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Reload this Page Dial List: Chaos War
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Old 05/04/2012, 18:35
    #1
Steelmage2000
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Dial List: Chaos War
#001 Rookie Common Captain America
Team: Defenders
Range: 5
Points: 60
Keywords: Avengers, Howling Commandos, Invaders, Soldier
8
11
16
3
7
10
16
2
7
9
15
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9
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9
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1
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8
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KO
KO
KO
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KO
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KO
KO
KO
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KO
KO
KO
KO
KO
KO


#002 Rookie Common Iron Man Drone
Team: No Affiliation
Range: 6
Points: 70/30
Keywords: Armor, Robot
8
10
16
2
7
9
16
2
7
9
16
2
l
l
l
l
6
8
15
2
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8
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KO
KO
KO
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KO
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Minion: Remote Command: When a friendly character named Iron Man, Tony Stark, or Ultron is within 8 squares, Iron Man Drone can be given a move action as a free action, but modifies its speed value by -2.

#003 Rookie Common Ultron Drone
Team: No Affiliation
Range: 5
Points: 60/30
Keywords: Robot
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2
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2
7
9
16
2
l
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l
l
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Minion: Ultron's Shell: When a friendly character named Hank Pym or Ultron is within 8 squares, Ultron Drone can be given a move action as a free action, but modifies its speed value by -2.

#004 Experienced Common Egghead
Team: Master of Evil
Range: 4
Points: 50
Keywords: Emissaries of Evil, Intelligencia, Masters of Evil, Scientist, Spy
6
9
16
2
6
9
16
2
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Foe to the Tall and the Small Egghead deals penetrating damage to characters that don't possess the damage symbol.

#005 Rookie Common Sentinel
Team: No Affiliation
Range: 5
Points: 60/50
Keywords: Robot
7
9
17
3
l
l
l
l
7
9
17
2
6
9
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2
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8
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#006 Rookie Common Space Phantom
Team: No Affiliation
Range: 5
Points: 45
Keywords: Future, Past
8
9
15
2
6
9
15
1
6
8
14
2
8
8
14
1
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Dimensional Copy: Space Phantom can use Incapacitate. If he uses it and hits a character that’s 100 points or less, choose a standard power that character possesses. Space Phantom can use that power until he uses this special power again.

#007 Rookie Common Masque Duplicate
Team: No Affiliation
Range: 5
Points: 27
Keywords: Maggia, Robot
7
9
16
2
7
9
16
1
6
9
16
1
6
8
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1
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Bio Duplicate: whenever a friendly character named madame masque or masque would be Ko'd by an oponents attack, you may instead turn that characters dial to its last non-KO click and Ko this figure. If you do place that character in this square.

#008 Rookie Common Lava Man
Team: No Affiliation
Range: 0
Points: 50
Keywords: Monster, Warrior
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17
2
6
9
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2
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9
15
2
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5
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Minion: Molten Rebirth: When a friendly character named Jinku is within 8 squares, Lava Man can use Regeneration and ignores hindering terrain for movement purposes.

#009 Rookie Common Shadow Council Soldier
Team: Hydra
Range: 5
Points: 32
Keywords: Shadow Council, Soldier
7
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16
2
6
9
16
1
6
9
16
1
5
9
15
1
5
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1
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Minion: We Keep the Coucnil's Secrets: Whena friendly character named Max Fury is within 8 squares,Shadow Council Soldier modifies his damage value by +1.

#010 Alter Ego Common Donald Blake
Team: No Affiliation
Range: 0
Points: 33
Keywords: Avengers
6
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16
0
6
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16
0
5
10
16
0
5
10
15
0
KO
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Doctor, Not a Fighter Donald Blake's combat values can't be modified.
Alter Ego:Thor, God of Lightning Give Donald Blake a power action that deals no pushing damage and replace this character with Chaos War #038 Thor, Chaos War #202 Thor, or FF Chaos War #002 Thor on its orange starting line. After actions resolve, even if this power is lost, deal 1 damage to each adjacent opposing character. This power can't be countered.

#011 Alter Ego Common Tony Stark
Team: No Affiliation
Range: 0
Points: 41
Keywords: Avengers, Celebrity, Scientist, S.H.I.E.L.D.
7
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16
1
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Alter Ego: Iron man, Shining Knight: Give Tony Stark a power action that deals no pushing damage and replace this character with cw024 Iron Man, cw201 Iron Man, or ffcw001 Iron Man on its orange starting line. After actions resolve, even if this power is lost, you may move Iron Man up to 3 squares. This power can’t be countered.

#012 Experienced Common Dinah Soar
Team: No Affiliation
Range: 0
Points: 25
Keywords: Great Lakes Avengers, Monster
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Her? Well, She Flies. And We Think It's a "Her": Dinah Soar may carry up to two characters if they both have the Avengers keyword, or three characters if they all have the Great Lakes Avengers keyword. Dinah Soar modifies her speed value by -1 for each character carried instead of the normal effects when using the Carry ability.

#013 Rookie Common Vision
Team: No Affiliation
Range: 4
Points: 95
Keywords: Avengers, Robot, Young Avengers
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17
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Through the Wall: Vision can use Charge and Stealth. He may use Charge normally, or be given a double power action to use Charge and ignore characters and terrain for movement purposes.

#014 Rookie common Hank Pym
Team: Avengers
Range: 5
Points: 75
Keywords: Avengers, Defenders, Scientist, West Coast Avengers
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1
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Morph:Hank Pym Give Hank Pym a move or close combat action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number.
Tinkerer Supreme Give Hank Pym a free action if he occupies a square with a light or heavy object, and choose a standard attack power. He can use the chose power this turn.

