REALLY!?!?! Mastermind with an 11 attack 17 D is great that you can RS with your sponge (penance) as well as can us Brilliant Tact and Contingency Plan. 8 attack on the last clix is fine considering shes NOT a hulk so shouldnt be as good on her last clix.
I may be a Southern Deep Space Hyper Chicken...But I know when Im Finger-Licked...
Come on!!! If this is Moonstone as Ms Marvel where is the click or two of HSS??? I'll say not bad overall, a little pricey. Sp trait is cool, specially on Prison map. Will probably give her a try, since scored one at Gen Con!!
Love the sculpt and dial layout, but she's not that much more effective than the HoT version in most situations, and possibly worse in others (Mastermind; lack of HSS). HoT Moonie and Doorman are a much more effective combo for 14 points less, imho, even if the effect is limited to moving through a single wall.
In general, going from a close combat oriented power set to a ranged combat oriented power set is rather ineffective. That largely holds true with Moonstone here. Her opening charge should probably only be used if you're sure that she'll finish off the target; otherwise, she's likely to be damaged on to her ranged powers while being stuck in base contact. It seems like she's more effective if she waits to join the battle until after her teammates have tied up/ engaged the opposition. At that point she ought to provide ranged and outwit support. The problem is that she's better suited as a secondary attacker (since you really don't want to be using her Charge+Super Strength combo on opponent's that can take a hit), but costs as much as a competent primary attacker. That said, she plays fairly comic accurately, and pairing her up with Penance may mitigate some of her shortcomings.