PDA

View Full Version : DC Cosmic Justice - Poison Ivy


Draddog
05/14/2003, 18:07
<TABLE BORDER="0"><TR><TD><FONT SIZE="1"><P ALIGN="CENTER"><TABLE BORDER="1"><TR><TD COLSPAN="3" ALIGN="CENTER"><FONT SIZE="1"><B>Unit Name:</B> Poison Ivy</TD></TR><TR><TD><FONT SIZE="1"><B>Unit Num:</B> 031</TD><TD><FONT SIZE="1"><B>Point Cost:</B> 35</TD><TD><FONT SIZE="1"><B>Team:</B> Batman Enemy</TD></TR><TR><TD><FONT SIZE="1"><B>Unit Num:</B> 032</TD><TD><FONT SIZE="1"><B>Point Cost:</B> 42</TD><TD><FONT SIZE="1"><B>Team:</B> Batman Enemy</TD></TR><TR><TD><FONT SIZE="1"><B>Unit Num:</B> 033</TD><TD><FONT SIZE="1"><B>Point Cost:</B> 49</TD><TD><FONT SIZE="1"><B>Team:</B> Batman Enemy</TD></TR></TABLE><P><B>Play Tip:</B> <BR> Poison Ivy has the very useful Mind Control power, however she has to get close to use it. Use her Stealth to protect her, moving from hindering terrain to hindering terrain. If your opponent engages you, use Ivy’s Mind Control to move them away. If they do manage to land a hit, Ivy’s thorns come out, and start their lethal Poison.<P><B>Game Design:</B><BR>Poison Ivy’s a threat because she’s cunning and cruel, not because of her ability to dish out damage. As such, she has fairly mundane combat values, but powers that make her a real threat – even to someone like Batman. Ivy’s one of those villains who usually sneaks up, then uses her toxins and concoctions to take out her enemies. A little bit of Stealth, Incapacitate, Mind Control, and Poison fit that bill. This combination gives her some abilities that keep her safe from ranged combat attacks initially, and makes her a threat in close combat. Her Mind Control is great for taking over tougher figures and making her earn her point value. Overall, a dangerous combination for a dangerous lady.</TD><TD><IMG SRC="/images/cj031.gif"></TD></TR></TABLE>

DS-00-0, FSD
05/14/2003, 18:08
First post!!!!!!!!!!!

Yum!

Manchine
05/14/2003, 18:09
Dude

Angelofhate
05/14/2003, 18:09
Interesting figure, but I don't like the sculpt. Yay for mind control though.

Greyshadow
05/14/2003, 18:09
Yippee!

drgnoftyr
05/14/2003, 18:10
she suffers from bad picture sindrome like psylocke

XocgX
05/14/2003, 18:10
She's super cheap...good deal.

Manchine
05/14/2003, 18:11
Hmm pretty good. I like the pose. Still dont know if I would want this yet. I want to see some stats.

hourman
05/14/2003, 18:11
Sounds like Range 0. Doesn't look spectacularly playable. Cheap cost though so who knows.

cscottk
05/14/2003, 18:11
Looks good to me. I am excited about this upcoming set.

skeevo666
05/14/2003, 18:11
Originally posted by drgnof tyr
she suffers from bad picture sindrome like psylocke


Maybe after he cures MD, Jerry Lewsis can work on that :p

TDCHeath
05/14/2003, 18:12
This means Stealth is now a power in DC.

Psylockeslover
05/14/2003, 18:12
Ummm....how exactly does she have Stealth and MC at the same time? (as the description suggests)

Manchine
05/14/2003, 18:12
Yep the face really sucks on this one. Looks like Psylocke's Face.

batfink
05/14/2003, 18:12
Gosh, can you be a Batman Enemy and not have perplex? :rolleyes:

Kewl. I hope she's a better MCer than Mad Hatter.

tyroman
05/14/2003, 18:13
hooray Finally posted. :p

VerdDogg23
05/14/2003, 18:14
omg, sculpt rocks. And she definately gives White Queen competition for best female sculpt. If you know what I mean.

WarHULK
05/14/2003, 18:15
Aren't Stealth and Mind Control both movement abilities? I wouldn't think they'd give her Bat Team just to make her stealthy either..

miridor
05/14/2003, 18:16
cool!!!

