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Grategy
10/20/2010, 12:09
Lets face it, those old sentinels, Anti-Monitors, and Phoenixes never see table time. Maybe once a year when you are feeling naughty. I'm worried that the colossal sized Apocalypse and Sentinels will see this same treatment and simply never be put on a team. Are there ways to remedy this? Is it actually because of their size or their point cost?

If a colossal sized Sentinel were to come out and was say, 150 points (or an ideal point cost for you) would you play it any more than the old ones or any other first tier colossal figures? I know a lot of people have been wanting an updated sentinel.

One thing that has always made me sort of upset at clix is that in other miniatures games its not uncommon to see tanks and such on the field, but they don't have any affordable large figures that people want to play regularly. I'd like for them to introduce some more accessible colossal figures for teams. I wouldn't care if they released a 100 point mole monster that were readily available from super boosters and people threw 2 or 3 on a monster team.

Mostly I'd like to see this just because of the field presence. Don't get me wrong, when you look on a board and realize its a dozen super heroes duking it out, its an awesome sight, but when you play that game that you play once a millenia and you have SCAM and the rest of the Sinestro Corps facing off against The X-Men sporting their own Pheonix, its just a sight that puts you in awe. I mean, I would settle for more figures like Thor's Mighty Chariot, just where it has a big field presence. Thor leading the Charge with an army of Asgardians is a force to be reckoned with.

I think I'm done ranting now. What does everyone else think? Am I alone in this feeling? I really hope not.

LaughingJack
10/20/2010, 12:16
I agree colosals are only played in fun games around here they are generally always banned at tournaments. I'd like to see some colossals that are well-rounded figs that are playable in tournament armies.

nivlac713
10/20/2010, 12:18
Naw, affordable and easily obtained collosals would be sweet, for the reasons you said. I am really REALLY hoping that this is what Neca is doing here, with this set. Most of the other Collosals we have are either trash, or too many points to field with a team of below 800-1000 point games, and those aren't run in tourneys very often. I am hoping that at least half of the collosals from GSX will be in the 100 to 250 point range. If that happens I will be a happy boy. Hopefully they will be playable as well, but at 100 to 200 I'm not sure what they will do, as all the other collosals in this price range are less then stellar, but like I said in the begining, I am really REALLY hoping for good things!

saturnflight
10/20/2010, 12:30
I remember when Giants all cost 100 points too. If we've seen them come down to 40ish points, I'm sure we'll see these dials brought down to 100 points too. I expect that NECA is planning on Sentinels as an army build, and will price them at 80-100 points each (even if the dial, like Spider-Man Brick, isn't any longer than a standard dial).

clameire
10/20/2010, 12:47
2 phoenix and 2 sentinels, none of them playable...too costy (need big armies of 600-800-1000 to be playable), uses too old set of rules (their were already not so tough against figs of their generation but against the monsters we have now with white powers, they are just laughable), and not efficient for their cost (they have never been tough enough to worth 600 or more points, for example jean/phoenix has only 11 clicks of life in her cheaper version, and paying 200 pts for 3 more clicks is just... laughable again)

So, i do hope we get colossal figures that are playable
I do hope we get new rules for colossal that makes them affordable
I even can hope that my old figures could see some "home rule play" when those news colossal will be out because i can custom dials or cost to make them playable with my friends

just hope

1clickbraindmg
10/20/2010, 12:54
I thought (and still think) single-base-Sentinels-as-Giants is a great idea. I do, however, agree that more 'big stuff' on the map would add another dimension. Therefore, I can't wait to see what I pull out of GSX!

Munchoboy
10/20/2010, 13:11
Honestly, I think it's too early to tell.

Certainly, there is not enough actual information available at this time to come to any reasonable or worthwhile conclusions re: the GSX colossals. :ermm:

Grategy
10/20/2010, 13:47
I realize theres not enough info yet, but its never too early to start hoping! :D

Munchoboy
10/20/2010, 14:07
I realize theres not enough info yet, but its never too early to start hoping! :D

Totally agree.

That said, I am an optimist.

To contribute some, I will say that if the GSX colossals are done in the same vein as, say, the Anti-Montors, I will be very happy.

gfishfunk
10/20/2010, 14:49
Cheers and agreement to the OP.

Most of the colossals seem to be priced as if being a colossal is a huge advantage, while in actuallity it is both an advantage and a liability. Same with Giants. They tend to be overcosted, and then just unplayable.

I am hoping to see some playable colossals that can be fielded on a regular team---heck, even in a sealed tourny.

SQuigley316
10/20/2010, 15:04
Honestly, I think it's too early to tell.

