• RealmsRadio.com
  • HeroClix
  • MechWarrior
  • Mage Knight
  • Vs.System
  • World of Warcraft
  • Yu-Gi-Oh!
  • Monsterpocalypse
  • GridReality Maps
  • CCGDB
  • NetDeck.com
  •  
  • Home
  • Forums
  • Units
  • iTrader
  • Albums
  • Groups
  • Blogs
  •  
Go Back   HeroClix Realms > HeroClix: General > HeroClix General Discussion
Reload this Page Outwit getting stronger due to lower range values
Register All AlbumsBlogs FAQ Members List Calendar Mark Forums Read

Notices
You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.

Reply
Page 1 of 5 1 2345 >
 
Thread Tools
Old 04/29/2012, 08:09
    #1
mecimcim
Judge
mecimcim's Avatar
Offline
Online Status:
Dec 2002
Join Date:
1,525
Posts:
44 (100%)
iTrader:
Outwit getting stronger due to lower range values
In modern age there are only a few figs with a range of 10 or more. Most of the are either SR or Chases.

Thoughts?
Visit game shops Tennessee, http://www.facebook.com/group.php?gid=174381926970 Nashville
Haves and Wants Reply With Quote
mecimcim
View Public Profile
Visit mecimcim's homepage!
Find More Posts by mecimcim
Old 04/29/2012, 08:25
    #2
NeoShazam
Member
NeoShazam's Avatar
Offline
Online Status:
Dec 2005
Join Date:
5,435
Posts:
58 (100%)
iTrader:
I'd say its also getting stronger due to the shorter clicks of life. Clicks of life are now in the 13-18 range per click of health instead of the 8-13 range per click of health. Average dial length probably went from 7-8 to 5-6.

If you have a reducer and get that outwitted and hit, it is probably gonna be a short game.
Last edited by NeoShazam; 04/29/2012 at 09:52.
My Maps:Training Facility, Subway, Moon Base.
Haves and Wants Reply With Quote
NeoShazam
View Public Profile
Find More Posts by NeoShazam
Old 04/29/2012, 09:33
    #3
tyroclix
RIP Ray H.
tyroclix's Avatar
Online
Online Status:
Jan 2003
Join Date:
15,745
Posts:
3
Blog Entries:
132 (100%)
iTrader:
Quote : Originally Posted by NeoShazam View Post
I'd say its also getting stronger due to the shorter clicks of life. Clicks of life are now in the 13-18 range per click instead of the 8-13 range. Average dial length probably went from 7-8 to 5-6.

If you have a reducer and get that outwitted and hit is probably gonna be a short game.
This.

Although the 13-18 life thing confuses me. I think you are talking about how many clicks of damage to KO a figure including reducers.

Short life = fast KOs.

One of the reasons no figure should have 5 damage + Super-Strength + HSS ever again. Being able to one-shot an 100 - 200 point figure and prevent retaliation is just poor design.

Orlando Tournament ReCaps

Need help with your opening move?
Custom Feats
Haves and Wants Reply With Quote
tyroclix
View Public Profile
Find More Posts by tyroclix
View Blog
Old 04/29/2012, 09:38
    #4
vlad3theimpaler
Join me...for dinner.
vlad3theimpaler's Avatar

Offline
Online Status:
Feb 2007
Join Date:
14,314
Posts:
11 (100%)
iTrader:
Quote : Originally Posted by mecimcim View Post
In modern age there are only a few figs with a range of 10 or more. Most of the are either SR or Chases.

Thoughts?
There are also more figures whose powers can't be countered than ever before. Look at the number of figures with the Power Cosmic team ability in Galactic Guardians alone.
Quote : Originally Posted by Haven13 View Post
I want your Man-Thing!!
Haves and Wants Reply With Quote
vlad3theimpaler
View Public Profile
Find More Posts by vlad3theimpaler
Old 04/29/2012, 09:51
    #5
NeoShazam
Member
NeoShazam's Avatar
Offline
Online Status:
Dec 2005
Join Date:
5,435
Posts:
58 (100%)
iTrader:
Quote : Originally Posted by tyroclix View Post
This.

Although the 13-18 life thing confuses me. I think you are talking about how many clicks of damage to KO a figure including reducers.

Short life = fast KOs.

