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Do you really want to do that?: AlphaPrime616 can use Shapechange and is immune to Mind Control. Here to serve: AlphaPrime616 can ingnore hindering terrian and can use Charge at his full movement. May increase attack by +1 if attacking a opponent next to a friendly character. I have your back and my own: AlphaPrime616 can use the Duo Attack Ability. His standard and speacil powers cannot be outwitted. Guarded Heart: AlphaPrime616 can use Impervious and cannot be target with Incaptiate or Psychic Blast. The Power of Love: AlphaPrime616 can use Perplex,Leadership, and Support.
It's sort of like my past is an unfinished painting, and as the artist of that painting, I must fill in all the ugly holes and make it beautiful again.
Taken Karate since I was 7...: Japete61 posess Combat Reflexes, Exploit Weakness, and Close Combet Expert. Stronger than Most...: When Japete61 uses Super Strength he may only pick up light objects. Athletic Trainer, Healing People is What I Do...: When Japete61 uses Regeneration he gets a minimum result of one. Trained to Shoot by Former Marine...: Japete61 can use Range Combat Expert or Penitrating/Phychic Blast. Football Hardened...: Damage taken as a result of an attack is reduced to 1. This power can't be countered or ignored. Two College Degrees...: Japete61 can use Perplex or Outwit.
I've Taken Down Guys Much Bigger Than You: PunkKnuckles modifies his attack value by +1 when attacking a character of a higher point value. Two Black Belts and a lot of Free Time: (Combat Reflexes) I've Done my Homework: (Outwit)
Perhaps the world is not made. Perhaps nothing is made: A clock without a craftsman...
Giving it a shot...giving trying to be modest a shot too....
#027 Unique Dr. Creaux
Team: Calculator
Range: 2
Points: 72
Keywords: geek, scholar, Dark Side, celebrity
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He Sure Talks a Whole Lot About Nothing: Dr. Creaux can use Perplex and Outwit, but can only target characters that do not possess the "geek" or "scholar" keyword. His Evil Stare Makes Me Reevaluate My Life: Once per game, when Dr. Creaux is the subject of an attack, roll one die. On a 6, Dr. Creaux avoids the attack, the attacking character takes an additional action token, and Dr. Creaux cannot be attacked by that character the rest of the game. This roll cannot be rerolled. Deceptively Fast for a Guy His Size: Dr. Creaux can use Charge or Running Shot. When he does, after actions resolve, deal Dr. Creaux 1 unavoidable damage. Like a Superhero Without Any Powers or Motivation: Dr. Creaux has 0 Attack Value unless making a Support roll, in which case he has an Attack Value of 10.
Hearty Wisconsin Stock: Toughness Oh Sure, Hide Behind Me: Defend You Should Listen to Me, I Know Things: Leadership I'm Not a Real Doctor, But I Know a Few Things About Fixing Things: Support
Dr. Creaux
"I'll have you know I studied mad science at Harvard, you oaf!" - T. O. Morrow
After having seen the (possibly) joke Stan Lee figure on Facebook I was inspired to re-do mine.
So huzzah I did it a second time.
#077 Unique Henry A.
Team: No Affiliation
Range: 0
Points: 60
Keywords: Nerd
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My original Inspiration: If Henry A. is adjacent to a friendly character by the name of "The Hood" "The Captain" or "Iron Man," or possesses the Robot or Armor keyword, Henry A. can use support on that character, and the characters modify their defense values by +1 if not already modified by this effect. If the Character's name is Taskmaster, modify all of that characters combat values by +2 instead. No, not like that: Henry A. can use Probability Control. but he can only use it on attacks that are not targeting him, and he does not require line of sight.
No no, it shouldn't be that easy. (Super Senses) Aspiring writer (Perplex)
Last edited by Serraskai; 05/18/2012 at 17:28.
Reason: Fixing some wording issues
Get that away from me!: Moostikal cannot be the target of support. Been shooting things for over 20 years: Moostikal adds +1 to his range if no other characters are adjacent to him. Wake me up if something cool happens: if any other character, friend or foe, rolls double 6, they may make a second attack as a free action. Aww no, sorry man!: must be moved in a zigzag pattern. If this would place Moostikal in hindering or water terrain stop movement as normal. I fing i'm drumk, time fer sangs.: Moostikal can use incapacitate as if he had 3 lightening bolts. Too busy laughing to notice: all damage taken is reduced to 1. Opposing characters cannot use Penetrating/Psychic Blast or Exploit Weakness Jugs of Jagerbombs do bad things to me.: at the start of your turn, put a Jager token on Moostikal as a free action. If there are 6 Jager tokens, remove all the tokens and give Moostikal 1 click of unavoidable damage. Moostikal can now use exploit weakness and perplex. Moostikal can only target adjacent characters with perplex.
