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Old 10/26/2009, 13:10
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Rurouni KJS
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11/18/09 EDIT: Due to an inability to further update this post (it got too big, I think ), I'm linking to Puuka's blog, where he's posted all known HoT dials. I've left some of the LE info that I don't think he's copied over yet. Many thanks to Puuka for his efforts and aid from start to finish!

EDIT: Jumped the gun a little bit, as many of Puuka's dials are incomplete (lacking SPs and keywords). I'm going to try to restore some of the info formerly in this post that's not in his blog.




#025 Starlord (photo)
Team: Defenders
Range: 8
Points: 90
8
9
16
2
8
10
16
2
8
9
16
3
7
9
15
2
7
10
15
2
6
9
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO

Likely Special Power text, from Mystery Card previews: Galactic Marksman Give Star-Lord a ranged combat action. If he targets a single opposing character, modify his attack +2. If he targets more than one opposing character, modify his damage value +2.




#037 U Songbird
Team: Avengers
Range: 8
Points: 83
Keywords: Celebrity, Masters of Evil, Thunderbolts
10
10
16
2
10
9
16
2
10
9
15
2
9
8
15
3
8
8
14
2
7
7
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Screaming Mimi Songbird can use Running Shot and Force Blast.
Punch Through! Songbird can use Barrier. Each time Songbird places a barrier terrain marker and before she places her next, remove all barrier terrain markers placed by other characters adjacent to the marker she just placed.



Quote : Originally Posted by HeroClix World
#S101 Mjolnir

Immobile Object. This object can't be destroyed.

Once per game per character, give a character occupying the same square as this object a power action and roll a d6. This roll can't be rerolled or modified. On a result of 6, remove this object from the game and place it on that character's card. Modify that character's attack and damage values by +1, and that character can use Quake, Energy Explosion, and the Flight ability. If that character is KO'ed, place this object in the square that character last occupied."



Quote
#E101 Ragnarok

All characters on a player's force that have the keyword possessed by the most characters on that force (or the character that has the highest point value, if the characters possess no common keyword) are that player's "Asgardians". Any remaining characters are that player's "Monsters". Then, characters that have the Asgardian or Monster keyword can choose to become part of the group matching their keyword. Place eight objects on the battlefield instead of six, and do not replace any of them with special objects.

At the end of each round.

Treacherous Loki: Choose a friendly character. The character can use Outwit and Perplex.

A Mob of Mjolnirs: Asgardians can pick up objects as if they possessed Super Strength. All objects deal 1 additional penetrating damage when used in an attack.

March of the Trolls: Monsters modify their speed values by +2.

Rally at Vanaheim: Asgardians can use Regeneration.

Fall of the Trickster: Characters can't use Outwit or Perplex (which should make some happy).

The Odin Force Returns: Choose a friendly character. The character can use the following powers as if it had a range of 12: Energy Explosion, Psychic Blast, Pulse Wave, and Quake.

Last Battle: Once per action, Asgardians given an action or _ the target of an attack can modify one of their combat values by +1 until that action resolves.

All That Remains: The game ends immediately. Each player receives 10 fewer victory points for each character on an opposing force that was not defeated.
Last edited by Rurouni KJS; 11/18/2009 at 10:49.
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Old 10/26/2009, 13:36
Rep: 121777 | 1224       #2
ghosta
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I have........
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Old 10/26/2009, 13:48
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Well, there's Thor. Loki. Daredevil. Loki. Thor & Loki. Thor w/goats.

Seriously, I'm not the one to take this on.
Done. Quit. No more.
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Old 10/26/2009, 15:47
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I believe Andrewtarius is putting up all dials in the Units section as soon as we get them.
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The Deputy position is my way of certifying certain individuals that they know what they're talking about. That if you see a thread with an answer from them, you don't need me to weigh in - the correct answer has been supplied.
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Quebbster is right. Everyone else can shut up now.
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Old 10/26/2009, 15:53
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Miraclo
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Quote : Originally Posted by Rurouni KJS View Post
I started working on a checklist for HoT (assuming, hopefully wrongly, that NECA/Wizkids will skimp and not print one in the boosters themselves) and noted that most of the existing compilation threads still contain old and disproved information on the set.

