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Leech: Parasite can use Steal Energy. If Parasite has countered at least 1 power this turn Parasite can use tougness and modifies his combat values by +1 until the begining of your next turn. Attack - POWER ABSORBTION: Once during your turn, you may give Parasite a free action and choose an adjacent character and a standard power (other than Outwit or Perplex) that they can use and counter the power until the begining of your next turn. Parasite can use that power and possesses that character's range value until the begining of your next turn. If Parasite has no action tokens or the chosen character is friendly, deal 1 unavoidable damage to the chosen character. Damage - SO HUNGRY!: Give Parasite a close combat action. If the target takes damage from this close combat attack, all of its powers are countered until the begining of your next turn.
Nice. I like how he boosts rogue lol. Unfortunately i play the Battlefield Condition "Attack me will ya? You know what happens when you take on Lex Luthor *Gunshot, gunshot, gunshot, throw pistol, face stomp, face stomp, face stomp* The same thing that's goind to happen to Superman"
It doesn't do anything though b/c the name is to big to fit on the card
I love the dial and the powers. I think he might be alittle overpowered having the attack and damage SPs together for four clix simultaneously. Having an adjacent character with PB or WE adjacent to Parasite is pretty much giving him an automatic Outwit of all powers. Personally, I love it since Parasite is one of my favorite characters. Others might not appreciate it tho lol. Good job either way.
Thanks, the damage power is good, but it still has to hit and do damage, so if the attack gets Imprevioused down to 0, Super Sensed, or just misses then he gets nothing.
I could just add another click of his special damage power, but a lot of the time Parasite surprises his opponet tricking them to get close or luring them to an unsuspecting place and then jumping out to grab them and try to get some of those powers. Now that I think about maybe I should give the first click stealth...
I could just add another click of his special damage power, but a lot of the time Parasite surprises his opponet tricking them to get close or luring them to an unsuspecting place and then jumping out to grab them and try to get some of those powers. Now that I think about maybe I should give the first click stealth...
agreed stealth and exploit weakness on the first clix and Im sold.
What's the point of getting a bonus to all combat values when he will never be able to use unless he is mind controlled (he has the bonus for remainder of your turn and the enemy's turn only)
Parasite's attack should be lower. He is generally kind of overly eager and clumsy
A better way to do Parasite is to give him poison that is penetrating and allow Steal Energy to kick in off of that (special because it is normally attack only). And, when he does damage with Poison, he can steal any power or combat ability
This way, if he hits, he gets all your powers; if he drains by proximity he can get only one
Igitur qui desiderat pacem, praeparet bellum <- my view on gun control
oderint, dum metuant <- my view on foreign policy
Alea jacta est <- my view on taking back declared actions
He can make use of them. He has outwit and he is a Superman Enemy (can get outwit with team ability) even without he can make use with his attack power that counters the power it copies. And he can always make use of it defensively.
Leech: Parasite can use Steal Energy. If Parasite has countered 1 power this turn Parasite can use tougness until the begining of your next turn, If Parasite has countered 2 powers this turn he can use Invulnerability until the begining of your next turn, if Parasite has countered 3 or more powers he can use Impervious until the begining of your next turn. If Parasite has countered 1 or more powers this turn modify his combat values by +1 until the begining of your next turn.
His attack power + Team ability will give him the ability to counter 2 powers per turn in theory, and his damage power gives him the ability to counter 3 or more powers in theory so he can infact get the complete defense boost, but more times then not will fall into the tougness/invulerability category.