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nettripper
02/28/2003, 21:12
I was just wandering what is the justification of one character being able to copy so many peoples own distinct team ability in one turn

Does any one find an unbalance of game play when a character can have stealth, x-ray vision, skrull ability, and all the rest of them in 1 turn

I feel there should be a vicinity type of thing for the character your copying, like be touching them or something like that

Or another alternative is being able too pick one for your turn until its your turn again to pick another

The only reason I ask is for my step-dad cause I use all sorts of abilities in one turn and as I think about about it kind of makes some people god like to be able to use so many abilities in one turn

Just curious if anyone agrees if the Mod or Spider-Man ability is right on or too powerful

Thanks :)

CaptainCarl
02/28/2003, 21:23
i think its as good as it gets

their are draw backs but very few

it does give the character a higher pricetag to make up for it though

all in all you have to have team members in order to use the ability and that takes up space but as more sets come out and pieces become more varied with abilities and teams the power will become even more powerful

lets see 3 sets from now you can proly find figs with the right cost and team ability to make a killer team around exp ultron etc etc etc

do i think they should change it nah not everybody wants to play exp ultron or firelord for that matter

all in all i think its powerful but not to and it fits in in the grand scheme of things

thecaptain

heroclixguru
02/28/2003, 21:31
Isn't mayhem that a little exaggerated? I haven't found it too difficult to deal with wildcards because I use them myself. The most powerful wildcard has got to be Dr. Doom, Doctor Doom Le, Klaw, and Annihillus. All of these have a high cost value that balances it out. However, it makes some support characters better, like cheap doombots and blackcat, but I can live with that too. It's just good strategy to take advantage wildcard and team abilities.