de_franza
04/03/2003, 13:30
Here’s my first crack at Character Creation. (Be gentle) I figured since we have 57 Elektra figures, and now have Hand Ninja figures, there should be Stick and his elite ninjas. After all, Stick trained Elektra for a year before she joined the Hand, and trained Matt Murdock when he was a child. Without Stick, there’d be no DareDevil. These characters appear in the Frank Miller era of Dardevil from the early 80', so they might be considered obscure. But they are very cool. Check out Marvel's trade paperbacks, "Visionaries: Frank Miller, Daredevil Vol 1-3". They are SO GREAT!
I wanted to make all of Stick’s Ninja fast, stealthy, skillful and tough. Remember that they’re able to fight off many enemies at once, but they aren’t supermen either. Spider-man or a superhero of like power should be able to defeat them, in my opinion. Captain America might be a stalemate, one on one with one of these. (this is where I’m coming from in the designing process). I'll try to get the others done soon.
STICK, Unique
10 Stealth | 8 Stealth | 8 Charge | 7 | 6 Stealth |
12 | 12 | 11 | 10 Steal Energy | 10 Steal Energy |
16 Super Senses | 15 SS | 15 SS | 14 SS | 14 SS |
3 Leadership | 2 Lead | 2 Outwit | 1 OW | 1 Support
Here’s my rationale; Stealth and Super Senses are obviously a must. I added Charge just because I like the idea of the martial arts master not being able to be knocked back. That seems to make sense, to me. Leadership because he’s the leader of his order, and Outwit because if Stick doesn’t have “Experience, Intelligence and Luck” than who does? Steal Energy might be controversial because it’s usually considered to be an evil power, but I feel it is in character, much more than Regenerate, because of how he can manipulate life energy. I figured 5 clicks of health is good because with Steal Energy, Super Senses, and high defense values, he’d be invincible with too many clicks, and I didn’t want to create the next Cheesemaster figure. If someone could calculate the point cost, I’d be grateful.
STONE, Unique
8 Charge | 8 Ch | 8 Ch | 6 Ch
11 | 10 | 10 | 9 Steal Energy
15 Impervious | 14 Imp | 13 Imp | 12 Invulnerable
2 | 1 | 1 | 1
Stone is (I think) Stick's most senior student. Stone is immune to any attack he can see coming, so Impervious is an obvious choice, but I made his last click Invulnerable so he’s not a little Super-Man. I gave him Charge because I feel he shouldn’t be knocked back, since he is Stone. Also, being immune to damage, he need not employ stealth, and may charge boldly into battle. This fits the character well, in my opinion. I gave him Steal Energy for the same reason as Stick. Like Stick, not too many clicks, he’s just a highly trained and disciplined normal human, after all. If someone could calculate the point cost, I’d be grateful.
KIRIGI, Unique
9 Flurry | 8 Stealth | 8 Sth | 8 Sth | 7 Sth | 6 Flurry
11 B/C/F | 10 B/C/F | 10 B/C/F | 9 | 9 | 8
15 Toughness | 14 | 13 Willpower | 12 Will | 11 Will | 10 Regenerate
2 | 2 | 1 | 1 | 1 | 1
Kirigi is a unique super soldier in the Hand ninja clan. Feared for centuries, and even brought back from the dead to hunt down Stick. Generally, I designed him to be a fast and dangerous sword master who keeps coming at you, a tireless stalker and killer. He’s got good damage even if his B/C/F is Outwitted. Regenerate on his last click represents his resurrection and healing ability. It also makes him an intense foe. I gave him a click of Toughness because he takes a sword through the belly at one point and keeps on fighting. Be afraid of his first click where he has B/C/F and Flurry! Again, not too many clicks, he’s more-or-less a normal human, after all, but more than average. If someone could calculate the point cost, I’d be grateful.
Let me know (politely, please) what you think!
I wanted to make all of Stick’s Ninja fast, stealthy, skillful and tough. Remember that they’re able to fight off many enemies at once, but they aren’t supermen either. Spider-man or a superhero of like power should be able to defeat them, in my opinion. Captain America might be a stalemate, one on one with one of these. (this is where I’m coming from in the designing process). I'll try to get the others done soon.
STICK, Unique
10 Stealth | 8 Stealth | 8 Charge | 7 | 6 Stealth |
12 | 12 | 11 | 10 Steal Energy | 10 Steal Energy |
16 Super Senses | 15 SS | 15 SS | 14 SS | 14 SS |
3 Leadership | 2 Lead | 2 Outwit | 1 OW | 1 Support
Here’s my rationale; Stealth and Super Senses are obviously a must. I added Charge just because I like the idea of the martial arts master not being able to be knocked back. That seems to make sense, to me. Leadership because he’s the leader of his order, and Outwit because if Stick doesn’t have “Experience, Intelligence and Luck” than who does? Steal Energy might be controversial because it’s usually considered to be an evil power, but I feel it is in character, much more than Regenerate, because of how he can manipulate life energy. I figured 5 clicks of health is good because with Steal Energy, Super Senses, and high defense values, he’d be invincible with too many clicks, and I didn’t want to create the next Cheesemaster figure. If someone could calculate the point cost, I’d be grateful.
STONE, Unique
8 Charge | 8 Ch | 8 Ch | 6 Ch
11 | 10 | 10 | 9 Steal Energy
15 Impervious | 14 Imp | 13 Imp | 12 Invulnerable
2 | 1 | 1 | 1
Stone is (I think) Stick's most senior student. Stone is immune to any attack he can see coming, so Impervious is an obvious choice, but I made his last click Invulnerable so he’s not a little Super-Man. I gave him Charge because I feel he shouldn’t be knocked back, since he is Stone. Also, being immune to damage, he need not employ stealth, and may charge boldly into battle. This fits the character well, in my opinion. I gave him Steal Energy for the same reason as Stick. Like Stick, not too many clicks, he’s just a highly trained and disciplined normal human, after all. If someone could calculate the point cost, I’d be grateful.
KIRIGI, Unique
9 Flurry | 8 Stealth | 8 Sth | 8 Sth | 7 Sth | 6 Flurry
11 B/C/F | 10 B/C/F | 10 B/C/F | 9 | 9 | 8
15 Toughness | 14 | 13 Willpower | 12 Will | 11 Will | 10 Regenerate
2 | 2 | 1 | 1 | 1 | 1
Kirigi is a unique super soldier in the Hand ninja clan. Feared for centuries, and even brought back from the dead to hunt down Stick. Generally, I designed him to be a fast and dangerous sword master who keeps coming at you, a tireless stalker and killer. He’s got good damage even if his B/C/F is Outwitted. Regenerate on his last click represents his resurrection and healing ability. It also makes him an intense foe. I gave him a click of Toughness because he takes a sword through the belly at one point and keeps on fighting. Be afraid of his first click where he has B/C/F and Flurry! Again, not too many clicks, he’s more-or-less a normal human, after all, but more than average. If someone could calculate the point cost, I’d be grateful.
Let me know (politely, please) what you think!