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		<title>HeroClix Realms</title>
		<link>http://www.hcrealms.com/forum</link>
		<description>The Premier HeroClix Gaming Community</description>
		<language>en</language>
		<lastBuildDate>Sat, 25 May 2013 14:40:45 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>HeroClix Realms</title>
			<link>http://www.hcrealms.com/forum</link>
		</image>
		<item>
			<title>Maps In The H/w Section</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440079&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 12:34:13 GMT</pubDate>
			<description>I was just wondering if anyone else thinks there should be a way to add official maps to your H/W section. While not a unit per-say maps are a vital...</description>
			<content:encoded><![CDATA[<div>I was just wondering if anyone else thinks there should be a way to add official maps to your H/W section. While not a unit per-say maps are a vital resource in this game and often highly desirable. I have spent many years trading to acquire every map currently produced for the game *with the exception of the latest 3, TT, FFTT, and the Fear Itself Scenario Pack* I think it would make sense to be able to add Maps to the H/W lists we members have. It would make trading and trading for them a lot easier.<br />
<br />
Does anyone else have an opinion on this?</div>

]]></content:encoded>
			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=49">HeroClix General Discussion</category>
			<dc:creator>SkrullThemeTeamer</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440079</guid>
		</item>
		<item>
			<title>Need advice on selling my heroclix collection</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440072&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 12:20:26 GMT</pubDate>
			<description>So, I used to be a multi-case buyer for each set, and I have a lot of CURSR-LE-Chase sets. these are for, well, almost almost all of the carded sets...</description>
			<content:encoded><![CDATA[<div>So, I used to be a multi-case buyer for each set, and I have a lot of CURSR-LE-Chase sets. these are for, well, almost almost all of the carded sets up through Chaos War. I hope to continue playing this game, but I've decided to get my money off the table while the getting is good. <br />
<br />
So, my question to those of you with more experience with this is:<br />
<br />
<br />
Do I do better offering up complete sets on the-auction-site-which-will-not-be-named?<br />
<br />
OR<br />
<br />
Should I sell the SR / LE / Chase figures individually to online retailers and just sell CUR sets on the auction site?<br />
<br />
<br />
Which do folks think will net me the highest return?<br />
<br />
Thank you for any advice you might give.</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=79">Marketplace General Discussion</category>
			<dc:creator>rpweld03</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440072</guid>
		</item>
		<item>
			<title>UPDATE:  Fear Itself Month 1</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440061&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 11:22:43 GMT</pubDate>
			<description>Hi Everyone,