One of the reasons no figure should have 5 damage + Super-Strength + HSS ever again. Being able to one-shot an 100 - 200 point figure and prevent retaliation is just poor design.
I meant now characters cost about 13-18 points per click of life where it use to be 8-13 points per click of life. I'll edit the original post.
My Maps:Training Facility, Subway, Moon Base.
Haves and Wants Reply With Quote
NeoShazam
View Public Profile
Find More Posts by NeoShazam
Old 04/29/2012, 09:51
    #6
Skericide
Member
Skericide's Avatar
Offline
Online Status:
Jan 2012
Join Date:
1,199
Posts:
8
Blog Entries:
8 (100%)
iTrader:
Quote : Originally Posted by vlad3theimpaler View Post
There are also more figures whose powers can't be countered than ever before. Look at the number of figures with the Power Cosmic team ability in Galactic Guardians alone.
If only Adam Warlock wasn't so squishy. But outwit isn't entirely useless. I've hampered figs by outwitting their flight ability and making them charge, RS, and HSS out of hindering.

When they place their figs in hindering for the +1 vs ranged, I chuckle.
The universe will break. Shut the engines down. Everyone you love dies. Fight to save everything.
Haves and Wants Reply With Quote
Skericide
View Public Profile
Find More Posts by Skericide
View Blog
Old 04/29/2012, 10:05
    #7
Skeet181
Member
Skeet181's Avatar
Offline
Online Status:
Aug 2008
Join Date:
1,918
Posts:
78 (100%)
iTrader:
I'm not against to Outwit getting nerfed down to 8 squares like TK. If not, I'll use barrier, my personal "crutch" power.
Haves and Wants eBay Reply With Quote
Skeet181
View Public Profile
Find More Posts by Skeet181
Old 04/29/2012, 11:04
    #8
tidge
Hello tidgey
tidge's Avatar



Offline
Online Status:
May 2002
Join Date:
19,684
Posts:
2
Blog Entries:
51 (100%)
iTrader:
Quote : Originally Posted by vlad3theimpaler View Post
There are also more figures whose powers can't be countered than ever before. Look at the number of figures with the Power Cosmic team ability in Galactic Guardians alone.
Quote : Originally Posted by Skericide View Post
If only Adam Warlock wasn't so squishy. But outwit isn't entirely useless. I've hampered figs by outwitting their flight ability and making them charge, RS, and HSS out of hindering.

When they place their figs in hindering for the +1 vs ranged, I chuckle.
The Guardians of the Galaxy chuckle at Adam Warlock....just not as much as he is chuckling at them.
Custom Character Card for unmade Legionnaires are here:
http://www.hcrealms.com/forum/album.php?albumid=430

My article series: Teams from the Longbox
Haves and Wants Reply With Quote
tidge
View Public Profile
Find More Posts by tidge
View Blog
Old 04/29/2012, 11:15
    #9
commandercool
Goodbye Soxolas
commandercool's Avatar
Offline
Online Status:
Jun 2008
Join Date:
11,417
Posts:
12
Blog Entries:
22 (100%)
iTrader:
Quote : Originally Posted by vlad3theimpaler View Post
There are also more figures whose powers can't be countered than ever before. Look at the number of figures with the Power Cosmic team ability in Galactic Guardians alone.
This is what I was going to say. Between Power Cosmic, Guardians Of The Galaxy, the gauntlet (especially the gauntlet, once it becomes finished), and Stealth a big chunk of the game doesn't care at all about Outwit. If you're worried about it being too strong, soon you'll literally just be able to decide not to be effected by it.
Admiral commandercool of the Lansing, Michigan GCPD branch.

Tagged: Blackgate Prison, Wayne Manor, Waterfront, the world
Haves and Wants eBay Reply With Quote
commandercool
View Public Profile
Find More Posts by commandercool
View Blog
Old 04/29/2012, 11:31
    #10
SlayerOfAres
Unique Member
Online
Online Status:
Apr 2005
Join Date:
5,707
Posts:
1
Blog Entries:
33 (95%)
iTrader:
I was just talking to my friends about how outwit isnt a must anymore, as 1/3 figs cant be outwitted or isnt hurt by it.
Slayers trades and such!
OmahaClix


Quote : Originally Posted by vlad3theimpaler View Post
Slayer is correct.
Haves and Wants Reply With Quote
SlayerOfAres
View Public Profile
Find More Posts by SlayerOfAres
View Blog
Old 04/29/2012, 11:50
    #11
thugit
RISE
thugit's Avatar
Online
Online Status:
Apr 2003
Join Date:
15,638
Posts:
191 (100%)
iTrader:
Don't forgret new powers (like on Hulk and new52 Superman) that prevent certain figures from Outwitting them... In Golden Age, you have Fortitude, in Modern Age, you have the Gauntlet.

