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rollinsolo
01/25/2011, 13:37
I would like to get in another training game for my pogs before the next round if possible. Thanks.

1) R- FF Power Man 72 (7/7)
w/Unstoppable
2) E SI Human Torch 85 (7/7)
3) R FF Paladin 30 (5/5)
4) Misty Knight (1/1)
5) Colleen Wing (1/1)
total: 209 (215 w/unstoppable)

rollinsolo
02/16/2011, 11:04
Anyone? Anyone at all? Only 1/2 points for me though.

rollinsolo
04/25/2011, 12:13
Well, since I finally ended the arc I guess I am still looking for anyone to take this game for full points now. Thanks.

cocopuffs32
04/28/2011, 04:35
Hi Im new just joined so im wondering if i could help you out with any villianing duties?

rollinsolo
04/28/2011, 11:32
Hi Im new just joined so im wondering if i could help you out with any villianing duties?

That would be awesome. Just pick a team of similar points and post it and we will get crack a lacking!

cocopuffs32
04/28/2011, 12:47
1)R IC016 Henchman 11 (4/4)
2)R IC016 Henchman 11 (4/4)
3)E CT065 Sandman 79 (7/7)
4)R SN067 Rhino 57 (6/6)
5)E UL050 Mysterio 57 (5/5)

Total:215

Okay just to warn you this is the first time i have played by post so you might have to walk me threw what to do next!

rollinsolo
04/28/2011, 12:55
we roll off for map, we can use online roller or since it's training if you want we can just roll dice and post what we get.

cocopuffs32
04/28/2011, 13:00
up to you since this is my first time you deverginizing me lmao

rollinsolo
04/28/2011, 13:34
up to you since this is my first time you deverginizing me lmao

Ok, let's roll real dice for the opening map choice, then winner can pick a man and we can put our email in for in game rolls.
INT 6,3=9

cocopuffs32
04/28/2011, 13:45
Okay grrrr 5,4=9

HAHAHAHA

my next role is a crit miss, snake eyes, double ones..

1,1=2

rollinsolo
04/28/2011, 14:26
Okay grrrr 5,4=9

HAHAHAHA

my next role is a crit miss, snake eyes, double ones..

1,1=2

4,4=8, I'll get a map posted

rollinsolo
04/28/2011, 14:30
Ok, I just saw this map today and it looks awesome! You pick your starting side, and do setup.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)
w/Unstoppable
2) E SI Human Torch 85 (7/7)
3) R FF Paladin 30 (5/5)
4) Misty Knight (1/1)
5) Colleen Wing (1/1)

(you can name your own villan team if you like)
1)R IC016 Henchman 11 (4/4)
2)R IC016 Henchman 11 (4/4)
3)E CT065 Sandman 79 (7/7)
4)R SN067 Rhino 57 (6/6)
5)E UL050 Mysterio 57 (5/5)

LO: (place 1LO 1HO, 1LO/HO)
HO:

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2

cocopuffs32
04/28/2011, 15:01
Set Up:

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)
w/Unstoppable
2) E SI Human Torch 85 (7/7)
3) R FF Paladin 30 (5/5)
4) Misty Knight (1/1)
5) Colleen Wing (1/1)

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) E-5
2)R IC016 Henchman(Hammer) 11 (4/4) L-5
3)E CT065 Sandman 79 (7/7) F-5
4)R SN067 Rhino 57 (6/6) K-5
5)E UL050 Mysterio 57 (5/5) G-4

LO: (placed 1LO at K-6 1LO at L-12)
HO: (placed 1HO at F-12)

The F-eX Gang chooses the top

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&H1=x-472y248&L1=x-315y31&L2=x-320y217&f1p1=x-502y-206&f2p1=x-319y-207&f3p1=x-539y-208&f4p1=x-418y-207&f5p1=x-575y-232&f1p2=x-2y-4

I am not sure i did this right.

over to you!

rollinsolo
04/28/2011, 18:31
Looks right to me. Here is my setup, will post move later.

