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"Such brutality, Herr Capitan!" laughed Baron Blood. "Destroying the weak! You have the makings of a fine Nazi!"
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1) Larry will take aim at Cap. An 8 (+1 from the Baron) to Cap's 15. 5,6=11 for a hit for 2 clixs -1 for Toughness =1 clix total as Larry's special "Capain America" ammo hits his shield, then bounces around to impact his chainmail.
2) #555 will take aim at Nick Fury. A 7 to a 13. 4,6=10 for a hit for 1 clix.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (7,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts L-19
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13@
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (4,4) 14 pts K-12
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Nick Fury runs up the Platform, past Captain America and next to Hydra Officer by the Baron engaging him in a fist fight. Agent Bealieu fires a blast at Agent 555, but his sensor array is damaged and his shot flies wide.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (7,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts L-19
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13@
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (4,4) 14 pts K-12
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
What kind of fast one are trying to pull, calling youself Hydra? Are you surrendering?
Hail Hydra! Turn 9
"Ah, Fury, so nice of you to join us." said the Baron. "Come to watch Herr Capitan's sidekick bleed out up here while you all try to take us in? I sure my capture will be a great comfort to the boy's parents while they visit his tombstone-assuming they are still alive in the era?" The Baron chuckled to himself. Fury just chomped on his cigar even more, almost biting it in half.
=======================================================
1) "Our dance has to end some time, amphibian!" the Baron will again try to Claw Namor. A 10 to a 16. 3,3=16 for a hit. Claw roll says...2 for no Damage unless GZ kicks in...also a 2 as Namor punches the Baron square in the face for 1 clix.
2) Meanwhile, the Mandarin will finish off his foe. A 9 to a 14 (+1). 2,6=8 for a hit for 2 clixs and the KO as another blast from the electro ring finishes off Agent Bealieu.
3) #999 will again punch Agent-13. An 8 to a 12. 3,3=6 for a hit for 2 and the KO. But can Agent-13 get off a parting shot with GZ...? Roll of 1 says he does. 1 clix to #999.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (7,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts L-19@
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (3,4) 14 pts K-12@
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Very funny, I didn't even notice I did that. Well it's about time Ground Zero helped me. This may still make it a game. Also, you really have the baron and Hydra down, great writing.
Story:
Namor threw an uppercut, this time being careful to avoid the Alcohol covered Face of the Baron. His blow struck the Baron in the chest, but the Barons armour absorbed most of the force. Captain America saw Namor engaged with Baron Blood and the rest of his allies were dropping fast. He knew he had to do something to help his team. He had just seen Agent-13 go down, and he blamed himself knowing that if he had just hit that agent before,
Agent-13 would still be in the fight. He focused and launched his shield towards Footsolider 999. The shield struck his midsection and knocked him backward
off the top of the platform to the floor below, then returned to Captain America's hand. Captain America knew the battle was still in jeopardy, but at least that agent would give them no more trouble. He was cautiously watching for the Asian man to make his appearance, he knew it wouldn't be long until he did and he wanted to be ready.
================================================
Actions:
1) Namor will Close Combat Attack Baron Blood. Att 9 vs 16+1(Loner)=17 needs an 8+. Rolls a (6,4)=10. Ground Zero Roll: 3. Baron Blood take 3-2(Invul)=1 click.
2) Captain America will Range Attack Footsolider 999. Att 9 vs Df14 needs a 6+. Rolls a (5,5)=10. Foot Soldier 999 takes 2 clicks and is knocked back to L13 taking 1 more for the fall and is Ko'ed.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts L-19@
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"Give it up, Baron!" said Captain America as he casually threw his shield to knock a random Hydra soldier back off the dias without looking away from the vampire. "You'll pay for what you did to Bucky!"
"HA! HA! HA!" the Baron laughed. "You think the battle won because this...fish man has made contact with me once and you defeated the least of Hydra's Soldier's? I thought you knew better than that. I will savor the taste of your regret and loss...almost as much as your blood.
