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Reload this Page RPSC Exhibition: Exiles vs. Astonishing X-Men
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Old 04/18/2009, 10:57
    #61
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You know, these last few turns are really grueling. It's like, all I can think about is all the stuff I'm not gonna have time to do. No character will be able to take more than two more actions, and we're just kinda left wishing we had more time.

Just a random observation.
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Old 04/18/2009, 18:25
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Quote : Originally Posted by RookieBatman View Post
This is a good time to lament the fact that characters can't jump off of elevated terrain. I mean, it doesn't seem like most elevated terrain on these maps is more than one or stories. A decent superhero worth his salt should be able to land that and not kill himself. I don't know; guess I should just let Cyclops go, huh?
It's a feat called 'Cannon Ball'
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Old 04/19/2009, 13:22
    #63
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14A

Cyclops will kneel down and offer his sword to Sasquatch.

Beast will leap away to O-17.

X-Men

1) MU002 Cyclops (2/6) K-13
2) R-CT Wolverine (5/6) K-10
with Automatic Regenation (12 pts.)
3) LE-XP Beast (4/6) O-17 @
with Vault (3 pts.)
4) E Nightcrawler (0/6) KOed
X-Men: 300
KO Points: 38

vs.

Exiles Reserves

1) R Sasquatch 80 (2/9) K-12 @@
2) R Sabretooth 39 (-1/6) *KO*
3) R Magick 28 (1/5) O-18 @
4) R Thunderbird 47 (5/6) J-14 @
Hill Points: 460
KO Points: 47

http://www.ianparmenter.com/hcutils/...&u1=x-417y-247


So, I had an idea for another variation of King of the Hill, after we wrap this one up. Because, like, the idea of King of the Hill is for the two sides to be fighting for a single piece of territory, and I think I kinda messed that up by doing the scattered individual hills thing. So, what I was thinking is, we could have the four squares in the middle of the map be the Hill, and after every turns, whichever team has more characters on the Hill gets 50 points. That way, it'll be more about the two teams actually fighting over that space instead of just squatting in strategically-placed zones throughout the board. Does that sound like fun?
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Old 04/21/2009, 11:17
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Hey TVK, where are you, man? This game ain't over yet!
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Old 04/21/2009, 21:07
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errr....we'll all clear. John waves goodbye to Illyana.
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Old 04/23/2009, 07:57
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15A

1) Wolverine to K-14.

2) Beast will push to attack Magik. 8 to 12, roll is 3,1=4. Phew! Not so close. Anyway, that'll do it for the KO.


X-Men

1) MU002 Cyclops (2/6) K-13
2) R-CT Wolverine (5/6) K-14 @
with Automatic Regenation (12 pts.)
3) LE-XP Beast (3/6) O-17 @@
with Vault (3 pts.)
4) E Nightcrawler (0/6) KOed
X-Men: 320
KO Points: 66

vs.

Exiles Reserves

1) R Sasquatch 80 (2/9) K-12
2) R Sabretooth 39 (-1/6) *KO*
3) R Magick 28 (-1/5) *KO*
4) R Thunderbird 47 (5/6) J-14
Hill Points: 480
KO Points: 47

http://www.ianparmenter.com/hcutils/...4&u3=x-334y-35
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