PDA

View Full Version : Vet Mandarin stategy


napa
03/28/2003, 17:32
Who would you team up with him in a 300 point game and why? i am considering building a tourney worthy team and would appreciate any insight.

batfink
03/28/2003, 18:09
Depending on who you have:

V Mandy-';cause Mandy is da man.
R Ice man-cheap barrier, cheap taxi
e Con artist-perplex is nice.
r Taskmaster-back up that long range w. some b/c/f tlc.
r Paramedic
either R Doc Sampson or R Abomination-cause I like bricks.
Abomination has better stats & for a lower cost you can upgrade the paramedic. OTOH, Doc has that oh so sweet 4 damage & perplex.

Just my 2 cents. Keep in mind, I've never won 1st prize.

napa
03/28/2003, 18:15
Sounds cool and i have those figures. what do you think of rookie Psylocke for enhancement?

Neven
03/29/2003, 02:56
Dunno 'bout Rookie Psylocke, but Vet. Psylocke and Vet Mandarin make a nasty combo. My local tournament this week was 200 pt. team from two sealed booster packs, and my team was V Mandarin, V psylocke, and E Con Artist.

When you combine Vet. Psylocke's stealth, enhancement, and B/C/F, you get a lethal combo...she can Enhance Mandarin with total protection from ranged combat via stealth (as well as block LOF in a pinch), and B/C/F makes people think carefully about going B2B with her. Plus, with an 8 range and respectable damage, she's not one to take too lightly either.

Admitedly, you limit Mandarin's manuverability if he has to stay next to her and she has to stay in hindering, but Mandarin's excellent range makes up for a lot of that.

All in all, they're a pretty nasty pair. In a 300 pt. game, I 'd try those two, then maybe throw in something like a Logan/Wasp pair with the other 100 points, and cover a lot of bases: plenty of range, good close combat guy, good taxi. US ethe leftover pooints on a Con Artist or some sort of medic, and you got a decent team.

richjwood
03/29/2003, 21:45
I like the idea of the Barrier. I'd say a Mystique for Perplex would be good too. That way you can have a range of 13 with your Mandarin!;)

Insaniac99
04/02/2003, 19:33
i don't know why anyone else hasn't said it but i think the best addition to a Mandarin team is a Rookie invisible girl, let mandarin taxi her around, and waht do you get? a 20!!! defense at range with little chance of people getting BtB to you... if only i have Rookie Invisible girl...

napa
04/03/2003, 12:13
Great ideas guys, keep 'em coming.
btw,check out this Mandarin team and let me know what you think.


www.hcrealms.com/cgi-bin/quickviewteam.cgi?teamname=12incher&username=napa&action=graphic

Psylockeslover
04/03/2003, 12:22
Nice team. However, I would replace probably the Taskmaster for a E or V Psylocke. You still have the Stealth/BCF combo, but you add Enhancement to the mix. Of course...I may be a little biased....;)

kaizot
04/03/2003, 12:23
Don't forget that Mandarin's damage is perplexable. And with an attack of 11, he probably won't miss.

R Mystique is only 34 points for 6 range stealthed perplex, that also can move for free.

V Gambit costs a little more, but has a little more ranged mussle later in his dial.

V Mandarin is nasty, but V Mandarin with a 6 damage is that much worse.

DaLuvster89
04/03/2003, 12:33
kaizot wrote:
"V Mandarin is nasty, but V Mandarin with a 6 damage is that much worse."

Or range of 15!

Shade
04/03/2003, 13:33
Vet mandarin, Unique spiral, LE doom (if you have one, if not other stuff works) Yellow robin and red paramedic. Spiral now has stealth, BFC and Flurry. Just nasty. Just nasty. Doom does a possible 4 clicks of damage while mandie does 3, or MC's an opponent into the loving arms of a stealthed spiral.

Liquid Havok
04/04/2003, 00:17
I'd throw in Green Goblin, taxi out, taxi in.

elvisdo
04/04/2003, 01:17
I was up against a team consisting in V Mandarin, V Mystique and V Psylocke. Totally annihilation they did. It was nasty.

Annihillus
04/07/2003, 19:46
How does this sound:
Veteran Mandarin 141
Unique Batman (Experienced if you perfer) 103
Veteran Flash 98
Rookie Harley Quinn 27
Rookie Mystique 34
Thats around 300, 295 I think. You got lots of Outwit and Perplex. You could perplex a number of things:
1. Flashes Damage. That 1 is quite a handicap. MAX=3 Damage
2. Flashes Range. Just another option for quicker hit-and-runs. MAX=2 Range
3. Mandarins Range. 15 range MC? Ouch. MAX=15 range
4. Mandarins Damage. 5 Damage at 12 range? Ouch again. MAX=5 Damage
Those are the major things I would perplex, though if you wan't, you could perplex Mystiques Damage or Range to provide another attack option. If you use the E Batman, his attack might be another thing you'd wan't to perplex.
Another option is to replace Flash with someone like Veteran Doc Sampson. You lose one outwit but gain another perplex character. Then you could bring him in up close and hammer away.

Liquid Havok
04/07/2003, 19:57
You need a taxi with Mandy. That team is good but it needs some more mobility.

Flash
04/07/2003, 20:29
My choice for a 300 pt V Mandarin Team.

141 V Mandarin
38 V Doombot
33 E Shadowcat
39 R Taskmaster
34 R Mystique
13 E Hydra Medic
---
300 Points

V Doombot taxi's V Mandy, using freemove and boosting up Mandy's AV. E Shadowcat makes sure R Taskmaster get to where he needs to be for BCF or sniping in hindering. R Mystique for perplex and sniping in hindering.