Psylockeslover
05/14/2003, 18:16
Originally posted by WarHULK
Aren't Stealth and Mind Control both movement abilities? I wouldn't think they'd give her Bat Team just to make her stealthy either..


I was wondering that too. She is Bats Enemies in all 3 forms...

mercer
05/14/2003, 18:17
Looks to be a fairly mediocre clix, but you have to love that sculpt. Looks like she's saying, "hello sailor!" And, like the above subject line implies, I can't keep from thinking about frozen vegetables......

Phantom
05/14/2003, 18:17
So they’re actually bringing Stealth into DC? This is the first time a team ability has been duplicated as a power – I wonder if this is going to set some sort of precedent. I also wonder if this is going to set up a new bout of complaints that they should have brought Shapechange over from DC when they made Mystique.

I’m also curious what they mean when they say that she can use her Stealth to move from Hindering to Hindering, and then Mind-Control someone to move them away. Does this mean that Stealth is going to be a Defense or Damage power in DC instead of a Speed power? If so, that sets up an interesting precedent and could do a lot to extend the longevity of the game, since it allows for completely different power combinations between Marvel and DC.

Alonso99
05/14/2003, 18:18
cheap mindcontroller with poison, sounds nice, guess mad hatter is completely useless.

Dave
05/14/2003, 18:20
Originally posted by Psylockeslover
Ummm....how exactly does she have Stealth and MC at the same time? (as the description suggests)

That's a great point. Unless they're making her a Batman ally...

Joe Kerr
05/14/2003, 18:21
Well this sucks. As happy as I am to see Ivy... Why the hell does she have normal color flesh? She hasn't had normal skin tone for 5 years. She also hasn't had the stockings for the same amonunt of time. Have the designers of this game picked up a book since No Man's Land?

Thank God I have plenty of green paint.

The good news, she's in the set and up as a preview which makes me happy and will cause me to keep my order for a case of Cosmic Justice.

When you get past the horrible sculpt, retro costume, and normal flesh tone, her powers fit. That's what I worry about the most. I wanted her to be playable so that when she makes her way on to all of my teams she won't be taking up points for nothing.

About the stealth/mind control

There are new powers in the set, whose to say they didn't put stleath in a new slot. We don't know yet. That would be very stupid if they did, but who knows.

drgnoftyr
05/14/2003, 18:22
Originally posted by Phantom
So they’re actually bringing Stealth into DC? This is the first time a team ability has been duplicated as a power – I wonder if this is going to set some sort of precedent. I also wonder if this is going to set up a new bout of complaints that they should have brought Shapechange over from DC when they made Mystique.

I’m also curious what they mean when they say that she can use her Stealth to move from Hindering to Hindering, and then Mind-Control someone to move them away. Does this mean that Stealth is going to be a Defense or Damage power in DC instead of a Speed power? If so, that sets up an interesting precedent and could do a lot to extend the longevity of the game, since it allows for completely different power combinations between Marvel and DC.

what about the skrull team ability and shape change thats an exact copy of a team ability

sol
05/14/2003, 18:23
Pretty cool. Not fond of the sculpt, but I like the fact that Stealth is now in DC. E Nightwing isn't gonna be happy.

Ignatz_Mouse
05/14/2003, 18:24
Originally posted by Joe Kerr
Well this sucks. As happy as I am to see Ivy... Why the hell does she have normal color flesh? She hasn't had normal skin tone for 5 years. She also hasn't had the stockings for the same amonunt of time. Have the designers of this game picked up a book since No Man's Land?



That's the rookie pictured. The may well have different colors for different ranks, ala Invisible Girl/Woman.

Psylockeslover
05/14/2003, 18:27
Originally posted by drgnof tyr
what about the skrull team ability and shape change thats an exact copy of a team ability


But shapechange is not in Marvel, so it is not an exact copy in the same universe....

urlmaker
05/14/2003, 18:29
This could suck. If she starts with stealth on her first click and has MC the rest of the way. I don't think that is all that usefull. Although I guess it would get you there alive.

Probably
Stealth/Perplex on her first click
MC/Perplex on second click
MC/Poison ther rest of the way

That is my guess...

drgnoftyr
05/14/2003, 18:30
Originally posted by Psylockeslover
But shapechange is not in Marvel, so it is not an exact copy in the same universe....
give it time it will cross over

Ghost_Rider
05/14/2003, 18:30
Originally posted by Phantom
So they’re actually bringing Stealth into DC? This is the first time a team ability has been duplicated as a power – I wonder if this is going to set some sort of precedent. I also wonder if this is going to set up a new bout of complaints that they should have brought Shapechange over from DC when they made Mystique.