Set Up:

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)F-23
w/Unstoppable
2) E SI Human Torch 85 (7/7)G-23
3) R FF Paladin 30 (5/5)J-23
4) Misty Knight (1/1)H-23
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) E-5
2)R IC016 Henchman(Hammer) 11 (4/4) L-5
3)E CT065 Sandman 79 (7/7) F-5
4)R SN067 Rhino 57 (6/6) K-5
5)E UL050 Mysterio 57 (5/5) G-4

LO: K-6, L-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&H1=x-472y248&H2=x-380y560&H3=x-539y344&L1=x-315y31&L2=x-320y217&L3=x-383y310&f1p1=x-502y-206&f2p1=x-319y-207&f3p1=x-539y-208&f4p1=x-418y-207&f5p1=x-575y-232&f1p2=x-470y286&f2p2=x-472y287&f3p2=x-417y286&f4p2=x-509y287&f5p2=x-519y287
over to you![/QUOTE]

rollinsolo
04/28/2011, 18:36
1A:
1) Human Torch carries Power man, lands in E-16, Power Man to E-17.
2) Paladin grabs HO from J-22 and moves to K-16.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17
w/Unstoppable
2) E SI Human Torch 85 (7/7)E-16@
3) R FF Paladin 30 (5/5)K-16 (w/HO)
4) Misty Knight (1/1)H-23
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) E-5
2)R IC016 Henchman(Hammer) 11 (4/4) L-5
3)E CT065 Sandman 79 (7/7) F-5
4)R SN067 Rhino 57 (6/6) K-5
5)E UL050 Mysterio 57 (5/5) G-4

LO: K-6, L-12, K-15
HO: F-12, F-15, w/Paladin(was at J-22)



http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-472y248&H2=x-346y373&H3=x-539y344&L1=x-315y31&L2=x-320y217&L3=x-383y310&f1p1=x-502y-206&f2p1=x-319y-207&f3p1=x-539y-208&f4p1=x-418y-207&f5p1=x-575y-232&f1p2=x-502y98&f2p2=x-536y69&f3p2=x-382y69&f4p2=x-509y287&f5p2=x-513y287&t11=x-444y21&t12=x-689y-2

cocopuffs32
04/28/2011, 22:04
Turn 1B:
1) Henchman(Rock) moves to F11.
4) Ryno picks up L Object from K-6 and moves to E-12 (w/HO)


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17
w/Unstoppable
2) E SI Human Torch 85 (7/7)E-16@
3) R AW Paladin 30 (5/5)K-16 (w/HO)@
4) Misty Knight (1/1)H-23
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) F-11 @
2)R IC016 Henchman(Hammer) 11 (4/4) L-5
3)E CT065 Sandman 79 (7/7) F-5
4)R SN067 Rhino 57 (6/6) E-12 w/HO@
5)E UL050 Mysterio 57 (5/5) G-4

LO: L-12, K-15 w/Ryno(was at K-6)
HO: F-12, F-15, w/Paladin(was at J-22)




http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-472y248&H2=x-346y373&H3=x-539y344&L1=x-509y212&L2=x-320y217&L3=x-386y310&f1p1=x-472y-20&f2p1=x-319y-207&f3p1=x-539y-208&f4p1=x-607y10&f5p1=x-575y-232&f1p2=x-502y98&f2p2=x-536y69&f3p2=x-382y69&f4p2=x-509y287&f5p2=x-513y287&t1=x-452y-168&t2=x-518y-140&t11=x-444y21&t12=x-689y-2

rollinsolo
04/30/2011, 10:15
2A:
1) PowerMan uses Charge, grabs HO from F-15, ends in F-13 to attack Rhino, AV 9 vs DV 16, roll is 7, hit for 3+2=5-2=3.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17@ [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)E-16
3) R AW Paladin 30 (5/5)K-16 (w/HO)
4) Misty Knight (1/1)N-17@
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) F-11 @
2)R IC016 Henchman(Hammer) 11 (4/4) L-5
3)E CT065 Sandman 79 (7/7) F-5
4)R SN067 Rhino 57 (3/6) E-12 @
5)E UL050 Mysterio 57 (5/5) G-4

