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Pull back (1/32 scale) vehicles fit perfectly on the map!
ADDITIONAL RULES:
Movement and picking up vehicles:
A character carrying a vehicle cannot move, and cannot be knocked back.
You may pick up an adjacent vehicle before making an attack if no opposing characters are adjacent to this character.
If an opposing character is adjacent, you may perform a 'free breakaway roll' to pick up an adjacent vehicle.
Range Combat:
Using the vehicle (or a six-square block as template for the area of effect), you may throw vehicles up to 4 squares away. Any figure occupying the 'area of effect' will be considered to be attacked by the throwing character.
Close Combat:
When a vehicle is used in a close combat attack, it adds 3 damage to the damage dealt, and does automatic knockback. You may use a vehicle to attack characters up to two squares away, and all characters occupying a vehicles 'area of effect' will be considered to have been attacked as well.
Characters that have used a vehicle in an attack takes 1 pushing damage after the attack or attacks resolve.