I'm hoping someone (else ) will take time to compile the information we've gotten so far from previewed dials on other sites, the Facebook sneak peeks, and fan photographs.
Barring a sudden, official info-dump we're likely going to have to wait until much closer to the release day before the complete, accurately-numbered set list (including cards) is confirmed. I have almost no doubt that the character list is 100% accurate, but exact placement's still a little fuzzy.

I'll be looking for a checklist, too, preferably by release day. If I see one I'll be sure to mention it.
If anything, we need more Special Powers.
All that "Special Powers" means is that they're above and beyond the crippling limitations of the PAC. That's all. It is not and was never meant to be a matter of rarity.
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Old 10/26/2009, 15:54
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Puuka
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Ones I have seen figures bases/cards for to get the numbers and any special powers we've seen

ht003 38 Hand Ninja
From the Shadows: Once during your turn, if Hand Ninja occupies hindering terrain and has no action tokens, he can make a close combat attack as a free action
ht011 141 Enchantress
Enchanting: Enchantress can use Mind control. If she does, she takes 1 damage for each 200 points of the successfully hit targets' combined point value, instead of each 100 points.
Devotion: Enchantress can use Mastermind and Toughness.
ht015 33 Fire Demon
Minion: March to Ragnarok! When a friendly character named Surtur is within 8 squares, Fire Demon can use Charge and modifies its attack value by +1
ht028 65 Rocket Raccoon
ht032 81 Daredevil
Protector of Hell's Kitchen: Daredevil can use Leap/Climb and Stealth. Daredevil ignored other characters' Stealth.
ht035 122 Loki
ht054 1 Loki
ht058 54 Gertrude Yorkes and Old Lace
Arsenic Once per action when an opposing character moves into a square adjacent to Gertrude Yorkes and Old Lace, that character is immediately dealt 1 damage before it can make any attack.
Lend a Dino When an adjacent friendly character makes a close combat attack against a single opposing target, if Gertrude Yorkes and Old Lace are adjacent to the target they can make a close combat attack???
HT059 103 Volstagg
Warriors Three: Volstagg gets +1 to his attack value for each other friendly character on the map that has the Warriors Three keyword
Volstagg the Enotmous: Volstagg can't be knocked back. Opposing characters adjacent to Volstagg get -1 to their break away roll results.
HT060 ??? Kurse
HT061 500 Thor's Mighty Chariot
Thor's Mighty Chariot must begin with its base completely in its player's starting area. Its base occupies 4 squares on the map. It can be adjacent to a maximum of 12 squares and can attack and be attacked through any of them. Thor's Mighty Chariot may make ranged combat attacks against any opposing characters that it has a clear line of fire to. Thor's Mighty Chariot can carry up to two friendly characters when using the Carry ability.
At the beginning of your turn, as a free action Thor's Mighty Chariot may destroy any walls or blocking terrain adjacent to it.<br>
BUTTING HEADS: Thor's Mighty Chariot can use Force Blast. When it does, the target is dealt knockback damage equal to the number of squares it is knocked back in addition to any other knockback damage.
HOOVES AND HORNS: Thor's Mighty Chariot can use Blades/Claws/Fangs. When it does, it can choose whether to replace its damage value with the result of that roll.
BATTLE-FORGED: Thor's Mighty Chariot can use Defend and Impervious.
DRAG: Thor's Mighty Chariot automatically breaks away. When it is given a move action, you may choose an adjacent opposing character and roll a d6. On a result of 5 or 6, after moving Thor's Mighty Chariot place the chosen character adjacent to it and deal that character 2 damage.
HT101 55 Samantha Parrington
Manipulated bt the Gods: When a friendly character that has the Deity keyword is within 8 squares of Samantha Parrington, actions given to Samantha Parrington do not count toward your available actions for the turn.
Turn on Your Allies: Friendly characters modify their damage values by +1 when they attack characters that possess the same team ability they do.
HT102 ??? Skull-Brother
HT103 61 Gharskyt
The Eternal Glory of Asgard!: Ghaskygt can use Perplex twice on your turn, but can target only friendly characters that have the Asgardian keyword, and modify only attack values
HT104 ??? LE Fire Demon (? Name)
HT105 168 Thor, The Reigning
ht201 233 Ragnarok Surtur
HT??? 149 Heimdall
Sight to the Nine Worlds: Characters using Charge, Running Shot, or Hypersonic Speed deal no damage to Heimdall. Heimdall ignores other characters’ Shape Change and Stealth.
If you know of any I have missed and have a link, I will gladly add it.
Last edited by Puuka; 10/26/2009 at 16:19.
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Old 10/26/2009, 16:28
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Rep to you, Puuka, thanks for putting the work in on that list.
"Come on Hulk! Where's the old boasting? The battle cries? Why aren't you bellowing about how you're 'the strongest one there is'? Could it be because... you know it's not true?"