LO: L-12, K-15, E-12
HO: F-12, w/Paladin




http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-472y248&H2=x-346y373&L1=x-509y212&L2=x-320y217&L3=x-386y310&f1p1=x-472y-20&f2p1=x-319y-207&f3p1=x-539y-208&f4p1=x-612y9&f5p1=x-575y-232&f1p2=x-472y-24&f2p2=x-536y69&f3p2=x-382y69&f4p2=x-324y99&f5p2=x-513y287&t1=x-452y-168&t2=x-518y-140&t11=x-353y22&t12=x-616y-70

cocopuffs32
04/30/2011, 11:54
2b:

3) Sandman moves to F12.
2) (Hammer) moves to L11
Ryno loses superstrenth and drops L Object

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17@ [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)E-16
3) R AW Paladin 30 (5/5)K-16 (w/HO)
4) Misty Knight (1/1)N-17@
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (4/4) F-11
2)R IC016 Henchman(Hammer) 11 (4/4) L-11@
3)E CT065 Sandman 79 (7/7) F-12@
4)R SN067 Rhino 57 (3/6) E-12
5)E UL050 Mysterio 57 (5/5) G-4

LO: L-12, K-15, E-12
HO: F-12, w/Paladin

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-346y373&L1=x-509y212&L2=x-320y217&L3=x-386y310&f1p1=x-472y-20&f2p1=x-317y-19&f3p1=x-539y10&f4p1=x-606y13&f5p1=x-575y-232&f1p2=x-472y-24&f2p2=x-536y69&f3p2=x-382y69&f4p2=x-324y99&f5p2=x-513y287&t9=x-599y-127&t10=x-418y-168&t11=x-353y22&t12=x-616y-70

rollinsolo
04/30/2011, 17:06
3A:
1) Human Torch uses running shot/pulse wave to B-12 targeting Rhino, Sandman, and Henchmen, roll is 14, only hits Henchmen for 1 damage.
2) Paladin moves to L-11

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17 [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[1,1]
3) R AW Paladin 30 (5/5)L-11@ (w/HO)
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (3/4) F-11
2)R IC016 Henchman(Hammer) 11 (4/4) L-11@
3)E CT065 Sandman 79 (7/7) F-12@
4)R SN067 Rhino 57 (3/6) E-12
5)E UL050 Mysterio 57 (5/5) G-4

LO: L-12, K-15, E-12
HO: F-12, w/Paladin

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-319y251&L1=x-509y212&L2=x-320y217&L3=x-386y310&f1p1=x-472y-20&f2p1=x-317y-19&f3p1=x-537y12&f4p1=x-606y13&f5p1=x-575y-232&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-352y-55&f4p2=x-324y99&f5p2=x-513y287&t7=x-351y-110&t9=x-599y-127&t10=x-418y-168&t11=x-58y0&t12=x-748y-139

cocopuffs32
05/01/2011, 00:17
3b

1) Rock moves to C-12
5) Mysterio moves to I-9, then Outwits Paladins WillPower!

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17 [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[1,1]
3) R AW Paladin 30 (5/5)L-11@ (w/HO)
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (3/4) C-12@
2)R IC016 Henchman(Hammer) 11 (4/4) L-11
3)E CT065 Sandman 79 (7/7) F-12
4)R SN067 Rhino 57 (3/6) E-12
5)E UL050 Mysterio 57 (5/5) I-9@

LO: L-12, K-15, E-12
HO: F-12, w/Paladin

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-319y251&L1=x-509y212&L2=x-320y217&L3=x-386y310&f1p1=x-566y10&f2p1=x-317y-19&f3p1=x-537y12&f4p1=x-606y13&f5p1=x-515y-79&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-352y-55&f4p2=x-324y99&f5p2=x-513y287&t1=x-377y-226&t2=x-563y-139&t7=x-351y-110&t10=x-2y0&t11=x-65y0&t12=x-748y-139

rollinsolo
05/01/2011, 10:21
Paladin is stealthy standing on LO so cannot be outwitted. Also, with new rules you can pulse wave out of adjacency now.