I’m also curious what they mean when they say that she can use her Stealth to move from Hindering to Hindering, and then Mind-Control someone to move them away. Does this mean that Stealth is going to be a Defense or Damage power in DC instead of a Speed power? If so, that sets up an interesting precedent and could do a lot to extend the longevity of the game, since it allows for completely different power combinations between Marvel and DC.

Yes, Stealth is being introduced to DC along with a few other powers from Marvel. The reason why Stealth is being made into a power is because not all characters who are stealthy in the comics are allies to Batman.

Mystique doesn't need Shape Change. First of all, the power is very weak and even though she can physically change her form, it's just not what she does in the books. Perplex + Stealth fits her to a "T". If anybody is complaining, it's me about the people complaining that she doesn't have Shape Change. ;)

Stealth will definitely be a movement power. Remember, it doesn't say that she uses Stealth and Mind Control at the same time. Think Elektra from Xplosion.

Ghost

Joe Kerr
05/14/2003, 18:32
Igantz- If that was the case. That would be cool as hell! I wonder what the E Poison Ivy would be if the R is the classic look and V would be the green Dodson/Lee look. Maybe the No Man's Land costume?

But somehow something tells me that won't happen.

quixotequest
05/14/2003, 18:33
I think that Plasticity could have been to represent her snaring ivy on the same clicks as Poison. That could keep her melee opponents from getting away. Course if Plasticity were added that means no Stealth. I dunno how effective MC may be if she has mediocre stats--I'm not sure how playable that will make her.

Anxious to see that dial in person...

WarHULK
05/14/2003, 18:33
Maybe she has Stealth and Inc. then she has MC and Poison? That would kinda make sense... Inc. with no range really sucks though.. It would be nice if she had a 4 range printed so she could inc. from range... you know, send her vines to do her dirty work.

This would leave the combo of MC and Poison later on which could be a VERY nasty combo indeed.

This would explain the possible goof up in writing on the WK site since MC and Inc. are the same color... Notice in the game design notes that he lists the powers in this order:

"Stealth, Incapacitate, Mind Control, and Poison"

making me believe that this was, in fact, the mistake.

a.vale
05/14/2003, 18:34
mr fantastic has shapechange and all the other abilities have been in since ct except impervious

Ghost_Rider
05/14/2003, 18:34
Originally posted by urlmaker
This could suck. If she starts with stealth on her first click and has MC the rest of the way. I don't think that is all that usefull. Although I guess it would get you there alive.

Probably
Stealth/Perplex on her first click
MC/Perplex on second click
MC/Poison ther rest of the way

That is my guess...

Where did you get Perplex from? Doesn't say anything about that..

Ghost

urlmaker
05/14/2003, 18:34
Oops I guess she doesn't have perplex. So remove that from my assertion.

a.vale
05/14/2003, 18:37
he has plasticity but the rest have been there since clobberin time im pretty sure any how

WarHULK
05/14/2003, 18:41
the DC abilities that are not in Marvel yet are:

Force Blast
Impervious
Smoke Cloud
Close Combat Expert

Just a little info for you.

mark6574
05/14/2003, 18:42
It doesn't say she has a 0 range, we are all just inferring that. Maybe they gave her a printed 2 or 4. That would make incapacitate slightly more useful on her. All it says is:
Poison Ivy has the very useful Mind Control power, however she has to get close to use it.

That doesn't necessarily mean 0.

Ghost_Rider
05/14/2003, 18:42
Originally posted by a.vale
mr fantastic has shapechange and all the other abilities have been in since ct except impervious

Check again. He doesn't have Shape Change at all.

There is more than just Impervious that hasn't crossed over yet.

Ghost

tyroman
05/14/2003, 18:42
Shouldn't she only be able to mind control, men? :p

Ghost_Rider
05/14/2003, 18:44
Originally posted by tyroman
Shouldn't she only be able to mind control, men? :p

That might make a good scenario.

