you're hiding at the end of the prison map, he can proceed to do running shots on the walls, and move up until he gets around the bend, and proceeds to dismantle your team unless you have a team specifically designed to defeat this team, in which case you may or may not have a chance to deal with 5-10 attacks on your force for 5-6 damage a piece.

Honestly something here is gonna be errata'd. At least if Bombastic Bagman was not unique, you could throw 3 at this thing and tell Thor to go fly a kite, but he is unique. The only other strat I see is hiding at the end of the prison with Mastermind figures up front and enough fodder behind them to absorb the 5-10 attacks for 5 damage that are coming your way. Again, highly doubtful.

Even if you manage to supersenses with your NC and pull Big figure away. You better get him far enough that he cannot just push pogs into him to go off with Thor.

'This Place is gonna explode' doesn't grant a power action, which would be required to activate running shot each time. It grants a free action that lets another figure make a close or ranged combat attack.

Big difference. Thor has got to be pretty well positioned after the initial running shot action because he 'aint moving again if he's making attacks granted by BF's power.

Dragon
09/17/2010, 10:45
Wow ok so here we go You take Thor and throw him in the middle of the map turn one. I use NC to grab Thor and pull him back towards my start where Shazadam is waiting. Not to mention I still have plenty of points left for my team starting with Black Panther for some cheap Outwit at only 27 points. I still have 46 points left so hmm how about Mockingbird (34 points) for the perfect tie-up piece. I have 12 points left so I will put Protected on NC and Alias on Shazadam for some extra protection.

Turn one you go ahead and toss Thor right in the middle of the map (1 action) and move BF (2 actions) and your Jarvis pogs plus 1 Lian (3rd action). My turn NC Grabs Thor and pulls him back putting him in a straight line with Shazadam (1 action). BP Outwits your Defense. Shazadam smacks you for 5 damage and moves back (2 actions). Mocking Bird then moves adjacent to you and Black Panther Moves to block your LoF to Shazadam. You are now adjacent to two characters with 19 Defense and you only have 10 attack. Now depending on map I should be able to block your LoF to BF even if you move him his whole 4 square movement. You need to roll a 9 or better to hit Mockingbird. You then need a 7 or higher to hit her the second time. You then have to deal with NC who you also need a 9 or higher to hit provided he misses SC. You then have to deal with SS and if all of the works in your favor then Protected activates and you have to get through all of that again. All of this just off the top of my head without actually play-testing this build and tweaking it.

Again BF is very good, but he's not broken. He works best in higher point games with Cosmic Spider-Man. Now against that, well you've got me I still don't know how to beat the cheese.

perryj
09/17/2010, 10:51
It is true that he cannot running shot with the free action. It is also true that there are silver bullets to combat the team. (Legendary day to prevent the pogs from dying en mass, for example.) However, I can't think of any 300 point team remotely as broken as this. I think the intent of the original thread poster was to build community awareness of this issue. A simple errata that prevented 'pogs' from granting the free attack, or making his power work only on your opponents turn, would probably allow big figure to remain a neat and playable piece. As it stands, he breaks the game. I guarantee that if somebody hosted a 10 million dollar tournament next week with 300 point matches, you'd see two types of teams in the final few rounds: 'big figure' teams, and teams designed to beat 'big figure' teams. That's a problem in a competitive environment.

perryj
09/17/2010, 10:54
Wow ok so here we go You take Thor and throw him in the middle of the map turn one.
Why would he throw thor in the middle of the map if you can NC grab him that easily?

How 'bout you assume that the person playing big figure isn't a moron and re-do your scenario?

perryj
09/17/2010, 11:00
One other way to put it:
Lets say wizkids made a character named 'X' that had the ability: "You win unless your opponent has a character named 'Y' on their team."

Some might argue that 'X' is not broken because you can just play 'Y' to stop it. I would argue that the character is still broken and overall reduces the fun of the game rather than increases it and should therefor have its power adjusted.

