I fight for Gang "Falcone's Bodyguards" beware the might of Batman Movie set and its legion of awesome generics as carried by Abin Sur!
In all seriousness I like this better then Thanos because out of towners have less incentive to prize-hawk... at least from our smaller venues. With thanos I only needed to show up a couple times and do well once to qualify, but this will work to the advantage of smaller venues where you may only have 3-6 players in a given week.
A choice must be made: Mage? or Kitty? The internet must know.
Excellent! I shall read that all as soon as I'm done with supper!
Quote : Originally Posted by traitorarmor
No Bat-Shark repellent!
Shark repellant bat-spray! Why does nobody say it right!
Quote : Originally Posted by IanP29
I like the creation of this thread but why didn't Infinity Gauntlet OP get a separate thread while No Man's Land is getting one. Just asking Suttkus.
I had enough time to prepare!
Seriously, I underestimated how complicated Infinity Gauntlet would get. Then it got big and I decided it would be too much of a pain transferring it to its-own-thread format, so I left it as it was. No Man's Land is me not making the same mistake twice.
The big mysteries that I see at this point (other than what all the prizes actually do, of course) are:
How does tagging actually work? The text as written seems to imply that everyone picks a team before each game, but there doesn't seem to be much competition in that case. The flip side being that anyone who goes and picks, say, Black Mask's gang is going to have less incentive to show up after it becomes clear Black Mask isn't going to win.
When exactly is Streets of Gotham coming out? The last date we got for it was November, which is now the month Batman has been pushed back into, but their suggested formats has us doing a Streets of Gotham sealed in January.
What in the world are the secondary locations on the Gotham City map for? They aren't mentioned anywhere else that I can see. Are they just for flavor?
I think the tagging might create a ton of problems.
If people get to pick their team, then it is going to end up abused.
I think it will also cause some bad blood as people are forced to choose sides to win a prize.
It is a situation where quantity > quality.
It doesn't matter that I win all 6 events and get 78pts for my team, because the other team is 6 friends who get almost double my points with a combined record of 1-17(assuming of course that none of them play each other).
Is it going to be good players teaming up against bad players?
Popular people vs. unpopular, etc...
I think it is going in the direction by making the prize something that is not going to be crazy expensive(Looking at you here supremacy league), but this is going to require some brainstorming at the venue level to figure out something fun and fair.
then as new people come they can be even distributed to the teams.
I think it could be a lot of fun with evenly distributed teams.
Perhaps limit the amount of players that can score points for their gang.
Prevent a gang of 10 winning out by default against a gang of 5.
I don't know about making "team captains," but we, too, are considering randomly assigning players to teams as evenly as possibly such as Suttkus mentioned.
Place a number of tokens, as evenly spread across the six Gang Tags as possibly, in a bag. Before the start of the Month One event, each player draws a token. Allow the players to swap their token with another player for those who just have to play Gang "X" or want to team up with their friend(s). After allowing a short amount of time to swap Tags, lock all the players to a Gang Tag and let the campaign begin. If/when new players show up, throw a token in a bag for each smaller represented Gang, allow them a random draw, lock them in and let them jump into the campaign.
Hmm, with a bit of thought, you could come up with similar campaign themes such as an Alien Invasion with player representing various alien races attempting to take over the world (Kree, Shi'ar, Skrulls, S.H.I.E.L.D, Avengers, etc.) or Villain Groups attempting to take over the world (Brotherhood of Mutants, Hydra, A.I.M, Master of Evil, Avengers, X-Men, Minions of Doom etc.) and using a world map broken down to represent various sections of the world under a groups control/protection. Perhaps a "Civil War" themed campaign where players are split between just two factions (registered vs unregistered) battling out for "control" of the United States. Would just need to come up with scenarios and prize support.
Although I used Marvel examples above, you could do the same with DC characters and teams. Or maybe a Marvel versus DC campaign?!?
One of the main things I liked from what I read was the fact I thought me and some friends can take a gang moniker and run rampant over Gotham...
If I am forced to play with people I don't know or like much, that will SEVERLY lower my desire to be a part of it.
I mean, even if EVERYONE wants to be a Joker's Henchman, only the top three point earners will get the Penguin anyway... does it really matter? Only issue is if the dominant players are together AND win the event AND have their gang win?? But why is that wrong? Wouldn't the strongest player likely have pushed his gang to winning the gang war anyway???
Its just another way to throw some prizes around... so now if you can tag along with the strongest gang leader (player in your store) and you prove yourself as a worthy lackey (earn enough points) then you might be one of the favored lackeys who get a bone thrown to them (gain the LE Penguin).
I like this whole mentallity...
Just my thoughts on it.
Traders I prefer not to deal with:
Kohona_Hurricane (backs out of deals)
I really, really, really wish there was a real-life situation where I could tell a large group of people, "YOU ARE NO LONGER ALLOWED TO SPEAK THE WORDS TO LIONEL RICHIE'S SONG, HELLO, AS YOU ARE INTIMIDATING PEOPLE."