=======================================================
1) Larry will try some officer's Kung Fu on Fury. An 8 to a 13. 1,3=4 for the miss as Fury ducks the kick throw at him.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts L-19@
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
In his weakened State Nick Fury attempts to punch the Hydra Officer in front of him, but his wounds from this combat show heavily and his attack is easily blocked by the Officer.
=======================================================
1) Nick Fury will close combat attack Hydra Officer Larry. Att 7 vs DF16 needs a 9+. Rolls a (4,3)=7 miss
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts L-19@
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
{Time to go check upon my partner's progress} thought the Mandarin as he utilized his vortex ring to propel forward to the dais, where the action was. {I hope he is doing as well as I did.}
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1) The Mandarin will fly to F-17.
2) Free {Must I do everything, Nazi?} The Mandarin will blast Namor with his Flame blast ring, severely weakening him. (Otherwise know as Mandarin will Outwit Namor's Invunerability.)
3) {You do realize, if he wasn't engaged with me, he would have already pulverized you?} the Baron said. {I see your point.} the Mandarin said. {You and your organization have their uses, after all. I think we will work very well together!} {Yes}, said the Baron as he turned toward Namor. {Very well indeed!} The Baron will try to Steal some of Namor's Energy. A 9 to a 16. 2,4=6 for the miss as Namor hurt him just enough.
4) Larry will again try to hit Fury. An 8 to a 13. 1,6=7 for a hit for 2 clixs -1 for Toughness = 1 clix total as Larry manages a leg sweep on Fury, catching him by surprise. GZ says...5 by doing another clix straight through as the sweep does more than just knock the wind out off Fury, it knocks him out cold!
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts F-17@
3) R HYDRA Footsoldier # 555 (2,4) 14 pts N-13
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Namor is hit by the Flames and his skin is singed, but his Atlanteon body, was tough and he soon recovered. He swung another fist at the Baron, he narrowly dodged the attack.
Captain America saw Nick Fury go down, and had several target of opportunity. He had seen a wounded Hydra agent run up the steps and signal the Baron. Obviously, everone on the lower level was out.
Captain America threw his shield and it hit the signalling soldier square in the chest, causing him to fall to the ground and pass out.
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1) Namor Close combat attacks Baron Blood. Att 9 vs Df15+1(Loner)=16 needs a 7+. Rolls a 3. A miss
2) Captain America Range Attacks Hydra Footsolider 555. Att 8 vs Df13 needs and 5+. Rolls a (5,3)=8 and Hits. 555 takes 2 clicks and is Ko'ed
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts F-17@
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"Does this not remind you of anything, Herr Capitan?" the Baron licked his lips. "Spring, 1943, perhaps? You and this...amphibian were supposed to protect a young British young from my tender mercies. Instead, she nearly died, while a whole squad of soldier under the command of this one did." he pointed at Nick, " leading to him being transfered to his other wartime unit, the Howling Commandos."
"Only she overcame your vile influence to become the hero known as Spitfire!" said Cap. "And the Commandos..."
"Herr Capitan, much happened while you were doing your inpression of an ice cube." the Baron smiled. "And I can't wait o share it with you..."
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1) The revelations will have to wait as the villians take this monolouge time to clear and gather themselves.
2) Free Mandarin will keep the heat on Namor. (He wil Outwit his Charge.)
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts F-17
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Captain America was about to respond to the Baron, he was stopped by the sounds of bombs and gun fire on surface above them. The walls holding up this secret chamber were shaken from the force, and the statues nearby were toppling over to the ground.
"Do you hear that? That's the sound of your base above us being hit by American Bomber's and invaded by the Howling Commandoes. It won't be long until they find there way down here. You may take us down, but hundreds more American Soldiers and Heroes will stand in our place.
Your tyrany is Dead. Your Nazi regime has fallen, it is only a matter of time now. Then, your Hydra friends, the ones who left you here as a Sacrafice, will fall too. We have beaten you before and we will always beat you. Wherever Evil's exists, Good will triump over it! Surrender now! before the might of the American Army gets here and you may still survive this war!"
