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All but one dial has been received, and we're just waiting on the votes for two dials to come back from one of our judges. With luck, we'll have Round Three standings posted by Monday night!
And a happy Memorial Day to all my fellow Americans!
Space Jawa
Experienced Dr. Dinosaur (Atomic Robo/Red 5 Comics)
Team: No Affiliation
Range: 6
Points: 90
Keywords: Animal, Scientist, Past
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Shut Up, I’m a Time Traveling GENIUS! – Dr. Dinosaur has Outwit. If Dr. Dinosaur has one or more action tokens, opposing characters may not use Outwit to counter his powers and abilities. BEHOLD My Superior Agility! (Leap/Climb) I’m A Historically Accurate Velociraptor! Science Fact! (Blades/Claws/Fangs) Treachery! MAMMAL Treachery! – Dr. Dinosaur has Combat Reflexes. If Dr. Dinosaur has no action tokens, he can also use Super Senses. Raptor Reflexes (Super Senses) I Don’t Have To Explain Every Little Impossible Thing To You! (Perplex)
indigonightlife
Unique Midnighter
Team: No Affiliation
Range: 0
Points: 126
Keywords: Stormwatch, The Authority, Martial Artist
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BIOENGINEERED ENHANCEMENTS: Midnighter can use Combat Reflexes. At the beginning of your turn, roll 1d6. On a result of 6, heal Midnighter of 1 damage. HEY &#(@, TIME'S UP!: (Charge) I KNOW 10000 WAYS TO KILL YOU: (Flurry) I'VE FOUGHT THIS FIGHT A MILLION TIMES IN MY HEAD...YOU LOSE EVERY TIME: Midnighter may use Probability Control, but may only reroll his own dice rolls or those of opposing characters targeting Midnighter with a close combat attack. DON'T FEEL BAD, NO ONE EVER LANDS A HIT...: (Super Senses) ...AND EVEN IF YOU DO, I CAN TAKE A BEATING: (Toughness) PREFER IF I BEHEAD YOU OR JUST BEAT YOU SENSELESS?: (Blades/Claws/Fangs) YOU CAN TRY WHAT YOU LIKE, BUT I'M JUST THAT GOOD: When an opposing character makes an unsuccessful close combat attack roll targeting Midnighter, give that character an action token. I'VE TAKEN DOWN GODS, YOU THINK YOU STAND A CHANCE?: (Exploit Weakness)
The Crow: As you reveal your force, Place in your starting area a Crow bystander token as described on the back of this card. As long as a friendly Crow bystander token is on the map, all damage dealt to The Crow is reduced to 1. If the Crow bystander token is no longer on the map, The Crow possesses Toughness. Path of Vengeance: At the beginning of the game, choose an opposing character with a higher point value. As long as that character is on the map, The Crow possesses Willpower and at the beginning of your turn you may heal The Crow of 1 damage.. (This power can be countered normally). Feel Their Pain: Give The Crow a power action to make a close combat attack, replace his damage value with the damage value of his target until the action is resolved; the attack is penetrating damage.
#89bt Unique The Crow Bystander
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Link to the Living and Dead: The Crow Bystander can not be outwitted. Guide: Give The Crow bystander a power action. A character named The Crow that is 8 or fewer squares may be placed in an unoccupied square adjacent to The Crow Bystander.
Moonknight2099
U The Tick
Team: No Affiliation
Range: 0
Points: 200
Keywords: Brute, Celebrity, The City
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Sidekick Arthur: The Tick can use Defend, but only to share his defense value with an adjacent friendly character named Arthur.
SPOON! : The Tick can use Leap/Climb. Immediately after the resolution of a move action in which The Tick uses Leap/Climb, he can make a close combat attack as a free action.