#015 Rookie Common Ant-man
Team: Avengers
Range: 0
Points: 75
Keywords: Avengers, Scientist
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17
1
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10
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1
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10
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1
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Morph:Hank Pym Give Hank Pym a move or close combat action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number.
Pym Particles, Shrink Once per game, give Ant-Man a free action to choose a friendly character of 75 points or less with the Avengers Keyword. That character possesses as long as this Ant-Man is on the map.
Ant-Swarm Ant-Man can use Poison. When he does, opposing characters that occupy hindering terrain are dealt 2 damage instead.

#016 Veteran Uncommon Wasp
Team: Avengers
Range: 6
Points: 75
Keywords: Avengers, Scientist
8
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17
3
8
10
16
2
7
9
17
2
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10
16
2
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9
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2
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2
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2
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KO
KO
KO
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KO
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KO
Morph:Hank Pym Give Hank Pym a move or close combat action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number.
Bio Electric Blasts Wasp can use Incapacitate. If he uses it and hits, deal the target 1 penetrating damage after actions resolve.
:g-startburst:Cybernetic Wasp Goggles Wasp and friendly characters within 3 squares and line of fire that share a keyword with Wasp can use Exploit Weakness if their printed damage value is 2 or less.

#017 Experienced Uncommon Madame Masque
Team: No Affiliation
Range: 6
Points: 63
Keywords: Maggia, Ruler
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10
17
2
6
10
17
2
6
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16
2
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2
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2
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Mysterious Motives: If she has no action tokens, Madame Masque can use Outwit. If she has one action token, Madame Masque can use Perplex. If she has two action tokens, Madame Masque can use Enhancement.

#018 Experienced Uncommon Jinku
Team: No Affiliation
Range: 5
Points: 100
Keywords: Monster, Mystical
7
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17
3
7
9
17
3
8
10
16
3
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3
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2
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KO
KO
KO
KO
KO
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KO
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KO
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KO
KO
KO
KO
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Lavaflow: Jinku can use Phasing/Teleport. After Jinku resolves a move action, you may place one Lava hindering terrain marker in any clear square he moved through.
Heat of the Earth's Core: At the beginning of your turn, deal 1 damage to each character occupying a square with a Lava hindering terrain marker.

#019 Rookie Uncommon Max Fury
Team: Hydra
Range: 6
Points: 69
Keywords: Robot, Shadow Council, S.H.I.E.L.D., Zodiac
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10
16
2
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2
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2
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KO
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KO
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KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
Everything That Nick Knows: Opposing Characters can't use S.H.I.E.L.D. team ability.

#020 Veteran Uncommon Black Knight
Team: Master of Evil
Range: 6
Points: 95
Keywords: Armor, Masters of Evil, Scientist
10
10
18
3
9
9
17
3
7
9
17
2
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2
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2
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8
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2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#021 Rookie Uncommon Speed
Team: No Affiliation
Range: 3
Points: 55
Keywords: Young Avengers
12
9
16
2
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10
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2
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#022 Unique Uncommon Sharon Carter
Team: S.H.I.E.L.D.
Range: 5
Points: 45
Keywords: Avengers, S.H.I.E.L.D.
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Secret Avengers Coordinator: Sharon Carter and adjacent friendly characters with the Avengers keyword can use Stealth.

#023 Veteran Uncommon Ms. Marvel
Team: Avengers
Range: 0
Points: 110
Keywords: Avengers, Soldier, S.H.I.E.L.D.
9
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17
4
8
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17
3
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KO
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KO
KO
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KO
KO
KO
KO
KO
KO
KO
Radiant Burst Ms. Marvel can use Energy Explosion as if she had a range of 7 and .

#024 Rookie Iron Man
Team: Avengers
Range: 7
Points: 110/41
Keywords: Armor, Avengers, Celebrity, Scientist
10
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17
3
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17
3
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10
17
3
l
l
l
l
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2
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KO
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Tatical Targeting: When choosing targets for a ranged combat attack, Iron Man may choose both a character and an object, wall, or square of blocking terrain instead of a second character
Repulsor Rays: After Iron Man hits a character with a ranged combat attack and actions resolve, you may knock back that character an equal amount to the difference between Iron Man's range value and the number of squares to that character.

#025 Rookie Uncommon Nitro
Team: No Affiliation
Range: 0
Points: 41
Keywords: Brute
7
10
16
3
7
9
16
2
6
10
16
2
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5
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2
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KO
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KO
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KO
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KO
KO
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KO
Explode and Reform Give Nitro a double power action and make a close combat attack targeting each opposing character within 2 squares. Each character hit is dealt penetrating damage equal to 3 minus the number of squares it is from Nitro.
Explosive Punch Nitro can use Force Blast. He can use it normally, or as a free action to target any character that he has hit with a close combat attack this turn.

#026 Rookie Uncommon Ant-man
Team: Avengers,S.H.I.E.L.D.
Range: 3
Points: 43
Keywords: Avengers, S.H.I.E.L.D., Thunderbolts
6
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17
1
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1
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1
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9
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1
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8
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1
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1
KO
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KO
KO
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KO
KO
Ok, I'm a Voyeur, So What? When an adjacent character moves due to its own action, once per turn you may place Ant-Man in a square adjacent to that character after the action resolves.
Irredeemable Liar: Ant-Man can use Outwit, but only to counter an opposing character's Outwit or Perplex, or a special power that specifically allows the use of Outwit or Perplex.