4A
1) Paladin attacks Henchmen, 8 vs 13, roll is 10, hit for 2+2=4 and KO, willpower for no push
2) Power Man rolls to Breakaway, 1, miss.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (7/7)E-17@ [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[1,1]
3) R AW Paladin 30 (5/5)L-11@@ (w/HO)[6,6]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (3/4) C-12@
2)R IC016 Henchman(Hammer) 11 (4/4) L-11
3)E CT065 Sandman 79 (7/7) F-12
4)R SN067 Rhino 57 (3/6) E-12
5)E UL050 Mysterio 57 (5/5) I-9@

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-566y12&f3p1=x-537y12&f4p1=x-604y11&f5p1=x-515y-79&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-513y287&t1=x-377y-226&t2=x-563y-139&t7=x-350y-100&t9=x-584y-61&t10=x-386y-106&t11=x-65y0&t12=x-49y2

cocopuffs32
05/01/2011, 12:14
Turn 4b

1) Sandman Attacks Power Man 9 vs 16. Rolled 7+9 for 16, Hit for 3 minus 2 for Invunrablity for 1 click of damage
2) Rock Pushes to attack H Torch 6 vs 16. Miss then takes a damage from pushing.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (6/7)E-17@ [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[1,1]
3) R AW Paladin 30 (5/5)L-11@@ (w/HO)[6,6]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)I-23

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (2/4) C-12@@
2)R IC016 Henchman(Hammer) 11 (4/4) KO
3)E CT065 Sandman 79 (7/7) F-12 @
4)R SN067 Rhino 57 (3/6) E-12
5)E UL050 Mysterio 57 (5/5) I-9

LO: L-12, K-15, E-12
HO: F-12,

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-566y12&f3p1=x-537y12&f4p1=x-600y11&f5p1=x-514y-79&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-513y287&t2=x-563y-139&t7=x-350y-100&t9=x-584y-61&t10=x-386y-106&t11=x-65y0&t12=x-49y2&u1=x-459y-156&u2=x-572y-160

Story:

Mysterio comes around the corner after tracking his pray on his t.v. Monitor he chuckles to himself and anounces to the Hero called Paladin, "Okay Mr. super heroooo! You have fallen into Our Trap." Mysterio looks over to a running Paladin charging one of Mysterio's Thugs, Mysterio then cackles out loud in a confident manner, "Now your time is -----! What? How? I err where did he go? grrrrr" Mysterio franticly scans and searches the area only to find the Henchman realing backwards from around the corner landing flat on his back. Then the henchmen sparks and shakes franticly before falling apart into many diffrent mechanical parts. "Dam you Hereoooossss, this game isnt over yet, no one can escape this maze i have built for you Heroes for hire!"

rollinsolo
05/01/2011, 13:16
Good Story Writing

5A:
1) Human Torch pulse wave, AV 9 vs. 12,15,16, roll is 4,4=8, hit Henchmen, Rhino, Sandman for 1 each, knockback only affects Henchmen who ends in D-12.
2) Colleen Wing moves to E-17.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (6/7)E-17 [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[4,4]
3) R AW Paladin 30 (5/5)L-11 (w/HO)[6,6]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17@

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (1/4) C-12@@
2)R IC016 Henchman(Hammer) 11 (-1/4) KO
3)E CT065 Sandman 79 (6/7) F-12 @
4)R SN067 Rhino 57 (2/6) E-12
5)E UL050 Mysterio 57 (5/5) I-9