Ghost

WarHULK
05/14/2003, 18:44
Nope, she controlled Catwoman aswell. She's actually become more powerful then she used to be...

ducko5
05/14/2003, 18:50
Awsome. I love it. I'll give her a bit of a repaint, tho.

secretwarrior
05/14/2003, 19:02
cool


How foes she control women?


and how does this stack up to the list i wonder?

Jadehorde
05/14/2003, 19:04
Originally posted by Joe Kerr
Well this sucks. As happy as I am to see Ivy... Why the hell does she have normal color flesh? She hasn't had normal skin tone for 5 years. She also hasn't had the stockings for the same amonunt of time. Have the designers of this game picked up a book since No Man's Land?

Thank God I have plenty of green paint.

The good news, she's in the set and up as a preview which makes me happy and will cause me to keep my order for a case of Cosmic Justice.

When you get past the horrible sculpt, retro costume, and normal flesh tone, her powers fit. That's what I worry about the most. I wanted her to be playable so that when she makes her way on to all of my teams she won't be taking up points for nothing.

About the stealth/mind control

There are new powers in the set, whose to say they didn't put stleath in a new slot. We don't know yet. That would be very stupid if they did, but who knows.

I actually like the older outfit and style, the new one is far too freakish for me...

I liked the alluring girl with a deadly touch rather than some plant avatar...it's just not very profound, especially since there is a Swamp Thing that does it better...and Jade with the connection to plants and sunlight...

JackAssterson
05/14/2003, 19:06
Anyone notice that her numbers coincide with the list?

Basil Elks
05/14/2003, 19:07
Awesome, another Bat-Man character.

shin-goji
05/14/2003, 19:24
Looks like this set's Mystique as far as sneakability and playability.

cscottk
05/14/2003, 19:26
Originally posted by mark6574
It doesn't say she has a 0 range, we are all just inferring that. Maybe they gave her a printed 2 or 4. That would make incapacitate slightly more useful on her. All it says is:


That doesn't necessarily mean 0.

As we all would love range, she does MC by blowing dust into here enemies face so close makes sense.

m1s1n
05/14/2003, 19:27
Blah. I like the Ivy you see in The Long Halloween much better. Far more powerful and more interesting. Although we don't always need uber-characters. This version is probably for all the movie goers and fans of the cartoon. Although until I see the dial I'm not making any major decisions on this one. I'd like to see a stealth/poison combo that moves into mind control. Still--do we really need incapacitate???

mark6574
05/14/2003, 19:29
Originally posted by cscottk
As we all would love range, she does MC by blowing dust into here enemies face so close makes sense. Right, but in terms of MC, a 0 is equivalent to a 4. By giving her the 2 or 4 range, it would just make incapacitate more useful. I would rather see her with a 2 then a 0 personally. I know it would make her MC range shorter, but it would give her some other options for incapacitate. I bet she has a damage of 0 or 1.

MaWziR
05/14/2003, 19:48
as for stealth and mind control at the same time...they might just do a half black and half blue square w/ a number in the middle like they did w/ Mage Knight

Gacy's Clown
05/14/2003, 19:54
I'm not sure how you're supposed to move from hindering terrain to hindering terrain effectively to keep her stealthed? Since her movement would be cut in half upon leaving hindering terrain, that next bush or gumball machine better be nearby. She wouldn't be making any great advancements that way. She obviously doesn't have Leap/Climb since well...she shouldn't, but it's also in the same slot as Stealth and MC. Hope she has a decent speed, but I doubt it.

Psylockeslover
05/14/2003, 20:32
Originally posted by MaWziR
as for stealth and mind control at the same time...they might just do a half black and half blue square w/ a number in the middle like they did w/ Mage Knight


GAH!! Thats the last thing we need in HC!

I can hear the whining already...

Spider-fan 930
05/14/2003, 21:24
Didn't they say that they will never have split powers in heroclix? She probably has Stealth first, then Mind Control.

rabidroadkill
05/14/2003, 21:31
As far as people complaining that her has to get so close for MC, remember even if her range is zero, MC has an inherent range of 4. People often miss this when I play, so didnt know how many people here were.

BTW as soon as I saw the post, I knew you would be at least somewhat happy Joe Kerr :classic:

MarkStewart
05/14/2003, 22:05
It wouldn't make any sense if she didn't have a ranged attack of at least a 4. She's always controling large plants and stuff that tie people up. If I were doing the fig then I'd put the vet with a range of 6 with two lighting bolts and I'd keep her damage at 1 to encourage people to use that incapacitate.