SteveO83
#SGP003 Unique The Crow
Team: No Affiliation
Range: 5
Points: 130
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It's not death if you refuse it...: At the beginning of each turn you may heal The Crow of 1 damage Sight of my guide: The Crow may use Super Senses Ghost of vengeance: Whenever an opposing character KO's a friendly character, place a token on the opposing character. The Crow gains +1 to his combat values until the end of the turn when targeting the character with a token. I thought I'd use your front door: The Crow may use Stealth and Leap/Climb I've comrades in hell...say hello for me... Is that gasoline I smell? Sword from Gideon's Don't you know this game? You got me dead bang Guess it's not a good day to be a bad guy I'm your passenger Tell them death is coming for them: The Crow may use perplex but only on opposing characters. Thirty hours of pain all at once, all for you
The Bog Man
Unique The Ghoulunatics
Team: No Affiliation
Range: 6
Points: 50
Keywords: Past, Monster, Mystical
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Pick yer poison! At the beginning of the game, pick one of the following dials; The Vault Keeper - Green start line, The Old Witch-Red start line, The Crypt Keeper-Blue start line. This dial is part of your force for the rest of the game and is KO'ed when the next start line is crossed. I've been lurking for you!: STEALTH Seduction of the Innocent: MIND CONTROL If at first you don't succeed, Die, Die again!: FLURRY Deadtime Stories: PSYCHIC BLAST Late Lunch: STEAL ENERGY Pretty Little Apples: POISON Let me axe you a question... BLADES/CLAWS/FANGS Does Not Play Well With Others: MASTERMIND Not Dead, Yet: WILLPOWER Can't keep a good ghoul down: REGENERATION Bad Luck: SUPER SENSES Nervous, kiddies?: PERPLEX I put a spell on you... PROBABILITY CONTROL This is my story now!: OUTWIT
Unsung hero
(Sorry, these dudes aren't on Comicvine and I had to google this to get any idea who they are. I have seen em before. That’s all I have to say about that....)
ACCURACY: 4
PLAYABILITY: 4
CREATIVITY: 5
PRESENTATION: 6
I Created You Monster: Violator can use Mind Control and Stealth. When using this Mind Control, Violator is not dealt unavoidable damage when targeting a character with the Monster Keyword.
To Hell and Back(Phasing/Teleport)
A Ball of Pure Muscle(Super Strength)
You Body Looks Better Than Mine(Incapacitate)
Leather Jacket and Clown Pants(Invulnerability)
You Can't Get Past My Stomache(Toughness)
I can Grow Back my Limbs(Regeneration)
Who Do I Remind You Of?(Shape Change)
FULL SPEED AHEAD! (Hypersonic Speed) I'm not a superhero--I'm a galactic guardian!: Tech Jacket can use Charge, Running Shot, and Willpower. IT'S NOT OVER YET! (Running Shot)
I DON'T SUPPOSE ONE OF YOU GUYS COULD DIRECT ME TO THE NEAREST EXIT... (Energy Explosion) CYBERNETIC MUSCULATURE (Super Strength) STAND BACK! (Pulse Wave)
I CAN TAKE THE HIT! (Impervious) GELDARIAN ALLOY (Invulnerability) NOT GIVING UP (Toughness) SELF-REPAIR (Regeneration)
Adaptive Arsenal: Tech Jacket can use Perplex. If he is adjacent to an opposing character, Tech Jacket can use Close Combat Expert; if he is not, he can use Ranged Combat Expert.
Unsung hero
Tech Jacket (I read Invincible, So I like this character)
ACCURACY: 8
PLAYABILITY: 7
CREATIVITY: 8
PRESENTATION: 8
ACCURACY: 8
PLAYABILITY: 8 (Just a little confused as to why “Adaptive Arsenal” doesn’t just grant Perplex, CCE and RCE).
CREATIVITY: 7
PRESENTATION: 10
FINAL TOTAL: 7.9
Bcjbcj24
Veteran Leo and Raph
Team: No Affiliation
Range: 0
Point Cost: 109
Keywords: Martial Artist, Teen, Animal, TMNT
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Turtle Power!: Raph and Leo can use Leap/Climb and Toughness. Headstrong: Raph and Leo . Give Raph and Leo a power action to make two close combat attacks as free actions. You may choose to modify their attack value by +1 for the first attack. If you do, they possess Battle Fury, modify their defense value by -1, and may not use this trait until they have been damaged by an opponent's attack. Sibling Rivalry: This character may not use the "Headstrong" trait. When this power is first revealed, choose Raph or Leo. This character may use the powers and abilities associated with your choice and you may not alter your decision. Raph can use Charge, Flurry, Battle Fury, and modifies his attack value by +1. Leo can use Willpower, Charge, Close Combat Expert and modifies his defense value by +1.
Unsung Hero
Leo and Raph (who didn't watch TMNT?)
ACCURACY: 7
PLAYABILITY: 7
CREATIVITY: 8
PRESENTATION: 8
ACCURACY: 8
PLAYABILITY: 5
CREATIVITY: 7
PRESENTATION: 4 (The figure’s name is miswritten several times in the card text, which could itself be clearer. Without named powers, there is little else to judge this on, so the score suffered).
