You know, these last few turns are really grueling. It's like, all I can think about is all the stuff I'm not gonna have time to do. No character will be able to take more than two more actions, and we're just kinda left wishing we had more time.
This is a good time to lament the fact that characters can't jump off of elevated terrain. I mean, it doesn't seem like most elevated terrain on these maps is more than one or stories. A decent superhero worth his salt should be able to land that and not kill himself. I don't know; guess I should just let Cyclops go, huh?
It's a feat called 'Cannon Ball'
HCFL 2010 Champion , HCFL 2009 2nd Place
HCFL 2013 - Gotham Knights, FLE 2013 - The Intelligencia
So, I had an idea for another variation of King of the Hill, after we wrap this one up. Because, like, the idea of King of the Hill is for the two sides to be fighting for a single piece of territory, and I think I kinda messed that up by doing the scattered individual hills thing. So, what I was thinking is, we could have the four squares in the middle of the map be the Hill, and after every turns, whichever team has more characters on the Hill gets 50 points. That way, it'll be more about the two teams actually fighting over that space instead of just squatting in strategically-placed zones throughout the board. Does that sound like fun?