LuckyJ
05/14/2003, 22:19
There's a running conclusion that Stealth and MC are on the speed slot. Since it's a new power to DC, it's definitely possible that they may put it on a different slot to help distinguish the games. I think that would be stupid, but who am I to say?


About Poison Ivy. Disappointing thus far. Looks like another throwaway MC fig or Batman enemy (ie Mad Hatter).

Strike 1 for Cosmic Justice.

Scipio
05/14/2003, 22:20
Personally, I was hope she'd have Barrier; we've often seen her erected a 'plant barrier' to tie people up. I guess that what the Incapacitate is for...

ludd_gang
05/14/2003, 22:33
Its seems pretty clear to me that Mind Control and Stealth are on the same slot.

Some sort of shake up like that is needed to refresh the game. Stealth + BCF and Mastermind + Poison are great combos, but can get a tad redundant....

Mjolnir
05/14/2003, 23:09
I'm pumped about this set..... I can see some uses for Poison Ivy....:devious:

WarHULK
05/14/2003, 23:20
I'm really hoping for atleast a 4 range so the Inc. won't be practically worthless. Since MC is automatically 4 squares anyway it'd work well.

So, if she has Stealth/Inc. and then MC/poison on her dial with atleast a range of 4 so she can use Inc. to some effect I believe that she'll be well worth her points. I love the idea of MC someone to come get poisoned by Ivy and Clayface III. :devious:

GeorgeDaGreat
05/14/2003, 23:41
Poison Ivy is looks like a good piece but I think shes missing two powers. I think shes missing Plastisity and Barrier as two people already said. I mean how many times has she trapped people w/her plants and used her plants for a block. I dunno maybe its me.

Joe Kerr
05/14/2003, 23:44
Why RabbidRoadKIll, what would make you think I like Poison Ivy... ;)

SpakSpang
05/14/2003, 23:49
I don't like the idea of Stealth being in DC because it hurts the batman team ability. Specially since DC added those extra rules with flying characters and seeing Batman. Though if they change up those rules for Stealth that would be fine.

I do think Stealth totally needs to be a defensive power or attack power in DC, and not a movement. It should have been that way for Marvel.

Also why is mind control a movement power? It needs to be either an attack or damage power.

bjmc1975
05/15/2003, 00:09
I seriously doubt they've instituted split powers - here description simply implies that she has both powers, not that they're on the same slot.

Thunderbolts
05/15/2003, 00:24
The idea is probably that she starts with Stealth, and you push her to move close the the enemy, then her subsequent clicks have MC. Not looking for overly complicated stuff at those low costs...

I Am The Game
05/15/2003, 00:25
Two things...

Ivy's face is just terrible, and imagine how much worse it''ll get when you get one with a bad paint job. I'll be giving these away in mass quantities...

There are no split powers in Mage Knight, the only time you see half-half is on the opening click. Instead of a line to show where the dial starts, the first damage square is a green square. It's the starting position, not enhancement or anything like that. Hence, only one power at a time.

Shellhead
05/15/2003, 00:33
I just can't see myself using her. She really doesn't have anything that I can't get somewhere else that's more effective. It's been my experience that MC only has a chance at decent range (8+). Poison's nice, but Incap is just too common, and again, the range is a problem.
Can't say this figure adds anything to the set in my mind.
Oh, and like someone said earlier, they are probably going with the TV version of Ivy since that's the most well-known to non-comic knowledgable people. Remember a large portion of players don't read the books, but they've probably seen the Batman cartoon.

the itsy bit
05/15/2003, 07:34
Originally posted by MaWziR
as for stealth and mind control at the same time...they might just do a half black and half blue square w/ a number in the middle like they did w/ Mage Knight

NO !
Mageknight has no split powers, please stick with what you know.
Mageknight has a green square on the first click (on damage) which is thesame thing as the green starting position line.
that green square doesn't have an ability so it can be halved for another REAL power.

MK and HC have not yet (I wouldn't say never) used double abilities.
the promo Batman (spiderman) have the starting clicks of MK and are therefor not tournament-legal.

Gargantua
05/15/2003, 08:30
I don't like the idea of Stealth being in DC because it hurts the batman team ability. Specially since DC added those extra rules with flying characters and seeing Batman.

