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Reload this Page 4935 Reviews 4935 reviews: Absorbine Junior - a light beatstick for your moderate punching needs.
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Old 07/26/2011, 16:02
    #1
bill4935
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4935 reviews: Absorbine Junior - a light beatstick for your moderate punching needs.
featuring STONEWALL

The young son of Absorbing Man has fallen in with the wrong crowd of do-gooders, but if you don't mind his lack of evil keywords, you can cause a lot more than 62 points worth of havoc with this surprisingly powerful dial.

And the fact that you can print out the "Unstoppable" feat to use anytime just got this Common Rookie added to my Twenty-Five Centers Hall of Fame.

Click Full Story below to find out more!
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Old 07/26/2011, 16:03
    #2
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ca008 R Stonewall
Team: No Affiliation
Range: 0
Points: 62
Keywords: Secret Warriors
8
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Absorbing the Environment: Whenever Stonewall occupies clear terrain, he can use Toughness. Whenever Stonewall occupies hindering terrain, he can use Invulnerability.

Wow. I love this dial. It's the powers and raw numbers of a decent bruiser for such a low cost, with only one drawback: can you position him to always stay in hindering?

If you can, you won't pay less for these powers than his 62 points. Or how about making the hindering terrain follow Stonewall around? As the number of characters with easy access to Smoke Cloud grows (those who throw Smoke as a Free Action), so will Stonewall's usefulness.

There's something to be said for straight up Dumpster Charging characters. As a longtime Stealth-hater, it gives me a warm feeling inside to make Batman eat garbage.

Top tip: The Captain America set has lots of great combinations of characters with matching keywords, but also some theme-breaking combos: Falcon+SI Captain America, Doorman+Scorpio, and Stonewall plus Darkstar for constant Invulnerability. In fact, Darkstar should be in your "use all the time" box.

A team you didn't think of: Stonewall and three "bad influences": Vapor, E Clayface, and Plasmus (with Armor Piercing). 300 points of shape-shifting poison & punching. A fun team for when your Shape Change dice are running hot.

Don't forget to post your personal rating of Stonewall in the HCRealms.com units review by following the link here.
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Old 07/26/2011, 16:23
    #3
jackstar7
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LOVE the series he comes from and really like his dial and how it plays. He's not too much trouble for what he brings, but Imperv-lite for those points is incredible.

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Old 07/26/2011, 16:25
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Nice review. When I first heard that Stonewall was being made, I was very happy that Freedom Force was being rounded out. Instead we got the Secret Warriors. I will never play this piece because I want the Freedom Force Stonewall alot more.

Despite my apathy toward the Secret Warriors, this Stonewall is a great use of 62 points.
I am not removing this until we get the rest of the Marauders, Cameron Hodge and Genoshan Magistrates.
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Old 07/26/2011, 16:30
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I was gonna post "USE HIM WITH DARKSTAR!!!1!" but you've covered that base already. A great combo for a great price!
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Old 07/26/2011, 16:54
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Pretty incredible dial for the points. He's formidable with Nightshade, Anarky or Darkstar.

Stonewall was a riot.
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Old 07/26/2011, 17:06
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i played a team with a modok's 11 against a secret W/avengers team every one was OKed except Rocket Racer and stone wall and the only way i won was with pot shots after stone wall left hindering terrain. if the had stayed in hindering i could have only won with crits
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Old 07/26/2011, 17:18
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When I played him, I never got the opportunity to put him in hindering and he still did awesome. He took out batroc and helped bring down crimson dynamo. Nice review!
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Old 07/26/2011, 18:40
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Playing on map with lots of hindering terrain would be good for Stonewall.
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Old 07/26/2011, 18:51
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The saucer crash site map would be an especially appropriate choice with him.
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Old 07/26/2011, 19:56
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stonewall is a great peice i used him in a sealed event an he held his ground an was a wreckin crew
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Old 07/26/2011, 19:58
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Quote : Originally Posted by DrZero View Post
The saucer crash site map would be an especially appropriate choice with him.
and the graveyard from blackest night
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Old 07/26/2011, 20:06
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Stupid me I had not thought of putting a smoke cloud under him for the added defense.
I was upset that he would loose mobility sitting in permanent hindering.

What a simple and great idea.

What is cool about him and other low cost SS figures can either charge in OR throw an object. Why try to hit Batroc up close with his 19 defense when you can throw a heavy object at a 17 defense. Plus if you hit him for 3 he looses his move and attack ability.
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Old 07/26/2011, 20:58
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Definately can't wait to play him! Gonna be a monster!!!!
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Old 07/26/2011, 22:31
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Shouldn't it be adjacency to walls/blocking that gives him Invulnerability? Smoke clouds and bushes make him harder to hurt?

He's pretty crazy for 62 points, I don't care about the Secret Warriors though, so I don't know if I'll ever play him. Maybe once or twice on a Gay Pride team.
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