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Does Whatever A Spider Can: Spider-Man can use Leap/Climb, Super Strength, and Super Senses. When Spider-Man uses Charge or Running Shot, he ignores the effects of elevated terrain and characters on movement. Attack - Web-Shooters: Spider-Man can use Telekinesis and Incapacitate with a range of 6 and . When Spider-Man successfullly uses Telekinesis targeting a character place a Web special terrain marker in a square occupied by the target. Defense - Spider Acrobatics: Spider-Man can use Combat Reflexes and Energy Shield/Deflection Damage - You Call THAT A Costume?!: Spider-Man can use Perplex. When Spider-Man uses Perplex, he can only modify a combat value (other than damage) on an opposing character by -2.
Swinging Through The City (Running Shot) Swing Into Action (Charge) Everybody Gets One (Flurry) Uh-Oh Got To Reload (Steal Energy) Fighting The Sinister Six (Combat Reflexes) Time To Use My Head (Outwit) Scientist At Heart (Perplex)
Last edited by Chris31616; 08/11/2011 at 18:06.
Reason: Trait edit
Very nice Spidey! The Steal Energy boggled my mind for a moment...then I read the quote associated with the power! Awesome use of Steal Energy there! Great idea.
Thanks, I figured the Steal Energy wouldn't be game breaking since it'll only get him 1 click back (just enough to reload those web shooters) and if he gets knocked past them he can't get back to it.