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (5,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts F-17
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"Herr Capitan, such bravodo!" the Baron smiled. "I am not scared of the incoming American forces, anymore than the Mandarin is. He has the raw power to level the mountain literally at his fingertips, while I...well I have been around for a loong time, Capitan. I know how to survive."
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1) Free The Mandarin applied a little more heat to Namor. (Mandarin will Outwit Namor's Toughness).
2) With Namor weakened, (and knowing he can hold an electrial charge like an eel, the Mandarin will use his vortex ring to pick up Namor... when slam him back down! A 9 to a 16. 3,3=6 (I knew I should have moved Larry back!) for a miss by one as Namor just seemed to take the abuse and get up for more.
3) With his Toughness still gone, the Baron will try Stealing his Energy again. a 9 to a 16. 5,3=for a hit, GZ says 3 for nothing good or bad as Namor takes 2 clixs and the Baron heals 1clix as he takes a quick nip from him to resupply himself.
4) Larry will take aim at Cap while he's speechifing. An 8 (+1) to a 14. 3,3=6 for a hit for 2 clixs-1 for Toughness =1 clixs total +knockback into the wall right behind him for another +1 =2 clixs total as Cap barely hangs on against Larry's furious assualt! (Larry HAS to escape with the Baron and the Mandarin, he dropped Nick, has almost dropped Cap (once GZ got him off the IMP clix), and made every Leadership roll. Just saying.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (6,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts F-17@
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Note: It had to happen soon or later. I knew you couldn't miss forever
Captain America yells "You have trained your Lackey well, that really hurt". Captain America then says Namor we must regroup. Captain America runs and sommersaults threw the air landing at the bottom of the stairs and taking cover behind a Large Monument. Namor dodged right and then back left, fienting Baron Blood and sqeezing by him, Namor took to the air and grabbed the large statue ripping it from the ground, then proceed over next to Captain America. Captain America says "We have to hold them on the upper level until the troops arrive" Namor nodded his approval.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (6,7) 100 pts G-12@
2) R Mandarin (7,7) 107 pts F-17@
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (5,5) 24 pts H-13@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"I stand corrected, Herr Capitan!" yelled Baron Blood. "A real Aryan would not run at the first sign of trouble, nor leave his comrade behind!"
[I really want to take Bucky hostage as a blood doll!]
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1) While the Baron laughs, Larry will take careful aim at the Captain's back. An 8 to a 16. 3,4=7 for a miss by one (good thing the Baron couldn't see him!) as Cap puts his shield behind him and blocks Larry's shot. 1 push to Larry.
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (6,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts F-17
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (4,5) 24 pts H-13@@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Note: I think your meant Namor Back, right. Actually Cap had a 17 because of the object he was on and on the lower level. That's why I moved him a level below, so the Hydra ability wouldn't work. I figure since the game ends on Turn 16 I need to survive.
The foundation walls shook again. Explosions could be heard all around, It would not be long before this place was overrun by the Allied forces. Captain America and Namor continued to hold their ground. Blocking one of the exit paths trying to keep the remain Hydra agents trapped on the upper level.
--------------------------------------------------------------------
1) All Clear
Nazi Reserve Guard
1) U Baron Blood (+ Loner) (6,7) 100 pts G-12
2) R Mandarin (7,7) 107 pts F-17
3) R HYDRA Footsoldier # 555 (0,4) 14 pts KOKOKO
4) R HYDRA Footsoldier #888 (0,4) 14 pts KOKOKO
5) R HYDRA Footsoldier # 444 (0,4) 14 pts KOKOKO
6) R HYDRA Footsoldier # 222 (0,4) 14 pts KOKOKO
7) R HYDRA Footsoldier # 999 (0,4) 14 pts KOKOKO
8) V HYDRA Officer (Bob) (0,5) 24 pts KOKOKO
9) V HYDRA Officer (Larry) (4,5) 24 pts H-13@@
Total: 325
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.