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Go Back   HeroClix Realms > HeroClix: General > Creative Corner > Dreams & Desires
Reload this Page Nightcrawler and Iceman (Age of Apocalypse)
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Old 05/02/2012, 17:05
    #1
theemaxx52ad
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iTrader:
Nightcrawler and Iceman (Age of Apocalypse)
Based upon recent X-Force appearances:

Veteran Nightcrawler
Team: Ultimate X-Men, X-Men
Range: 0
Points: 80
Keywords: Age of Apocalypse, X-Force, Martial Artist
9
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17
3
9
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17
3
10
9
16
2
10
9
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2
9
9
15
2
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"I'd rather die than see you live.": As long as there is at least one enemy in play that Nightcrawler's "Ultimate X-Men" team ability applies to, he may use the Masters of Evil team ability.
'Port Carry: Nightcrawler may use Phasing/Teleport. When he does he may carry an enemy as if they were friendly to him (ignoring their speed symbol).
Strategy and Flair: Nightcrawler may use Perplex, but may only target himself or an adjacent enemy.
Vicious Teleport: Nightcrawler may use Exploit Weakness. Afterwards he may be given a move action as a free action.

Unique Iceman
Team: No Affiliation
Range: 9
Points: 108
Keywords: Age of Apocalypse
8
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18
3
8
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17
3
8
9
17
3
7
9
16
2
6
9
15
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5
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1
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Ice Colossus: At the beginning of each turn, Iceman may choose to have the or symbol until his next turn.
Ice Duplicates: Iceman may use Smoke Cloud. In addition to the normal effects, opposing characters must roll break away if adjacent to one of these Smoke Cloud squares. Immediately after using this power Iceman may make a Close Combat attack as a free action as if he occupied one of the Smoke Cloud squares.
Reform from Moisture: Iceman may use Toughness. If he is outdoors he may use Regeneration as a free action.
Freezing Your Weapons: When Iceman succeeds at a ranged attack, in addition to normal effects his targets' ranges become 0 until the beginning of his next turn.
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