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Old 03/13/2012, 06:34
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Now on to the DC Additional Team Abilities, the Superman set has#a couple of great subthemes. One of them is “FLASHPOINT”; this Additional Team Ability allows the Flashpoint characters to use Probability Control once per game per character when a friendly character makes an attack. But wouldn’t it be cool if you could only reroll that “1” and leave that “6” on the table…..well that’s exactly what you can do with the FLASHPOINT ATA.

Another subtheme is the futuristic Legion of Super Heroes, what do you do with a Wild Card Team Ability to make it cool? The “LEGION LOST” Additional Team Ability allows you make it so that when you play a Legion of Super Heroes Themed team and have no Team Abilities to copy, you can then choose any DC team ability (other than other ATAs) that can be used by Wild Cards and make it their own instead.

Lastly we have those characters that have been banished to the “PHANTOM ZONE”. These Phantom Zone figures using the PHANTOM ZONE ATA might be able to ignore one big hit with the only drawback of them having to place the figure back in your starting area.

As if those weren’t enough we have Additional Team Abilities for “KRYPTONIAN” and “JUSTICE LEAGUE (SILVER AGE)”. Go check all the new ATA and clarifications in the latest Players Guide by downloading it from the links below.

I almost forgot the Additional Team Ability that was designed by the 2011 HeroClix King of the Hill Champion Nick Stanton. His ATA is for those Flash Villians know as "ROGUES". Flash and all characters with Hypersonic Speed should be very wary when the Rogues have this ATA attached to them. At GenCon 2012 this year there will be another opportunity for a player to win the Design an ATA Prize. Look for details in the future and plan on attending GenCon 2012.

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