FINAL TOTAL: 7.3
Kreisler11 The Hooded One
Team: No Affiliation
Range: 0
Points: 160
Keywords: Ruler, Bone, Image Comics
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"Bring me the one who bears the star": If The Hooded One Ko's a character named Phony Bone or Phonicible P. Bone, for the rest of the game modify her combat values by +1 Scythe : The Hooded One can use Blades Claws Fangs, when she does damage dealt is penetrating Reborn by the Locust: when this power is showing, if The Hooded One would be Ko'ed by an opposing characters attack you may instead turn her dial to click 6, once per game The Hooded One can use Regeneration as a free action Empowered by The Lord of the Locusts: The Hooded one can use Leadership, Shape Change, The Flight ability, and the Quintessence team ability
R The Astounding Wolf-Man
Team: No Affiliation
Cost: 99
Range: 0
Keywords: Animal, Monster
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Keen Animal Senses: The Astounding Wolf-Man can use Super Senses. AWWOOOO!: The Astounding Wolf-Man can use Leap Climb and Charge. When he uses Charge, he ignores hindering terrain for movement purposes. Full Moon Frenzy: The Astounding Wolf-Man can use Flurry, Willpower and possess Battle fury. Wolf-Slash (Blades/Claws/ Fangs) Bullet Proof Vest (Toughness) Lunar Energy Gauntlets (Shape Change) Climbing Claws (Leap/ Climb) Feral (combat Reflexes) Rip Claw (Exploit Weakness)
Unsung hero
The Astounding Wolf-Man (Know the character from Invincible comics)
ACCURACY: 8
PLAYABILITY: 9
CREATIVITY: 8
PRESENTATION: 8
ThwartHog
#001 Experienced Foot Ninja
Team: No Affiliation
Range: 5
Points: 45
Keywords: Foot Clan, Martial Artist, Soldier, (The Hand)
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Our Numbers are Infinite: If Foot Ninja is KOed, roll a D6, on a result of 5-6 place an identical figure in your starting area on click #1. Strength in Numbers: If Foot Ninja is adjacent to another figure with the Foot Clan keyword, modify Foot Ninja's attack and defense values by +1. Eggshell bomb: Foot Ninja can use smoke cloud as a free action.
StormCrawler
Experienced The Female
Team: No Affiliation
Range: 0
Points: 52
Keywords: Brute, Martial Artist, The Boys
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Explosive Eviscerating: The Female can use Charge and Flurry, and possesses Battle Fury. Do Not Touch Her: When The Female is targeted by a close combat attack, after actions resolve and this power is visible, you may give her a free close combat action that deals penetrating damage.
My Escorts: As you reveal your force, you may place adjacent to Michonne two Escort bystander token as described below. These tokens can only be given move actions and can only be moved if Michonne moved in the same turn. If Michonne is adjacent to an Escort, she can use Shape Change but succeeds only on a roll of a 6. Sneaky To Rick's side[/color] Fensing Expert Katana Fensing Expert Survivor Anything to Survive Spoon and Power Drill
MrJcob Lady Rawhide Rookie Range: 3 Team: Danger Girl Keywords: Past Points: 52
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Pistol Once per game, Lady Rawhide can use Ranged Combat Expert with a range of 5.
Speed - Bullwhip (Leap / Climb)
Attack - Fencing With Zorro (Blades / Claws / Fangs)
Defense - Fighting for the Little Guy (Willpower)
Defense - Very Flexable (Combat Reflexes)
Damage - Woredrobe Malfunction (Shape Change)
Damage How Am I Supposed To Take You Seriously in That Lady Rawhide can use Perplex but can only modify by -2.
We are sad to see Steve083, Mr. Jcob, Cursive, and Ninjendo go! (Ninjendo is the only one who did not submit a dial, while the other three scored just a little under their competitors). Thanks to you guys for playing and I hope to see more of your work in other endeavors!
As for the remaining 12 contestants, please check the new thread "DIAL IT UP! Round 3" for your new assignments!
I'm glad you guys thought I was creative That was my main goal with this dial. I really tired to nail how they would act together, so I had to go back and edit it a lot. That was probably why I had so many typos.
P.S. @Zarg those edits were why I needed my dial back, but hey, if I made it it's no biggie
I'm glad you guys thought I was creative That was my main goal with this dial. I really tired to nail how they would act together, so I had to go back and edit it a lot. That was probably why I had so many typos.
P.S. @Zarg those edits were why I needed my dial back, but hey, if I made it it's no biggie
I am sorry about that, but as I said, the dial had already been sent out for judging at that point.
And that brings me to an important point I should make: all contestants should do their best to submit their final product only. I'm as guilty as anyone for missing some little detail and then posting or sending a dial or message along, but if this contest is to be handled in a fair and timely manner, then I can not guarantee that every repost will be accepted. So far I've been pretty proud of how quickly my fellow judges have handled their duties, but this could be impeded if they are asked to rejudge dials in addition to their existing workload.
Gee, that seems long-winded. I guess the bottom line is, please triple check your dials before sending them along to me, because you might not get a second chance!