Certainly, there is not enough actual information available at this time to come to any reasonable or worthwhile conclusions re: the GSX colossals. :ermm:

When has timing and amount of factual information ever had anything to do with a conversation on the Realms. Are you trying to start a trend or something?

SurreptitiousOne
10/20/2010, 15:15
I'm up for them and expect to play them. I have only home games so we play colossals all the time.

Puuka
10/20/2010, 15:26
I do play and have seen played the Sentinels (Old and new). They fit on a 300-400 point team. The other ones do come out on occasion when there are bigger point events

DemonRS
10/20/2010, 15:34
In home games, my friend and I always dropped the price of sentinels.

100 point sentinel we felt was fine.. the middle one mark III we played at 150 which seemed more reasonable for 3 more clicks.. and mark VII we dropped to 200 points.. Overall the change in the cost made the sentinel much more scary to deal with, but STILL within the realms of what an equally cost X-men team could take down with good strategy.

I haven't had a chance to try the advanced sentinel to see how it compares but I feel something similar would be in order..

That being said.. I DEFINITELY would love to see WK go back and play test some of the old colossals against a team of similar point value and price the new ones appropriately..

That being said with the power they've given one man army pieces as of late.. I'm HOPING a colossal that costs 200 points will be able to hold it's own against a 200 point team now..

songwriterz
10/20/2010, 16:23
Its all going to depend on the attitude of the players and the judges.

Cosmic Spidey isn't even colossal and lots of folks want him banned. As long as the "its too powerful we better ban it" mentality prevails, the over-sized/colossal figs from GSX will be nothing more than pretty paperweights.

d_knight7
10/20/2010, 16:55
In home games, my friend and I always dropped the price of sentinels.

You think you're so clever, until you go through puberty and your X-Gene manifests. Then you're up to your luminous neck-frills in dirt cheap killer robots.

Oh the irony.

clameire
10/22/2010, 12:09
I've come up with these home rules for my play with friends

Those rules try to make the big figures playable without changing their dial, but by changing the special rules coming along with them and their price/cost in points

These rules apply to those big figures
- Sentinel (either versions)
- Phoenix (Jean Grey)
- Dark Phoenix.
These rules still need to be fully tested... And i've no idea what effect should be done with DC figs on them (only play marvel)

All those characters have the Colossal Size ability, with no change on the official rules, indicated by the “Colossal Type” damage symbol on its base.
BUT
In this set of rules, big figures also may be moved by Telekinesis normally + must roll to break away normally (except for Sentinel - see their traits below)
and they can't be pushed each turn like in the old rules (except for Pheonix - see their traits below)

Those big figures also can’t be carried (because they are fliers) and can’t be affected by Force Blast (because they can’t be knocked back due to Colossal Size ability)

As a rule of thumb, these new home rules CANCELS and REPLACE the rulebook for colossal figs, so if an ability is not part of this set of rules, that means it has been removed from them to lower their cost.
Their new cost has been appreciated with various cost-generator softwares... (non official ones of course)

Important Note: The capture ability is no longer part of the core rulebooks in modern HEROCLIX games, and as such is no longer part of these homerules either.
The multi-attack ability is a 50 pts feat in this set of rules. But that is completly optionnal.

Traits for JEAN GREY as PHOENIX
– PHOENIX FORCE: Phoenix may be pushed each turn; it will then be dealt pushing damage normally.
- (300 and 400 pts version only) PSIONIC FIREBIRD: Phoenix can use Poison. This trait is cancelled if Phoenix looses the Flight Ability.
- (400 pts version only) MENTAL DEFENSE: Phoenix gains +2 to its defense score when attacked by a character using Mind Control or Psychic Blast, or any special power or team abilities that duplicate these powers.

Other powers ON DIAL are unchanged, and their are three versions for three different costs: 200 pts (starting line +6 clicks) / 300 pts (starting line +3 clicks) / 400 pts (starting line)

Traits for DARK PHOENIX
– COSMIC CONSCIOUSNESS: Dark Phoenix is not affected by Exploit Weakness, Stealth, Mind Control, Psychic Blast, Shape Change, or any special power or team abilities that duplicate these powers.
– PHOENIX FORCE: Dark Phoenix may be pushed each turn; it will not be dealt pushing damage while the Power Cosmic team ability is active.
- (450 and 600 pts version only) PSIONIC FIREBIRD: Dark Phoenix can use Poison. This trait is cancelled if Phoenix looses the Flight Ability.