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-533y13&f3p1=x-537y12&f4p1=x-600y11&f5p1=x-514y-79&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-637y100&t2=x-529y-140&t9=x-584y-61&t10=x-643y17&t11=x-22y2&t12=x-776y-143&u1=x-459y-156&u2=x-539y-160

cocopuffs32
05/01/2011, 13:38
1) Mysterio moves to K-11
2) Ryno breaks away with a roll of 5 and moves to C-12 at half speed as he stumbles his way out of the hindering terain.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (6/7)E-17 [3,3]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[4,4]
3) R AW Paladin 30 (5/5)L-11 (w/HO)[6,6]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17@

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (1/4) C-12
2)R IC016 Henchman(Hammer) 11 (-1/4) KO
3)E CT065 Sandman 79 (6/7) F-12
4)R SN067 Rhino 57 (2/6) C-12 @
5)E UL050 Mysterio 57 (5/5) K-11@

LO: L-12, K-15, E-12
HO: F-12,


[http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-533y13&f3p1=x-537y12&f4p1=x-664y13&f5p1=x-450y-21&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-637y100&t9=x-584y-61&t10=x-643y17&t11=x-22y2&t12=x-776y-143&u9=x-442y-190&u10=x-703y-156

Story:
Mysterio moves closer to were he last saw Paladin combing the area then deduct's the only possible place he hasnt searched for the well hidden hero. "Come out, come out were ever you are! Muhhh ha ha ha ha, I have a suprise for you."

Sandman leaches all over Power Man's body with a sandy formation traping Lukes legs "Eh dont let sand in yer Ere! hehehe." Ryno cluthes his back in pain and pushes the Puny no good henchman rock aside and lets out in a roar "Let me git em!" Stamps his foot down only to be blinded by another plast of H Torches firery blaze, Ryno covers his eyes trips on the rubish on the ground and clumsly stumbles to H Torch.

rollinsolo
05/01/2011, 14:00
6A:
1) Power Man attacks Sandman, 9 vs 15, roll is 7, hit for 3-2=1.
2) Paladin attacks Mysterio, 8 vs. 16, roll is 9, hit, SS roll is 1 for 2 damage.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (6/7)E-17@ [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[4,4]
3) R AW Paladin 30 (5/5)L-11@[8,8]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (1/4) C-12
2)R IC016 Henchman(Hammer) 11 (-1/4) KO
3)E CT065 Sandman 79 (5/7) F-12
4)R SN067 Rhino 57 (2/6) C-12 @
5)E UL050 Mysterio 57 (3/5) K-11@

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-533y13&f3p1=x-537y12&f4p1=x-664y13&f5p1=x-450y-21&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-637y100&t10=x-395y-109&t11=x-610y-63&t12=x-19y0&u9=x-442y-190&u10=x-703y-156

cocopuffs32
05/01/2011, 14:38
1) Ryno Pushes for an atempt at quake roles a total of 7 fails, and takes 1 pt of damage.

2) Sandman goes for Incapacitate on Power Man roles a 9 with AT of 8 for a total of 17 hit's vs Def 16 Power Man adds 1 action total pushing him to two tokens total and taking 1 Push damage.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17@@ [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[4,4]
3) R AW Paladin 30 (5/5)L-11@[8,8]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (1/4) C-12
2)R IC016 Henchman(Hammer) 11 (-1/4) KO
3)E CT065 Sandman 79 (5/7) F-12@
4)R SN067 Rhino 57 (1/6) C-12 @@
5)E UL050 Mysterio 57 (3/5) K-11

LO: L-12, K-15, E-12
HO: F-12,

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-386y310&f1p1=x-533y13&f3p1=x-537y12&f4p1=x-664y13&f5p1=x-450y-21&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-53&f4p2=x-324y99&f5p2=x-637y100&t1=x-549y-137&t2=x-479y-139&t10=x-395y-109&t11=x-610y-63&t12=x-643y-65&u10=x-703y-156

Story: SandMan continues his sandy pile up on Power Man now the sand dune is up to Luke's neck the rest of his body is coverend inside a sandy dune, "Heh Power Man remember dont git Sand in yer Ere." he belches out confidently. Meanwhile Ryno is rubing his eyes stamping the ground and wildy and blindly swinging randomly,

"Hey Dummy dont you know Earth Quakes only effect those on the ground. But if you turn up the heat, dehidration sets in!"