I don't see introducing Stealth as hurting the Batman team ability at all. Just means it's not an exclusive club anymore. Remember that having the team ability opens up more options, such as the really really useful Batman ability with Leap/Climb so you CAN run from hiding place to hiding place with no hindrance. Despite their claims for Ivy, you have to place your objects fairly close together for that to work for her.

I'll have to check the rulings for the flying characters seeing Batman thing. I hadn't heard that before. I don't play competitively much, so I'm not necessarily up on all the little things like that.

We'll have to see about Ivy's stats. She could be good. I'd be sad if she made Mad Hatter completely obsolete. So what if he's a terrible clix, he's one of my favorite characters, so I play him anyway. But she proabaly only has a couple of clicks of MC, instead of all the way, so it depends on what you're looking for I suppose.

WFUnDina
05/15/2003, 09:30
Poison Ivy would be a steal if she had the 2 lightning bolts, like someone suggested, throw in a range of 4 and she becomes a really cheap xplosion electra. Just my 2cents:devious:

TheLion
05/15/2003, 09:44
Originally posted by Gargantua
We'll have to see about Ivy's stats. She could be good. I'd be sad if she made Mad Hatter completely obsolete. So what if he's a terrible clix, he's one of my favorite characters, so I play him anyway. But she proabaly only has a couple of clicks of MC, instead of all the way, so it depends on what you're looking for I suppose.

Which is why we comic fans play the game. We play the characters we liked to read about and build combos based on teams we've seen in the comicbooks. We just have to work harder to get our combinations to work. :)

Diversity in the game is good. Moving stealth or Mind Control to a different slot in DC would be a great way to differentiate the two universes. I don't think it's going to happen because I believe people are reading to much into the description.

It's great to get more of Batman's Rogue's Gallery. Along with Spider-Man's rogue's gallery, they are just fun to play. It's fun to combine them in mixed universe games.

Key-gun
05/15/2003, 10:15
I was loking at her range value at different angles and it looks to me to be either a 4 or a 0 wich still leaves hope for a usefull figure.

mbdeyes
05/15/2003, 10:43
If she's got low stats and range of 4 or 0 we might as well stick with Mad Hatter. No stealth and MC together of course means that she'll have stealth first, and her attack will be low on MC, not promising.

bjmc1975
05/15/2003, 10:49
Assuming she's got Mind Cotrol and Poinson simultaneously, that alone could make her a great piece for a number of reasons - not so much because of offensive capability, but because it could force your opponent to go after her rather than the brick she's standing next to, or other "distracting" potential uses.

mbdeyes
05/15/2003, 10:53
Originally posted by Shellhead

Oh, and like someone said earlier, they are probably going with the TV version of Ivy since that's the most well-known to non-comic knowledgable people. Remember a large portion of players don't read the books, but they've probably seen the Batman cartoon.

Not necessarily. The description fits the latest Lee/Loeb comics where she MC's Superman. She does next to nothing herself, and is only able to MC at REALLY close range. It's a shame that they didn't show how she got close to Kal-El in that book.

As far as range 8+, I find the attack value is worth much more. I've effectively used Puppet Master (V-Doom team) with Ultron (E) and Bullesey (V) to share the attack value. Ultron shot at range, and P-M took care of anyone who came in range (pushing them and making them run back or attack each other). That gave P-M an attack of 13, so he was pretty unstoppable within his range. Someone would need charge or range in order to avoid him. There's very few ranged players who will ignore Ultron in order to blast P-M.

Same with Ivy. Put her next to Bane, increase her attack, she'll be a little more useful..... hopefully.

mbdeyes
05/15/2003, 11:01
Originally posted by WarHULK

So, if she has Stealth/Inc. and then MC/poison on her dial with atleast a range of 4 so she can use Inc. to some effect I believe that she'll be well worth her points.

That would be a great combo, but I just thought of something. Every other Inc. character seems to be expensive. The original Marvel set is a good example (Spiderman, Constrictor, and Hobgoblin, also Black widow from CT). If she's cheap (pardon the pun) with inc, does that mean her stats will be garbage? DC has notoriously low Defense levels anyway. Or do you think the Inc will only be on a click or two, making it cheaper overall?

lancelot
05/15/2003, 11:33
flying characters DO not see stealthed batman ally characters, nor marvel's stealthed characters. what an absurd ruling this is! give me some proof of this ruling, please...because heroclix has enough problems with some other rulings as it is, now FLYING SEES STEALTH? yeaaaaa riiiiiight...

mbdeyes
05/15/2003, 11:40
It's the Superman Team that sees stealth.

