OmegaMan
03/03/2003, 13:40
How bout this one:
It's mixed (barely), but that's okay in our house rules. Its' based on the figures I have.
Ultron (E)
Shield Medic (V)
Doombot (E)
Intergang Medic (V)
Vulture (V)
Doc Ock (E)
AIM Agent (V)
Strategy: Take advantage of that Minions of Doom ability and Energy explosion. Vulture and Doc Ock are bait, luring the enemy within range of the real power, a cluster of Shield medic/Ultron and Doombot/Intergang. Now I have outwit, an energy explosion damage value of 3, Doombot (when adjacent to Ultron can use the sinister syndicate ability to use Ultron's mega attack stat, with the Hydra dude hanging back to increase range. The only problem is...no big close combat bruisers. I considered using logan (v) and black panther(r) instead of dock ock and the intergang....but Logan can't be carried by vulture with that battle fury thing.
Any thoughts?
It's mixed (barely), but that's okay in our house rules. Its' based on the figures I have.
Ultron (E)
Shield Medic (V)
Doombot (E)
Intergang Medic (V)
Vulture (V)
Doc Ock (E)
AIM Agent (V)
Strategy: Take advantage of that Minions of Doom ability and Energy explosion. Vulture and Doc Ock are bait, luring the enemy within range of the real power, a cluster of Shield medic/Ultron and Doombot/Intergang. Now I have outwit, an energy explosion damage value of 3, Doombot (when adjacent to Ultron can use the sinister syndicate ability to use Ultron's mega attack stat, with the Hydra dude hanging back to increase range. The only problem is...no big close combat bruisers. I considered using logan (v) and black panther(r) instead of dock ock and the intergang....but Logan can't be carried by vulture with that battle fury thing.
Any thoughts?