Liquid Havok
04/07/2003, 21:23
I still say team Mandy up with Green Goblin.

speedkillz
04/08/2003, 12:54
i used a 300 pt team V mandarin yesterday and destroyed people. I blasted a V Dr. Doom in to a wall for 7 clicks with mandarin. Here it is

V Mandarin (carries psylocke)
R psylocke
U green goblin (carries elektra)
U Elektra (IC)
V AIM medic
E Hand ninja (ranged) (protects medic)

try it out, you will not be disappointed with the power of mandarin.

speed

eskimobob311
04/08/2003, 21:36
can anybody help with a 200 point team with V Mandarin?
V Mandarin 141
V Paramedic 12
E bullseye 31
R Vulture 15
or
V Mandarin 141
V Bullseye 43
V Paramedic 12
can anybody help me with this? since I think Mandarin is the bomb!!!

Shibitz54321
04/11/2003, 15:07
My thoughts on a mandy team would be to have him next to a psylocke, and on the other side of e psylocke you can have vet human torch, then behind psy, you could have r ig for defend, put them in hindering for a massive 21 defense!!! that'd be about 297 points, perfect for a 300 point team! or, if you have some more points to offer, you can throw in some doombots for taxis and 4 artists for a max of 7 clix each! thats enuf to take out at least 1 person a turn, or mc with mandy and then dish out 9 clix with torch! sounds like a good team for me!

RandMan2K2
04/11/2003, 15:34
How about V Mandy, V Avalance for barrier and force blast to get people out of stealth if need be, R Vulture for taxi, V Paramedic in case somebody is lucky enough to penetrate you and then about 8 Con Artists who Avalanche can force blast into their Perplex. Then you can Perplex up range, AV, damage, whatever you need. You can kill people in one shot and they can run, but they can't hide. This is such an ingenious idea I'm gonna have to try it for myself:devious:

satch
04/11/2003, 22:19
Last tournament I played,

V Mandarin
V Pyro
V Paramedic
R Avalanche
R Destiny
R Firelord

300 Pts. I just wait until someone moves on his team. Then I mind control it to take it to my little firelord and pyro range, outwit his Inv and make him 8 clicks. As he has to rest next turn, and there is no taxi around probably I can attack for 11 clicks.

To protect my I have barrier every turn using avalanche or pyro to keep mandarin safe.

My only concern, is that is it's not really fun to play it.

I use firelord to taxi mandarin mostly. I also use a nice trick when MC taxis, I move them far, and send them soaring so they aren't able to start adyacent to ground figures delaying them an additional turn.

RandMan2K2
04/14/2003, 11:52
:eek:

Against that devilish squad the only thing I could hope for would be for you to miss a few rolls. I'd have to get a Nightcrawler and V Wolverive (IC version) and a squad of Con Artists. This way I could perplex up Nightcrawlers speed and AV and move Wolverine around very judiciously. Other than than, I'd have to hope to tie up your firelord using Jean Grey or Magneto to TK someone (preferably a brick like Herc or Doc Samson) to tie up your RCE and not be in Mandarin's line of fire. A dicey (pun intended proposition to be sure). But that's a very tough team you've assembled.

XocgX
04/14/2003, 12:03
I placed second this weekend (would have MAYBE got first but a LOS mistake on my part of ignorance cost me a game) with this team:

V Mandarin
R Iceman (to taxi Mandarin)
E Paramedic
V Doc Sampson
R Destiny

Came to 299 points. I did REAL well. Basically beat on their best guy with mandarin (outwit and 3) with either his attack or damage perplexed by Doc. If necessary I MC'ed someone to kill his medic.

I won 2 games by near sweep, but lost my second game, because I didn't realize how LOS worked for peeps on the roof edge.....lesson learned.

Only bad part was my LE prize was a Jarvis Tetch....the only LE I have!!! Now I gots 2!

RandMan2K2
04/14/2003, 12:17
Cruel, cruel fate. Twists like a rusty knife in your gut sometimes. What was your mistake if you don't mind me asking? I've made enough to write a book (strategy-wise, rules-wise, et al). Seems to me that experience (especially bad experience) is life's best teacher. Incidentally, that's a strong squad. I will be tempted to try it:grin: .

satch
04/14/2003, 14:42
Keep in mind it's quite hard to lauch someone b2b with Firelord with this team. I'll explain you why.

Firelord is mainly Vet Mandarin Taxi. So they are always together. You could always put him on diagonal so I can't see him. Doing it would be an advantage to me, as I could move Firelord with Mandarin back to medic without breakaway roll, throw support for medic and put a barrier around your caracter with my 3 actions. Also putting a barrier around your caracter if placed on diagonal square to my firelord, would make imposible for your caracter to hit him.

Keep in mind also that putting someone base to base with a flying miniature doesn't prevent him from using his RCE attack, check FAQ to verify it.

I lost with only to teams last tournament. One of them had V She-hulk who charged and tied both firelord and mandarin first turn. Her taxi was a firelord. He did mandarin 6 clicks, and my firelord targeted She-hulk for 3 clicks. His firelord fired mine, and game was over.

Batman teams without clear targets are also a problem, if you try to play fast. I'd suggest covering your caracters with barriers while going forward, and then taxi firelord to hit someone hidden for 3, and next turn, some more, if he doesn't have leap climb.

Obviously choose always outdoors maps.