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Reload this Page The Role Playing Scenario Campaign - ver4.5
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Old 06/03/2012, 20:31
    #5956
Jackofhearts2005
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Just got back from wizworld philly and I'll be taking (or rather correcting) my turn over in the Titans annual.

Anyone still need a villain?
Quote : Originally Posted by Batman
I didn't know you could play the trumpet.
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There's a lot you don't know about the League of Assassins.
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Old 06/04/2012, 10:25
    #5957
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Quote : Originally Posted by Jackofhearts2005 View Post
Just got back from wizworld philly and I'll be taking (or rather correcting) my turn over in the Titans annual.

Anyone still need a villain?
My game only ended a month ago, but I'm ready to continue!
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Old 06/06/2012, 16:01
    #5958
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How are we looking on continuing the gang wars scenarios? Ready to go here.
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Old 06/06/2012, 16:32
    #5959
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... and i'm ready to write an introductory text for the next WCAvengers issue...
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Old 06/07/2012, 09:09
    #5960
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I ready for more Gang wars. I guess the the Gems have ended I should get on writing my next shield intro too
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Old 06/09/2012, 00:04
    #5961
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After months of putting it off, I finally got my stat changes in. My personal bright point: Giving Rocket Armor Piercing to better represent the BFGs he loves to carry into battle.
Let's get a Collateral Damage rule already!
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Old 06/11/2012, 12:48
    #5962
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Still making my way through all the remaining story arcs.

Does anyone know where the ending to The Grand Conjunction (the Marvel/DC crossover) is? Also, I seem to be missing the story where Hal leaves the Justice League. He's just not there one issue and they mention him leaving.

I think I'm through the entire Grand Conjunction (save the ending) and an arc or so ahead in Justice League to the "death" of Supergirl. So there's a gap from there to when New Titans starts.
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Old 06/11/2012, 13:44
    #5963
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Quote : Originally Posted by Jackofhearts2005 View Post
Still making my way through all the remaining story arcs.

Does anyone know where the ending to The Grand Conjunction (the Marvel/DC crossover) is? Also, I seem to be missing the story where Hal leaves the Justice League. He's just not there one issue and they mention him leaving.

I think I'm through the entire Grand Conjunction (save the ending) and an arc or so ahead in Justice League to the "death" of Supergirl. So there's a gap from there to when New Titans starts.
hmmm... i can't find the Grand Conjunction conclusion now, either... According to my DOC-file, it's called "War Of The Gods" and was posted 13 May 2006 by Doom's Medic. Let me do a little more searching... or I could send you the story...
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Old 06/11/2012, 13:48
    #5964
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Found the conclusion of the Grand Conjunction!...


http://www.hcrealms.com/forum/showth...ht=conjunction
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Old 06/11/2012, 20:43
    #5965
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Sorry about the holdup guys. I've had a wedding to attend and an old flame drop in this past weekend so I haven't been on the computer much. But I'm checking things off my RPSC to-do list, so here's the last of the epilogues up.

First, read Heroes for Hire where the good guys have at last broken the Black Tarantula's grip on the docks. Then over in the Sinister Six issue, the real news is what's happening at Wilson Fisk's place where he faces off against the defeated Enlightened Master, and the truth behind the story starts to unfold...

My next job is sending out intro notes for the annuals, so if you haven't gotten yours already watch for them soon. Then the ball will be in your courts as I wait to see what you write.
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Old 06/11/2012, 22:52
    #5966
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Thanks, Mike.

So I read the entirety of Titans a loooooong time ago so that I wouldn't cause any plot holes. Read an arc of our JLI today.... Apparently, Madame Rouge and General Zahl are supposed to already be dead.

I can write around it, I just wish I didn't have to.
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There's a lot you don't know about the League of Assassins.
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Old 06/12/2012, 14:34
    #5967
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Just send my first draft of what could be my first issue, man.
That was fun, and went places I had no idea I wanted to go to.
Lets see if it is ok, but I am exited about this.
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You can assume invisible ninja complaints after all of Furby's posts if you want...
FRINGE MAFIA
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Old 06/13/2012, 09:43
    #5968
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Furby: What team are you playing?

Have you updated your Wiki?

Just wondering?
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Old 06/13/2012, 18:18
    #5969
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Quote : Originally Posted by rollinsolo View Post
Does anyone need any villain history from RPSC? I forgot where I left off and wanted to make sure any editors were taken care of.
Could you make a wiki page for Sabertooth and Deadpool and try to dig up as much of their RPSC history as you can? It would help me out for some of the coming X-men stuff.

FurbyFrank is about to start X-men Academy, a storyline that focuses on the next generation of young mutants being trained in secret to take over for the X-men someday.

Speaking of which, I have worked out (with help from RookieBatman) a new method of dial progression for his team to help deal with an entire team of single-dial characters. I'm pretty confident about it, but take a look and feel free to offer comments/suggestions. Basically, each character will begin as the rookie mutants that we are given from the comics, but over the course of this series we will see them grow up into young adults capable of taking care of themselves and being full-fledged superheroes.

Freshman: Original dial and cost
Sophomore: Original dial + "In Contact With Oracle" feat. Cost is +15 points higher than the original dial's cost.
Junior: Original dial +1 to Speed, Attack, Defense and Damage. Cost is + 40 points higher than the original dial's cost.
Senior: Custom dial, cost is at least 50 points higher than the original dial's cost, but cannot exceed 100 points above the original dial's cost.

So taking an character from Frank's team as an example, X-23, we would see a progression like:

Freshman:
mu030 R X-23
Team: No Affiliation
Range: 0
Points: 35
Keywords: Mutant, Teen, Weapon X
8
9
16
1
7
9
15
2
7
9
15
2
6
8
14
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO

(Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.

Sophomore:
mu030 R X-23
Team: No Affiliation
Range: 0
Points: 50
Keywords: Mutant, Teen, Weapon X
8
9
16
1
7
9
15
2
7
9
15
2
6
8
14
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO

TRAIT:When X-23 is given an action, you may modify one of her combat values by +1 until the start of your next turn.
(Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.

"Extra-Curricular":
ws027 E X-23
Team: X-Men
Range: 0
Points: 60
Keywords: Teen, Weapon X, X-Force
8
11
16
2
8
10
16
2
7
9
17
2
7
9
16
1
6
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO

(Special) Trigger Scent: At the beginning of the game, choose an opposing character. X-23 modifies her attack value by +2 when attacking that character.

Junior:
mu030 E X-23
Team: No Affiliation
Range: 0
Points: 75
Keywords: Mutant, Teen, Weapon X
9
10
17
2
8
10
16
3
8
10
16
3
7
9
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO

(Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.

Senior:
Custom Dial, to be designed later. Cost range falling between 85 points to 135 points.

Additionally, there will be a small selection of custom feats designed for each character, which will probably be posted on the wiki once the X-Academy characters start building their pages.
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Old 06/14/2012, 17:27
    #5970
eagletsi
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Very cool. The main reason I didn't recruit some guys for HDC, was because they have no upgrades. This could be something we do for them too.
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