#027 Veteran Uncommon Genis-Vell
Team: Power Cosmic
Range: 8
Points: 200/48
Keywords: Cosmic, Eternal, Kree, Thunderbolts
10
11
17
4
9
11
18
3
9
10
17
3
8
10
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3
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17
3
l
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17
3
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16
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1
KO
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KO
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KO
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KO
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KO
A Touch of Insanity Genis-Vell can use Perplex. When he does, instead of the normal effects, choose +2 or -2, and roll a d6 that can't be rerolled. Based on the result, modify the following value on the target character by the chosen amount:
1=Speed 4=Damage
2=Attack 5=Range
3=Defense 6=All Combat Values

#028 Experienced Uncommon Wonder Man
Team: Avengers
Range: 0
Points: 118
Keywords: Avengers, Celebrity, Lethal Legion, Masters of Evil
10
10
17
3
9
9
17
4
8
9
16
3
8
10
16
3
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9
18
3
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10
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2
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2
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2
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KO
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KO
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KO
KO
KO
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KO
KO
KO
KO
KO
KO
Avengers Two: When Wonder Man is adjacent to a friendly character named Beast, modify both their attack values by +1 if not already modified by this effect.
Jet Belt: Wonder Man can use Charge and possesses the (Wing) symbol.

#029 Experienced Uncommon Wolverine
Team: Avengers
Range: 0
Points: 90
Keywords: Avengers, X-Men
9
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16
3
8
9
17
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7
9
16
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11
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10
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2
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2
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2
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KO
Traumatic Healing: At the beginning of your turn, if Wolverine took damage since your last turn, you may heal him of 1 damage. If he’s on click #8, you may heal him of 2 damage instead.
The Best There Is: When making a close combat attack, you may have Wolverine’s attack value become the attack value of his target +1.

#030 Experienced Rare Wasp
Team: Avengers
Range: 6
Points: 77
Keywords: Avengers, Lady Liberators
9
10
17
3
9
10
16
2
8
9
16
1
8
9
16
1
7
9
15
2
KO
KO
KO
KO
KO
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KO
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KO
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KO
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KO
KO
Bio Electric Blasts Wasp can use Incapacitate. If she uses it and hits, deal the target 1 penetrating damage after actions resolve.

#031 Experienced Rare Black Knight
Team: Avengers
Range: 0
Points: 90
Keywords: Avengers, Defenders, Excalibur, Heroes for Hire, Mystical, Scientist
8
9
17
2
8
9
17
2
7
10
16
2
7
10
16
2
6
11
15
2
6
11
15
2
6
10
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Indestructible Ebony Blade: Black Knight can use Blades/Claws/Fangs and Steal Energy. This power can’t be countered.

#032 Veteran Rare Quicksilver
Team: Avengers,X-Men
Range: 0
Points: 111
Keywords: Avengers, Brotherhood of Mutants, Inhumans, X-Factor
13
10
17
2
13
9
17
3
12
9
17
2
12
9
17
2
11
9
17
1
11
8
16
2
10
8
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
KO
Sibling Duo: When a friendly character named Scarlet Witch is adjacent to Quicksilver, modify both their attack values by +1 if not already modified by this effect.
Arrogant Assault: Quicksilver can use Flurry. He may use it normally, or as a free action instead of a close combat attack while using Hypersonic Speed. If he uses it in this way, modify his defense value by -1 until your next turn for each hit.

#033 Unique Rare Victoria Hand
Team: S.H.I.E.L.D.
Range: 6
Points: 40
Keywords: Avengers, H.A.M.M.E.R., S.H.I.E.L.D.
7
9
17
1
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1
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New Avengers Coordinator: Victoria Hand and adjacent friendly characters with the Avengers keyword modify their attack values by +1 if they are on their first click.
Traitor, or Not?: Give Victoria Hand a power action if she began the game on your force. She becomes friendly to an opponent's force. At the beginning of each of that opponent's turns, that player deals 1 unavoidable damage to another character friendly to Victoria Hand.

#034 Experienced Rare Ares
Team: No Affiliation
Range: 7
Points: 199
Keywords: Avengers, Dark Avengers, Deity, Soldier, Warrior
10
12
17
4
9
11
18
3
9
11
17
3
9
11
18
2
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2
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2
7
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2
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2
KO
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KO
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KO
KO
KO
Presence of the God of War Adjacent friendly characters modify their attack values by +1. Adjacent opposing characters modify their attack values by -1.
Master of All Weapons Ares can use Close Combat Expert and Ranged Combat Expert. Whenever he uses one of these powers, opposing characters can't use that same power until your next turn. This power can't be countered by characters of 100 points or less.

#035 Veteran Rare Sentry
Team: No Affiliation
Range: 0
Points: 299
Keywords: Avengers, Dark Avengers
12
12
17
4
12
12
17
4
11
11
17
4
11
11
17
4
10
11
16
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3
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8
10
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3
8
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15
3
KO
KO
KO
KO
KO
KO
KO
KO
The Consuming Void Inside: After an action resolves during which Sentry took damage from an opposing character, you may replace him with #045 Void on the same click number.

#036 Experienced Rare Tigra
Team: Avengers
Range: 0
Points: 57
Keywords: Animal, Avengers, Lady Liberators, Mystical, New Warriors, Police
8
10
16
2
7
10
16
2
7
10
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2
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9
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2
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You're Just Another Pretty Little Bird to Me: Tigra can use Charge and Flurry.
Kitten has Claws: Tigra can use Blades/Claws/Fangs, but the minimum result of her d6 roll is 2 and her maximum result is 5.

#037 Veteran Rare Spider-Woman
Team: Avengers
Range: 5
Points: 82
Keywords: Avengers, Detective, Hydra, Lady Liberators, S.H.I.E.L.D., Spy, S.W.O.R.D.
8
10
17
3
8
9
16
3
7
10
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2
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9
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2
7
9
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3
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9
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2
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2
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KO
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KO
KO
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KO
KO
KO
KO
Pheromones: Give Spider-Woman a free action. She may modify the attack value of an adjacent friendly character by +1 and she may modify the defense value of an adjacent opposing character by -1 until your next turn.

