• RealmsRadio.com
  • HeroClix
  • MechWarrior
  • Mage Knight
  • Vs.System
  • World of Warcraft
  • Yu-Gi-Oh!
  • Monsterpocalypse
  • GridReality Maps
  • CCGDB
  • NetDeck.com
  •  
  • Home
  • Forums
  • Units
  • iTrader
  • Albums
  • Groups
  • Blogs
  •  
Go Back   HeroClix Realms > Blogs > Ultimate2099's Journal
Reload this Page Ninjas and Soldiers
Register All AlbumsBlogs FAQ Members List Calendar Mark Forums Read

Notices
You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.

My Dream Sets
« Prev | Main | Next »
Rating: 1 votes, 5.00 average.

Ninjas and Soldiers

Posted 07/04/2007 at 02:39 by Ultimate2099
Updated 12/12/2009 at 16:44 by Ultimate2099
#001 E Leonardo
Team: TMNT
Range: 4
Points: 75
8
10
17
2
8
10
17
2
7
9
16
2
7
9
16
2
7
8
15
2
6
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Damage - Stolid Leader: Can use Leadership and Close Combat Expert

#002 E Michelangelo
Team: TMNT
Range: 4
Points: 75
8
9
17
2
8
9
16
2
7
9
16
2
7
9
16
2
7
8
15
2
7
8
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Speed - Cowabunga Dudes: Can use Flurry and Leap/Climb


#003 E Donatello
Team: TMNT
Range: 6
Points: 75
8
9
17
2
7
9
16
2
7
9
16
2
7
9
16
2
6
9
15
2
6
8
18
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Damage - Genius: Can use Outwit and Probability Control

#004 E Raphael
Team: TMNT
Range: 4
Points: 75
8
11
18
2
7
10
17
2
7
9
16
2
7
9
16
2
6
9
16
2
6
10
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Defense - Tenacious Warrior: Can use Willpower and Toughness

#005 V Splinter
Team: TMNT
Range: 0
Points: 100
6
12
18
3
6
11
18
2
6
10
17
2
6
9
17
2
5
9
16
2
5
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#006 U April Oneal
Team: TMNT
Range: 0
Points: 30
6
8
16
1
5
8
15
1
5
7
14
0
4
6
13
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Speed - Power of the Press: Can select one enemy within LOS and 10 spaces and cancel his stealth

#007 E Casey Jones
Team: TMNT
Range: 0
Points: 70
8
10
16
3
7
9
16
2
6
9
15
2
6
9
15
2
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#008 E Leo and Raph
Team: TMNT
Range: 4
Points: 150
9
11
18
3
8
10
17
3
8
10
17
2
8
9
16
2
7
9
16
2
7
9
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Speed - Beat You There: Can move upto movement value and then attack (works with Duo)
Damage - Driven: Can use Leadership and Quake

#009 E Don and Mikey
Team: TMNT
Range: 6
Points: 150
8
10
18
2
8
10
17
2
8
9
17
2
8
9
17
2
7
9
16
2
7
9
16
2
7
8
18
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Damage - Thought and Impulse: Can use outwit, perplex and prob control

#010 R Foot Ninja
Team: No Affiliation
Range: 6
Points: 25
7
9
16
2
7
8
16
2
6
8
15
1
6
7
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Damage - Minions of the Shredder: When a friendly Shredder is within 8 spaces, Foot Ninjas gain +1 Damage and Flurry

#011 R Mouser
Team: No Affiliation
Range: 0
Points: 20
6
8
15
1
6
7
14
1
5
6
13
1
5
5
12
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Attack - Self Destruct: can use pulsewave with a range of 6 but take one penetrating damage after
Damage - Baxter's Creations: if a friendly Baxter Stockman is within 8 spaces, mouses gain full movement charge and +1 dam

#012 U Shredder
Team: No Affiliation
Range: 0
Points: 150
9
11
18
3
8
11
17
3
8
10
17
3
8
10
16
2
7
9
16
2
7
9
15
2
7
9
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Speed - Trait: Shredder has Stealth
Damage - Master Ninja: Can use Leadership, Perplex and Willpower

#013 E Baxter Stockman
Team: No Affiliation
Range: 6
Points: 80
8
9
17
1
7
9
16
1
7
8
15
1
6
8
15
0
6
8
14
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Attack - Baxter Blaster: Ignores hindering terrain for los purposes, can use incapacitate

#014 E Bebop
Team: No Affiliation
Range: 0
Points: 75
7
9
17
3
7
9
17
2
7
9
16
2
6
8
16
2
6
8
15
2
6
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#015 E Rocksteady
Team: No Affiliation
Range: 0
Points: 75
8
9
17
3
7
9
16
3
7
8
16
2
6
8
15
2
6
8
15
2
6
8
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Speed - Big as a Rhino: Can't be knocked back
Comments 0 Email Blog Entry
Total Comments 0

Comments

 
Recent Blog Entries by Ultimate2099
  • Ninjas, Soldiers and Robots Part 3 (12/12/2009)
  • Ninjas and Soldiers Part 2 (12/12/2009)
  • Ninjas and Soldiers (07/04/2007)
Ultimate2099 Ultimate2099 is offline
Ultimate2099's Avatar
  • Join Date Aug 2004
  • Posts 3,107
  • Blog Entries 3
Find Blog Entries by Ultimate2099
Advanced Search
Blog Categories
  • Uncategorized Uncategorized (3)
Archive
 < 
 > 
May 2013
S M T W T F S
21 22 23 24 25 26 27
28 29 30 1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31 1
View Public Profile
View all blog entries by Ultimate2099
Find All Forum Posts by Ultimate2099
ClixCast
Archive | iTunes
Powered by vBadvanced CMPS v3.0.1
All times are GMT -4. The time now is 23:46.
Contact Us - HCRealms: The Premier HeroClix Gaming Community - Archive - Privacy Statement - Terms of Service - Top
Copyright ©2000 - 2011, RealmWorx, LLC - All Rights Reserved.
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.