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Reload this Page gx301: Moonstone (Veteran)
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Old 10/04/2006, 14:22
    #1
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Old 06/29/2011, 00:58
    #2
Megatreky
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Honestly, Mastermind and 8 AV are an immediate turn off. I really like her trait though.
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Old 06/29/2011, 03:48
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2 Gun Kid
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REALLY!?!?! Mastermind with an 11 attack 17 D is great that you can RS with your sponge (penance) as well as can us Brilliant Tact and Contingency Plan. 8 attack on the last clix is fine considering shes NOT a hulk so shouldnt be as good on her last clix.
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Old 07/26/2011, 11:26
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This and Wonder Woman are listed as "Promo Figures" in Player's Guide. Does that mean that they are not allowed in official tourney?
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Old 08/09/2011, 08:16
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Come on!!! If this is Moonstone as Ms Marvel where is the click or two of HSS??? I'll say not bad overall, a little pricey. Sp trait is cool, specially on Prison map. Will probably give her a try, since scored one at Gen Con!!
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Old 08/12/2011, 01:24
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She's good, just not great for her points.

Promo means you can't pull her from a booster pack, you have to win her at a major con tournament, like Gen Con.
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Old 08/15/2011, 00:51
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Am I reading this right? She can charge / running shot through walls?

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Old 08/15/2011, 01:42
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Love the sculpt and dial layout, but she's not that much more effective than the HoT version in most situations, and possibly worse in others (Mastermind; lack of HSS). HoT Moonie and Doorman are a much more effective combo for 14 points less, imho, even if the effect is limited to moving through a single wall.
Last edited by spider_ham; 08/15/2011 at 02:06.
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Old 08/21/2011, 01:48
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@airdomin8-- Not sure where you're getting that from, Walls and Blocking Terrain are two different things. However, it doesn't specify Indoor/Outdoor Blocking terrain, so at least there's that...
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Old 09/05/2011, 02:08
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In general, going from a close combat oriented power set to a ranged combat oriented power set is rather ineffective. That largely holds true with Moonstone here. Her opening charge should probably only be used if you're sure that she'll finish off the target; otherwise, she's likely to be damaged on to her ranged powers while being stuck in base contact. It seems like she's more effective if she waits to join the battle until after her teammates have tied up/ engaged the opposition. At that point she ought to provide ranged and outwit support. The problem is that she's better suited as a secondary attacker (since you really don't want to be using her Charge+Super Strength combo on opponent's that can take a hit), but costs as much as a competent primary attacker. That said, she plays fairly comic accurately, and pairing her up with Penance may mitigate some of her shortcomings.
Pssst! Hey, lookie what I got here...
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Old 09/06/2011, 11:36
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She can go through walls. Judges clarified, walls are blocking for movement purposes, therefore it works.
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Old 09/12/2011, 20:29
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Was it a local judge of yours? or the HC realms judges? Cuz i do believe it is referring to Blocking terrain as described by the rulebook, but who knows.
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Old 09/15/2011, 03:01
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Quote : Originally Posted by Nekron View Post
Was it a local judge of yours? or the HC realms judges? Cuz i do believe it is referring to Blocking terrain as described by the rulebook, but who knows.
It was Quebbster, an hcrealms judge

http://www.hcrealms.com/forum/showth...ight=moonstone
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Old 10/17/2011, 22:41
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Had her RS, PB, and MM all been top dial this would have been a far more effective fig and more worthwhile chasing down. As it stands she's still a decent collectors piece.
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Old 10/29/2011, 12:15
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Well balanced dial but it could have had a little more on the end. Beautiful sculpt.
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