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Old 10/12/2012, 09:29
    #31
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Quote : Originally Posted by saturnflight View Post
If you wiggled the line left, you'd be blocked by that 2. But with a right wiggle, you've got a shot from 1 to 4 with nothing between. Clear.
Wait a second I didnt think it was possible to draw line of fire at all from more than one level apart? 3 can never hit 1 much less four. I say this just because thats how its been ruled where I play but I always though it was strange.
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Old 10/12/2012, 09:34
    #32
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That's an incorrect simplification of the rules. In fact, the numbers don't matter at all. You could shoot from 1 to 40 if there were no other elevations between you. Likewise, a shot from 1 to 2 would be blocked if a level 1.5 was between them (just to get ridiculous). The only reason 1 can't shoot to 3 on most maps is because there's usually some 2 between them.

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Old 10/12/2012, 09:49
    #33
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My players like to choose this map just to annoy me with questions like "Can figure X shoot figure Y from here?" for the duration of the round.
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Old 10/12/2012, 10:35
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I love this map. It's probably the biggest reason we don't see too many colossals at our venue. And it's probably the biggest reason everyone wasn't playing Master Mold with full gauntlet at worlds.

And if you read All Star Superman this feels very much like Bizarro world. The colors and the lack of any sort of planning for where buildings are placed and the roads that change elevation for no reason are right out of the comic. The only thing that would make it more authentic is if it de-powered Superman. But I'm glad it doesn't, this map is complicated enough.
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Old 10/12/2012, 11:00
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Those are roads?! Clearly I need to read All-Star Superman.

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Old 10/12/2012, 14:08
    #36
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Quote : Originally Posted by themonkey View Post
I love this map. It's probably the biggest reason we don't see too many colossals at our venue. And it's probably the biggest reason everyone wasn't playing Master Mold with full gauntlet at worlds.

And if you read All Star Superman this feels very much like Bizarro world. The colors and the lack of any sort of planning for where buildings are placed and the roads that change elevation for no reason are right out of the comic. The only thing that would make it more authentic is if it de-powered Superman. But I'm glad it doesn't, this map is complicated enough.
What he said. Easter Egg? Anyone notice it?

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Old 10/12/2012, 14:28
    #37
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Quote : Originally Posted by saturnflight View Post
Rules interpretation is incorrect. The number of levels between targets does not matter. All that matters is that there are no levels in between.

1114 clear
1234 blocked
so is this blocked?

2114
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Old 10/12/2012, 14:45
    #38
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Nope. The two elevations in question are 2 and 4. In the line between them, there is no elevation greater than 2. The line of fire is clear.
Last edited by saturnflight; 10/12/2012 at 14:58.

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Old 10/12/2012, 14:54
    #39
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Quote : Originally Posted by ibeatdrew View Post
What he said. Easter Egg? Anyone notice it?
What easter egg?
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Old 10/12/2012, 15:00
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Quote : Originally Posted by saturnflight View Post
Nope. There two elevations in question are 2 and 4. In the line between them, there is no elevation greater than 2. The line of fire is clear.
That's what I thought but your statement and the similar one seemed unclear, to me at least. Line of fire is blocked by any level higher than the lowest elevation of the lines endpoints, not including the lines endpoints.
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Old 10/12/2012, 15:40
    #41
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Quote : Originally Posted by Afrcngy View Post
What easter egg?
Something built into the design of the map.

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Old 10/12/2012, 16:02
    #42
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It's a blocked-off, reverse S!

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Old 10/12/2012, 16:17
    #43
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After your comment about colossals getting nerfed on this map I was thinking about a character that I thought was Red Hulk but it's not and he had a SP where he could flatten a whole building... Or was the plastic crack affecting my mind again???

Edit: it was Spider Hulk, but when I re-read it he may not be a great help as he would have to attack every rooftop and that seems tedious and inefficent.
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Old 10/12/2012, 16:48
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Giganto could wreck a building, which would be pretty cool; still, he could only do it once. How cool would it be to have Giganto as Galactus' Herald?!

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Old 10/12/2012, 17:22
    #45
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Quote : Originally Posted by ibeatdrew View Post
Something built into the design of the map.
Ha! That's awesome I never even noticed that.

I was referring to the two sides of the map that go from elevation 1 to 4 and back down again as roads that change level, even going above the level of the buildings.
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