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View Full Version : All I need to know I learned from HC: ADDITION


damiller
03/10/2003, 15:14
First off I tackled counting. Which was an obvious choice and place to start. Now, another simple concept, and one that is inherent to the game: Addition.

Goal:
The student will be able to add together 1 digit numbers to arrive at 1 digit sums.

Method:
You could tackle this goal in a number of ways. Keep in mind, that most of these things I discuss are PERFORMANCE based. (ie they only teach the concept, you would have to teach things like the Numeric Symbols (which is easy with dice) and the addition symbol we use.This would move your student from being able to do ADDITION in her HEAD, to doing addition on her PAPER.)

First Method: (I would use this if the student had not yet learned her NUMBER symbols (ie 1,2,3,4,5,6...10, but knew the names of the numbers.)

1.Take out a map, indoor, outdoor, custom, whatever, but use one that has the squares on it.
2. get one of your students favorite Figs
3. Before hand decide on some simple addition problems you want the student to master. (llike 1+1, 2+1, 3+1)
4. Now comes the guts of the matter.
5. Have the student peform the addition problem. You could say something like this:
"Move (insert fig name) 3 spaces forward. (you will want your student to go in a straight line.)
"Now move (insert fig name) 1 more space forward"
After that have the student count the total number of squares traveled by their fig.
“So 3 and 1 is 4”

Repeat as many times as you want until the student can add any single digit number and get a single digit sum.

Second Method: (possibly the easiest to do, because of course, the game came with dice. Which have numbers, or pips, if you have the ones from the Starter set.) You would also want to use this only if your student already understands thesymbols we use to respresent numbers.

Goal:
The student will be able to add together 1 digit numbers to arrive at 2 digit sums.

Method:
Get the dice, roll them, and add them together.
There really isn’t much else to this option.
Except now you can actually play the game.
Because of course in order to hit the other player you must roll and add.
I wounldnt’ use this method to teach children SIMPLE addtion. Because of course you get 2 digit sums.

So there ya go.

d

JoFo
03/10/2003, 16:51
I think it's really cool that you're sharing these tricks with us. I'm personally waiting for your articles on algebra and history (just because I have no idea how they'd work, most of the other ones are pretty obvious).

Badges2
03/10/2003, 17:01
Originally posted by JoFo
I think it's really cool that you're sharing these tricks with us. I'm personally waiting for your articles on algebra and history (just because I have no idea how they'd work, most of the other ones are pretty obvious).

Algebra - It's the definition of running shot. Move the figure 1/2 of its total distance and shoot. 1/2 A = B. Taxi a figure and then moving it. Vulture moves X squares. Doc Ock moves Y squares. If Doc Ock moves after carried by Vulture what is the total distance? X + Y = Z

History - If you want to know history, just ask about any character here. Who is Squirrel Girl? Or complain that someone shouldn't have a power, and another member will remind you of why they do. There was that one issue that he teamed up with her and did this, so he deserves that power.

JoFo
03/10/2003, 17:44
Ok, good point about the algebra. About the history though, I was think that he meant real history, not comic book history.

(EDIT: 600th post!!! I'm inching my way up to the big boys. :D)

damiller
03/10/2003, 21:42
Actually I only intend to teach basic algebra, things that will pave the way for PEN and Paper Kinda of stuff.

As for HISTORY, I intend it shall be REAL HISTORY, GEOGRAPHY, ECONOMICS, and SOCIOLOGY (which can include, but is not limited to, social interaction, death, funeral customs, and gender stereotypes!)

Along with a real study of FRACTIONS (A REALLY HARD CONCEPT FOR MOST).

be watching for it!

d