whiteperegrine
03/28/2003, 11:34
Anyone out there work with multiple floors yet?
I have ideas on how I want it to work but the biggest problem would be for those people who can bust through walls. Assuming you allow someone to "bust through" the floor it would require a grid coordinate system for both maps. while not overly hard, it does detract somewhat.
other random thoughts regarding this matter:
as floors are typically stronger than walls only characters with superstrength can "bust through".
anyone can leap down through a "hole" in the floor, but only flying and characters with leap/climb can go up through one.
characters looking up can only see the squares that are adjacent to the "hole" square. characters looking down can only see the squares that are adjacent the square directly below the "hole".
I dunno, this probably needs some work but I like the idea of a fight in a singular building with multiple floors. (say the top of a skys####er).
so...thoughts?
I have ideas on how I want it to work but the biggest problem would be for those people who can bust through walls. Assuming you allow someone to "bust through" the floor it would require a grid coordinate system for both maps. while not overly hard, it does detract somewhat.
other random thoughts regarding this matter:
as floors are typically stronger than walls only characters with superstrength can "bust through".
anyone can leap down through a "hole" in the floor, but only flying and characters with leap/climb can go up through one.
characters looking up can only see the squares that are adjacent to the "hole" square. characters looking down can only see the squares that are adjacent the square directly below the "hole".
I dunno, this probably needs some work but I like the idea of a fight in a singular building with multiple floors. (say the top of a skys####er).
so...thoughts?