I wanted to provide a quick update on FI 1 kit supply.  The story is rather long so I am going to touch upon the key details,...</description>
			<content:encoded><![CDATA[<div>Hi Everyone,<br />
<br />
I wanted to provide a quick update on FI 1 kit supply.  The story is rather long so I am going to touch upon the key details, especially since a lot of items are still in motion.<br />
<br />
<b>Licensing Agreement:</b>  HUGE success, the vast majority of stores that carry HeroClix signed within a couple of days.  Additionally, stores on the sidelines with the product line decided to 'opt in' - which is great!  Just looking around the net, I think the WKLA is having the desired effect.  Keep your conduct violations coming, specifically as it pertains to Fear Itself.  We have expelled a few stores from the FI program and have perma-banned other stores from the HeroClix line all together.<br />
<br />
<b>White Hot:</b>  The FI program itself is white hot and retailer turnout is many times bigger than we expected.  Obviously, that is going to create downstream issues but we had some fallbacks in place to handle the increased demand but even those fallback plans are getting stretched.  <br />
<br />
<b>1, 2, or 3:</b>  We are going to cover every store with at least a kit and then come back and cover stores with legit multi-kit needs.  There will undoubtedly be allocations but I think everyone who participates in the FI program will come out with something special (see below)<br />
<br />
<b>Supply: </b>We're working with our factories and have inquired bringing over some 'bare bones&quot; FI Kit 1s (participation prizes, etc) if necessary.  More news to come on this front.<br />
<br />
<b>Options:</b>  We also have a few other options that might even make some people happier than the Fear Itself program.  We'll make those announcements shortly (next week).  Think - &quot;Christmas in June&quot;<br />
<br />
<b>The Wire:</b>   As we finalize our plans, we'll send this info out vial Diamond, Alliance and the WizKids wire.<br />
<br />
That's what I have for now.<br />
<br />
<i>Have a great holiday weekend and don't forget to commemorate those who have 'served' so that we can sit in in the comfort of our homes and speak freely.</i><br />
<br />
-Justin Ziran<br />
President</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=49">HeroClix General Discussion</category>
			<dc:creator>Ziran</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440061</guid>
		</item>
		<item>
			<title><![CDATA[Golden Age World's question.]]></title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440052&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 10:42:24 GMT</pubDate>
			<description>Golden Age Game Play:  Players have 2 opportunities to qualify.  The event will have a 300 point build total and all Golden Age figures – including...</description>
			<content:encoded><![CDATA[<div>Golden Age Game Play:  Players have 2 opportunities to qualify.  The event will have a 300 point build total and all Golden Age figures – including Lord of the Ring, Hobbit, Gears of War, Street Fighter, Halo, etc. – are permitted.  What is restricted are “Tactics”.  Tactics are defined in “Part 4” of the rule book and include:  Special Objects, Resources, Feats, Battlefield Conditions, Event Dials, Bystander Tokens, and Themed Teams.  Your team can’t make use of any of these mechanics. <br />
<br />
COBBLE ANY OBJECT INTO A WEAPON: Give Fixer a power action when he occupies a sqaure with an object. Replace that object with any light or heavy special object you own from outside the game that's not already on the map or being held and has an equal point value.<br />
<br />
Just for total clarification, Fixer would not be able to utilize his attack SP right?</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=50">HeroClix Rules of Combat</category>
			<dc:creator>PONX</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440052</guid>
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			<title>NML Month 6 Team Idea</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440036&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 09:19:20 GMT</pubDate>
			<description><![CDATA[Hey guys, my NML month 6 tournament is coming up & I wanted to bounce off a team idea for a 600 point team that features Batman, SOG & NML sets. I...]]></description>
			<content:encoded><![CDATA[<div>Hey guys, my NML month 6 tournament is coming up &amp; I wanted to bounce off a team idea for a 600 point team that features Batman, SOG &amp; NML sets. I wanted to frustrate my opponent with my team but hopefully I won't be the one that will be at the end of the game.<br />
<br />
My team consists of:<br />
<br />
Emp SoG037 <br />
Batman SoG100<br />
Roy Raymond Jr Batman026<br />
Calendar Man SoG020<br />
Big Barda BM032<br />
Alfred FFBM005<br />
KGBeast BM020<br />
<br />
I am aware it lacks move &amp; attack options but with 4 outwitters I can remove that option from my opponent too. Any reactions would be appreciated. Thanks!</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=149"><![CDATA[HeroClix Strategy & Tactics]]></category>
			<dc:creator>Curse7781</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440036</guid>
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		<item>
			<title>NML month 6 team idea</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440031&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 09:07:47 GMT</pubDate>
			<description>Wrong post in thread</description>
			<content:encoded><![CDATA[<div>Wrong post in thread</div>

]]></content:encoded>
			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=52"><![CDATA[Combat Formations: Discuss & Review]]></category>
			<dc:creator>Curse7781</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440031</guid>
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		<item>
			<title>Countering power cosmic</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440010&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 07:40:19 GMT</pubDate>
			<description>Can you use outwit to counter abilities like indomitable on a power cosmic piece?</description>
			<content:encoded><![CDATA[<div>Can you use outwit to counter abilities like indomitable on a power cosmic piece?</div>

]]></content:encoded>
			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=50">HeroClix Rules of Combat</category>
			<dc:creator>rdabicci</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440010</guid>
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			<title>Countering capture</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440009&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 07:39:19 GMT</pubDate>
			<description><![CDATA[Hello I read that when you counter capture you have to roll 2d6 and if it isn't double you it isn't countered. I am wondering if when facing the...]]></description>
			<content:encoded><![CDATA[<div>Hello I read that when you counter capture you have to roll 2d6 and if it isn't double you it isn't countered. I am wondering if when facing the Arkham guard from the batman set if you can simply counter the standard power without having to roll and in such prevent the piece from using capture?</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=50">HeroClix Rules of Combat</category>
			<dc:creator>rdabicci</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440009</guid>
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		<item>
			<title>Working together funny question. Infinite loop?</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=440001&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 06:58:52 GMT</pubDate>
			<description><![CDATA[So I just noticed that working together doesn't say once a turn... Can I use the power action as my final action to attack 5 more times with justice...]]></description>
			<content:encoded><![CDATA[<div>So I just noticed that working together doesn't say once a turn... Can I use the power action as my final action to attack 5 more times with justice league? (Lol) <br />
<br />
So I use working together. Attack, attack, attack, attack, attack, working together by using the one free power action. <br />
<br />
Is that legit? The base DOES NOT say only once a turn, and the card says ANY power action.... Lol what do you think oranges?</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=50">HeroClix Rules of Combat</category>
			<dc:creator>AHAKOTSS</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=440001</guid>
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			<title>Capture?</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439999&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 06:44:35 GMT</pubDate>
			<description>How do i look up figs that can use capture, in the the UNIT section? idk how to use the filters to get it to show just them.</description>
			<content:encoded><![CDATA[<div>How do i look up figs that can use capture, in the the UNIT section? idk how to use the filters to get it to show just them.</div>