Mysterio aproaches the debry still confident that he has found the Hero. Paladin steps out when he is encountered 3 diffrent Mysterio's.

"How do you like your suprise? which one is the real me hmmm?" followed by a heckling laughter.

"Hey the jokes on you Mr.!" Kaaarack! Paladin follows his statement with a kick to Mysterios fish bowl helmet leaving a crack, "Easy it's always the one in the middle."

Mysterio takes a step back and raises his arms only another 2 more mysterios matirialize from his smokey feet. "Your move nincomepoop what are you going to do now huh?" Mysterio's wimperly yells out in anger.

rollinsolo
05/01/2011, 19:37
Human torch fired up letting out a blast of flame that engulfed Rhino and rock and stretched out to cover Sandman as well, burning through his layers of protection. Rhino and Rock couldn't withstand the onslaught and passed out from lack of oxygen, Sandman grinned and said "you'll have to try harder than that chumps."
Meanwhile Paladin had placed a sensor hidden on the leg of the real Mysterio. He grinned as he let fly with a roundhouse kick strait at the magicians chest, knocking him out and flinging him backward into a nearby wall.

7A:
1) Human Torch will pulse wave, 9 vs 14,14,11, roll is 9, hit for 1 each KO Rhino, Henchmen, 1 damage to Sandman.
2)Paladin will attack Mysterio, av 8 vs DV 15, roll is 12, hit for 2+1=3, ss roll is 3, and the KO. (I have to ask rogue if I get to count damage from knockback on a KO)

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[11,11]
3) R AW Paladin 30 (5/5)L-11@@[13,13]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17

(F-eX Gang)
1)R IC016 Henchman(Rock) 11 (0/4) KOed!
2)R IC016 Henchman(Hammer) 11 (-1/4) KO
3)E CT065 Sandman 79 (5/7) F-12@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-384y310&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-56&f4p2=x-324y96&f5p2=x-637y100&t1=x-581y-144&t2=x-479y-139&t9=x-378y-125&t10=x-395y-109&t11=x-610y-63&t12=x-643y-65&u10=x-3y3

cocopuffs32
05/01/2011, 21:23
7b:

1) The SandMan Pushes to attempt a break away, failed with a 2.
Takes a push damage

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12@[11,11]
3) R AW Paladin 30 (5/5)L-11@@[13,13]
4) Misty Knight (1/1)N-17
5) Colleen Wing (1/1)E-17

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4)
3)E CT065 Sandman 79 (3/7) F-12@@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-384y310&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-56&f4p2=x-324y96&f5p2=x-637y100&t1=x-581y-144&t2=x-485y-141&t9=x-378y-125&t10=x-395y-109&t11=x-28y-1&t12=x-27y-2&u10=x-598y-161

"Hey Power Man, Looks like your in a rock in a hard place." SandMan says as he has Power Man traped in a mound of sand, Sandman forms out from the hip on top of his mound we find our hero traped in. Sand Man then shapes his right hand into a large spikey mace when another wave of yellow blaze swoops over his torso and mound.

"AAAAGHHHHH!?!?!" SandMan Yells out in frustration, "Your next hot stuff." The SandMan then begins to franticly strugle to move away only to find himself looking around at himself to see himself crystalising into glass.