Outwit is useful, but not broken. Never has been.
"Because sometimes the truth isn't good enough. Sometimes people deserve more. Sometimes, people deserve to have their faith rewarded."
Haves and Wants Reply With Quote
thugit
View Public Profile
Find More Posts by thugit
Old 04/29/2012, 12:03
    #12
CowboyBebop
Unique Member
CowboyBebop's Avatar

Online
Online Status:
Aug 2002
Join Date:
2,533
Posts:
3 (100%)
iTrader:
Quote : Originally Posted by Skericide View Post
But outwit isn't entirely useless. I've hampered figs by outwitting their flight ability and making them charge, RS, and HSS out of hindering.

When they place their figs in hindering for the +1 vs ranged, I chuckle.
Can you outwit flight on a figure that has Power Cosmic?
Haves and Wants Reply With Quote
CowboyBebop
View Public Profile
Find More Posts by CowboyBebop
Old 04/29/2012, 12:15
    #13
GreeneM
Member
GreeneM's Avatar
Online
Online Status:
Feb 2008
Join Date:
670
Posts:
32 (100%)
iTrader:
Quote : Originally Posted by CowboyBebop View Post
Can you outwit flight on a figure that has Power Cosmic?
Yes, power cosmic only allows it powers not to be countered. Not its abilities.
Crit miss! dammit!
Haves and Wants Reply With Quote
GreeneM
View Public Profile
Find More Posts by GreeneM
Old 04/29/2012, 12:15
    #14
Uberman
Slapstick Or Bust
Uberman's Avatar
Offline
Online Status:
Jan 2004
Join Date:
5,438
Posts:
5
Blog Entries:
17 (100%)
iTrader:
Quote : Originally Posted by thugit View Post
Don't forgret new powers (like on Hulk and new52 Superman) that prevent certain figures from Outwitting them... In Golden Age, you have Fortitude, in Modern Age, you have the Gauntlet.

Outwit is useful, but not broken. Never has been.
It's never been broken. Fundamentally un-fun, but not broken.

Still, for uniformity across the board, I'd vote for the range on it [and perplex] to be scaled back to 8. Just 'cause.
Like LEGO? Like Lovecraft? Like them both!
Read My Comic!
Haves and Wants Reply With Quote
Uberman
View Public Profile
Find More Posts by Uberman
View Blog
Old 04/29/2012, 12:16
    #15
SlayerOfAres
Unique Member
Online
Online Status:
Apr 2005
Join Date:
5,707
Posts:
1
Blog Entries:
33 (95%)
iTrader:
Quote : Originally Posted by Uberman View Post
It's never been broken. Fundamentally un-fun, but not broken.

Still, for uniformity across the board, I'd vote for the range on it [and perplex] to be scaled back to 8. Just 'cause.
perplex and prob to follow suit? i hate making all the ranges different.
Slayers trades and such!
OmahaClix


Quote : Originally Posted by vlad3theimpaler View Post
Slayer is correct.
Haves and Wants Reply With Quote
SlayerOfAres
View Public Profile
Find More Posts by SlayerOfAres
View Blog
Reply
Page 1 of 5 1 2345 >

Bookmarks
  • Digg
  • del.icio.us
  • StumbleUpon
  • Google
  • Facebook
  • Furl
  • Technorati
  • Yahoo!

« Previous Thread | Next Thread »
Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump

ClixCast
Archive | iTunes
Powered by vBadvanced CMPS v3.0.1
All times are GMT -4. The time now is 20:09.
Contact Us - HCRealms: The Premier HeroClix Gaming Community - Archive - Privacy Statement - Terms of Service - Top
Copyright ©2000 - 2011, RealmWorx, LLC - All Rights Reserved.
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.