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Grappler
03/21/2003, 21:43
I was reading the article by Psyknosis 7 pm WK all about playing clix for the fun of it. We have set up a map that includes a 5 story building with each story playable (It may not look great, but it plays well). Moving to squares in the building gains results (That we get randomly from a list on excel in which something happens approx. 30% of the time). The results include Marvel events of characters not in clix such as the coming of Galactus, finding the cosmic cube, contracting the Legacy virus, being killed by Scourge, or simply using a teammate with super strength to give a Colossus like "Fastball Special". It used to include finding the Mandarin's stolen rings, but now that he has a figure that will have to be eliminated. But the question is; Have you ever done or added something to clix to add to the fun?QUOTE]

metzgarob
03/21/2003, 21:46
its always fun without adding anything

razz10555
03/21/2003, 21:50
I've played on a complete 3-d terrains at gaming stores, you do movement with a ruler just like in mage knight, makes for a hella-fun game

Grappler
03/21/2003, 21:52
I agree totally, I've become about as addicted to this game as anyone! But just for the sake of having fun for funs sake (not meaning to imply that anything is wrong with it in its original form), but for anyone that had anything creative they like to add, what has it been?

TheEnigma
03/21/2003, 23:40
Being an extremely old school Warhammer player, I built 3-D foamcore building structures for each of the existing maps so that you can have simultaneous combat indoors and out. This eliminates the ridiculous assumption that the entire map is either in or out. I too use a random program to generate special effects, although mine is really low-tech: a D10 :)

The buildings also give you a much wider range of targets, since you can now shoot at either the SHIELD Agent in the doorway or the one on the roof! And if the one in the door moves ahead to engage, he blocks fire for his partner. However we also play with the "shooting into combat" rules that are standard for most other games. If you make a ranged attack whose LoF runs between 2 figs, you make a random roll to see who is hit (after rolling attack dice!!). This makes an exception to the 'can't attack your own guys' rule.