• RealmsRadio.com
  • HeroClix
  • MechWarrior
  • Mage Knight
  • Vs.System
  • World of Warcraft
  • Yu-Gi-Oh!
  • Monsterpocalypse
  • GridReality Maps
  • CCGDB
  • NetDeck.com
  •  
  • Home
  • Forums
  • Units
  • iTrader
  • Albums
  • Groups
  • Blogs
  •  
Go Back   HeroClix Realms > HeroClix: General > Creative Corner
Reload this Page
Scenarios
NFL Heroclix scenario.......
Register All AlbumsBlogs FAQ Members List Calendar Mark Forums Read

Notices
You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
New Guidelines for the Creative Corner Forums are now up! That is all.

Reply
 
Thread Tools
Old 09/10/2006, 01:29
    #1
TimoSupremo
XMAN Heroclix Most Wanted
TimoSupremo's Avatar
Offline
Online Status:
Jun 2005
Join Date:
1,798
Posts:
6 (100%)
iTrader:
NFL Heroclix scenario.......
I've played this football version of clix a few times with friends and it actually plays quite well and is both fun and strategic at the same time. Basically it goes like this:

Set a 30 minute timelimit.

Choose a hindering/blocking terrain free map, the more wide open the better.

You each set up your team in the exact centre of the map in a seperate straight horizontal line with each team directly face to face (adjacent) with eachother. Your endzones are 10 spaces wide directly behind each team in the middle along the outside edge of the map.

The object of the game is to score as many "Touchdowns" as possible within the 30 minute timelimit. A touchdown is scored when one player of your team reaches the endzone of your opponents team or when your opponent reaches the endzone of your team. Once a touchdown is scored the figure that scored the touchdown is immedeatly removed from the enemy team endzone and placed into the exact parallel space in the friendly team endzone where it may attempt to make another touchdown on its following turns.

Attacking is optional but encouraged (except on the first round). The game also ends if one team is completely eliminated from the map, however the winner would still be whoever has the most touchdowns.

You may block your enemies chances of scoring a touchdown by placing your own team members in your own endzone to prevent the opponent from reaching it.

hint: (In this scenario characters with Phasing/Teleport, Leap/Climb & Hypersonic Speed excell and do really well and should be the first enemies that you target on your opponents team.)
Spectre should have glowed in the dark.
Haves and Wants Reply With Quote
TimoSupremo
View Public Profile
Find More Posts by TimoSupremo
Old 09/10/2006, 14:33
    #2
papyrus
Member
papyrus's Avatar
Offline
Online Status:
Nov 2004
Join Date:
696
Posts:
7
Blog Entries:
5 (100%)
iTrader:
Heroclix Football
I went a little further, using a Battleball (MB) board and ball and having them have to move the ball down field.

I started that project based on a Mechwarrior football varient I did first.

My son and I tried Heroclix vs Mage Knight football.

Figuring that they were similar enough, the some rules could govern MK, Heroclix or even Horrorclix football games, ala Blood Bowl (GW).

The Battleboard ball makes it worth while, it has squares (but off set every other row) that work fine for clix bases, just like Hero/Horrorclix and Mage Knight Dungeons.

I may have to pick this project up again!

See my webpage for the Mech football rules.
http://mysite.verizon.net/resu62dh/
http://www.hcrealms.com/forum/album.php?u=22471
http://www.hcrealms.com/forum/blog.php?u=22471
Haves and Wants eBay Reply With Quote
papyrus
View Public Profile
Visit papyrus's homepage!
Find More Posts by papyrus
View Blog
Old 09/19/2006, 11:16
    #3
JDKenada
Here To Show The World
JDKenada's Avatar

Offline
Online Status:
Feb 2005
Join Date:
11,077
Posts:
1
Blog Entries:
123 (100%)
iTrader:
In theory, whoever goes first has a huge advantage. They can attack the phasers and HSS on the other team, then use their phasers and HSS to score a few points right off the bat.

It's an interesting idea, I just think once you know what works, it would be very one-sided.
My Dice Collection as of 05/10/13

My extras (as of 5/22/2013) can be found here.
Haves and Wants eBay Reply With Quote
JDKenada
View Public Profile
Find More Posts by JDKenada
View Blog
Old 09/20/2006, 18:27
    #4
papyrus
Member
papyrus's Avatar
Offline
Online Status:
Nov 2004
Join Date:
696
Posts:
7
Blog Entries:
5 (100%)
iTrader:
More rules
That's where the ball comes in.

We assumed a domed stadium so no soaring.

We assumed the ball would not phase, phasing droppred the ball.

Any successful hit, ranged or otherwise, dropped the ball.

