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2) Osiris will HSS to F6, picking up HO, and make a ranged attack on Tarot. 10 vs 17. roll 6,2, hits for 4 and KO. Destiny cannot see him because of the blocking terrain. Finish movement at D5
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
Free) Roll for Leadership. Result 4, unsuccessful
Free) Perplex GM's speed +1
1)GM charges to F-7 with a HO attacking Osiris. 9 on 17. I need an 8. Get an 8. Roll for Impervious. Result 5, 0 damage.
(Just realized you could have PC'ed my attack roll. Failed anyway, but I'll remember next time :P)
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
1) Osiris HSS to E7 and attacks GM with HO, 10 vs 18, roll 3,4, miss. prob with Calypso, reroll 3,5 = hit for 6 -1toughness. Destiny cannot see because of GM. Finish move at B14 Push Osiris.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
Couple things.
Make sure you use the map link from my most recent turn, looks like you used your from the previous turn, then updated your figs, but mine are all back where they were before my turn.
You need to assign a click any turn you don't attack, because of the Malice BFC. It's a rough one.
No problem, I'm happy to help. Playing here's a little more complicated than putting a poker chip under your guy and being done with it.
Turn 4b
1) Isis moves to C17
2) Lucy HSS to I8, picking up HO. Attack Dirk 10 vs 16. roll 6,3. prob that with Destiny reroll 1,1. prob that with Calypso. rereroll 3,4 = hit for 5 -1toughness. Finsh Lucy's move to K10
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
[quote=MissBowcaster;6150202]Turn 5
1)Dirk rolls for Regen. Roll=5, heals 3. Takes a pushing damage.
Free) Perplex BQ's attack
2)BQ Mind Control on Lucy. 9(+1) on 17.
-Calypso PC (roll 3)
-Destiny PC (roll 6)
BQ pushes.
3) GM moves to K-13
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
Turn 5
1)Dirk rolls for Regen. Roll=5, heals 3. Takes a pushing damage.
Free) Perplex BQ's attack
2)BQ Mind Control on Lucy. 9(+1) on 17.
-Calypso PC (roll 3)
-Destiny PC (roll 6)
BQ pushes.
3) GM moves to K-13
You'll want to be more clear on what your rolls are. Above, it's unclear what your first roll is, then you had the totals for the 2 PC rolls. Most players list it something like "roll 3,4=7". Make sure your thorough and accurate, so you can get free RP for upgrades at the end of each game!
Calypso's PC would be a DFD (Defend), you'll want to make sure you point that out during your games.
Turn 5B
1) Osiris charges to G9 and attacks BQ, 10 vs 15. roll 4,2=6. PC from Destiny, reroll 2,5=7. Hits for 3 -1 toughness. SA
2) Isis TK LO at Giant Man, 9 vs 14. roll 2,4=6. Hits for 2. a Push SA
3) Calypso ranged attack on GM, 6 vs 13. roll 1,1=crit miss, Prob that with Isis AST. reroll 6,6 =12. Hit for 1+1crit and KO (Injuries are ignored in pre-season games) SA
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
1) Lucy HSS to J8 and attacks Dirk, 10 vs 16. roll 2,3=5. miss
Prob with Calypso. reroll 1,3=4. miss
prob with Isis reroll, 5,3=8. hit
PC with Destiny reroll 3,4=7. SA for 3 and KO for Lucy. AST Isis. Lucy Finishes her move at N7
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.
BFC: Malice At the end of each player's turn, if none of his or her characters made an attack against an opposing character, that player chooses a friendly character and deals it 1 unavoidable damage.