#038 Veteran Rare Thor
Team: Avengers
Range: 8
Points: 200/33
Keywords: Asgardian, Avengers, Deity, Warrior
11
11
18
4
10
10
17
4
9
10
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l
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9
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KO
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Summon Asgardian Blizzard Characters with the or symbol can't target characters 7 or more squares away. Modify all other characters' speed values by -2 if they begin an action within 6 squares of Thor.
Last edited by Steelmage2000; 07/11/2012 at 12:04.
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#039 Experienced Rare Hawkeye
Team: Spider-Man
Range: 9
Points: 98
Keywords: Avengers, Great Lakes Avengers, S.H.I.E.L.D., Thunderbolts
8
12
17
3
7
11
17
2
7
11
16
2
7
10
15
2
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1
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9
16
1
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My Criminal Past Hawkeye can use Running Shot and Stealth.
Knockout Gas Arrow Hawkeye can use Energy Explosion. When he does, after actions resolve give one action token to each character hit by the attack.

#040 Experienced Rare Nick Fury
Team: S.H.I.E.L.D.
Range: 6
Points: 45
Keywords: S.H.I.E.L.D.
7
9
17
3
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2
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9
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Older Than I Look: Nick Fury can use Leadership and Willpower.
The Man With the Plan: When a friendly character misses with one or more attacks, you may roll a d6 after actions resolve. On a result of a 6, you may remove an action token from that character. Nick Fury can only remove one action token per turn this way.

#041 Veteran Rare Baron Zemo
Team: Masters of Evil
Range: 6
Points: 100
Keywords: Masters of Evil, Scientist, Thunderbolts
7
10
17
3
7
10
17
2
7
9
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1
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The Thunderbolts Gambit: When you build your force, characters that possess the Masters of Evil keyword or team ability also possess the Thunderbolts keyword. If your force also includes the Thunderbolts Additional Team Ability you must assign it to them.
Megalomaniacal Genius: Baron Zemo can use Leadership, Mastermind and Outwit. He is considered 150 points when using Leadership or Mastermind if he's adjacent to a character with the Thunderbolts keyword.

#042 Veteran SuperRare Loki
Team: Mystics
Range: 8
Points: 138
Keywords: Asgardian, Avengers, Deity, Mystical
10
10
17
3
9
10
17
3
8
10
16
3
8
9
16
3
7
11
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3
7
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3
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3
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My Unwitting Pawns: Loki can use Shape Change. When Loki rolls a 6 for Shape Change, friendly characters can't be targeted by ranged attacks this turn.

#043 Experienced Binary
Team: X-Men
Range: 9
Points: 158
Keywords: Avengers, Cosmic, Spy, Starjammers, X-Men
11
10
17
3
11
9
17
3
10
9
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9
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Blinding Stellar Radiation: Binary can use penetrating / psyhic blast. If she does and hits, the hit character can't make a ranged combat attack during its next turn.
White Hole Energy: Binary can use Energy Shield/Deflection and regeneration.

#044 Veteran SuperRare Crystal
Team: No Affiliation
Range: 7
Points: 105
Keywords: Avengers, Fantastic Four, Inhumans, Kree
9
11
18
3
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10
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Tornado Give Crystal a power action and choose an unoccupied square of clear terrain within range and line of fire. Crystal can use Quake as a free action as if she Occupied that square.
Twin Elemenets: Firestorm When Crystal uses the Tornado trait, also deal 1 penetrating damage to each hit character after actions resolve.
Twin Elemenets: Waterspout When Crystal uses the Tornado trait, also give an action token to each hit character with zero action tokens after actions resolve.
Twin Elemenets: Sandstorm When Crystal uses the Tornado trait, after actions resolve, hit characters use Toughness instead of Invulnerability or Impervious for the rest of the turn.

#045 Veteran SuperRare Void
Team: Power Cosmic
Range: 9
Points: 299
12
12
17
4
12
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4
11
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4
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He is the False One!: After an action resolves during which Void healed, you may replace him with #035 Sentry on the same click number.
The Void Always Finds You: The Void can use Plasticity. Give Void a free action and place him adjacent to any character that caused Void (or a replaced Sentry) to take damage since your last turn, and then deal 1 damage to all adjacent opposing characters.

#046 Veteran SuperRare The Unspoken
Team: Power Cosmic
Range: 0
Points: 236
Keywords: Inhumans, Ruler
9
11
18
5
9
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18
5
9
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Life Underground When The Unspoken occupies a square on the lowest elevation of the map, he can use Leadership and Stealth.
Slave Engine Degeneration Opposing characters within 3 squares possess Battle Fury and can't be given power actions.

#047 Unique SuperRare Mr. Sinister
Team: No Affiliation
Range: 8
Points: 225
Keywords: Horsemen of Apocalypse, Marauders, Scientist, Weapon X
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11
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Create New Marauders: As you reveal your force, friendly characters possess the Marauders keyword this game if they possess the Brotherhood of Mutants or X-Men keyword or team ability.
Skinshifting: Mr. Sinister can use Shape Change.
Complete Cellular Regeneration: Mr. Sinister can use Regeneration, Toughness, and Willpower. If he has no action tokens, Mr. Sinister may use Regeneration as a free action but subtracts 3 instead of 2.
I Can Rebuild You, Mutant: Mr. Sinister can use Perplex. When another friendly character possessing the Marauders keyword would be KO'd, you may roll a d6. On a result of 6, instead place them within 6 squares of Mr. Sinister and turn them to their last non-KO click, then roll another d6. Heal that character of half the result.

