View Full Version : mastermind and toughness/impervious
lancelot
03/07/2003, 21:13
does toughness and impervious prevent masterminded damage? i m sure toughness does because it doesnt say it needs to be the target of an attack and but impervious does, so i m thinking toughness does prevent or reduce masterminded damage, impervious does not?
Funky Jett
03/07/2003, 21:19
Originally posted by lancelot
does toughness and impervious prevent masterminded damage? i m sure toughness does because it doesnt say it needs to be the target of an attack and but impervious does, so i m thinking toughness does prevent or reduce masterminded damage, impervious does not?
Impervious does not work (for the secondary figure) on damage that has been Masterminded down. It only works when the figure is the target of an attack, and the secondary figure was not the target in this case. Toughness and Invunerability work great against Masterminded damage though.
lancelot
03/07/2003, 21:22
yup thought so, can i mastermind half the damage away, taking half of it myself, or does it ALL have to be deflected? there is NO invulnerability in DC dang
Funky Jett
03/07/2003, 22:26
Oops... forgot this was the DC forum. My bad. Anyway...
MASTERMIND. This character can deflect damage onto a teammate in an adjacent square. (Optional) When this character is the target of a successful attack (either close or ranged combat), all the damage it would normally receive from the attack can be inflicted instead on any friendly character with a lower point value in an adjacent square. Any damage-reducing powers possessed by the character receiving the damage reduces this damage per the standard rules.
It looks like the key word here is "all". It appears to me that you would either have to deflect it all or accept it all. No partial deflections.
HeroComplex
03/07/2003, 23:16
Funky's got it right---with Mastermind, you either deflect all of the damage to a single source or you take it all yourself.
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