Dragon
09/17/2010, 11:08
perryj the problem is that NC is the main Silver Bullet and regardless of BF NC would still see a ton of play due the ridiculous nature of that figure. My point was that a NC/Shazadam team is already going to see play regardless of BF and they also can shut down the BF build and they still have 73 points left on their team to play with. 73 points in GA is just a ton and gives you infinite options.

Also if he doesn't throw Thor in the middle then he can't hit me which means he doesn't push the pogs, which means I have already won that part of the battle. NC/Shazadam have better movement options than Thor does.

I see it as figure X is broken, but figure Y is more broken and easily handles figure X. That is the point that I'm trying to make. I apologize if I was not making that clear. IMO NC is the bigger problem and also handles the BF Tentpole teams.

hclixinarcadia
09/17/2010, 11:14
Thor wasn't going to the middle of the map on turn one. He is getting TK'd to the accelerator and then RS'ing to the middle of the map as his own action before the Jarvis death march.

So, Dragon would you care to try again?

Maybe if you scatter your people behind walls then Thor can't get to all of them.

perryj
09/17/2010, 11:17
The problem is that nightcrawler has an effective range of 14 to grab AND move back. This can be upped to 17 with whatever speed mods you want to use. TK can move it up to 25. A ranged attacker with say 10 move running shot and 10 range has an effective range of 15, can be upped to 21 (3 speed, 3 range) and 29 with TK. This makes the game slow and dull but a likely win every time for the big figure team if he manages his placement and pog action tokens correctly.

Ignatz_Mouse
09/17/2010, 11:26
He can't grab during turn one. Turn two, all hell is braking loose.

jackstar7
09/17/2010, 11:43
Dragon, you're missing two things: Ult Thor can be TK'd turn 2, and he can be TK'd onto the Kinetic Accelerator.

So turn one is positioning for BF and the pogs. Turn two is cannon deployment and as stated, Ultimate Thor getting TK'd out to 10 (from 2) onto the KA + Running Shot puts his additional movement between 6-11 squares before the actual Running Shot into position, and then it's Jarvis dying over and over which in turn leads to your figs dying one after the other.

Your team doesn't even guarantee map roll, so if Term wins map and puts the bridge or tank down, it's basically over before it started.

Dragon
09/17/2010, 11:46
Thor cannot RS turn one due to turn one immunity.

NC can easily be TK'd and a proper build with actual thought in it would probably run some cheap TK.

Mouse this was all under the assumption of the Thor/BF player going first. If the NC/Shazadam goes first then you need a good map so that you can hide properly or some barrier from someone like Avalanche.

Again these are all just a bunch of assumptions. I will AGAIN repeat that my maine point is that BF is not broken, due to a common played counter to him. IMO BF is not broken, do to the fact that a properly built and properly played NC team takes apart the BF team and it does so easily. Also I have no doubt that both BF and NC will see a ton of Tournament play in both GA and MA and they will be very boring matches. In essence this boils down to the incredible power creep that we have seen sense HoT's release.

Ignatz_Mouse
09/17/2010, 11:50
If Thor/BF is going first, he only move out the pogs, surroundind the phone booth. Or, bf + pogs, with the pogs preventing BF from being attacked from anywhere except one square behind him. NC won't be able to move far after going that distance, even with TK and a KA.

NC has to attack from a vacant square.

perryj
09/17/2010, 11:52
Dragon, start playing against yourself with big figure vs. whatever you want in 300 point matches and you will slowly start to see that big figure winning is nearly inevitable without the 'Legendary Day' type silver bullets. A TK'd running shot will out range a TK'd Night Crawler, and because nightcrawler has to bring the running shot figure back some distance to allow his team to take it out.

Again, its moot. If a figure says "win unless opponent has figure Y", that figure is broken and not fun.