#048 Veteran SuperRare Taskmaster
Team: Minions of Doom
Range: 6
Points: 139
Keywords: Agency X, Frightful Four, Hydra, Martial Artist, Thunderbolts
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3
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Still Got Those Photographic Reflexes: Give Taskmaster a free action. Choose any standard power an opposing character within 8 squares and line of fire and with one or more action tokens can use. Taskmaster can use that power until the end of this turn.
You Hold No Surprises: Taskmaster's combat values can't be modified by opposing character's powers or abilities.
Super-Villain Training: Taskmaster can use Enhancement and Leadership. When he succeeds on an roll for Leadership, adjacent friendly characters modify their attack and range values by +1.

#049 Morgan Le Fay
Team: Minions of Doom
Range: 7
Points: 122
Keywords: Mystical, Past
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My Alternate Avengers: Morgan Le fay can use Perplex, but only to a target with the Avengers keyword. When she does, she may use it normally, or she can modify any value except damage by +2 or -2. An Avengers themed team may include Morgan Le fay and is still a themed team.
Cold Steel is My Bane: When an opposing character hits Morgan Le Fay and rolls for Blades/Claws/fangs, add 1 to that die roll.
Astral Form Fade: Morgan Le Fay can use Toughness. At the beginning of your turn, choose either Combat reflexes or Energy Shield/ Deflection. Morgan Le fay can use that power until your next turn.

#050 Experienced SuperRare Kang
Team: Master of Evil
Range: 9
Points: 151
Keywords: Future, Past, Ruler, Scientist, Warrior
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17
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Come Back After I'm Rested and Try Again Kang can use Probability Control during his own attack rolls.
Timeline Reset Once per game, give Kang a power action. Remove action tokens from all friendly characters that are Kang's point value or less. Characters that already took a non-free action this turn can't take another.

#051 Veteran SuperRare Chaos King
Team: Power Cosmic
Range: 11
Points: 350/ 300
Keywords: Cosmic, Deity, Mystical
12
10
17
6
12
10
17
5
l
l
l
l
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Enslavement When Chaos King KO's an opposing character, after actions resolve he may use Mind Control as a free action targeting any number of other characters on the defeated character's force that total less points than the defeated character. These characters do not need to be within range or line of fire.

#052 Veteran Lockjaw and Hairball
Team: No Affiliation
Range: 0
Points: 82
Keywords: Animal, Inhumans, Pet Avengers
13
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2
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The Name is... Hairball!: When Lockjaw and Hairball attacks, they may choose to knock back a hit character 2 squares after actions resolve.
Don't Hit the Cat! Or the Dog, Really: Lockjaw and Hairball can use Toughness and Super Senses. When they succeed on a roll for Super Senses, after actions resolve you may knock back the attacking character 2 squares. This power can’t be countered.
Leader of the Pet Avengers... Plus Cat: Lockjaw and Hairball can use Leadership. If they succeed, they may use it to remove tokens from characters with the Animal or Pet Avengers keyword regardless of point value.

Also they have Split and Merge; Qualifying names are Lockjaw and Hairball. Qualifying real names are Lockjaw and Niels.

Chases:

#053 Unique Chase Ant-Man and Wasp
Team: No Affiliation
Range: 5
Points: 168
Keywords: Avengers, Scientist
7
10
18
3
7
10
18
3
7
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9
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9
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Buzzing Right In Your Ear When an adjacent opposing character attacks Ant-Man and Wasp and misses, deal the attacking character 1 unavoidable damage after actions resolve. When a non-adjacent opposing character attacks Ant-Man and Wasp and misses, deal each opposing character adjacent to Ant-Man and Wasp 1 unavoidable damage after actions resolve.

Split
Qualifying Name or Qualifying Real Name
Ant-Man______________________Hank Pym
Wasp________________________Janet Van Dyne

#054 Unique Chase Hawkeye and Mockingbird
Team: Avengers, S.H.I.E.L.D.
Range: 8
Points: 148
Keywords: Avengers, S.H.I.E.L.D., Spy
8
12
17
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The Sharpest Hawkeye and Mocking can use the Sharpshooter ability. Opposing characters within 8 squares can't use the Sharpshooter ability.
Trick Arrows and Battle Staves Hawkeye and Mockingbird can use Energy Explosion, Incapaciatate, and Smoke Cloud. They can use these powers normally, or use them as free actions instead of ranged combat attacks when using the Duo Attack ability.
Watch Each Other's Back Hawkeye and Mockingbird can use Combat Reflexes and Super Senses.

#055 Unique Chase Vision and Scarlet Witch
Team: No Affiliation
Range: 7
Points: 180
Keywords: Avengers, Mystical, Robot
9
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17
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Keeping the Family Safe: Vision and Scarlet Witch can use Phasing/Teleport and Running Shot. When using Running Shot, they may ignore one character, one wall or one square of blocking terrain for movement purposes. They may use Phasing/Teleport as a free action if an opposing character caused them to take damage since your last turn.
Empowered Hex Bolts: Vision and Scarlet Witch can use Energy Explosion. When they do, the attack value of each hit character of 200 points or less becomes 9 if it was higher than 9, then is locked until your next turn.

Split and Merge
Qualifying Name - Vision, Scarlet Witch
Qualifying Real Name - Victor Shade, Wanda Maximoff

#056 Unique Chase Scarlet Witch and Wonder Man
Team: Avengers,Mystics
Range: 6
Points: 225
Keywords: Avengers, Celebrity, Mystical
8
10
18
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Chaos Magic: Give Scarlet Witch and Wonder Man a free action and choose an opposing character within 8 squares and line of fire and roll a d6 that can't be rerolled. The chosen character can't use the following type of powers or abilities until your next turn based on the result. 1 = Speed Powers; 2 = Attack Powers; 3 = Defense Powers; 4 = Damage Powers; 5 = Team Abilities; 6 = Your choice of any of the above
Ionic Punch and Hex Bolts: Scarlet Witch and Wonder Man deal penetrating damage to characters 150 points or more.