The ball fumbled using the same mechanic I created for my Mech Football rules, randomizing direction weighted to opposite the hit and randomizing range it moved. (see my webpage for Mech Football rules and fumble pog).
http://mysite.verizon.net/resu62dh/
http://www.hcrealms.com/forum/album.php?u=22471
http://www.hcrealms.com/forum/blog.php?u=22471
Haves and Wants eBay Reply With Quote
papyrus
View Public Profile
Visit papyrus's homepage!
Find More Posts by papyrus
View Blog
Old 09/21/2006, 17:47
    #5
TimoSupremo
XMAN Heroclix Most Wanted
TimoSupremo's Avatar
Offline
Online Status:
Jun 2005
Join Date:
1,798
Posts:
6 (100%)
iTrader:
Quote : Originally Posted by JDKenada
In theory, whoever goes first has a huge advantage. They can attack the phasers and HSS on the other team, then use their phasers and HSS to score a few points right off the bat.

It's an interesting idea, I just think once you know what works, it would be very one-sided.
In practice though, for the record, as I've experienced playing this way ANYTHING can happen. First attacks can still miss, add in Super Senses & Impervious rolls, Probability Control, Mind Control and positioning(i.e. putting the HS or phasing characters at the ends of your line so that only one enemy figure has line of sight/adjacentcy to them), there are so many factors that whoever goes first only really ends up having the same advantage as they would in any other normal Heroclix game.

My friends & I usually play with random picks to keep things fair and to use different figures that don't usually see playtime which may help too.
Spectre should have glowed in the dark.
Haves and Wants Reply With Quote
TimoSupremo
View Public Profile
Find More Posts by TimoSupremo
Old 09/21/2006, 18:03
    #6
lensnart
Member
lensnart's Avatar
Offline
Online Status:
Jun 2004
Join Date:
6,293
Posts:
4 (100%)
iTrader:
Sounds cool but it is really more like heroclix Rugby than football.
Matt and Kim clix in 2012. With booty shaking powers.
Haves and Wants Reply With Quote
lensnart
View Public Profile
Find More Posts by lensnart
Old 09/22/2006, 00:14
    #7
JDKenada
Here To Show The World
JDKenada's Avatar

Offline
Online Status:
Feb 2005
Join Date:
11,077
Posts:
1
Blog Entries:
123 (100%)
iTrader:
Fair enough...it was an observation, and apparently an inaccurate one. Perhaps because I didn't try it, I was making an unfair assessment.
My Dice Collection as of 05/10/13

My extras (as of 5/22/2013) can be found here.
Haves and Wants eBay Reply With Quote
JDKenada
View Public Profile
Find More Posts by JDKenada
View Blog
Old 09/22/2006, 00:35
    #8
FrankyTheClamp
Member
FrankyTheClamp's Avatar
Offline
Online Status:
Jun 2002
Join Date:
1,642
Posts:
3 (100%)
iTrader:
Hmmm sounds interesting, the only thing i would say is no attacking with HSS if you have the ball and have a charachter respawn ... You could also have "Plays" with rotating initiative it could be really interesting if developed a little further
quit calling web tokens objects dammit, they cannot be carried and have no "unique game effect" they are nothing more then sculpted "Special" cardboard squares

Time is an illusion ... Lunch time doubly so
Haves and Wants Reply With Quote
FrankyTheClamp
View Public Profile
Find More Posts by FrankyTheClamp
Old 12/09/2006, 21:48
    #9
papyrus
Member
papyrus's Avatar
Offline
Online Status:
Nov 2004
Join Date:
696
Posts:
7
Blog Entries:
5 (100%)
iTrader:
My Battleball, football-like, Clix rules v1.0
http://www.hcrealms.com/forum/showth...68#post2404268

I started the above thread earlier and felt the post belonged there, however, I hope you nice folk will read, enjoy and provide feedback.

Thanks
http://mysite.verizon.net/resu62dh/
http://www.hcrealms.com/forum/album.php?u=22471
http://www.hcrealms.com/forum/blog.php?u=22471
Haves and Wants eBay Reply With Quote
papyrus
View Public Profile
Visit papyrus's homepage!
Find More Posts by papyrus
View Blog
Reply

Bookmarks
  • Digg
  • del.icio.us
  • StumbleUpon
  • Google
  • Facebook
  • Furl
  • Technorati
  • Yahoo!

« Previous Thread | Next Thread »
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

ClixCast
Archive | iTunes
Powered by vBadvanced CMPS v3.0.1
All times are GMT -4. The time now is 03:21.
Contact Us - HCRealms: The Premier HeroClix Gaming Community - Archive - Privacy Statement - Terms of Service - Top
Copyright ©2000 - 2011, RealmWorx, LLC - All Rights Reserved.
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.