Dragon
09/17/2010, 12:25
perry I hear I really do I understand it sucks that you have to play counters to certain figures, but all games are like that. Look at, MtG, Yugioh, Vs (prior to its death), Heroclix, ect... There are always cards/figures that warrant your attention or you will lose to it. It is impossible to make a game 100% balance so that I can play what ever I want and go against what ever I want and still be able to win. The sole reason I don't think that BF is broken is b/c of the bevy of ways that you can shut him down or more accurately the character your giving those attacks to can be shut down. I personally feel that BF is a much bigger problem in MA then in GA. BF + Nurse = pain in the a$$. I realize it is harder to kill them then a pog is, but utilizing MM figures it is still easily done.

GA has cheap TK, cheap Barrier, cheap Perplex (not unique like JJ), cheap outwit, cheap PC, ect... When you switch BF to MA yes it takes more work to set him up, however it is also infinitely harder for the opponent to shut him down.

techdog
09/17/2010, 12:58
I don't own Big Figure, but I have had to play against him on several occasions now. And I am telling you, he is stupidly effective. Someone who has never played a game of clix would be able to win a tourney with a 10 minute lesson plan, and the team that Term is talking about.(not to dismiss you or your team Term, but yeah, its that easy)

The only great way to defeat BF, is Barrier and Force blast. You have to barrier in his attacker, or base the attacker with someone who has the best chance for avoiding his many shots(good luck), then, get in on BF and force blast him from the MM fodder and hope you can KO him before he gets back to them. Or, have multiple outwitters get accross the map in a hurry. Its not a sit back and wait game when you face this guy, cause he will take you out in a hurry.

The only two times I have defeated him was using a two double timed lockjaws carrying two stealthed outwitters to keep outwiting him or his attacker, And the other, I made 7 Super Sense rolls in a row to avoid the attacker(who was Living Lazer in that game).

techdog
09/17/2010, 13:30
In case anyone was curious, here is the team I ran against BF.

V-Lockjaw-38(x2)
Double Time x2
AA Question-37
R-Black Panther-29
R-Mandroid Armor-28
U-Jack of Hearts-105
-Nova Blast-10
Franklin Richards(x2)
Gwen Stacy-3

Now, I was lucky enough to be fighinting a BF/Living Laser Combo. My opponent could not bust stealth, and I was able to out position him enough with my lockjaws and outwitters until I could get my TK Nova Blast into position. I was lucky to roll an 11 with it, to take out 9 of his pogs and BF and knock LL down 4 clicks.

perryj
09/17/2010, 15:08
I don't know, maybe I'm over reacting as there are some counters. Nightcrawler, however, is NOT one of them. These are some ways I can think of:

1. Legendary Day preventing his pogs from taking pushing damage.
2. Well placed Structural Integrity Field allowing alpha strike. SIF combined with League of Assassins or nightcrawler or barrier figures can make it happen.
3. Outlast the shooters damage. Say, using Master Mind with more damage soakers than enemy has pogs.
4. Bombastic Bag Man + mystics killing the attacker.
5. Out range their attacker and have the same amount of perplex/tk/other options to gain effective range.

Even with all of these options (and I'm sure there are a few more) I still think that competitive play would be MUCH, MUCH more fun if he were changed to either not work with pogs or not work on his own turn.

UltraSuperGuy
09/17/2010, 16:12
Can Nightcrawler make an attack on Big Figure so he can pull him away from his mastermind fodder if BF is surrounded by pogs? Like if BF is on the edge of the map and he is surround by pogs like so:

PPBPP
PPPPP

I know Nightcrawler can ignore figures and terrain for movement but doesn't he have to be in an unoccupied square to make a legal attack? Like he can't attack BF from a square that is already occupied, can he?

perryj
09/17/2010, 16:18
No, NC cannot attack a surrounded figure. However, the NC counter concept would be to drag the attack piece (Thor/Iron Man/whatever) away since getting TO big figure is about impossible.