#057 Unique Sentry and void
Team: Power Cosmic
Range: 11
Points: 300
Keywords: Avengers, Brute, Cosmic
10
11
18
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Emergent Evil: Sentry and void can use multi-attack ability. Give sentry and void a power action if it has no tokens and replace it with #35 sentry or #45 void on the same click number. When the replacement character would be KOed, you may instead return this character to the map on click #10.
Asgard Must Fall: Once per game give sentry a double power action For the rest of the game even if this power is lost elevated terrain is considered grounded hindering terrain. Deal sentry and void and each character occupying elevated terrain 1 unavoidable damage.

#058 Unique Chase Dr. Doom and Kang
Team: Minions of Doom
Range: 8
Points: 300
Keywords: Armor, Ruler, Scientist
11
12
19
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11
18
4
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KO
After Ultimate Power Give Dr. Doom and Kang a power action. Place them adjacent to the highest point opposing character on the map, then use the Duo Attack ability as a free action targeting that character for each attack.
Inevitable Betrayal When this click is revealed for the first time in a game, stop turning the dial and choose Dr. Doom or Kang. For the rest of the game, even if this power is lost, this character now possesses and if you chose Dr. Doom, this character can use Outwit, or if you chose Kang, this character can use Probability Control.

#059 Unique Thor and Hercules
Team: Avengers
Range: 6
Points: 300
Keywords: Asgardian, Avengers, Deity
10
12
19
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18
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KO
My Rival: When making a duo attack, if the first attack misses, modify Thor and Hercules' combat values by +1 for the second attack.
My Brother: Thor and Hercules can use Invulnerability. Modify their defense value by +1 for each time they have been attacked this turn. This power can't be countered.

#060 Unique Chase Avengers Prime
Team: Avengers
Range: 8
Points: 400/300
Keywords: Armor, Asgardian, Avengers, Soldier
12
13
19
6
11
12
18
5
10
11
18
5
l
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Trio Attack: Give Avengers Prime a double power action. They can be given 3 close or ranged combat actions as free actions, each targeting a single character. These free actions may be used to activate the same effect.
Iron Man in the Vanguard: Avengers Prime can use Perplex, Ranged Combat Expert, and Running Shot.
Cap in the Lead: Avengers Prime can use Energy Shield/Deflection, Incapacitate, and Leadership.
Thor at the Forefront: Avengers Prime can use Charge, Close Combat Expert, and Energy Explosion.

Split and Merge
Qualifying Name - Thor, Iron Man, Captain America
Qualifying Real Name - Thor Odinson, Tony Stark, Steve Rogers


Marque Figure:

#100 Experienced Vision
Team: Avengers
Range: 8
Points: 185
Keywords: Avengers, Robot, Ruler
10
11
18
4
10
11
17
4
9
10
17
4
9
10
17
4
8
10
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3
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3
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3
7
9
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2
KO
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Control of the World's Computers: Vision can use Phasing/Teleport. Once per turn, if the number 6 comes up on a die for an attack roll when an opposing character attacks Vision, you may force an opponent to reroll that die. When an opposing character with the Armor or Robot keyword attacks Vision, modify Vision's defense value by +2.
Ultra-Vision: Vision can use Impervious. This power can't be countered.
Last edited by Steelmage2000; 07/12/2012 at 02:01.
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Old 05/04/2012, 18:52
    #3
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Micro-Set:

#201 Alter Ego Iron Man
Team: S.H.I.E.L.D.
Range: 7
Points: 150/41
Keywords: Avengers, Armor, Politician, S.H.I.E.L.D.
9
10
17
3
9
10
17
3
8
9
16
3
8
9
16
3
7
10
16
3
I
I
I
I
7
9
17
2
7
9
16
2
6
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
You're Under Arrest!: Iron Man can use Incapacitate as if he had .
Director Stark: Iron Man can use Enhancement and Willpower.

#202 Experienced Thor
Team: Avengers
Range: 8
Points: 175 / 33
Keywords: Asgardian, Avengers, Deity
10
10
18
4
10
10
17
3
9
10
17
3
9
10
17
3
8
9
16
3
10
10
16
3
l
l
l
l
10
9
17
3
8
9
16
2
8
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Art Thou Too Craven To Fight?: Give Thor a free action if he has no action tokens and choose an opposing character within Thor's range and line of fire that is not adjacent to any other characters. During its next turn, that character must attack Thor or be given a move action.
I Am No Mortal!: Thor can use Toughness and Willpower.

#203 Veteran Captain America
Team: Avengers
Range: 6
Points: 90
Keywords: Avengers, Past, Soldier
8
11
17
3
8
10
16
3
7
9
16
2
7
9
16
2
7
9
16
2
6
10
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
The Suit: Captain America can use Toughness.
Shield Slash: When Captain America makes a ranged attack and the result of the attack roll is doubles, he deals penetrating damage. When Captain America makes a ranged attack and the attack roll is 10 or higher, give an action token to all hit characters after actions resolve.

#204 R Space Phantom
Team: No Affiliation
Range: 3
Points: 60
Keywords: Future, Mystical, Past
8
9
16
1
8
9
16
1
8
9
16
1
10
8
15
1
10
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Dimension Swap: Space Phantom can use Outwit, but only to target characters within his range and line of fire without the Deity keyword. When he does, he can use a countered standard power as long as it's countered.

