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Go Back   HeroClix Realms > HeroClix: General > HeroClix Rules of Combat
Reload this Page Infinity watch ATA
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Old 05/20/2012, 16:57
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dengar69
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Infinity watch ATA
ok from reading the ata it appears that this only works on one object as i thought that you could only play one special object per force?
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Old 05/20/2012, 17:03
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that is correct. only one infinity gem.
so if you're use one infinity watch character your good to go.
but if you're useing a team it's kind of a waste of points.
as you cannot pick up alot of gems with alot of characters.
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Old 05/20/2012, 17:13
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really helpful to post the text:

When a character using this team ability rolls for a relic with the IG set symbol, it succeeds on a roll of 3-6. Uncopyable.

You are allowed 3 objects: 1 Light, 1 Heavy and 1 that is either Light, Heavy or Immobile (if you play less than 3 you cannot choose Immobile). You can have more than one Special Object as long as you meet those criteria: the Kryptonite are Lights, while the Lanterns are Immobiles, so you could have one of each.

Now, since (as far as I know) all Relics are Immobile and you can only use one of that type you will only put one relic in play. But the ATA will apply to any your opponent plays as well, so there could be two.
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Old 05/20/2012, 17:18
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killardan
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still a waste of points if you're running an infinity watch team.
you might get the 2 but chances are your opponent is running the gauntlet in which case you only get yours. then you get dead.
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Old 05/20/2012, 17:29
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ok thanks guys was just checking
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Old 05/20/2012, 17:32
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Well maybe you fail the 1st or 2nd attempt to pick up your gem, or maybe warlock gets ko'd drops the gem and gamora tries to pick it up, it is most definitely not wasted points.
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Old 05/21/2012, 01:09
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Quote : Originally Posted by necrodog View Post
You can have more than one Special Object as long as you meet those criteria: the Kryptonite are Lights, while the Lanterns are Immobiles, so you could have one of each.
Most of the Lanterns are light objects. Only the White Lantern is immobile.
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Old 05/21/2012, 08:23
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Quote : Originally Posted by killardan View Post
still a waste of points if you're running an infinity watch team.
you might get the 2 but chances are your opponent is running the gauntlet in which case you only get yours. then you get dead.
Yeah, I'll agree to that.

Infinity Watch ATA + Gem = 12 pts

Gauntlet + Gem = 15 pts

For three extra points, you get full use of what you're paying for, immediately, and you don't have a 1-in-3 chance of those points being completely wasted.
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Old 05/21/2012, 08:29
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Quote : Originally Posted by Kyuzo View Post
Yeah, I'll agree to that.

Infinity Watch ATA + Gem = 12 pts

Gauntlet + Gem = 15 pts

For three extra points, you get full use of what you're paying for, immediately, and you don't have a 1-in-3 chance of those points being completely wasted.
Not really. Not if the gem that's attached isn't showing on the dial.
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Old 05/21/2012, 08:53
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Quote : Originally Posted by Suttkus View Post
Most of the Lanterns are light objects. Only the White Lantern is immobile.
Ah, teach me to look deeper. Thanks.
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Old 05/21/2012, 08:57
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Quote : Originally Posted by Beast View Post
Not really. Not if the gem that's attached isn't showing on the dial.
You still have the other benefits of the Gauntlet, in such a case, which-- at the least-- equates to an extra Standard Power for your figure. At best, it's +1 to all CV's and an extra Standard Power of your choice.

I'd say that's rather easily worth three points more than a static ability which has a 33% chance of being completely useless in your game.

If the Infinity Watch ATA had been automatic success at picking up the Gem, instead of 66% success, it may have been much more tempting.
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Old 05/21/2012, 09:06
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Quote : Originally Posted by Kyuzo View Post
You still have the other benefits of the Gauntlet, in such a case, which-- at the least-- equates to an extra Standard Power for your figure. At best, it's +1 to all CV's and an extra Standard Power of your choice.

I'd say that's rather easily worth three points more than a static ability which has a 33% chance of being completely useless in your game.

If the Infinity Watch ATA had been automatic success at picking up the Gem, instead of 66% success, it may have been much more tempting.
You dont get the +1 to all your stats till you hit special power 2. Thats not immediate.
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Old 05/21/2012, 09:14
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Quote : Originally Posted by red king View Post
You dont get the +1 to all your stats till you hit special power 2. Thats not immediate.
I understand. My point was that the Gauntlet provides guaranteed benefits for 15 points-- benefits which it is impossible for your opponent to commandeer. Even discounting the slots where one cannot use his attached Gem, those benefits, at a minimum, grant an extra Standard Power (which is immediate).

The Infinity Watch ATA and an Infinity Gem, on the other hand, does not provide any guaranteed benefits to one's team, and in a worst case scenario, can provide one's opponent with a fairly powerful boon. All for just 3 points shy of the cost of the Gauntlet.
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Old 05/21/2012, 09:15
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Plus it depends on your team build. Maybe you have enough points for a gem and the Infinity Watch ATA to round out your build. But not for the gauntlet with 1 gem.
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Old 05/21/2012, 09:27
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Quote : Originally Posted by Kyuzo View Post
I understand. My point was that the Gauntlet provides guaranteed benefits for 15 points-- benefits which it is impossible for your opponent to commandeer. Even discounting the slots where one cannot use his attached Gem, those benefits, at a minimum, grant an extra Standard Power (which is immediate).

The Infinity Watch ATA and an Infinity Gem, on the other hand, does not provide any guaranteed benefits to one's team, and in a worst case scenario, can provide one's opponent with a fairly powerful boon. All for just 3 points shy of the cost of the Gauntlet.
It's not guaranteed! If using only one gem it is pot luck on whether you get to use it when you want to since you have to land on that gem. When you do get to choose a gem, it is every other turn that you can use it. And you have a 66% chance of skipping over Trait #3.

The only thing guaranteed by the gauntlet is a 15 point cost and TK to start with.
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