IceHot
10/21/2011, 19:42
Dont know what 4 decks to choose....maybe this will help
Kilngons
Battleship Deck
Crew: Koloth CAPTAIN +1 Weapons + Shields
Konmel Officer +2 Engines
Combat: 8 cards
Actions: 1 card (less then 3 ships)
4 cards (size 5+ ship)
House of Duras
Crew: Duras CAPTAIN (discard opposing crew)
Lursa Officer +2 Engines (when cloaked)
B'etor Officer +2 Engines (when cloaked)
Combat: 6 cards
Ops: + Shields 1 card
Decloak 1 card
Code of Honor
Crew: Kang CAPTAIN +1 Weapons + Shields
Klag Officer +2 Engines +2 Weapons +2 Shields
Combat: 8 cards
Ops: + Shields 1 card
Hidden Enemy
Crew: Kor CAPTAIN Decloak
Chang CAPTAIN + Weapons
Combat: 6 cards
Ops: 1 card +2 system per cloaked ship
1 card Decloak
1 card Seize Control (Decloak to remove control tokens)
Imperial Expansion
Crew: Vagh Officer +1 Sensors (Remove control tokens)
Korrd Specialist Add Control Token
Synnon Engineer +2 Engines
Combat: 7 cards
Ops: 3 cards Influence/Control
2 cards Base Shield Upgrade
The Science of War
Crew: Kolos Specialist -2 Weapons +2 Shields +6 Sensors
Nu'Daq CAPTAIN +3 Sensors
Combat: 8 cards
Ops: 1 card + Sytem = 1/2 Disable
1 card +2 Any System
1 card +2 Shields
1 card +4 Sensors
House of Mogh
Crew: Kurn CAPTAIN + Weapons
Worf Officer +2 Shields
K'Mtar CAPTAIN (Crew Tutor)
Combat: 7 cards
Ops: + Shields 1 card
Klingon High Council
Crew: Gowron CAPTAIN +Weapons/Shields
K'mpec CAPTAIN + Weapons
Combat: 7 cards
Ops: 1 card Increase Fleet Size
1 card Influence/Control
1 card +4 Sytem (sac crew)
Way of the Warrior
Crew: K'Ehleyer Specialist + System
K'Temoc CAPTAIN + Weapons
Combat: 8 cards
Ops: 1 card +1 system per enemy ship
House of Martok
Crew: Martok CAPTAIN + Shields
Alexander Engineer +Sensors (combat bonus)
Combat: 8 cards
Ops: 1 card +1 system per enemy ship
Kilngons
Battleship Deck
Crew: Koloth CAPTAIN +1 Weapons + Shields
Konmel Officer +2 Engines
Combat: 8 cards
Actions: 1 card (less then 3 ships)
4 cards (size 5+ ship)
House of Duras
Crew: Duras CAPTAIN (discard opposing crew)
Lursa Officer +2 Engines (when cloaked)
B'etor Officer +2 Engines (when cloaked)
Combat: 6 cards
Ops: + Shields 1 card
Decloak 1 card
Code of Honor
Crew: Kang CAPTAIN +1 Weapons + Shields
Klag Officer +2 Engines +2 Weapons +2 Shields
Combat: 8 cards
Ops: + Shields 1 card
Hidden Enemy
Crew: Kor CAPTAIN Decloak
Chang CAPTAIN + Weapons
Combat: 6 cards
Ops: 1 card +2 system per cloaked ship
1 card Decloak
1 card Seize Control (Decloak to remove control tokens)
Imperial Expansion
Crew: Vagh Officer +1 Sensors (Remove control tokens)
Korrd Specialist Add Control Token
Synnon Engineer +2 Engines
Combat: 7 cards
Ops: 3 cards Influence/Control
2 cards Base Shield Upgrade
The Science of War
Crew: Kolos Specialist -2 Weapons +2 Shields +6 Sensors
Nu'Daq CAPTAIN +3 Sensors
Combat: 8 cards
Ops: 1 card + Sytem = 1/2 Disable
1 card +2 Any System
1 card +2 Shields
1 card +4 Sensors
House of Mogh
Crew: Kurn CAPTAIN + Weapons
Worf Officer +2 Shields
K'Mtar CAPTAIN (Crew Tutor)
Combat: 7 cards
Ops: + Shields 1 card
Klingon High Council
Crew: Gowron CAPTAIN +Weapons/Shields
K'mpec CAPTAIN + Weapons
Combat: 7 cards
Ops: 1 card Increase Fleet Size
1 card Influence/Control
1 card +4 Sytem (sac crew)
Way of the Warrior
Crew: K'Ehleyer Specialist + System
K'Temoc CAPTAIN + Weapons
Combat: 8 cards
Ops: 1 card +1 system per enemy ship
House of Martok
Crew: Martok CAPTAIN + Shields
Alexander Engineer +Sensors (combat bonus)
Combat: 8 cards
Ops: 1 card +1 system per enemy ship