#205 Vision
Team: No Affiliation
Range: 5
Points: 130
Keywords: Avengers, Young Avengers, Robot, Detective
12
10
18
3
11
10
17
3
10
10
16
3
9
9
17
3
9
8
16
2
9
9
16
2
8
8
16
2
8
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Adjustable Matter Scan: Vision can use Phasing/Teleport. Characters he targets with an attack can't use Shape Change or Super Senses for that attack.
Synthezoid Construct: Vision can use Super Senses and Toughness.

#206 Rookie Masque
Team: Avengers
Range: 5
Points: 50
Keywords: Avengers, Maggia, Robot
7
9
17
2
7
9
16
2
6
10
15
1
5
9
15
1
5
9
15
2
5
8
14
1
KO
KO
KO
KO
Heroic Sacrifice: When an adjacent friendly figure would be dealt damage, but before it takes the damage, you may KO Masque. If you do, that character ignores that damage.

#207 Experienced Ms. Marvel
Team: Avengers
Range: 0
Points: 130
Keywords: Avengers, Soldier
10
10
17
3
10
10
16
3
9
9
16
3
9
9
17
2
9
8
16
3
8
9
17
3
8
10
17
3
9
11
18
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Energy Redirection: If Ms. Marvel was targeted by a ranged combat attack since your last turn, she can use Exploit Weakness and Penetrating/Psychic Blast as if she had a range value of 6.

#208 Experienced Ultron
Team: No Affiliation
Range: 8
Points: 160/90
Keywords: Armor, Lethal Legion, Masters of Evil, Robot
8
11
18
4
8
10
17
3
8
10
17
3
|
|
|
|
8
10
17
3
8
10
17
3
8
10
16
3
7
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Summon the Drones: Give Ultron a free action if she has no action tokens. Put a CW002 Iron Man Drone or CW003 Ultron Drone in your starting area on its 30 point line if less than 4 total friendly characters with those names are on the map.
110111 ERROR REBOOT: Ultron can use Regeneration and Super Senses. This power can't be countered.

#209 Veteran Spider-Woman
Team: Avengers
Range: 4
Points: 55
Keywords: Avengers, Detective, Hydra, Lady Liberators, S.H.I.E.L.D., Spy, S.W.O.R.D.
8
10
17
3
8
10
16
2
8
9
17
2
7
10
16
2
6
9
17
2
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
More Than Human: Spider-Woman can use Leap/Climb.
Double Agent: At the beginning of the game, choose either Hydra or S.H.I.E.L.D. Spider-Woman can use that team ability this game.

#210 Veteran Wonder Man
Team: No Affiliation
Range: 0
Points: 145
Keywords: Avengers, Celebrity, Revengers
8
10
17
4
9
10
16
4
10
10
17
3
11
9
18
3
11
9
17
3
11
9
17
3
9
10
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3
8
9
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3
7
8
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Barrel Over: When Wonder Man hits an opposing character with an attack, after actions resolve he may move 2 squares (breaking away automatically) and target a different opposing character with a close combat attack as a free action.

Dials for the FF:

#001 Experienced Iron Man
Team: No Affiliation
Range: 6
Points: 125/41
Keywords: Armor, Avengers, Scientist
10
10
17
3
10
9
17
3
9
9
17
3
8
10
16
3
l
l
l
l
8
10
17
2
7
9
16
2
7
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Stand Together! When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
Thernal Vision Iron Man ignores hindering terrain for line of fire purpores.

#002 Rookie Thor
Team: No Affiliation
Range: 8
Points: 125/33
Keywords: Avengers, Asgardian, Deity
9
11
17
4
9
10
17
3
8
10
16
3
8
9
16
3
7
9
17
2
l
l
l
l
7
10
16
2
7
9
15
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Stand Together! When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.

#003 Experienced Captain America
Team: No Affiliation
Range: 6
Points: 75
Keywords: Avengers, Past, Soldier
8
11
17
3
8
10
16
2
7
10
16
2
7
9
15
1
6
10
17
2
6
9
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
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KO
KO
KO
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KO
KO
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KO
KO
Stand Together! When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
Avengers Assemble Captain America can use Leadership. When he uses Leadership and rolls a 6, he may also remove an action token from another adjacent character with the Avengers keyword that's 125 points or less.


#004 Experienced Wasp
Team: No Affiliation
Range: 5
Points: 50
Keywords: Avengers, Celebrity, Lady Liberators
10
9
18
1
9
9
17
1
7
9
17
1
7
8
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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KO
Winsome Wasp Wasp breaks away automatically.

#005 Experienced Mockingbird
Team: No Affiliation
Range: 2
Points: 50/25
Keywords: Avengers, Martial Artist, Spy, S.H.I.E.L.D.
8
10
17
2
8
10
16
2
l
l
l
l
7
9
16
1
7
9
16
2
6
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
October 12th When a friendly character named Hawkeye is adjacent to Mockingbird they both modify their attack values by +1 if not already modified by this effect.

#006 Experienced Scarlet Witch
Team: Mystics
Range: 6
Points: 75/50
Keywords: Avengers, Brotherhood of Mutants, Lady Liberators, Mystical
8
9
16
2
8
9
16
2
l
l
l
l
7
9
17
2
7
9
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2
7
8
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1
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KO
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Chaos Magic Scarlet Witch can use Perplex and Probability Control.

The LEs:

#101 Rookie Mr. Fantastic
Team: Fantastic Four
Range: 3
Points: 90
Keywords: Avengers, Fantastic Four, Scientist
8
10
17
2
7
10
16
2
7
9
16
2
7
10
16
2
7
9
15
1
6
9
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
KO
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KO
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KO
Future Fountation Friendly characters possessing the Fanastic Four team ability can't use that team ability. Instead, they can use the following team ability: Future Foundation TA: Whan a character using this team ability takes 2 or more damage from an opponent's attack, give the attacking character an action token after actions resolve. If you can't, deal them 1 unavoidable damage.
World's Smartest Man... Even When There's More of Me Mr. Fanastic can use Outwit and deals penetrating damage to characters that can use Outwit. This power can't be countered.


