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This is a set I started awhile back and I'm just now finishing it, so I thought I would repost and see if I could get some comments on the building of the set.
Commons
1 Blob (84 pts) Sculpt: Fat, what do you want me to say?
#001 E Blob
Team: Brotherhood
Range: 0
Points: 84
Keywords: Brotherhood of Evil Mutants, Mutant, Brute
6
9
17
3
5
8
17
3
5
8
18
3
4
8
19
2
4
8
18
2
4
9
17
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3
8
15
2
3
7
14
2
KO
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Speed - Immovable: Blob cannot be carried. Blob is not affected by knockback. Blob has plasticity.
2 Elektra (80) Running forward, one thrown sai, one along forearm
Speed - Master Assassin: Elektra has stealth, leap/climb, and running shot. Damage - Limited Psychic Abilities: Give Elektra a power action. Elektra can choose to use Outwit, Perplex, or Mind Control. If Elektra uses Mind Control, she is attack - 2.
3 Avalanche (64) Riding a tidal wave of rock
#003 E Avalanche
Team: Brotherhood
Range: 8
Points: 64
Keywords: Mutant, Brotherhood of Mutants
7
10
16
3
7
9
15
4
6
9
15
3
6
8
14
2
6
8
14
2
5
8
13
2
KO
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Attack - Earthquake: Give Avalanche a power action. Avalanche may make one ranged combat action as a free action. Avalanche may use quake at his full range. Instead of dealing damage, deal knockback of 2 to all friendly and opposing characters hit by this attack.
4 Hobgoblin (101) One hand pumpkin bomb, other finger lasers
#004 V Hobgoblin
Team: Sinister Syndicate
Range: 8
Points: 111
Keywords: Sinister 6, New York, Scientist
11
10
17
2
10
9
16
2
9
9
16
2
8
9
15
3
8
8
17
3
8
8
16
2
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2
KO
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Attack - Finger Lasers: Give Hobgoblin a power action. Roll one six sided die. Hobgoblin may target this many opposing characters within his range. Defense - Hired Henchmen: Hobgoblin has super senses and mastermind.
5 Chameleon (58) Against a wall, lower body shifting to Spiderman
10 Alistair Smythe (94) In flying chair, tiny spider slayers around him
#010 U Alistair Smythe
Team: No Affiliation
Range: 8
Points: 94
Keywords: Scientist, Monster
6
9
16
2
6
9
16
2
8
8
15
3
7
8
15
3
7
10
16
3
6
8
15
2
6
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14
2
KO
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Attack - Spider Slayers: Give Alistair Smythe a power action. Place a special token adjacent to Smythe. Give this token an action as a free action. It may move up to Smythe's full range and attack using Smythe's attack and damage values. It ignores all line of sight rules.
11 Hammerhead (38) Charging with head down
#011 R Hammerhead
Team: No Affiliation
Range: 0
Points: 38
Keywords: NYC
6
9
15
2
6
8
15
2
6
8
16
2
6
8
15
2
5
7
15
2
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KO
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12 Mr. Hyde (108) Small huddled man in tatters front, raging hyde in back
#012 E Mr. Hyde
Team: Masters of Evil
Range: 0
Points: 108
Keywords: Brute, Monster
6
6
14
2
7
9
16
2
8
9
16
3
8
10
16
3
7
10
17
4
7
10
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4
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3
6
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2
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16
2
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13 Odd-ball (44) Leaping over a chimney throwing balls
#013 R Oddball
Team: Masters of Evil
Range: 6
Points: 44
7
8
16
2
6
9
15
2
6
8
14
2
6
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14
2
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14 Master of the World (110) reclined in chair with animorph pets
#014 V Master of the World
Team: No Affiliation
Range: 6
Points: 110
Keywords: Scientist
10
11
17
3
9
9
16
2
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16
2
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15
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7
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2
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2
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2
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Attack - Plodex Pets: Master of the World has Blades/ Claws/ Fangs and gains the Duo attack power.
15 Man-Ape (69) chucking a spear and roaring
#015 E Man-Ape
Team: No Affiliation
Range: 0
Points: 69
8
9
16
2
7
9
16
2
7
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16
2
7
8
15
2
6
8
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2
6
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2
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16 Blood Brothers (134) Double base, duo giant
#016 E Blood Brothers
Team: No Affiliation
Range: 0
Points: 134
Keywords: Brute