normalview
02/19/2011, 17:02
:star: Unbalanced: Once at the beginning of the game roll a d6. On a roll of 3-4, put a sanity token on this card. On a roll of 5-6, you may choose to put a sanity token on this card.
:m-boot: Alter Ego: Patriot or Goblin?: Give this character a power action. If this card has a sanity token, replace this character with a WS #039 Iron Patriot. If this card does not have a sanity token, replace this character with a WS #058 Green Goblin instead. Begin the replacement on its orange starting line. Existing action tokens from this character, as well as action tokens and pushing damage for this action are applied to the replacement. If replaced, no victory points are awarded for this character and the replacement is considered to be its orange point value for all game effects.
:m-boot: Alter Ego: Patriot or Goblin?: Give this character a power action. If this card has a sanity token, replace this character with a WS #039 Iron Patriot. If this card does not have a sanity token, replace this character with a WS #058 Green Goblin instead. Begin the replacement on its orange starting line. Existing action tokens from this character, as well as action tokens and pushing damage for this action are applied to the replacement. If replaced, no victory points are awarded for this character and the replacement is considered to be its orange point value for all game effects.