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View Full Version : Maps pretty cool buildings,.. let me know waht you think


nutcase652000
08/15/2003, 19:28
I made the buildings on this link:

http://www.shutterfly.com/osi.jsp?i=67b0de21b32b7b2c8485

they are specifically designed to overlay the buildings on the outdoor starter map for marvel.

I made sure that the bushes on the map weren't in front of the doors on the buildings.

The multiple levels of the buildings allow for different elevation situation.

The square things on the roof of the warehouse and the trilevel buildings are AC units. They add for cover/ elevation also.

The buildings are; a warehouse, a three level (pub, office, apartment) and a church with towers.

The artwork was generated using textures from a link on this site and mixed with clipart from Coreldraw, it was all plastered together on Corel and is mounted on foamcore.

I really had a lot of fun making it and look forward to playing it. I will be adding train scale lightposts and other items which will play like various outdoor items from the outdoor set.

The only thing I need to do is draw ladders on the tri level building for access from the outside. The church tower roofs would only be accessable from the inside and are thus only reachable with fligh or leap climb. I love the strategy aspects this adds, Imagine flying a sniper up there, or putting hindering terrain and a stealth/outwit character up in the highest tower.

Anyway, let me know what you think

clixhunter
08/15/2003, 19:37
VERY NICE.

Darth Sabre
08/15/2003, 19:49
Man you did an EXCELLENT job!

Gator
08/15/2003, 19:52
Wow, that's impressive work, can't wait to hear how it plays

Jack Squat
08/15/2003, 21:16
Nice work for a nutcase. I like the exteriors. Thanks for posting!

nutcase652000
08/15/2003, 21:19
yeah jack,... I did it all during crafts time,.. they want us to uild our mental skills up. It was hard cutting that foam board without any sharp objects tho'

Manchine
08/15/2003, 21:25
Arrrrgggghhhh, hand over your booty or you will be forced to walk the plank.


(In English)

I Like it. I want it.

GonzoDracus
08/15/2003, 21:26
very nice... they are functional and look great...

nutcase652000
08/15/2003, 21:33
gonna play it tomorrow night. The height of the buildings makes which side you get a very definite issue at the start of the game I would think

nightwingr
08/15/2003, 21:43
Dude You should sell those. They are Awesome!!!!


If you don't sell them at least give instructions on how you made them!!!

nutcase652000
08/15/2003, 21:53
I hate to say this but I really can't give instructions more than I have. Scale is each floor of the buildings is set to 2". I used a spray adhesive to apply the panels to the foamboard. Rubber Cement holds the boards together. The tools are an adjustable square, yardstick and boxcutter. The ideas just come out of my demented little mind. They are pretty much freestyle. If I were to produce them, I dont think I would ever be able to make any 2 exactly the same, only similar. Sell? I wouldn't have any idea what they were worth and shipping them would be a GIGANTIC pain in the buttocks ;-). I appreciate everyones feedback. Really makes it worth the time it took.

krusticlese
08/16/2003, 10:22
nice work buttface652000, I mean luckmakes652000... oh, whatever. Keep it up man!!!:p :p :cool:

Penworthy
08/16/2003, 22:52
Thanks for the tour! Wish our group could play tournaments on your map board(s). It would make the game so much more real. Awsome stuff, Nutcase. If you ever decide to sell the things, give me a shout.

nutcase652000
08/17/2003, 09:22
OK, for those who asked. These jokers play like crazy. I purposely didn't play them until my friend did with me, so I wouldn't have a 'home field advantage'.

First thing that happened is I didn't get to choose which sidwe of the board I was on. He got the tri-level/cathedral side of the map. Hige ground all the way around.

This sort of set up a scenarioere he was on defense and I was on offense, king of the mountain as it were.

One of the things you notice real quick is how hard it can be to fight upward. Another thing that you notice is that when you finally get on the high ground and your opponent gets lucky on a knockback and puts your butt firmly back onto the street it really serves to tick you off.

Needless to say, having multiple levels of altitude rather than just rooftop/street level, makes the strategy aspect of the game any more challenging. I finally circled around to the side of the church and was about to attack the tower when he taxied a bullseye off the third level of the tri-level and knocked my doombot taxi right out of it and left Spiral exposed multiple ranged attacks. She got lucky (with the p of Black Cat) But the luck didn't hold out for long. We played 20 rounds and I exploited his one mistake. He based most of his main force on the church roof rather than using the advantage of multiple high points and making me spread out my foce. I won on points by ignoring the few figs he had across the street and eventually swarming the roof top.

This was great fun and I plan on making outdoor buildings for my other outdoor maps. I am unsure how to translate this to the indoor maps because you need to be able to bust through walls, but I am working on a few ideas. I'll leave updates as I find other ways to juice this map up.

ironman1110
08/24/2003, 22:11
I am also working on making a 3D map out of the same map. I can try to get picts of it when compleated if anyone is interested?

One tip though: I went to Home Depot, and had them cut me a 3 ft. by 3 ft. peice of wood about 1 inch think. Then i cut it into 4 equal peices, and glued the non-elevated part of the map to those peices, then drilles small holes in the sides of the wood, glued dowles in some holes, and so the 4 peices can be taken apart for transport and them assembled like legos (kinda like legos) It's sturdy and the map is very flat.

Xavier PhD
08/25/2003, 12:46
how much $$$ was it for that piece of wood?

ironman1110
08/26/2003, 21:28
Im not sure, but it wasn't too bad

TaprootGft
09/01/2003, 19:25
wow

Punish This !!
09/16/2003, 09:47
I'm Currently working on doing the Same with my Map. I've been using a Thinner Foamcore though (2mm) all the way around for Buildings using Craft sticks every couple inches as a Stablizer, Makes nice trim for the inside of the Building too.
I've found that using a Hot Glue gun on the works well for keeping them together (a bit better than Spray) but makes it tough for transportation purposes. Also, I've cut the Map into Sections and Overlayed them with Plexiglass sleeves (kind of like a comic book cover) so I can use Multiple pieces from different maps in gameplay.

Dave Bondura
10/01/2003, 19:02
That would be cool i'm probably going to try that

nutcase652000
10/09/2003, 19:19
the spray is only for putting the surfaces on the foam core, less bubbling that way. Actually rubber cement to hold the corners together has worked quite well. I love the craft sticks idea for internal support. I will use that from now on.

AZS
10/13/2003, 13:15
When I made some 3D stuff out of foam core, I used regular white glue to hold the seams, but also put toothpicks through the foam to hold things together.
I also used toothpicks for multi level parts that came apart for easy movement and then stacked and stayed in place when assembled.

Also, great work Nutcase!! Very nice with all the extra graphics and levels.
One Q, do you have any trouble with figs when they get halfway up the stairs? Do they slide?

nutcase652000
10/19/2003, 15:24
They only slide if you forget to have the stairwell side as a low level. If you have the stairwell side as only going to a first or second story rooftop the pitch of the stairwell/ramp isn't too bad.

I love the toothpick idea as well. Using that I can make many many different interchangable levels. So the buildings can have diffeerent sizes and shapes for each game. This will also make the internal stability the craft sticks lend a great help too.

Man am I glad I finally realized there was more to this board than trading. :)

JetJaguar
10/28/2003, 06:49
Lots of good stuff here. My kids have been on me to complete a 3D set for this game - I made terrain for our Battletech minis. I'll have to do it soon and post the pics here.