Power Cosmic is only there because i tend to do my own thing regardless of my surroundings when i'm getting drunk.
The traits,1. well i hate getting injections. 2. I've been target and game shooting since i was 8 and have spend time in the military. 3. I seldom pay attentio- ooh a bee!
The power is to represent me bouncing off the walls walking around drunk. The special power is my drunken attempts at singing. The power is because, sober or not, i tend to laugh, swear and say ouch when i get hurt but continue doing what i'm doing. The power is because if i drink too much, i vomit then talk gibberish at people.
#001 Unique E.A.M.
Team: No Affiliation
Range: 6
Points: 98
Keywords: Marksman, Deep Sleeper, Instructor
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Concealed Shooter: E.A.M. can use Running Shot and Stealth. Me And My 9mm: E.A.M. can use Penetrating/Psychic Blast. He also has the Sharpshooter Ability. If I See You Coming: If an opposing character cannot use Hypersonic Speed or Leap/Climb and does not possess the Martial Artist keyword, E.A.M. can use Super Senses. You Got Me Out Of Bed For This: E.A.M. can use Ranged Combat Expert and Willpower.
Don't Mess With The Bi-Polar Schizophrenic with Aspergers: Roll a d6. On a result of 5-6, Woodgateski may continue his turn and possesses Flurry. Woodgateski possesses Perplex and Probability Control.
New Dad: Woodgateski may use barrier, but only to block an opposing characters line of sight to a friendly character 50 points or less.
Really Good At Hiding For A Big Guy: Stealth
Smarter Than All Of You!: Mastermind
I'm A Comin' For You!: Charge
You've Gone And Pissed Me Off!: Battle Fury
Grandfather's Claymore: Blades/Claws/Fangs
Giant Damage: 6'10'' (Justification...)
mynameisozymandiusUnique Range: 0 Team: No Affiliation Points: 19
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Wow ... He's Kind of an ####### Any opposing figure that begins a turn adjacent to mynameisozymandius must attack mynameisozymandius, if it can do so. Psych. Student (Mind Control) "I Only Drink Mountain Dew" (Hypersonic Speed) Cynicism Whenever any figure rolls an attack, if the roll is not a critical hit, that roll is considered to be a critical miss instead. Bad Breath (Poison) "You Don't Have to Outrun the Bear. You Just Have to Outrun You're Slowest Friend." (Mastermind) Snide Remarks (Exploit Weakness) Genius-Level IQ (Outwit) Misanthropy (Battle Fury)
#024 E "Captain Redneck" Bob Murdoch
Team: Street Fighter
Range: 0
Points: 75
Keywords: Brute, Pro Wrestler
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Attack - Woooooooooo!!!!: Bob Murdoch may use Flurry. When he does so, he may use probabillity control for each attack. Damage - Lariat From Hell: Give Bob Murdoch a Double Power Action. He then chooses to either make a close combat attack or use charge modifying his damage value by +3 for both options.
Bourbon Fueled! (Charge) Red Neck (Toughness) Trained Too (Combat Reflexes) Come Back (Willpower) Brawler (Close Combat Expert) P****d Off! (Battle Fury)
#001 Unique Kaiba6798
Team: Batman Ally
Range: 4
Points: 100
Keywords: City, Jack of all Trades, Professor, Creative, Martial Artist
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Willing To Take The Hit: When an adjacent ally character takes damage, you may reduce the damage to that ally by any amount, and deal it to Kaiba6798 Instead. Prepared Battoujutsu: When Kaiba6798 possesses Blades Claws Fangs, and he did not attack or move on his last turn, and did not have 2 action tokens on him prior, when attacking this turn, may roll 3d6 and pick 2 of them for an attack roll. Needing to Resheath the Sword: If Kaiba6798 used Prepared Battoujutsu on his last turn, he may not attack this turn. Calm Cruelty: Kaiba6798 can use charge with a speed value of 8. When attacking with charge, if still possessing Blades Claws Fangs, may attack twice with a maximum damage of 4. Katana Trained: If Kaiba6798 did not attack last turn, you may use Close Combat Expert. When using close combat expert in this way, Kaiba6798 possesses Giant Reach.
Sword and Sheath
Swordsman since birth
Has always big bigger Tall and nimble Tired but relentless
I always plan out at least 10 situations
Last edited by kaiba6798; 06/28/2012 at 20:07.
This Ain't No Place For a Hero.
You're not safe here.
no one is.