#102 Rookie Invisible Woman
Team: Fantastic Four
Range: 6
Points: 80
Keywords: Avengers, Fantastic Four, Lady Liberators
8
10
18
2
8
10
17
2
7
10
17
3
7
9
17
2
7
9
16
2
6
9
16
2
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KO
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KO
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KO
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KO
The Peacemaker When She's adjacent to exactly one friendly character and one opposing character, you may give Invisible Woman a free action to heal both characters 1 click.

#103 Rookie Thing
Team: Fantastic Four
Range: 0
Points: 70
Keywords: Avengers, Brute, Fantastic Four
7
10
17
3
7
10
17
3
7
9
17
3
6
9
16
2
6
10
16
3
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#104 Rookie Spider-man
Team: Fantastic Four,Spider-Man
Range: 3
Points: 60
Keywords: Avengers, Fantastic Four, Scientist
9
10
17
3
9
9
17
2
8
9
16
1
7
9
16
2
7
9
16
2
7
8
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


Ironman Briefcase Armor
Relic: 5-6
The character can use Force Blast and Invulnerability

Tank Turret
Ultra-Heavy Object



Con Exclusives:


#173 Unique Ant-man
Team: Avengers
Range: 4
Points: 75
Keywords: Avengers, Scientist
6
9
20
1
6
9
19
1
6
9
18
1
5
8
17
1
5
8
16
1
5
8
15
1
4
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO


#200 Rookie Giant-Man
Team: Avengers
Range: 0
Points: 75
Keywords: Avengers, Scientist
10
11
17
3
10
11
16
4
10
10
16
3
10
10
16
3
9
10
15
3
9
9
15
2
9
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
KO
KO
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KO
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KO
KO
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KO
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KO
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KO
Morph:Hank Pym Give Hank Pym a move or close combat action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number.
"Medium" Size Giant-Man possesses and instead of and :g-fist:.
Pym Particles, Grow Once per game, give Giant-Man a free action to choose a friendly character of 75 points or less with the Avengers keyword. That character possesses as long as Giant-Man is on the map.


#200 Experienced Giant-Man
Team: Avengers
Range: 0
Points: 300
Keywords: Avengers, Scientist
11
10
18
5
11
10
18
4
11
9
17
4
10
9
17
4
10
9
17
3
10
10
16
4
10
11
16
4
9
11
17
4
9
10
16
3
9
10
17
3
9
9
16
4
9
9
16
3
10
9
17
3
10
10
18
3
10
9
18
4
11
9
19
3
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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KO
KO
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KO
KO
KO
KO
Morph:Hank Pym Give Hank Pym a move or close combat action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number.
Pym Particles, Grow Once per game, give Giant-Man a free action to choose a friendly character of 75 points or less with the Avengers keyword. That character possesses as long as Giant-Man is on the map.
Swat When given a close combat action, Giant-Man may target all opposing characters within two squares and then divide the damage between them. This power can't be countered by characters 100 points of less.
Avengers, Behind Me! Giant-Man can use Defend and Toughness.
Building Shove Give Giant-Man a power action if he is adjacent to elevated terrain. All characters occupying that level of elevated terrain within that same continuous border are dealt 1 penetrating damage and knocked back 1 square.
Last edited by Steelmage2000; 07/10/2012 at 13:33.
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Old 05/04/2012, 19:23
    #4
W10002
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It starts. Can't wait to see how this set turns out.
I run HeroClix tournaments every 2nd and 4th Saturdays of the month at The Realm Games and Comics in Brea, California. The format of each tournament will be posted here.

Our Fear Itself prizing for The Realm will include the 2012 Punisher Con LE, Giant-Man Con LE, and Shuma Gorath Con LE.
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Old 05/04/2012, 20:36
    #5
masterprotoss23
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Quick, someone correct the thread title! Chaos War!
JUSTICE for Captain Marvel!
Check out the RybackStun gaming channel on Youtube!
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Old 05/04/2012, 20:38
    #6
CowboyBebop
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I am so excited for this set! As long as we don't get 3 more Hulk figures.

I don't usually care for high point figures but I am more likely to run them if they are villains. Chaos King is high on my want list.
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Old 05/06/2012, 16:43
    #7
Steelmage2000
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Could a mod please make this a sticky, thank you.
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Old 05/06/2012, 16:46
    #8
Skeet181
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I want to see the Wolverine dial.
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Old 05/06/2012, 18:58
    #9
cassius335
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I wanna see the Tiny Mechanic.
Heroclix named Katana are surprisingly easy to decapitate...
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Old 05/06/2012, 19:20
    #10
Carbon Rod
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Thanks again for doing these dial list Steelmage. I look forward to MY Avengers set (although the movie Avengers set is pretty frickin' awesome).
Prepare to get Dingo'ed
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Old 05/11/2012, 13:41
    #11
Steelmage2000
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Update list with Sentry and Void dial information.
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Old 05/18/2012, 14:26
    #12
Steelmage2000
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Update list with Hawkeye's dial information.
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Old 05/18/2012, 17:26
    #13
Steelmage2000
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Add Egghead to the dial list.
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Old 05/21/2012, 13:37
    #14
Steelmage2000
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Update list with Ant-Man and Wasp's dial.
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Old 05/21/2012, 17:29
    #15
Suttkus
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The duo symbol didn't get entered correctly for Ant-Man and Wasp in the text.
Check out The Evidence threads for everything we know about upcoming releases!

Anyone need a Judge in the Orlando, FL area? PM me!
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