]]></content:encoded>
			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=49">HeroClix General Discussion</category>
			<dc:creator>YuJuFrazer</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=439999</guid>
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			<title>The Atom</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439985&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 06:04:20 GMT</pubDate>
			<description><![CDATA[I've been waiting for a new Atom (Ray Palmer) since  :g-tiny: was introduced.  Here is my take:

Veteran *The Atom*
Team: *Justice League*
Range: *0...]]></description>
			<content:encoded><![CDATA[<div>I've been waiting for a new Atom (Ray Palmer) since  :g-tiny: was introduced.  Here is my take:<br />
<br />
Veteran <b>The Atom</b><br />
Team: <b>Justice League</b><br />
Range: <b>0 :bolt:</b><br />
Keywords: <b>Justice League, Scientist</b><br />
<table class="tborder" cellspacing="1" border="0" cellpadding="0"><tr><td style="border-right:2px solid #00AA00; background: #000000;" ><table cellspacing="1" border="0" cellpadding="2"><tr><td><img src="/images/units-m-boot.gif" height="18" width="18" /></td><tr><td><img src="/images/units-a-fist.gif" height="18" width="18" /></td><tr><td><img src="/images/units-d-normal.gif" height="18" width="18" /></td><tr><td><img src="/images/units-g-tiny.gif" height="18" width="18" /></td></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="black">6</td></tr><tr><td style="height:18px;width:18px;" class="special">10</td></tr><tr><td style="height:18px;width:18px;" class="red">19</td></tr><tr><td style="height:18px;width:18px;" class="brown">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="black">6</td></tr><tr><td style="height:18px;width:18px;" class="special">9</td></tr><tr><td style="height:18px;width:18px;" class="red">19</td></tr><tr><td style="height:18px;width:18px;" class="black">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="green">7</td></tr><tr><td style="height:18px;width:18px;" class="none">10</td></tr><tr><td style="height:18px;width:18px;" class="lime">18</td></tr><tr><td style="height:18px;width:18px;" class="special">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="orange">7</td></tr><tr><td style="height:18px;width:18px;" class="none">10</td></tr><tr><td style="height:18px;width:18px;" class="lime">18</td></tr><tr><td style="height:18px;width:18px;" class="special">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="orange">6</td></tr><tr><td style="height:18px;width:18px;" class="special">9</td></tr><tr><td style="height:18px;width:18px;" class="purple">17</td></tr><tr><td style="height:18px;width:18px;" class="brown">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="orange">6</td></tr><tr><td style="height:18px;width:18px;" class="special">9</td></tr><tr><td style="height:18px;width:18px;" class="purple">16</td></tr><tr><td style="height:18px;width:18px;" class="black">2</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td><td><table cellspacing="1" border="0" cellpadding="1" class="power"><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr><tr><td style="height:18px;width:18px;" class="ko">KO</td></tr></table></td></tr></table>:star: <b>Surprise:</b> After The Atom has been carried, he may be given a non-free action if he has not already been given one this turn.<br />
:a-fist: <b>Travel on phone lines:</b> Give The Atom a Power Action when he is on or adjacent to an object and place him on any standard object on the map.  The Atom can then use Charge as a free action.<br />
:g-tiny: <b>Sword of the Atom:</b> The Atom can use Blade/Claws/Fangs and the result is a maximum of 4.  On a roll of 1 or 2, the damage is penetrating.</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=47"><![CDATA[Dreams & Desires]]></category>
			<dc:creator>Renokhan</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=439985</guid>
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			<title>Should I just skip the qualifier</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439979&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 05:25:51 GMT</pubDate>
			<description><![CDATA[Hello I was planning on playing in the modern age qualifier at gen con this year. I didn't really expect to qualify but it would be nice. Mostly I...]]></description>
			<content:encoded><![CDATA[<div>Hello I was planning on playing in the modern age qualifier at gen con this year. I didn't really expect to qualify but it would be nice. Mostly I wanted to see how I would fare against other people in such an event. However, with all this talk about how amazing the JLA team base and me not having any plans to play it it seems like it might be a waste of time to play in the qualifier. If a ton of people are going to be playing JLA and just steam roll everyone not playing JLA then I could probably spend my time having more fun in battle royals or something.<br />
<br />
What do you think. Are there going to be a ton of JLA teams in the qualifier and will they destroy essentially all traditional meta teams. I dont mind getting beat any maybe learning some stuff through playing other meta teams against competitive players. But if it is just going to be a JLA fest (or other team bases for that matter) I don't want to waste my time.</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=49">HeroClix General Discussion</category>
			<dc:creator>rdabicci</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=439979</guid>
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		<item>
			<title><![CDATA[I'll Rock Your Mind]]></title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439961&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 04:00:14 GMT</pubDate>
			<description><![CDATA[I swear this doesn't happen often, lol.  Another question arose during a game today and I am searching for some clarification.