"Looks like i found your glass slipper chump!" Luke then takes a deep breath, flex's his muscles feeling the glassy mound he is inside crake and splinter. He then jumps clear of his once sandy prison. Luke clintches his two fists together uniting them and winds up for a double handed upper cut.

rollinsolo
05/01/2011, 23:47
8a:
1) Colleen Wing moves to E-11
2) Misty Knight moves to K-11 grabbing LO from K-15.

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (5/5)L-11[13,13]
4) Misty Knight (1/1)K-11@
5) Colleen Wing (1/1)E-11@

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4)
3)E CT065 Sandman 79 (3/7) F-12@@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: L-12, K-15, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-384y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-56&f4p2=x-416y-87&f5p2=x-639y-86&t2=x-485y-141&t11=x-682y-157&t12=x-458y-149&u10=x-598y-161

rollinsolo
05/02/2011, 01:34
8b:
you clear

9A:
I clear


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (5/5)L-11[13,13]
4) Misty Knight (1/1)K-11
5) Colleen Wing (1/1)E-11

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4)
3)E CT065 Sandman 79 (3/7) F-12
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: L-12, K-15, E-12
HO: F-12,

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-384y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-56&f4p2=x-416y-87&f5p2=x-639y-86&t12=x-1y1&u10=x-1y-2

cocopuffs32
05/02/2011, 04:17
1) Sand Man Attacks Colleen Wing Roles a 10 plus 7 at vs def 15 thats a hit for 2 damage.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (5/5)L-11[13,13]
4) Misty Knight (1/1)K-11
5) Colleen Wing (-1/1)E-11 KOed!

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4) KOed!
3)E CT065 Sandman 79 (3/7) F-12@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: L-12, K-15, E-12
HO: F-12,

http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-320y217&L3=x-384y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-353y-56&f4p2=x-416y-87&f5p2=x-639y-86&t12=x-1y1&u10=x-1y-2

rollinsolo
05/02/2011, 10:06
Ughh, I'm really regretting my decision to add pogs to my team build. I don't think they will ever gain exp.

10a:
1) Misty Knight moves to E-11
2) Paladin grabs LO from L-12 moves to F-11

Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (5/5)F-11@[13,13]
4) Misty Knight (1/1)E-11@
5) Colleen Wing (-1/1)E-11 KOed!

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4) KOed!
3)E CT065 Sandman 79 (3/7) F-12@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: Paladin, misty knight, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-507y184&L3=x-573y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-539y-89&f4p2=x-606y-88&f5p2=x-5y5&t11=x-674y-168&t12=x-627y-171&u10=x-1y-2

cocopuffs32
05/02/2011, 11:08
1)Sand Man Pushes for an attack on Paladin with At of 7 and a role of 10 vs Def of 15 hits for 2 damage and takes a push damage,

grrr where were these roles earlier lol. Yea with pogs you need Leadership or TK or multible rush with lots of action tokens or lots of Carry ablilities. I think your pogs later will be awesome. Blades and Claws and Super Str yep next to another character its like pick your poison cause most characters can only attack one in hand to hand. In this case i choose to take paladins willpower away and lower that attack stat and hope misty misses if she doesnt i pray super senses saves me but so far none of the super senses have been good to me hehehe.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (3/5)F-11@[13,13]
4) Misty Knight (1/1)E-11@
5) Colleen Wing (-1/1)E-11 KOed!

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4) KOed!
3)E CT065 Sandman 79 (2/7) F-12@@
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: Paladin, misty knight, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-507y184&L3=x-573y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-539y-89&f4p2=x-606y-88&f5p2=x-5y5&t1=x-436y-129&t2=x-450y-109&t11=x-674y-168&t12=x-627y-171&u10=x-1y-2

rollinsolo
05/02/2011, 23:53
Good game! thanks for pickin this up and looking forward to playing you in the future:)

11A:
clear
11B:
you clear
12A:
1) MIsty attacks Sandman 8 vs 13 hit, SS roll is 4, for 2 damage and KO.