It just happens that they're all flyers...

olcottr
05/15/2003, 11:56
I don't see using her instead of Mad Hatter for Mind Control. All her powers means she's giving something up, that's a couple of clicks of mind control and she's more expensive.

lancelot
05/15/2003, 11:57
yea, exactly, the only fliers that can see stealth are those superallies...i hope that s just it...

SgtHulka
05/15/2003, 12:46
Do you guys play this game? Mad Hatter "a crummy clix?!?" Stealth a lame power because you can't advance? WTF?

Mbdeyes is correct...Mad Hatter is the most efficient mind-controller in both sets because he has the Batman Enemy power. Hasn't anyone faced the trick 200 point Hawkman/Bane/Man-Bat/Mad-Hatter army before? Free-move Bane in, fly Mad-Hatter next to him, Mad-Hatter has a 10 attack value with Mind Control. And that's not even a one-trick pony because if your opponent nails Mad-Hatter he's still got Bane to deal with.

Now we have Poison Ivy for a point less than Mad-Hatter. Again, she's a Batman Enemy. Will she make Mad-Hatter obsolete? No. Because clearly she won't have Mind Control on her first click. She'll have stealth. With all the hindering terrain on DC maps this makes her immune to ranged attacks. Finally Batman has to get up close and personal. Finally Unique Catwoman has a real purpose.

What does it even matter what Poison Ivy's stats are? She's got stealth so her defense is practically meaningless. She has BatEnemy so her attack is practically meaningless. She has Mind Control and Poison and Incapacitate so her damage value is practically meaningless.

It's all about where her powers fall on the dial. If they're useful, like stealth and incapacitate on the first click and poison and Mind Control together on the second, third and fourth click, she will be an awesome Batman/Nighwing-Killer. If she only gets Mind Control and Poison on the second click, then she'll be a nuance piece that has to be carefully managed.

Think Black Widow.

Joe Kerr
05/15/2003, 12:51
Does anyone not see the obvious? If she has poison and mind control that means the poison will inflict a click of damage, thus lowering the stats of the enemy and making them easier to mind control. This is DC. There's a little something called impervious that doesn't defend against Poison. The only thing that can stop it would be toughness.

You know I was wondering. If they made this Poison Ivy, where's the cross-bow? I guess that would have given her an actual range attack.

And I saw someone mention "They made this Ivy because that was the one who was on TV.." etc etc

Actually the last Ivy that appeared on the animated series looked like a little elf with pale white/greenish almost Joker like skin.

And the Ivy that will appear on the Justice League show will have green skin.

It's just one of those things. Some artist, like John Delaney, who don't pay attention to things, will give Ivy the normal skin. So from time to time she'll appear this way. For the longest time in Gotham Adventures she had green skin, then all of a sudden in one issue of Justice League Adventures she had normal skin, only to return to green in Gotham Adv and the new Batman Adv.

Even during "Joker's Last Laugh" she made an apperance in one book with normal skin, but in the others she had green skin. She's only in the background of these stories anyway.

At first glance, I might not have been happy with the choice of character design, but I never did express my joy for them at what appears to be a good representation of the character.

I am personalyl glad she isn't a barrier/incap. character. That would have been really lame for a villian like her.

Her point scale looks like she will make a nice fit into my teams. She could have been another Black Widow.

Joe Kerr
05/15/2003, 12:53
Hey that's weird, we both came in at the same time and mentioned Black Widow.

Is it me or are people complaining that Ivy doesn't have things that they complain make other characters over priced and less playable? Such as Black Widow and IC Spider-Man or even Hobgoblin...

Sometimes you just can't win.

mbdeyes
05/15/2003, 13:40
Originally posted by SgtHulka
Do you guys play this game? Mad Hatter "a crummy clix?!?" Stealth a lame power because you can't advance? WTF?

Mbdeyes is correct...Mad Hatter is the most efficient mind-controller in both sets because he has the Batman Enemy power... if your opponent nails Mad-Hatter he's still got Bane to deal with.


