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djc
03/12/2003, 22:37
Do you think Electro should get poison, for the fact that if you touch him you get shocked?

Super_Member
03/12/2003, 22:38
Nice idea, I like it

Manchine
03/12/2003, 22:39
Yep good idea. He also should have a high damage becuase he can shock people.

benreilly
03/12/2003, 22:41
possibly,but wizkids just create a new power for the various electric characters

djc
03/12/2003, 22:43
I was thinking his Rookie would go like this
7 7 7 6 6 5
9 9 9 8 8 7 Poison first clix, EE second 2
15 15 14 14 14 13, Energy Sheild for first 3
1 1 1 1 1 2 RCE for first 5

djc
03/12/2003, 22:49
This is experienced

8 8 7 7 6 6 6 1st is RS
10 10 9 9 8 8 7 1st is Poison, next 3 are EE
16 15 15 14 14 13 13 1st 4 are ES
2 1 1 1 1 1 2 First 6 are RCE

Manchine
03/12/2003, 22:52
I wouldnt give him RCE he actually can do more damage through touch. I would put his damage high right at the start. Also during the Vet form, maybe even exp, he could have leap/climb. He actually can hold on to a wall if there is electrical wires behind it. He also can ride electrical power lines by skating on them.

KaiserSelroc
03/12/2003, 23:01
Why would Electro have energy shield? I think he should have a low defense, high attack w/ poison and damage of 3 and good range. Electro has a glass jaw. Remember, this is a guy Spiderman beats 3 times before lunch without breaking a sweat.

Manchine
03/12/2003, 23:07
Actually wouldnt he have a higher defense. IF you touched him you got hurt. Most people wouldnt or couldnt touch him. But I do think that is 1 kliq of too much health.

djc
03/12/2003, 23:14
I gave him ES/D because when Spider-Man shoots webbing he shoots electricity and fries the webbing. Sort of like Bullseye or Cyclops can do

I Am The Game
03/12/2003, 23:32
Poison is a great idea, but I'd use it later on the dial, mostly because it's cheaper, but also because if you hit him, you're gonna pay for it. Damage should be high all across the dial, though, not just at range.

Energy Shield/Deflection works for the first click or two.

JayThor
03/13/2003, 08:57
I like the poison idea. 6 clicks on the Vet is plenty, 5 for E and 4 for R. His damage should be constant, as he can shock up close and at range. Give the vet a click or two of 3 damage, dropping to 2 damage until the end. E/S would be ok on a 14 (15 for the Vet) score.

Melkoloran
03/13/2003, 09:09
I'd prefer to see Electro have a chain lightning attack - target a figure within half his range. Make attack rolls against that character and everyone adjacent to them. Upon successful rolls, deal full damage to the targeted figure and half damage to those adjacent.

Basically EE, but some slightly different uses.

djc
08/20/2003, 12:45
How's this

Name Electro
Rank Rookie
Range 6 |
Flight/Aquatic Neither
Team None
Arch Enemy None 21 points
1 2 3 4
Speed 6 5 5 4
Attack 8 8 7 6
Defense 15 15 14 13
Damage 2 2 2 1


(1)Energy Explosion
(2)Poison
(1-2) Energy Sheild/ Deflection

Name Electro
Rank Experienced
Range 8 |
Flight/Aquatic Neither
Team Sinister Syndicate
Arch Enemy None 51 points
1 2 3 4 5
Speed 6 6 5 4 4
Attack 9 9 8 8 8
Defense 16 15 15 14 14
Damage 3 3 2 2 1


(1-2) Running Shot
(1-2) Energy Explosion
(3) Poison
(1-2) Energy Sheild/ Deflection

Name Electro
Rank Vetrean
Range 8 ||
Flight/Aquatic Neither
Team None
Arch Enemy None 66 points
1 2 3 4 5 6
Speed 8 8 7 7 6 6
Attack 10 10 9 9 8 8
Defense 16 15 15 14 14 13
Damage 3 3 3 2 2 2


(1-2) Running Shot
(1-2) Energy Explosion
(3-4) Poison
(1-4) Energy Sheild/ Deflection

Name Maxwell Dillon
Rank Limited Edition
Range 10 ||
Flight/Aquatic Neither
Team None
Arch Enemy None 72 points
1 2 3 4 5 6 7
Speed 8 8 8 8 7 7 7
Attack 10 10 9 9 8 8 8
Defense 15 15 15 14 14 14 14
Damage 3 3 3 2 2 1 1


(1-3) Running Shot
(1-3) Energy Explosion
(4-6) Poison
(1-6) Energy Sheild/ Deflection

cyberdragon
08/20/2003, 14:33
Previously posted by djc...Do you think Electro should get poison, for the fact that if you touch him you get shocked?

Yes. I created a new dial for Human Torch and gave him poison for that exact same reason, except that with him it's fire, of course.

GeorgeDaGreat
08/20/2003, 21:09
I like those dials djc!

And for the poison thing I seriously think Wizkids calling poison poison was wrong. Besides poison you just named two things exactly like tha:electrisity and fire.

I personally think that poison should be on a dial who could support that power and the reaosn why should be selfexplanatory.

Lets change the name poison to uh i dunno uh........"Adjacent Damage".

People like Electro, Torch, Clayface, Firelord, Pyro, Poison Ivy, etc would get "Adjacent Damage" and the reason why should be self explanatory if you know the character.

Heres a nice explanation....

This character has power that damages an adjacent target. (Optional) At the beginning of your turn, this character delivers 1 click of damage to each opposing character in an adjacent square.

Wow! That poison thing really got me in the writting mood!

Anyway hope you like it!

cyberdragon
08/20/2003, 21:25
Yep!

Proximity Pain.

No.

Proximity Effect.

Hmmm.

Proximity Damage.

Yeah!

*** Thanks to George DaGreat for his contribution. :o :grin: :p

XSuicidalX
08/20/2003, 23:52
I was under the impression he could fly but rarely did so.

I think that's mostly because he flew in that one video game

Key-gun
08/20/2003, 23:57
I have an issue where Elecktro not only flies but makes spider-man beg for his life.

chi_madnes
08/21/2003, 00:02
should he have a click of pulse wave ?

JayThor
08/21/2003, 08:59
Yes, he should.

cyberdragon
08/21/2003, 09:03
Is that the issue where Electro comes back enhanced and ends up working for his sponsor: the Rose?

Also in this issue, someone is after Robbie.