Other powers ON DIAL are unchanged, and their are three versions for three different costs: 300 pts (starting line +8 clicks) / 450 pts (starting line +4 clicks) / 600 pts (starting line)

Traits for SENTINEL
- Experienced and Veteran version are considered to have the same rules, abilities, traits and keywords
- ROBOT: Sentinel is not affected by Exploit Weakness, Incapacitate, Mind Control, Plasticity, Poison, Psychic Blast, Shape Change, Steal Energy, Support, or any special power or team abilities that duplicate these powers.
– GIANT: Sentinel does not need to roll to break away (though adjacent characters roll for break away per the standard rules) and cannot be moved by Telekinesis.

Other powers ON DIAL are unchanged, and their are four versions for four different costs (two per figure and dial): 100 pts (XP Version – starting line +4 clicks) / 200 pts (XP Version – starting line) / 200 pts (Vet Version – starting line +4 clicks) / 300 pts (Vet Version – starting line)

What do you think ?

W.I.T
10/22/2010, 22:05
I remember when Giants all cost 100 points too. If we've seen them come down to 40ish points, I'm sure we'll see these dials brought down to 100 points too. I expect that NECA is planning on Sentinels as an army build, and will price them at 80-100 points each (even if the dial, like Spider-Man Brick, isn't any longer than a standard dial).

I don't see this happening at all. $24.00 for a 'super booster' with a Sentinel in it, that has 11 (or less) clicks of life :confused: Do you know how pissed people would be?

Anyway, I don't expect too much from the Colossal figures in this set. I'd wager that they are not going to be much different than what we've seen before. Some big point (800~1,200) brutes ala Anti-Monitor and the Phoenixes, and some smaller point figures (300~500) like the old Sentinels. Considering the M&M Apocalypse is 250 points, I'd expect his Colossal version to be much more than that.

They probably won't make them 'playable' in a standard game, but 'fun' for special scenarios and home games. That's my take.

TH0MAS5
10/22/2010, 22:41
affordable and easily obtained collosals would be sweet

Most of the other Collosals we have are either trash

I am hoping that at least half of the collosals from GSX will be in the 100 to 250 point range.
Hopefully they will be playable as well



Totally agree with these points.

Some of the 2 x 2s can have 3 different
starting points.
i.e. 100 points, 200 points, 300 points.


And I am hoping that 50% of the 2 x 2s
have the Giant symbol.

ibeatdrew
10/22/2010, 22:55
2 phoenix and 2 sentinels, none of them playable...too costy (need big armies of 600-800-1000 to be playable), uses too old set of rules (their were already not so tough against figs of their generation but against the monsters we have now with white powers, they are just laughable), and not efficient for their cost (they have never been tough enough to worth 600 or more points, for example jean/phoenix has only 11 clicks of life in her cheaper version, and paying 200 pts for 3 more clicks is just... laughable again)

So, i do hope we get colossal figures that are playable
I do hope we get new rules for colossal that makes them affordable
I even can hope that my old figures could see some "home rule play" when those news colossal will be out because i can custom dials or cost to make them playable with my friends

just hope

I disagree, but do not wish to comment on this any further I don't have the time...but I have seen Sentinels rip teams apart....300-400 point matches...it's all in how you play and of course what your up against.

shin-goji used to build nasty Sentinel teams.

sinistersex
10/22/2010, 22:59
Aren't these actually called "big" figures?

Suttkus
10/22/2010, 23:56
That's older terminology, not really used anymore. "Big" was too ambiguous once giants came out, what with "giants" being smaller than pieces that were merely "big".

slizzle09
10/23/2010, 20:31
Really I would just hope that they do a Colossal for each point spread.
100-200
200-300
300-400
400-500
700-800
and the 1000 point piece. I think that would be the best way for people to choose the colossal that they think would work best for there points.

NickCarraway
10/23/2010, 21:16
So what big figs (term from SW minis) could be made:

Mandroid Armor---it's been a while since we've seen gold-colored TKers. SHIELD TA, 100-150 points, TK down most of the dial. Look up their original appearance...big fig.

Armor---I'd almost bet a paycheck this one happens. Think a smaller version of the Sinestro Construct from the early days.

Wendigo(ii)---Could be a swarm/hive mechanic.

Sasquatch---Alpha Flight love.

Sandman---large form. Sure he was in the last set but this could be an underpowered Common as seen in the movie.

Blob

Juggernaut

Living Monolith (powered up)

Magus (Technarch)

Sugarman

Mojo

fubarczar
10/24/2010, 00:32
I bet their measuring stick for colossals is more like World's Finest, Thor's Chariot or even a duo like Thor and Loki.

My guess would be something in the 200-500 range, give or take.