Heroes who get paid cash to help out people in need
1) R- FF Power Man 72 (5/7)E-17 [4,4]
w/Unstoppable
2) E SI Human Torch 85 (7/7)B-12[11,11]
3) R AW Paladin 30 (3/5)F-11@[13,13]
4) Misty Knight (1/1)E-11[4,4]
5) Colleen Wing (-1/1)E-11 KOed!

(F-eX Gang)
1)R IC016 Henchman(Rock) (0/4) KOed!
2)R IC016 Henchman(Hammer) (-1/4) KOed!
3)E CT065 Sandman 79 (0/7) KOed
4)R SN067 Rhino 57 (0/6) KOed!
5)E UL050 Mysterio 57 (-2/5) KOed!

LO: Paladin, misty knight, E-12
HO: F-12,


http://www.ianparmenter.com/hcutils/map2.jsp?map=CL2&em1=mjmtlcamp@comcast.net&em2=cokopuffs32@hotmail.com&H1=x-466y250&H2=x-2y1&L1=x-502y218&L2=x-507y184&L3=x-573y184&f3p1=x-537y12&f1p2=x-472y-24&f2p2=x-630y-57&f3p2=x-539y-89&f4p2=x-606y-88&f5p2=x-5y5&t1=x-436y-129&t2=x-450y-109&t11=x-674y-168&t12=x-627y-171&u10=x-1y-2

cocopuffs32
05/03/2011, 01:15
Yep Same here, cant wait for next time. :)

rollinsolo
05/04/2011, 10:13
Heroes for Hire Training Game #1, Arc 2, pre issue 1 start totals
R Iron Fist 39 (6/6) [14,3]
(R FF-046)
V Luke Cage 85 (8/8) [3,3]
(R FF-49, V AV-016, E FF-50)
W/ Unstoppable 5
E Black Knight 64 (6/6) [0,2]
(R FF-004, E FF-005)
E Shang-Chi 58 (6/6) [9,0]
(E AV-012)
R Black Cat 16 (5/5) [6,2]
(R CT-022)
w/ pounce 15
R Paladin 30 (5/5) [8,1]
(R AW-004 )
E Human Torch (7/7) [8,0]
(E SI-017)
V Hercules 83 (9/9) [0,0]
(V IC-120)
Colleen Wing 10 (1/1) [3,0]
(FF B005)
Misty Knight 12 (1/1) [3,1]
(FF B004)

TXP [9,3]

Game Exp
Power Man {4,4} = [1,0] IXP [1,0] TXP
Human Torch {11,11} = [2,3] IXP [2,3] TXP
Paladin {13,13} = [3,1] IXP [3,1]TXP
Misty Knight {4,4} = [1,0] IXP [1,0] TXP
Colleen Wing 0
KO total 215/4 = 54/4 = [13,2] + [7,0] = [20,2]

Power Man [1,0] + [3,3] = [4,3]
Human Torch [2,3] + [8,0] = [10,3]
Paladin [3,1] + [8,1] = [11,2]
Misty Knight [1,0] + [3,1] = [4,1]
Colleen Wing 0
TXP [9,3] + [20,2] = [30,1]

Heroes for Hire Arc 2 Game 1 Start Totals
R Iron Fist 39 (6/6) [14,3]
(R FF-046)
V Luke Cage 85 (8/8) [4,3]
(R FF-49, V AV-016, E FF-50)
W/ Unstoppable 5
E Black Knight 64 (6/6) [0,2]
(R FF-004, E FF-005)
E Shang-Chi 58 (6/6) [9,0]
(E AV-012)
R Black Cat 16 (5/5) [6,2]
(R CT-022)
w/ pounce 15
R Paladin 30 (5/5) [11,2]
(R AW-004 )
E Human Torch (7/7) [10,3]
(E SI-017)
V Hercules 83 (9/9) [0,0]
(V IC-120)
Colleen Wing 10 (1/1) [3,0]
(FF B005)
Misty Knight 12 (1/1) [4,1]
(FF B004)

TXP [30,1]