You must set the ad_network_ads_405.txt file to be writable (check file name as well).
my maps are too HUGE! [Archive] - HCRealms

PDA

View Full Version : my maps are too HUGE!


sfx5000
03/06/2003, 19:26
I've created some pretty cool, highly detailed maps (Danger Room, Morlock Sewer, Times Square and a Desert map) and my computer can't handle them. They are done in Illustrator. I can open the files and work on them (sometimes barely) but I can't save them into any format worth saving them in (I can save some very ####py lo-res versions). I can print them from Illustrator so at least I can enjoy them, but I'd like to share them with the world. I'm a graphic designer and I've tried every trick I can think of. I even went to Kinkos to see if there computers could do any better, no luck. Do any of you map makers out there have any suggestions. This could be the end of my map making career, and I have some cool ones on the back burner, Hell's Kitchen, Krakoa the living island interactive map, and two huge double sized maps, Shield Hellicarrier and X-Factor's 'Ship'. I would appriciate any and all help. Thanks!

Drashia
03/07/2003, 18:00
Exactly how big are we talking about here?

Some of my maps are over 300 megs, while it may take the extra time to load, they are still very open-able... if that's a word...

WadeDeadpool
03/07/2003, 18:13
What if you printed them out, then scanned 'em? Yah, I know it's stupid, just saying something to subscribe for this since I've been looking for a decent Danger Room.

sfx5000
03/12/2003, 19:36
Drashia- Seems that my computer is just sick. I replaced a crashed hard drive recently and it hasn't been the same since. My maps are only about 9.5-10MB. My computer just doesn't like them I guess. I've done some tinkering and am able to open some of the smaller ones in Photoshop. Images coming soon.

WadeDeadpool- I'll get you that danger room yet.