Mind Control -- "Give...]]></description>
			<content:encoded><![CDATA[<div>I swear this doesn't happen often, lol.  Another question arose during a game today and I am searching for some clarification.<br />
<br />
Mind Control -- &quot;Give this character a close or ranged combat action (minimum range value 4) that deals no damage. A successfully hit target becomes friendly to your force.<b> Each target hit may be assigned one action as a free action</b>, immediately after which the target becomes an opposing character again. Deal this character 1 unavoidable damage if the successfully hit targets&#8217; combined point value is 150 points or more.&quot;<br />
<br />
Does the bolded portion indicate that the targeted figure will take an action token for any free actions they are given while being &quot;mind controlled?&quot; The &quot;as a free action&quot; part makes me think of perplex and outwit, so no. Unfortunately the opposing player argued the case of the JLA or Avengers team abilities, which allow actions with tokens, but do not affect one's quantity of actions per turn.<br />
<br />
Is the &quot;free action&quot; free for the controlled character, or the opponent and their available actions?<br />
<br />
It feels quite intuitive that it would not, for it would basically take what Incapacitate does and add an additional effect.<br />
<br />
I am pretty certain that I am correct, but any corrections would be appreciated! Thanks again guys.</div>

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			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=50">HeroClix Rules of Combat</category>
			<dc:creator>SassyKat</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=439961</guid>
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		<item>
			<title>Carrying a Tiny Size team member</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439959&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 03:57:22 GMT</pubDate>
			<description>*Tiny Size:* A friendly character that is larger and adjacent can use the Carry ability to carry up to one :g-tiny: character regardless of its other...</description>
			<content:encoded><![CDATA[<div><b>Tiny Size:</b><i> A friendly character that is larger and adjacent can use the Carry ability to carry up to one :g-tiny: character regardless of its other combat symbols, does not reduce its speed value for doing so and can continue to use the Carry ability if it can normally. This ability can't be countered.</i><br />
<br />
Does this work in HCO? Couldn't seem to find the option on adjacent characters.</div>

]]></content:encoded>
			<category domain="http://www.hcrealms.com/forum/forumdisplay.php?f=231">HeroClix Online (HCO) Discussion</category>
			<dc:creator>Dribs</dc:creator>
			<guid isPermaLink="true">http://www.hcrealms.com/forum/showthread.php?t=439959</guid>
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		<item>
			<title>The Trophy Room The Trophy Room: RAVAGER!</title>
			<link>http://www.hcrealms.com/forum/showthread.php?t=439954&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 03:49:59 GMT</pubDate>
			<description><![CDATA[<img src="http://www.hcrealms.com/forum/picture.php?albumid=3491&pictureid=28957" align="left" style="padding-right:5px;width:200px;">
The Trophy...]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.hcrealms.com/forum/picture.php?albumid=3491&amp;pictureid=28957" align="left" style="padding-right:5px;width:200px;"><div align="center"><font size="1"><br />
<i>The Trophy Room</i><br />
FEATURING</font><br />
<b><font size="6"><font face="Impact">RAVAGER</font></font></b></div><br />
<br />
With only one LE in the <i>Teen Titans</i> set, it better be a good one.  Does Ravager live up to her name, or does she get beat at her own game?  Click on “<font color="Blue">Full Story</font>” to find out if a Rose by any other name would be as dangerous.</div>

]]></content:encoded>
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			<dc:creator>ol_Dut</dc:creator>
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