UltraSuperGuy
09/17/2010, 18:36
No, NC cannot attack a surrounded figure. However, the NC counter concept would be to drag the attack piece (Thor/Iron Man/whatever) away since getting TO big figure is about impossible.

Hmmm, well if that's the case I would say the NC counter concept isn't much of one at all since any strong attack piece you would use with BF should be able to annihilate NC if he ends up adjacent to him and with the potential for a whole lot of free action attacks.

wonderboy8917
09/17/2010, 19:34
Breaking news....

Big Figure just got an errata in the Player's Guide released today...

This Place Is Gonna Explode! begins: ―During your
opponent’s turn...‖

Ignatz_Mouse
09/17/2010, 19:43
Yay!!!!!!!!!!!!!!!

UltraSuperGuy
09/17/2010, 21:02
That needed to happen.

Big Figure still will be a great figure to use with GL teams or mastermind-oriented teams.

Terman8er
09/17/2010, 22:44
Breaking news....

Big Figure just got an errata in the Player's Guide released today...

This Place Is Gonna Explode! begins: ―During your
opponent’s turn...‖

THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!! THANK YOU!!!

That was what I was hoping for. My team, thanks for the love Techdog ;), was built to give an example of just how broken BF is...er...was. Thank goodness!!

Terman8er
09/17/2010, 22:49
all special objects must be placed 6 sqaures away from your starting zone.

From the Rule Book.

Objects must be placed in clear terrain outside of any player’s starting area. Special objects must also be placed at least 5 squares away from any player’s starting area.

It's just one space but still. :)

Terman8er
09/17/2010, 22:51
1. Legendary Day preventing his pogs from taking pushing damage.

Ahem...

Abilities can't be countered. All characters can use Willpower if they can't already.

Isn't the same as "must use".

perryj
09/18/2010, 08:25
Good catch Terman8er, and good thread. I'm glad it was changed. :)

Kager
09/20/2010, 03:34
lol new use of big figure... move all the jarvis tokens to tie up your opponent then shoot with cosmic... if your oponents wants to move, they'll have to kill a jarvis, inviting cosmic to attack, then either break away, or you on your next turn fill the gap with another jarvis lol.

That or surround your own cosmic with big figure hiding behind cosmic.with jarvis and then forcing your opponent to kill your jarvis.

only downside... dr. strange / bullseye / capt. can still shoot cosmic....

this just seems like a more annoying way to run the team... while giving your opponent a slightly higher chance of winning.... unless they run the said figures.

perryj
09/20/2010, 07:32
Kager, taking 1 or 2 attacks due to big figure is how it was intended. Taking 15 on your opponents turn is a much different animal.

Kager
09/20/2010, 09:50
i know but im just saying the same strategy can still be used, but now it'll be forcing your opponent to take out your pogs themselves. and it'll be multiple attacks with big figure's power every turn, not 1 or 2....

and hey if your opponent energy explode your pogs it'll still be 15 attacks lol.

if you think about it, its almost like running a full team of Bombastic Bag-Man. hit a pog, and you'll take damage.

techdog
09/20/2010, 11:44
Well, at least with this new ruiling the game can get beyond round three, and you have some time to come up with options to take out BF or his "gun". It takes a long time to move that many pogs around the board.

Kager
09/20/2010, 14:42
it sure will take a long time to try and set up lol, but like i said, make a pog barrier around spidy and just wait for your opponent to go on the offensive kinda like the old cheap double barrier i think, cept this barrier is an electric fence...

hclixinarcadia
09/20/2010, 17:35
and hey if your opponent energy explode your pogs it'll still be 15 attacks lol.


an EE attack, killing 15 pogs should still only generate one retaliation right?

Terman8er
09/20/2010, 22:35
an EE attack, killing 15 pogs should still only generate one retaliation right?

This hasn't been answered yet. And can be (was an issue at D*C) a real problem.