And on top of that his (and anyone else with that team) attack doesn't go down until you nail bane.

I took out a Sentinel with Bullseye, even though Bullseye got hit a few times. His attack never went below 13 because he was next to Ultron (E) and sharing his attack value....

Sweet.

Although there are some figures that really are not worth their points (can anyone say Black Manta), after reviewing others thoughts on Ivy, it looks like she'll work well in the role the comics put her in (see my post about her mc'ing Kal-El in the Batman series).

As with most figures, some people will be able to use her, others won't. Comes down to strategy and team building.

Check this out. Bullseye (V) between Boomerang (E) and Puppet Master (V), with Invisible Girl behind them. All three have an attack of 11 and defense of 18. Suddenly very usefull and fairly cheap. Same can be said of Batman-Enemy teams.

ducko5
05/15/2003, 14:34
Ivy should have taken a cick of damage for MCing Superman!

uroboros
05/15/2003, 14:47
The Mad Hatter rocks, you can paint Ivy and if you don't like her powers... play checkers. Is it just me or do people get really riled up about little plastic men? I'm just glad someone is making them at all.

ducko5
05/15/2003, 15:46
Correction: Little Plastic WOMEN.

proditor
05/15/2003, 18:52
I dunno, I'm guessing we'll be surprised by the face sculpt. After seeing Psylocke in Xplosion, I was very happy to see that it was in fact either a bad original or poor photography and that ole Betsy did not look like a bad of puppy chow. Fingers crossed that the trend continues and Ivy is a winner!!

I Am The Game
05/15/2003, 20:51
I must've received some bad shipments, cause I never saw a Psylocke with a good face, Shadowcat either. I'll bet the same bozo that ruined those two figures sculpted Ivy...

Grinner
05/15/2003, 21:48
My daughter said, and I quote, "She's a really cool one! She's my second favorite!" First being Harley Quinn.

Wonder Woman
05/16/2003, 01:01
Well I'm excited about this one. The dial sounds good, but I'll have to have it in hand and play it before I'm convinced.

man w/o fear
05/16/2003, 03:02
Originally posted by I Am The Game
I must've received some bad shipments, cause I never saw a Psylocke with a good face, Shadowcat either. I'll bet the same bozo that ruined those two figures sculpted Ivy...


No, no he didn't... I did.
(sometimes I wonder why we even bother...)

James,
Sculptor and proud of it.:devious:

Batman1983
05/16/2003, 03:35
Originally posted by man w/o fear
No, no he didn't... I did.
(sometimes I wonder why we even bother...)

James,
Sculptor and proud of it.:devious:

way to rip off his huevos buddy. You go man the sculpts all rock.

skletapocket
05/16/2003, 13:31
From the site, her base looks like a 4 range.
That's very useful. With stealth, you'd can't
shoot her, so you need to get to base to base,
which means you'll be eating poison. Only
problem: when she has stealth, she won't have
mind control, ergo, less threat. Too bad.

Grinner
05/17/2003, 17:25
Originally posted by man w/o fear
No, no he didn't... I did.
(sometimes I wonder why we even bother...)

James,
Sculptor and proud of it.:devious:

Hey, don't let 'em get you down. There are always people who won't like a particular sculpt, especially when you are adapting from comics. People tend to latch on to their favorite portrayal of a character and think anything that doesn't match it is done wrong.

Also, these pictures tend to be notoriously panned, and then once people actually get the figure in hand the complaints tend to die down. When the Invisible Girl/Woman preview came out people were calling it the ugliest woman, but once they actually got the figure they were saying how it looked much better than the picture. Same with other figures, Deathbird for example.

Personally, as long as I can tell who the figure is, it's a good sculpt. And my daughter thinks it's a great sculpt. We both love the vine - a very nice touch.

Cabbage
05/20/2003, 03:33
So her dial stinks like a pile of horse manure, but rest easy in the fact that She's cunning and cruel? Sweet. I can't wait for the day when Cunning and Cruel are super powers because until then being cunning and cruel doesn't mean s**t.

Joe Kerr
05/23/2003, 14:43
It translated well for Mystique didn't it?

GeorgeDaGreat
08/15/2003, 15:13
After playing w/this fig its pretty good. Not too sure if it was "sneak peek" worthy though.....:ermm: