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thugs challenge the super heroes. [Archive] - HCRealms

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darkseid911
05/02/2004, 08:27
ok this is my made up scenario. it's only the rough draft so i would like to see what everyone thinks of it. its basically one team grab the item to win scenario only with a twist.

Super villains are no more. Thugs challenge the superheroes.

All the main superheros decided to throw a birthday party for professior x recently. Everyone was there from the xmen, to even the justice league. Well after the sugar rush they all got from flash’s homemade cheesecake pie, the superheroes went on a crime fighting spree and captured many of the criminals around the world. Only people left were lackeys and thugs that didn’t matter any. So they all had a meeting and decided with all the big wig criminals out of the way, they lower class criminals would take over.


It is suggested bother players make a 300 point team.

Player one makes his/her team consisting of super heroes. They must belong to the avengers, defenders, spiderman team, xmen, batman alleys, GL coprs, jla, jsa, legion of super heros, superman allys, or the TITANS.

Player two makes a 300 point team consisting of ONE “badguy” with mindcontrol, or mastermind. And the remaining team must only consist of hand ninja, hydra ops, hydra medics, thug, henchmen, skrull agents, skrull warriors, aim members, skrull commandos, vampire lackeys, moloid, brood warriors, kree warriors, checkmate members, intergang members, lackeys, criminals, parademon members, lex corp members(not lex himself) kobra fanatics, and other people like them.


So the groups of “weak” badguys venture out into the city looking to cause some trouble. Upon venturing out into the city, they run across the group of “super heros” that plan on stopping them. The badguys beg for mercy and say they weren’t going to cause any trouble, and they run off scared of getting put into jail. When they return to hold another meeting they come across this strange looking machine inside an abandon building. A local “legend” (enemy who has mindcontrol or mastermind) lays dying behind the machine. He says to one of the thugs that the machine can give you great power but he is too weak to finish it. So the thugs take care of the “legend” and in return the “legend” finishes the machine and suggests they use the machine to take down the super heroes once and forall.



Each player places there teams per standard rules. Before the start of the game, player two places a special token anywhere on the board. This special token acts as the Machine. Any member of team two in a 6 square radius of the machine gets +1 to damage, toughness+ willpower and +3 to attack value and +2 to speed. This is due to the Machine’s powers. It acts almost as cocaine for the criminals. Any member of team two who has a team ability does not get willpower or the +2 to their speed value.

The machine can be moved using normal rules.

Team one(the good guys team) can capture the machine but any member of team one who goes within 6 squares of the machine feels some side affects of it. They get -1 to speed, -1 to damage, -1 to defense only if they don’t have a damage reducing defense power(toughness, invul, inperv.) and -2 to attack value.

Game ends when either the “legend” is killed and the machine is destroyed(to destroy the machine, team one has to bring it into there starting area and must have it in there starting area for TWO consecutive turns. One member of team one must be next to the machine for those two turns at ALL TIMES. This represents the team member working on dismantling the machine.)


After one hour, the machine dies and the side affects are gone. Then team two can retreat( walk off the board in their starting area)

Any retreated figure doesn’t count towards the point total. If any member of team two kills any super hero they get double the super hero’s points. Any member of team two that the super hero’s kill get normal point value. After the 1 hour limit, if any member of team two kills a superhero(doubt it) then they get triple the point value of the superhero. This is due to the fact that if any “thug” kills a superhero then the thug deserves triple the points.

The game ends after an hour and 15 minutes

darkseid911
05/02/2004, 10:01
oh yea sorry if this is the wrong forum for it, i didn't really know where this should go.

superman33
05/08/2004, 15:36
um, how could thugs get through imp. or invuln.?