"No. Because it's just too obvious."
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Old 10/29/2009, 22:40
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Made some updates.
9/24/06 was the day I was headshot answering my own door. But God always has the last word -- REMEMBER THAT.
...
My standing trade thread.
Visit my blog, Heroclixin'!
Molly Hayes' KO list: HoT Ultron, HoT Thor, SI Iron Man, AV Wonder Man
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Old 10/29/2009, 22:52
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wow, I did not notice the Phyla-vell at all

what an amazing sculpt. I did not realize that was the new Nova. I am psyched that we got her. Sure her dial is not awesome, but she looks amazing and has the really cool sword. I am psyched about all the cool looking cosmic stuff we are getting.

I hope Air Walker looks like the phoenix version of him. That would be an amazing sculpt. I am not too keen on all the asgard stuff but I love the other stuff.
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Old 10/29/2009, 22:56
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Karnilla is number 20 the same as in the leaked info.
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Old 10/29/2009, 23:05
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Quote : Originally Posted by feluwelt View Post
wow, I did not notice the Phyla-vell at all

what an amazing sculpt. I did not realize that was the new Nova. I am psyched that we got her. Sure her dial is not awesome, but she looks amazing and has the really cool sword. I am psyched about all the cool looking cosmic stuff we are getting.

I hope Air Walker looks like the phoenix version of him. That would be an amazing sculpt. I am not too keen on all the asgard stuff but I love the other stuff.
Actually, she was the new Quasar, not Nova. That is until Quasar came back from the dead (big surprise) and she changed her name to Martyr. GotG is a great book, but if what happened in the most recent issue holds true <SPOILER> then Phyla, Gamora, Mantis, Cosmo and Adam Warlock are all dead. That had to be about one of the deadliest issues of a comic I've read in a while...and I read Blackest Night and Necrosha!
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Old 10/30/2009, 15:39
Rep: 467721 | 4680       #12
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Heimdall's "sight" SP is a damage power, the dial is found here:

http://www.hcrealms.com/forum/showthread.php?t=262964

Skeptical though, since the dial has 2 SP's, and no card was shown, so the other SP is still a mystery.
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Old 10/30/2009, 15:42
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Quote : Originally Posted by ComicJunkie View Post
Actually, she was the new Quasar, not Nova. That is until Quasar came back from the dead (big surprise) and she changed her name to Martyr. GotG is a great book, but if what happened in the most recent issue holds true <SPOILER> then Phyla, Gamora, Mantis, Cosmo and Adam Warlock are all dead. That had to be about one of the deadliest issues of a comic I've read in a while...and I read Blackest Night and Necrosha!
COSMO?! NOOOOOOOOOOOOOO!

Oh yea, and those other guys, I like them too.
"Come on Hulk! Where's the old boasting? The battle cries? Why aren't you bellowing about how you're 'the strongest one there is'? Could it be because... you know it's not true?"

"No. Because it's just too obvious."
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Old 10/30/2009, 20:21
Rep: 1231756 | 12321       #14
Jarimy123
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Our venue got Sif. She's 93 points, 8 movement special power, 11 attack super strength, 17 defense super senses, 3 damage exploit weakness 6 or 8 range. I'll be at the venue again tomorrow with a picture. Couldn't even turn the dial, it felt like the figure would break if you did. Pretty crappy IMO. I wouldn't want that to show a new player wanting to get in the game. She's a rare.
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Old 10/30/2009, 20:29
Rep: 597470 | 5982       #15
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Quote : Originally Posted by Jarimy123 View Post
Couldn't even turn the dial, it felt like the figure would break if you did. Pretty crappy IMO. I wouldn't want that to show a new player wanting to get in the game. She's a rare.
However, is the "poo crescent" still there? If so, that'll keep the figure on the base as you turn it.

Otherwise, we're SO having Infinity Challenge flashbacks.
For Camelot!
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